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Injury Table
Injury Table
If you are reduced to 0 HP in combat, you immediately roll 1d20. You must roll under your Con Score or you
receive an injury. If you receive an injury, roll 1d10
A Cleric can use a small ritual healing spell to accelerate the healing, or a more powerful spell to instantly cure the
injury. However these spells consume components and the priest in question may charge extra for the service.