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Issue 16, March 2015

www.subrosamagazine.org
@subrosamagazine
Authors: Christian Rosenkjaer Andersen, Mark Lawford, Richard Love, Christian Jen-
sen Romer
Cover Artist: Christian St. Pierre
Stock Number: AG0311 | ISBN: 1-58978-154-6 | MSRP: $32.95 US
Format: 160 pages, hardcover
Release Date: March 2015

Authors: Timothy Ferguson, Lachlan Hayes, Ben McFarland, Mark Shirley


Cover Artist: Christian St. Pierre
Stock Number: AG0310 | ISBN: 1-58978-153-8 | MSRP: $29.95 US
Format: 144 pages, hardcover
Release Date: December 2014

Mythic Locations
Authors: Christian Rosenkjaer Andersen, Timothy Ferguson, Richard Love, John Post,
Matt Ryan, Mark Shirley
Cover Artist: Christian St. Pierre
Stock Number: AG0309 | ISBN: 1-58978-150-3 | MSRP: $29.95 US
Format: 144 pages, hardcover
Release Date: September 2014

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Faith & Flame: The Provençal Tribunal


Authors: Erik Dahl, Mark Faulkner, Lachie Hayes, Ben McFarland, Christian Jensen
Romer
Cover Artist: Christian St. Pierre
Stock Number: AG0308 | ISBN: 1-58978-149-X | MSRP: $29.95 US
Format: 144 pages, hardcover
Release Date: June 2014

2
Contributors
Publisher: Distant Lands Publishing
Contributors: Shane Appel, Mark Baker, David Chart,
Berengar Drexel, Timothy Ferguson, Vincent Garcia-
Gomez, Bob Karcher, Pelle Kofod, Ben McFarland, Mark
Lawford, Mark Shirley, Tobias Wheeler
Cover Art: Angela Taylor
Interior Artists: Patrick Demo, Jeff Menges, Elizabeth
Issue 16 March 2015 Porter, Matt Ryan, Angela Taylor, Jason Tseng, Tobias
Wheeler
Art Coordinator: Ben McFarland
Contents Editors: Ben McFarland, Mark Lawford
Design/Layout: Mark Lawford

Under the Rose .......................................................................... Page 4 Contact Sub Rosa


From the Line Editor ............................................................... Page 5 Email: subrosa@distantlandspublishing.com
By David Chart Web: http://www.subrosamagazine.org
Twitter: @subrosamagazine
Britannia, 550 AD ........................................................................ Page 6
By Tobias Wheeler
Legal Disclaimer
The Glamorous Swamp............................................................... Page 32 Sub Rosa is an independent publication not affiliated with Atlas
By Pelle Kofod Games or White Wolf Gaming Studios. Distant Lands Publishing
is not affiliated with Atlas Games or White Wolf.
865 AD Voventes Centennales................................................. Page 36 Ars Magica is © Trident Inc. d/b/a Atlas Games. Ars Magica,
By Berengar Drexel Mythic Europe, Covenants and Charting new Realms of the
Imagination are trademarks of Trident Inc.
The Journal of Vulcanis Argens ............................................ Page 66 Order of Hermes, Tremere and Doissetep are trademarks of
White Wolf Gaming Studios. Ars Magica was created by
1050 AD: The Order Shaken..................................................... Page 70 Jonathan Tweet and Mark Rein•Hagen.
By Shane Appel
The intellectual content of Sub Rosa is © and held by the
1050 AD: Rest Assured, an Adventure for Mandati ........ Page 75 authors. All rights reserved. Reproduction of any issue of Sub
By Shane Appel Rosa for commercial use by any means without written
permission from the Publisher, except short excerpts for the
1050 AD: Strange Alliances...................................................... Page 82 purpose of reviews, is expressly prohibited.
By Berengar Drexel
References to any Trademarks, Registered Trademarks or
Mythic Weapons .......................................................................... Page 94 Copyrights held by any company or individual in Sub Rosa is for
By Vincent Garcia-Gomez promotional and recreational use. Use of these terms should not
be construed a challenge to their ownership.
The Third Lineage: The Cursed Line.................................. Page 99
By Mark Baker
1470 Ad: After the Plague ........................................................ Page 106
By Mark Shirley
Six Strangers Gather ‘Round A Table................................. Page 120
By Bob Karcher
The Intangible Enchanter ...................................................... Page 124
By Pelle Kofod
Mappa Mundi................................................................................. Page 127
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It’s taken a while, but once again, thanks to everyone who made this issue possible and also to our fantastic subscribers for being so patient. Special mentions to Matt Ryan and Timothy Ferguson for all their help.

3
The request for material So with this issue, Sub Rosa Convention circuit, talks to us
supporting ages and settings other gives itself over to different times about running Ars Magica at
than the default 1220 Mythic and places. We are immensely conventions and he’s not talking
Europe is something that regularly grateful to a host of contributors about any old Ars Magica. He tells
appears in the Ars Magica fan this issue for giving us their view of us of his side-steps into running the
community. Mythic Europe across the ages, game set firstly in 17th Century
It is a testament to the breadth allowing us to span the period from Paris followed by 18th Century
and depth to which Mythic Europe about 550AD through to 1470AD New York.
has been cover ed across five and beyond. But if the exploration of other
editions of the game that we are all Tobias Wheeler has built a dark- times and places is not your cup of
intimately familiar with the setting. age vision of magic out of the tea, we have even more content for
While that familiarity engenders familiar Hermetic mechanics for his you. If you want a dark swamp with
confidence it can sometimes mean Britannia-based saga starting in the a malicious faerie queen, we have
that one saga may feel very similar year 550AD, long before the just the thing, courtesy of Pelle
to the next; character names, the founding of the Order of Hermes. Kofod. And if you’re looking for
covenants, the rulers of the local B er eng ar Dr e xel is pl ayin g mystical, magical weapons, then
towns all change, but the society double duty in this issue as he look no further than Vincent
remains the same and, crucially, the takes us to the year 865 in a Garcia-Gomez’ article.
Order of Hermes stays much the campaign where your young magi Mark Baker brings a close to his
same. form the future of the Order, and trilogy of articles as we explore
Of course, we now have the he also forms part of the team that another Bonisagus lineage,
marvelous Between Sand and Sea and moves us forward to 1050. That complete with more cursed,
a whole book covering Egypt and team also includes Shane Appel and unstable, and dangerous magi than
b e yon d s ti ll t o c ome . T h os e Timothy Ferguson. The material you might have suspected House
certainly expand the scope of the covering 1050 also includes two Bonisagus could contain.
game further than has been done to scenarios, which provides a great Finally, events take a darker turn
date. opportunity to pick up and play in in the Journal of Vulcanis Argens
And the Tribunal books have the Order’s history as a change to as the troubled Verditius sells his
gone to great lengths to your usual saga. soul to the devil.
differentiate different regions of Mark Shirley takes things into This issue has been an age in
Mythic Europe. Each provides a the future, as far as the regular start development. That’s partly down to
different play style, such that a saga date is concerned, by taking us to the depth of the work done by the
set in Hibernia is now a very the years following the Great contributors, partly down to the
different thing to a saga set in M ortality. We find an Or der sheer size of this issue, and partly
Transylvania. But the thirteenth transformed and more integrated down to ever-greater demands on
Sub Rosa
century remains a constant so with the world than perhaps it had the time available to the editorial
despite these Tribunal differences ever been before. New team. The final result, though, we
and despite the greater medieval breakthroughs open to the Order hope you’ll agree, is a great
world now being supported by the are counterbalanced by new threats resource for those looking to
line, there is still a desire to see from unexpected sources. stretch the boundaries of our great
something that steps away from That’s the end of our notional game.
1220. time traveling proper, but Bob
Karcher, well-known on the Gen-

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Ars Magica is set in a world that looks respectful, and we attempt to combine it with By David Chart
very much like medieval Europe (and now, the most accurate research we can manage. Indian ones. Here, we simply decided not
with the release of Between Sand and Sea, Even this approach presents difficult write about India, or sub-Saharan Africa.
North Africa as well). One defining feature of issues. The immediate issue that prompted Individual gaming groups can make their
that world was the dominance of the someone to call me an anti-Catholic bigot was own decisions.
Abrahamic religions, particularly Christianity my presentation of an aspect of theology, This leaves the problem of the pagan
and Islam, and that means that we must which, I was told, was obviously from a religions of Europe. Historically, they did not
portray those religions in the game. Protestant polemicist. In fact, it was taken exist in 1220, outside a small area near the
Obviously, the religions portrayed in the directly from St Thomas Aquinas. The Baltic, but the names of the deities were still
game are not the historical religions, because historical beliefs of these three religions do part of the culture, and are something that
they exist in an entirely fictional world, much not always sit well with their contemporary people would expect to see in the setting. In
less the contemporary religions, which are adherents, and so we try to avoid putting too 1220, people believed that the deities were
significantly different from how they were in much emphasis on those aspects. Even so, either long-dead human beings, demons, or
historical 1220. Nevertheless, people, Mythic Europe is supposed to be "Europe as pure fiction. The game could take that
understandably, see the religions in the game medieval people believed it to be, plus the approach, but it makes interaction with pagan
as reflections of the religions in real life. As Order of Hermes", so we have to make deities difficult; it is impossible to play out
the dreadful events at Charlie Hebdo showed, judgement calls. When is it best to maintain versions of the myths. The same is true if the
there are people who are willing to kill over historicism, and when is it best to jettison pagan deities are Divine, because the divine is
the way they perceive their religion as being accuracy to avoid giving offence? The blood defined as transcendent. Thus, we made them
portrayed. libel, the claim that the Jews used the blood of Magic or Faerie, like most player characters.
Fortunately, no-one has been killed over Christian children in their rituals, is not true in This preserves the view that medieval people
the portrayal of religion in Ars Magica. I Mythic Europe despite being widely believed took of their world without erasing pagan
have been accused of being an anti-Catholic in historical Europe. That, however, is an easy deities or making them irredeemably evil.
bigot, but that is as far as it has gone. case, and even the Abrahamic religions In the end, Ars Magica is a game, and all
Nevertheless, it is something we have to think present us with tough decisions. the religions in it are fictional. We are trying to
about carefully, and our approach to this issue The position of pagan religions is even create a game that reflects a particular artistic
has evolved over time. In early editions, the more difficult. There are two reasons why vision, while avoiding giving unnecessary
Divine aura was really for Christian churches, there is no Ars Magica supplement for offence. When we fail, we can do nothing but
and we had to think about how to handle Mythic India. One is that India is just too big. try harder.
Sub Rosa

Judaism and Islam. We chose to bring them The other is that we would have to address
under the mantle of the Divine, even though the position of Hinduism. Hinduism is a
there was probably no-one in historical living religion, but it does not fit into the
Europe who thought that all three religions metaphysics of the game. Making it Divine
were valid approaches to the same truth. It changes the nature of the Divine, but making
was, we thought, the best way to be it Faerie is an explicit declaration that, in the
game, European beliefs have priority over

5
The Western Roman Empire is loyalties, and present a disunited front
gone. In its place, migrant hordes now to the invaders. But occasionally, they By Tobias Wheeler
rule – the Franks in Gaul, the Visigoths rally to the standard of a single leader, a
in Spain, the Vandals in Carthage, and High King, and halt or even reverse the along with this freedom, magi are faced
the Ostrogoths battle invading Eastern loss of their homelands. In this setting with grave threats. In addition to the
Romans in Italy. In Britannia, at the of continuous strife, flux, and change, upheaval of mundane society, the
northwestern fringe of the former magi find countless opportunities to use barbarian invasions bring formerly
Roman Empire, Saxons, Angles and their Gift to impact their surroundings separate groups of Gifted into contact.
Jutes have been settling in for over a and the unfolding of history. Whether With no Parma Magica to smooth
century. First as foederati hired to they use it for the greater good, to free a interactions, conflict is the likeliest
protect the Roman diocese there from slave or save a kingdom – for their own outcome, forcing both invaders and
invading Picts, Scots and other Saxons, benefit, to secure a resource or rise to invaded alike to strive for their lives and
and subsequently as permanent power – or solely for the purpose of to fight for their futures. This
inhabitants who were intent on wresting destruction, it is their choice. There is contribution to Sub Rosa will provide
land from the natives. These natives, no Hermetic Code, no Oath, and no the background and setting material on
mostly Romanized Celts abandoned by Order to constrain their actions. Only which to base a saga that is set in
the Empire, adhere strongly to both their conscience or those who are more Britannia, that focuses on magi of either
Roman ways and to ancient tribal powerful can influence them. However,

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or both the Briton and Anglo-Saxon the disruptions were typically brief and concentration of magi in the remaining
cultures, and that begins in 550 AD. inconsequential. The Romans easily Briton lands increased. Although the
repulsed the occasional foray onto their defenses are stronger as a result,
soil, and the Limes of the Empire held detrimental infighting is also more
firm. In their fragmented, secluded little common. The same holds true for the
MAGICAL regions, the non-Roman Gifted lived in invaders; as more ships arrive from the
relative peace for over 300 years, Germanic homelands, their numbers
SOCIETY IN tending to their own matters of import swell, but so too does internal conflict.
BRITANNIA and interest while ignoring all else. These conflicts are particularly
devastating to the young magi who have
And then the barbarian invasions
As the Romans expanded their began, the Roman Empire crumbled, recently stepped out from under the
empire, they reformed the civilizations and the equilibrium of magical society aegis of their masters. For them, it is a
they encountered by installing Roman shattered. With the weakening of the time of extreme peril. With no Hermetic
political, economic, and military Empire in the late 4th and early 5th Oath or Code to protect them, they are
elements in place of those of the centuries AD, the diocese of Britannia endangered by the whims of more
natives. They built roads, aqueducts, was ultimately left to its own defenses. powerful magi, as well as by the packs
amphitheaters, baths, villas, cities and The last Roman legions withdrew from of mundane glory-seekers around them.
fortifications – iconic features of the the island in 407 AD, and Emperor On their own, they must carve out a
Roman way of life. Despite these Honorius formally abandoned the future for themselves from a cold and
reforms, one class of the conquered Britons in 410 AD when he refused hostile environment. But, if they are
people resolutely refused to be tamed: their request for aid against Pictish, lucky, they may find themselves in one
the Gifted, who used their powers to Scottish and Saxon raiding. of two situations in which they can
lash back against their would-be count on the help of others.
governors. In response, the Romans As the mundane protectors of the
applied a more brutal policy to foreign Empire withdrew, so too did the
magical traditions: backed by Roman magical; the remaining Gifted Romans Pacts Between Gifted
legions, the Mercurians and other retreated to the lands closer to Rome, to When several isolated magi share
Roman cultists hunted them down. In assist in their protection. With no circumstances that are sufficiently
Gaul and Britain, this policy resulted in professional defenders in place, the cataclysmic, they are sometimes driven
the extirpation of the druids and their probing raids into Britannia became to band together and institute a pact,
religious sites, notably the Isle of Mon increasingly effective and audacious. despite the adverse effects of the Gift.
in 60 AD. The formerly displaced Gifted were free Such pacts do not often persevere, but
to reassert themselves in their ancestral when they do, they lead to greater
As a result of this universal lands, and they attempted to do so. success in defense and invasion. And
persecution, the population of Gifted in New groups of Gifted also sprouted they help keep young magi alive. There
Europe fell drastically. Those who could among the Britons, in the absence of is precedence in the history of magical
flee made their way to the periphery of the stunting Roman influence. With society for formation of such pacts:
the Empire, where they were out of the Saxon, Angle, and Jute incursions, clusters of Germanic, Gallic, and Briton
reach of the Romans. Of those who Germanic Gifted set foot on Briton soil. Gifted did so in the face of Roman
escaped, many went north and west. Britannia now housed a dangerous persecution. These pacts could not
They found scant welcome in the new concoction of magic wielders. ultimately stem the Roman tide, but
lands they entered, for these lands were failure in the past does not necessarily
already populated by those with the In 550 AD, the consequences of this
mixture of magic are apparent. After a guarantee failure in the future. Latin-
Gift. After an initial period of struggle, speaking magi, including Romano-
the distribution of Gifted beyond the century of strife, Britannia is about to
be split in two, from north to south. Britons, call such a pact a Pactum Inter
borders of the Empire equilibrated, with Pares; Anglo-Saxon magi call it a Cwid-
The Germanic invaders control the
Sub Rosa

each individual or related group rǽdan Betweonan Dreás (Pactum and


inhabiting comfortably-sized territories. eastern portion, having displaced,
enslaved or killed its former inhabitants. Cwid-rǽdan, respectively, for short). At
Isolation from one another suited the the core of these pacts are agreements
Gifted well, for they preferred little or In the west, the Britons still hold on to
their lands, though that hold becomes between the magi on a set of common
no interaction with fellow practitioners goals or on a period of servitude under
of the Magical Arts. ever weaker, for they not only struggle
against the invaders and raiders, but also a lord. The participants draft a
Each new generation disrupted this amongst themselves. As the eastern document that includes a list of their
distribution, causing slight shifts in the lands were taken, the surviving Briton goals or duties, and most importantly, a
borders between territories. But overall, Gifted fled westward, and thus the list of what actions constitute a breach

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of the agreements and what Intellego spells are usually cast as number and the strength of the Gifted
punishments are commensurate with Rituals that are renewed yearly, along in the Coel Familia.
such breaches. with the terms of the pact. By An equally powerful dynasty on the
Given the right circumstances and implementing such magics, the magi Anglo-Saxon side are the descendants
the right personality traits among the sacrifice a great degree of their free will of Hengist and Horsa. These two
magi, a pact can be used as a crutch to when it comes to their relationships brothers were Angles who led Jute and
overcome the mistrust and paranoia with and actions toward one another. Frisian mercenary bands that the Briton
that are a consequence of the Gift. This kind of sacrifice does not sit well High King Vortigern hired for the
Examples of the right circumstances with most magi, of course, but defense of Britannia, in the mid 400’s.
include: sometimes such sacrifices are necessary. After successfully driving off the Pictish
 A shared story flaw: Vow (e.g., to and Irish invaders, they revolted against
protect a particular object or Gifted Families their employers. Horsa was killed in the
first battle against the Britons, but his
person), Enemies (like a powerful A second situation in which young
magus and his apprentice(s)), magi band together is based exclusively brother prevailed. After two more
Oath of Fealty (all to the same on the luck of being born into a Gifted victories, the last of which occurred in
465 AD, the kingdom of Ceint was
lord) family. Extended families with many
Gifted members arise when the Gift is firmly in Hengist’s hand. He then ruled
 Shared dire events (e.g., an jointly with his son, Oisc, after whom
passed on to multiple descendants of a
invading army approaches) the first dynasty of Anglo-Saxon
maga or magus, for several generations.
 Oversight of a higher authority Ceintish kings is named (the Oiscingas).
Gifted relatives afford protection and
(e.g., an impartial magical being Both Hengist and Horsa had the Gift,
sources of magical knowledge. But
of great power, the Church, a blood isn’t always thick enough to and again through fortune, so did many
char ismatic and power f ul withstand the Gift, and sometimes of their descendants. Unlike the Coels,
chieftain) Gifted relatives become one’s worst however, the integrity of the land was
enemies. maintained under a single ruler, who
 A shared prohibition geas with, parceled out small regions to his
for example, the condition On the Romano-Briton side, a relatives to do with as they pleased. In
“Never break the Pactum” (see famous and powerful Familia or Teulu return, the Gifted of this Cynnred (KIN
The Contested Isle, page 118) (TAY-lee) are the descendants of Coel -red) were expected to rally to their king
Once such circumstances are gone, Hen, a Gifted aristocrat who rose to in times of need.
however, a pact can easily unravel. Then power in northern Britannia after the
they typically devolve into a Romans left. He assumed the military
dysfunctional arrangement that ends title of Dux Britanniarum and rulership Apprenticeship
with only one survivor. The particularly of the lands that stretched from the Young Gifted nobles who are part
paranoid may resort to magic for Humber and Mersey up to Hadrian’s of a Familia, Teulu or Cynnred have a
enforcing a pact. Of most use are spells Wall. Through coincidence and a few definite advantage over Gifted children
with the durations Bargain or Until strategic marriages, the number of who are not. Not only are noble Gifted
(pact is broken) (see ArM5, page 92), Gifted in the family grew with each children treasured because of their
for those who are trained in Faerie successive generation. So too, did the blood (and thus less likely to be killed at
Magic. A Watching Ward with either of extent of fragmentation of the kingdom, a young age by a mob because of their
these durations could be cast over a for the descendants of Coel followed ill-favored manner), they also have
Perdo Corpus or Perdo Mentem spell the Celtic custom of distributing a ready access to Gifted teachers within
that is then released when the pact is father’s lands between his progeny. By their family. The knowledge and secrets
broken. Other useful spells include the mid 500’s the Coels ruled over 11 that their predecessors accumulated
Intellego Mentem spells to determine separate kingdoms, seven of which over lifetimes of study are passed on to
Sub Rosa
when pact members lie to one another, comprised the original kingdom of Coel them throughout their childhood. This
or even, perhaps, when they think Hen. They acquired the other four at training nurtures the development of
thoughts that are detrimental or hostile the expense of their fellow Britons. their magical powers and preserves
toward one another. Intellego Vim Despite the fragmentation of and knowledge that is otherwise often lost.
spells can also be used to determine infighting in the north, the last eastern Outside noble f amilies, the
when pact members cast spells at one kingdoms of the Britons to fall to the preservation of magical knowledge is
another, for without such spells, it is Anglo-Saxons were those ruled by the the primary motivation for all magi to
impossible to know if one has been Coels. The effectiveness of their subject themselves to the fosterage of
affected by a non-obvious spell. These resistance is largely attributed to the creepy children. The relationship

8
between master and apprentice is rarely case when the master has their pupil’s potential link to powerful magic of the
a comfortable, warm one. While interests at heart, the apprenticeship is past.
apprentices in 1220 AD seldom have over when the master deems that the The living arrangements for the magi
the misfortune of being trapped in an pupil is ready to leave the nest. Young of a Pactum/Cwid-rǽdan or of a
apprenticeship of servitude to a hostile magi then face a difficult choice: stay Familia/Teulu/Cynnred mimic the
master, such situations are far more with one’s master for the sake of Covenant of 1220 AD. For the former,
common in 550 AD. In the best case, protection but at the cost of one’s magi often pledge to pool their
by the end of an apprenticeship, both freedom, or strike out on one’s own but individual resources for the benefit of
parties have had sufficient time to potentially at the cost of one’s life. all, and to live in the same structure or
become acclimatized to one another, town. For the latter, magi typically
though this depends also on their
personalities. Regardless, the end of an Proto-Covenants inhabit the administrative center of the
lands that their Familia rules. Each
apprenticeship is not always decided by The setting in which a group of magi
Gifted character has a chamber that is
a harmless test, like the Gauntlet. In live is up to the troupe. Anglo-Saxon
magi may choose to inhabit an large enough to accommodate living
some cases, both master and apprentice space and a laboratory.
become disgusted with one another and abandoned Romano-Briton city, for
go separate ways . After such example, which their mundane Living arrangements can be designed
antagonistic separations, the apprentice counterparts typically avoid and in by using the Build Point allocation
does not often survive for long. In which great wealth and resources might schemes and the Boons and Hooks of
other cases, the apprenticeship does not be found. Romano-Briton magi may the core rules, with two changes. Firstly,
end until the student overcomes his choose to return to an ancestral hill fort no Build Points may be spent on books.
teacher. Such apprenticeships usually that was forcibly decommissioned by Books are not yet widespread (see the
last much longer than 15 years. In the the Romans, which provides better section The Dark Ages of Magic
protection against current threats and a below), and should be treated as
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9
extraordinarily rare treasures that can be enough to eventually overcome the
obtained only through stories. Secondly, EXAMPLE GOALS effects of the Gift?
the vis sources of 550 AD are
significantly more productive than those FOR A PACTUM OR Finding New Lands to Rule
of 1220 AD – the maximum rate of CWID-RÆDAN Your lands were just overrun,
generation should be increased to 20 displacing you and your Gifted neighbors
pawns per year. The cost of this westward. What will you do now? Staying
resource remains the same (5 Build Protecting the Land
Points per pawn per year). Raiders sweep across your region of together may be your only hope for
Britannia, forcing you to band together survival.
with your Gifted neighbors to defend
your lands and lives, despite your mutual A Grab For a Kingdom
INTERACTIONS revulsion. Alone, you are isolated and at risk in
BETWEEN MAGI your attempt at power. But a group of
Gifted, aligned to the same goal, just may
Adventure and Pillage
AND MUNDANES You and several other Gifted are be able to exploit the chaos to take over a
recruited by an Anglo-Saxon warband as kingdom.
The Code of Hermes imposes a
magical mercenaries. You’ll see much war
strong limit on the extent to which magi
and encounter many hardships. But
are allowed interact with mundanes.
strong bonds are forged in these
The Founders put this limit in place for
conditions. Are these bonds strong
various reasons, chief among them
being the desire to avoid involvement in
mundane conflicts and politics. In 550 “Otherworldliness” of magi – they are
AD, no such limit exists and magi often both heroic societies. Such societies THE DARK AGES
enter these conflicts and exert their celebrate legendary deeds, victory over
influence over politics. The Gifted ones enemies, honorable lives, and OF MAGIC
frequently use their powers to take and violent deaths. The actions one takes
maintain positions of rulership, or sell weigh heavily in how one is judged, and The magic of 550 AD lacks two
their powers to the aristocracy and to the Reputation one wins can outweigh distinguishing features of Hermetic
military leaders. With no Hermetic Oath one’s repulsive demeanor. Mechanically, Magic, for they haven’t yet been
or Code, they are free to set up puppet the Reputation of a maga is added to invented: the magical shields that magi
kings, start wars with the Fae, make rolls for social interactions, thereby of 1220 AD rely on so heavily (the
deals with demons, and do anything that lessening the effect of the Gift, Parma Magica and the Aegis of the
it takes to stay alive. The repercussions provided that the Reputation is a Hearth), and a unified theory of magic
of these actions are up to the storyguide positive one, such as “Healer of boils” that applies to all of the Arts. Before
and the troupe, of course, but do not or “Slayer of bog monsters”. If a magus Bonisagus developed the Parma Magica,
automatically include a Wizard’s March, has a negative Reputation, such as magi had to rely solely on their form
or a les s er , Tr ibunal - impos ed “Roaster of children” or “Stealer of resistances and on their ability to fast
punishment, as they would in 1220 AD. swine”, then it is instead subtracted cast defensive spells to protect them
from rolls related to social interaction. from hostile supernatural powers and
Magi regularly and overtly practice magic. See ArM5, page 83 and 85-86
their Arts among and on the mundane If there are multiple positive or negative
Reputations that could apply, then use and Hedge Magic Revised Edition, page 10
people around them, as they have been for applicable rules.
doing for millennia. As a result, only the Reputation with the highest
mundanes are more likely to associate magnitude. If there are both positive Before Notatus’s innovation of the
and negative Reputations that could Aegis of the Hearth, magi could only
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the unpleasant demeanor that the Gift
imbues with the ability to use magic. apply, then subtract the negative erect circle wards to defend their
They are therefore more likely to treat Reputation with the highest magnitude buildings of residence. These wards,
magi with an awe- and fear-inspired from the positive Reputation with the Rego spells cast with Target: Ring and
respect, instead of with the suspicion highest magnitude. Duration: Circle (see the Rego (Form)
and hostility that magi in 1220 are spell guidelines in ArM5 for examples),
accustomed to. In addition, a cultural can be effective, but they lack the
aspect of both Anglo-Saxon and versatility of the Aegis of the Hearth
Romano-Briton civilizations can lead to since each ward can only protect against
greater tolerance for the one particular threat.

10
And before Bonisagus devised his
Magic Theory, the Magical Arts were
fragmented. This fragmentation is a TRANSLATION OF THE LATIN ART
direct result of the Gift itself: because of Latin Anglo-Saxon Brythonic (Welsh)
its social effects, magi lead largely
Creo Āscieppe (ah-SHYEP-eh) Creaf (CREH-ahv)
solitary lives, isolated from one another.
Always suspicious of others, magi tend Intellego Sēo (SAY-aw) Amgyffredaf (ahm-guf-REH-dahv)
to veil their magical prowess and guard Muto Forscieppe (fawr-SHYEP-eh) Newydiaf (neh-OOID-yahv)
their secrets closely. This reticence Perdo Forspilde (fawr-SPIHLD-eh) Dyleaf (duh-LEH-av)
limits the spread of magical knowledge Rego Āstyre (ah-STÜR-eh) Kymhellwsaf (kuhm-heh-HLOO-sahv)
severely, and renders the insights that Animal Deór (DEH-ohr) Anifail (ah-nih-VAH-yil)
could lead to a unified Magic Theory
Aquam Wæter (WAH-ter) Duvyr (DIH-vuhr)
impossible to make, unless one has the
genius of Bonisagus. At best, the Auram Lyft (LIFT) Gwynt (GOOINT)
magical knowhow that magi spend their Corpus Bodig (BOH-dig) Corff (KORFF)
lives developing is passed on to a Herbam Plante (PLAHN-teh) Blanhigion (blahn-HIG-yon)
handful of apprentices. At worst, these Ignem Fyr (FÜR) Tan (TAHN)
secrets follow magi into Final Twilight, Imaginem Andgeit (AHND-yight) Delw (DEL-oo)
for the magi of this period seldom
Mentem Ferhð (FERDTH) Deualledd (Dew-AH-hleth)
reduce their learnings and inventions to
writing. Most magi, and particularly Terram Eorð (EYORDTH) Daearen (Day-AH-ren)
those who learned their Arts among the Vim Cræft (CRAHFT) Grym (GRUHM)
magical traditions of Germania and
Britannia, were trained to rely spoken by Romano-Briton magi, and in them, players should follow the rules
exclusively on memory for storing this the Old English spoken by Anglo- for gaining Supernatural Abilities
information. Saxon magi. (ArM5, page 166). Note, however, that
Before the breakthroughs of the Arts are not in fact general
Supernatural Abilities that any character
Learning the Arts Bonisagus, Forms and Techniques were
type can acquire – they are restricted to
not parts of a unified set of Arts, each
There are a very few magi, however, characters with the free Magical Virtue,
who have begun to generate magical of which could be practiced by an
apprentice once their Gift was opened, The Gift. In order to open their Gift to
texts, including Summae, Tractatus and a new Art, magi must first find another
and each of which could be studied and
Lab Texts. Most of these pioneers of Gifted individual who knows the Art,
the magical literature are affiliated explained according to a single Magic
Theory. In place of such a theory, each and who can be convinced to share
somehow with one of the monasteries their knowledge and perform an
that have begun to populate Europe, Form has its own particular Lore that
magi must learn in order to invent new opening ritual for the Art. When a new
and make use of their scriptoria and Art is gained, the character receives a
spells, enchant items, and perform any
writing materials. Because of this score of 0 in that Art, and, if the Art is a
affiliation, the texts are written in Latin, other magical activities that ordinarily
fall under the purview of the Hermetic Form, they also gain the respective
and this precedent will ultimately see to (Form) Lore ability with a score of 0. By
it that Latin becomes the language used ability Magic Theory. For example,
inventing a new CrIg, InIg, MuIg, PeIg, age 25, most magi have learned the five
by the Order of Hermes. At this early Techniques and one to three Forms.
stage, magical texts are extremely rare – or ReIg spell requires a score in Ignem
Lore. Furthermore, without a Magic Rarely do they learn more than one or
most magi will see only one or two of two more, for finding a willing teacher
Theory that links together all the Arts,
such texts throughout their lives, if they is near impossible, and they must focus
the rituals used for opening the Gift are
are fortunate. Thus, the primary modes on becoming powerful in the Arts they
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of learning the Arts are through one-on- considerably less effective: only a single
Art is acquired through an opening do know, to stay alive, which makes it
one teaching and through the study of much more difficult to open their Gift
vis. Arts are learned in the native tongue ritual. Additional Arts can be learned
subsequently and require additional to new Arts.
of the teacher, or of the student if they
are self-taught; the table below gives the opening rituals, but as a maga’s power
names of the Magical Arts in both the in her known Arts grows, it becomes
increasingly difficult for her to do so.
Latin and Brythonic (for which modern
For this purpose, new Arts are treated
Welsh is used, since so little of the
Brythonic language has been preserved) equivalently to new Supernatural
Abilities, and for their magi to gain

11
associated with the Form. (Form) Lore successfully. For example, to cast a level
New Arcane may be used in place of Magic Lore when
appropriate. (Form) Lore is also always
4 spell without spending Fatigue, the
casting total must be equal to or greater

Ability
used in place of Magic Theory to than 10, and to cast a level 30 spell
generate Lab Totals and to perform any without spending Fatigue, the casting
other activities that would ordinarily total must be equal to or greater than
involve Magic Theory. Example 40.
specializations: a particular Technique, a
(FORM) LORE single manifestation of the Form (e.g.,
For Ritual spells, add one Fatigue
Level to each number of the Fatigue
Each Form has its own Lore. This Lore stone for Terram, or lightning for Levels Lost column of the Ritual Magic
includes knowledge of how the Form can Auram). table on page 81 of ArM5, and if the
be manipulated using the five Casting Total – Spell Level is -16 or
Techniques, as well as all creatures, more, the caster takes a heavy wound.
places, and traditions of the Magic Realm
For Spontaneous spells, a maga
magi in 1220 AD, meaning that most may still choose to exert herself when
New Rules for magi of 550 AD have knowledge of all casting and divide her Casting Score + a
Character Generation five Techniques. Each Technique is a Stress Die by two. Doing so, however,
The following options may be used Minor Arcane Virtue and each Form is results in the loss of two Fatigue Levels.
to create Gifted characters, depending a Major Arcane Virtue. Taking these To cast a non-fatiguing Spontaneous
on the preferences of the troupe. Both virtues grants the character a score of 0 spell, the maga divides her Casting
options retain the Technique + Form in the respective Technique or Form, Score by 10 instead of by five.
structure for the magical abilities of and if it is a Form, a score of 0 in the
magi, to allow the familiar spell respective (Form) Lore ability.
Option 2: Similar in Power
guidelines of the ArM5 core rulebook Forms and Techniques advance
to be used for designing magical effects. normally, using the Advancement Table to Magi of 1220 AD
If so desired, troupes may keep this for Arts on page 31 of the core For those troupes that would like the
terminology for simplicity and rulebook. power of their magi to be closer to that
familiarity, as the author does here, or of magi in 1220 AD, this option relaxes
By age 25, magi have acquired at the constraints of Option 1 on the
they may alter it (to Method and
most a total of 6 Arts (any combination number of Arts that magi can use and
Medium, for example), to help achieve a
of Techniques and Forms is possible, on the difficulty of casting spells.
further conceptual distinction between
though most magi are specialized in one
the magic of 550 AD and that of 1220 The Techniques are all included with
or two Forms and multiple Techniques).
AD. The aim with the following options the free Magical Virtue, The Gift, and
Additional Techniques and Forms can
is to emphasize the magnitude of each Form is only a Minor Supernatural
be gained through play, as if they were
Bonisagus’s breakthroughs without Virtue. Taking these virtues grants the
Supernatural Abilities (i.e., following the
sacrificing most of the well-designed character a score of 0 in the Form and a
rules on page 166 of ArM5).
rules and entertaining aspects of score of 0 in the respective (Form) Lore
Hermetic Magic laid out in the core As a consequence of the ability.
rulebook, like designing new spells with undeveloped understanding of the Arts
the guidelines. Thus, magical effects are in 550 AD, casting spells is more Forms and Techniques advance
constructed according to the standard mentally and physically arduous. The normally, using the Advancement Table
guidelines and there are no suggested severity of the required exertion for Arts on page 31 of the core
changes to the types of spells one can increases with the level of the effect, but rulebook.
cast, nor to their ranges, targets or also diminishes as the caster’s ability in Furthermore, there is no adjustment
durations. the Arts grows. to the rules for Fatigue Level loss from
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Mechanically, this handicap is spell casting, explained on page 81 of
the core rulebook.
Option 1: Similar in Power represented by an adjustment to the
rules regarding the expenditure of For access to all of the Arts, or to
to Hedge Wizards Fatigue Levels when casting spells. better reflect the mythological
In 550 AD, most magi have dimensions that many of the key
knowledge of only a few Forms. For Formulaic spells, unless the
casting total exceeds the spell level by at personalities of the Migration Period
However, the ways in which they are possessed, characters may take 20
able to magically manipulate the Forms least two magnitudes, the caster must
they do know are the same as those of spend a Fatigue Level to cast the spell

12
New General Virtue:
Member of a Sympathetic
Familia / Teulu / Cynnred
You are a son or daughter of Gifted
parents and a descendent of a magical
lineage. Throughout childhood and
adolescence, you were trained in the
Magical Arts by one or several family
members. Your relationship with your
family is a positive one, and you can
count on them for support in times of
need. They will also count on your
support.
New Story Flaw: Member of
an Inimical Familia / Teulu /
Cynnred
You are a son or daughter of Gifted
parents and a descendent of a magical
lineage. While your family may have
grudgingly imparted their magical
knowledge to you, they are uncaring or
unsupportive of your existence, and
work to hinder you in whatever way they
can.

points of Virtues that are balanced by


the standard 10 points of flaws.
Canon Virtues, Flaws, and  Unimaginative Lerner becomes a
Major Magical Flaw, because of
Members of Magical Abilities the increased reliance on studying
Families In addition to the above options, from vis for advancement in the
For characters who belong to a troupes should follow the below list of Arts.
Familia, Teulu or Cynnred, their recommended changes to the standard
rules for the creation of magi (ArM5,  Incompatible Arts may only
background should be counted among apply to Arts that the character
their Flaws, depending on the nature of page 28-33):
learns during apprenticeship, and
their relatives. A positive, supportive  Hermetic Virtues and Flaws are becomes a Major Magical Flaw.
family can prove a boon to one’s referred to as Magical Virtues and
character, both in their magical training Flaws and characters must have  The following Virtues and Flaws
and through assistance in-saga, at the The Gift to take them. are incompatible with this setting,
cost of reciprocated favors in the future, and should not be used unless
and thus should be counted as a Minor  The Virtue Heremetic Maga/ amended as indicated:
Story Flaw. A negative, hindering family Magus becomes simply Maga/
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Magus.  Weak Scholar


can prove the opposite, and thus should
be counted as a Major Story Flaw. If all  There are no Artes Liberales or  Covenant Upbringing
magi in the troupe are members of the Latin requirements during  Book Learner
same family, then the relationship is no apprenticeship.
longer considered a Story Flaw, for the  Deficient Form
 The following Arcane Abilities
family will be involved in stories by  Hedge Wizard
default. are not allowed: Code of Hermes,
Parma Magica, Magic Theory.  Limited Magic Resistance
 Redcap

13
 Magister in Artibus of escaping the oppressive dominion of mother as teachers, the children are
their numerous, more -powerful trained in both Forms. Various distant
 Hermetic Prestige (could be
relatives. While officially still rulers of a relatives have also sent their children to
changed to Prestige Among
subkingdom, now within the large train under these tutors.
Magi, and becomes a Major
kingdom of Dumnonia, they were given The guest Sanctum is currently
Virtue because of the effect of
free rein to rule their new lands as they occupied by a nephew of Glas, Tudwal.
Reputations on social
pleased in exchange for their military The Glas warband is sizeable,
interactions)
support. This arrangement suited them. numbering in the hundreds. The family
 Knight (may change title to 550
For their new home, which they relies on goods created by the multiple
AD equivalent, such as Retainer
dubbed Caer Glas, they built an skilled metalcrafters in their employ,
for Romano-Briton characters or
enclosure on a large, ancient hill fort, and on the animal herds to support
Gesith for Anglo-Saxon
installing wooden ramparts behind a these warriors.
characters)
stone wall and restoring the earthen
 Before the existence of Houses ramparts in front of the wall. They
Verditius, Merinita, Bjornaer, and positioned watchtowers at strategic
Hooks and Boons
Criamon, the mysteries that the points (see the nearby map), and also Beholden (-1): The Glastenning
magi of these Houses practice built a wooden gatehouse at the Teulu must come to the aid of
had not yet been developed or southwestern corner. Inside the Dumnonia if called by its ruler.
assembled into a single body of enclosure, there is ample space not only Regio (-1): There is an entrance to a
knowledge. However, it is not for the large Glastenning family, but Magical regio at the northeastern point
inconceivable that the individual also for their band of warriors and for of the hill fort. The magi currently don’t
abilities and powers that the metalworkers, the jewelers, the know of its existence, much less what
constitute the mysteries were herders, and the livestock that followed lies within.
known to various magical them south. Those who enter through
Rival (-3): A strong warband of
traditions of the 500’s. At the the gatehouse immediately notice the
Saxons, led by several Gifted, is intent
troupe’s discretion, Hermetic imposing timber Great Hall that houses
on sacking Caer Glas.
Virtues associated with the the family. Beyond the hall, to the east,
Mystery Houses may be taken at sits a bevy of thatched huts and minor Aura (+1) x2: The top of the hill has
character generation. Diedne buildings that house the craftsmen, their a Magical aura of +5.
Magic may also be used, and families, and their workshops. To the Fortification (+1): The stone wall
renamed to something north is an animal pen into which the and earthen ramparts are sufficient to
appropriate like Strong herders drive sheep, pigs and cattle withstand a mundane assault.
Spontaneous Magic. when raiders threaten the area. In the
eastern portion of the enclosure, and Building (+1): The covenant has a
closest to the gatehouse, live the strong gate house controlling the single
The Glastenning Teulu: warriors and their families. entrance to the walled enclosure.
Example Covenant and The Glastenning Teulu consists of Wealth (+1): Metal goods are highly
King Glas, his wife Medwyl, their sons sought in the region, and can be traded
Character Elud (aged 20), Morfael (18), Elfan (12), for just about anything the magi and
The members of the Glastenning Gwion (11), and Cynwraidd (10), and covenfolk want.
Teulu are descendants of Dogfael, the their daughters Gwladus (25), Ceinfryd
eighth son of the legendary Gododdin
warlord Cunedda, who brought his
(21) and Gwenddwyn (7). Glas’s father Vis Sources
Elnaw, the former king of Dogfeilion, The vis sources to which the family
family and warriors to northern Wales also came south with the family. He is
in the late 300’s and rid the region of has access at Caer Glastenning include
now 100 years old, and has spent the the following:
Sub Rosa
Irish raiders. Kings of Gwynedd and last few decades pursuing the mastery of
eventually Wales would later claim this his hereditary Form of Aquam, having 20 Pawns/Year of Intellego Vis:
great leader as an ancestor. The abdicated his power to his son. He This source is located a half-day’s
descendants of Dogfael originally ruled passes on his knowledge of the magical walk from Caer Glas, atop Ynys Witrin.
Dogfeilion, a subkingdom in the north arts to his grandchildren, between bouts Visual species from the surrounding
of Powys. But in the early 500’s, during of Twilight. landscape as far as 20 miles away reach
the reign of Dogfael’s grandson Glas, the summit of the tor and are
they moved south to the area near The children’s mother comes from a
Gifted family that specializes in condensed there into Intellego vis in the
modern-day Glastonbury in the hopes form of perfectly transparent, curved
Mentem. With their grandfather and

14
crystals that magnify (or shrink) the whether the vis will become Divine this site as a sacred place for religious
images observed through them. A over time. At the foot of the tor, a maze ceremonies. Hundreds of years ago, the
Divine aura at the top of the tor, of wooden platforms provides a track tribespeople created a stone statue to
established by the holy thorn tree that for traversing the deep marshes and represent the deity associated with the
sprouted from the walking staff of pools that encircle it. river. Now, all that remains is the head,
Joseph or Arimathaea, is slowly growing 20 Pawns/Year of Aquam Vis: which sits submerged under the water
and displacing the Magical aura in which flowing from the source. The head
the Intellego vis collects. It is unknown This supply is located at the source sheds small flecks of stone that look like
how long the Magical aura will last, or of the River Cam, to the northwest of fish scales and that can be collected
Caer Glas. Celtic tribes formerly used
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15
Closing the Earth’s Gate (PeAq 25/+44)
Elnaw ap Dogfael ap Calling the Odious Drought (PeAq 50/+44)
Ward Against Faeries of the Waters (ReAq 25/+48)

Cunedda Cloak of Duck’s Feathers (ReAq 5/ +48)


Break the Oncoming Wave (ReAq 10/+48)
Characteristics: Int +2, Per 0 (-1), Str +1, Sta 0, Com 0, Pre 0 (-1), Dex 0,
Breath of Winter (ReAq 15/+48)
Qik +4
Push of the Gentle Wave (ReAq 15/+48)
Size: 0
Chaos of the Angry Waves (ReAq 30/+48)
Age: 100 (72)
Parting the Waves (ReAq 30/+48)
Decrepitude: 0
Waves of Drowning and Smashing (ReAq 30/+48)
Warping Score: 7(15)
Pull of the Watery Grave (ReAq 35/+48)
Confidence Score: 1(3)
Tower of the Whirling Water (ReAq 35/+48)
Virtues and Flaws: Puissant Rego (free Virtue), Study Requirement,
Compassionate (minor), Humble (major), Weird Magic, Offensive to Animals, Upwelling of Sulis (CrAq 20/+51)
Missing Eye, Cautious Sorcerer, Puissant Aquam, Affinity with Aquam, Fast Causes a geyser to erupt under a target, launching the target 30 feet into the
Caster, Puissant Single Weapon, Harnessed Magic, Great Quickness, Warrior, air if the spell penetrates magic resistance. The target takes +15 falling damage
Good Teacher, Improved Characteristics (which can’t be soaked, since the target is already wet).
Personality Traits: Humble +3, Caring +1, Reclusive +3 (Base 10, +2 Voice)
Reputations: Crazy Hermit 3 (Caer Glas), Loving Grandfather 5 Borvo’s belch (CrAq 20/+51)
(grandchildren)
Creates a cloud of scalding steam around the target that does +20 damage.
Combat:
(Base 10, +2 Voice)
Fist: Init +4, Atk +2, Def +6, Dam +1
Stream of Neighbor’s Anger (MuAq 10/+46)
Kick: Init +3, Atk +1, Def +4, Dam +4
This spell changes the water flowing in a stream into urine, and is best cast
Longsword: Init +6, Atk +13, Def +14, Dam +7 upstream from the holdings of the intended target and downstream from one’s
Soak: 0 own.
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious (Base 2, +1 Touch, +2 Sun, +1 size)
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20) Background:
Abilities: Brythonic 5 (describing water), Dogfeilion Lore 2 (bodies of water), Elnaw, son of Dogfael, great-grandson of Cunedda, grew up under two
Athletics 3 (running), Awareness 3 (other people), Survival 5 (freezing weather), overbearing influences of self-effacing humility: his pious mother and his over-
Swim 3 (lakes), Latin 3 (insults), Ride 1 (meek palfreys), Brawl 1 (fisticuffs), looked father. Being the eighth and second-to-last son of Cunedda, Dogfael
Charm 1 (children), Etiquette 1 (nobility), Folk Ken (nobility), Bargain 2 (food), was accustomed to getting the short, and pointy end of most sticks at the
Carouse 2 (dice), Concentration 5 (Rego), Guile 1 (excuses), Hunt 2 (fish), expense of his older brothers. Finding little else to be proud of in his own
Artes Liberales 3 (geometry), Philosophiae 3 (natural philosophy), Dominion character, he taught Elnaw to be equally forbearing and modest. As a result,
Lore 4 (angels), Faerie Lore 4 (water fae), Finesse 5 (Aquam), Penetration 5 Elnaw had no will to improve his own standing within the growing family of
(Creo), Aquam Lore 7 (inventing spells), Single Weapon 8 (long sword), Cunedda’s descendents, neither through statesmanship nor through acquiring
Teaching 5 (Aquam) personal might.
Arts: Cr 18, In 19, Mu 13, Pe 11, Re 12+3, Aq 30+3 He left the management of his diminutive holdings to subordinates, instead
spending his time training with weapons, experimenting in the lab or in the
Twilight Scars: Eyes continuously weep tears of blue liquid, skin has
wilderness, and devising new, subtle ways to manipulate water with his
become translucent so that the blood flowing within him is readily visible.
inherited Magical Arts. Elnaw’s arranged, loveless marriage produced a wild-
Encumbrance: 0 tempered first son, Glas, two other sons who both died young, and several
Spells: daughters.
Creeping Oil (CrAq 15/+51) When Glas was old enough, Elnaw trained him as an apprentice, but then
Sub Rosa
left him to other tutors for the rest of his development. Again he retreated into
Mighty Torrent of Water (CrAq 20/+51) the wilds to study his Arts, practically a hermit, until Glas began having
Deluge of Rushing and Dashing (CrAq 40/+51) children. One of them in particular drew his attention: an un-Gifted girl named
Clear Sight of the Naiad (InAq 5/ +52) Ceinfryd, who kept interrupting her tall, lanky, one-eyed and off-putting
grandsire at his studies. Watching her grow up, Elnaw developed a deep
Subtle Taste of Poison and Purity (InAq 5/+52 affection for his bravest of grand-daughters, and that affection drew him forth
Call of the Rushing Waters (InAq 15/+52) from his isolation, and drew him south with the rest of the family when they
Voice of the Lake (InAq 25/+52) moved to Dumnonia. He now splits his time between studying his Arts and
teaching his Arts to his immediate and extended family members.
Comfort the Drenched Traveler (PeAq 5/+44)

16
downstream. Each fleck is a pawn of
Aquam vis.
15 Pawns/Year of Rego Vis:
To the west of Caer Glas is a small
farmstead that, unbeknownst to the
farmer who runs it, is adjacent to a
patch of magical dirt. Through accident,
the farmer tilled this dirt one year in a
particularly orderly manner, which is
now repeated each year at the
instruction of King Glas. The crops that
grow from this orderly planting are
similarly orderly – all grow to the same
height, have the same number of leaves,
etc. Some plants bear a same-sized,
spherical red seed, each of which is a
pawn of Rego vis.
10 Pawns/Year of Mentem Vis:
The site at which this vis is collected
is just a mile south of Caer Glas. A
forlorn and scraggly willow sits near a
small wooden bridge that crosses a
nearly-stagnant stream. Beyond the
stream is a grove of drab and disheveled
trees. Somehow, the sky looks greyer in
this area, even on radiantly sunny days.
This depressing scene causes those who
walk over the bridge to think of loved
ones they’ve lost, or of the failures and
regrets of their life. These sad thoughts MAGICAL Romano-Briton
collect over time and precipitate in the
form of misshapen lead beads that plop TRADITIONS IN traditions
from beneath the bridge into the
stream. Each bead is a pawn of Mentem 550AD Derwyddon
vis. The Derwyddon (Dair-OOIDTH-
Both Romano-Briton and Anglo- on), or Druids, were once ubiquitous in
Saxon societies have a rich and varied western Europe. Members of this
Enchanted Items history of magic users and magical tradition were often Gifted, though
Over the years, the Glastenning traditions that established themselves there were also non-Gifted members
Teulu have enchanted many items that over hundreds of years. What follows who had supernatural abilities and yet
were created by their metalsmiths and are but a few examples. Players are others who were so knowledgeable
jewelers. These items range from encouraged to devise their own about the world that they seemed to
swords and armor, to farm tools, to traditions. have such abilities to mundanes. The
brooches, torcs and rings. All Characters who belong to a magic Derwyddon enjoyed a revered status in
Sub Rosa

enchantments are based on Aquam, tradition are granted a free Minor Virtue Celtic society – they could go where
except a few Mentem-related effects that is characteristic of the tradition; they pleased, regardless of tribal
that were recently created by Medwyl or suggestions are provided for each of the affiliations; they were often consulted
her children. for political and judicial decisions; and
traditions described below.
to kill a Derwydd (DAIR-ooidth) was
forbidden. In exchange for this social
status, the tradition carried with it a
duty: to acquire great knowledge and to
use it for the benefit of society. Exactly

17
what would benefit society was up to mysterious power, but what is their Instead, they compete flagrantly and
the individual to decide, and was often purpose? And who built them? The deviously with each other for fame,
heavily debated among Derwyddon. answers to these questions have been wealth and glory. Those who are
There were numerous sub-traditions lost, for the monuments predate even unGifted rely on natural talent or
among the Derwyddon, each with its the migrations of the Celts to the island supernatural abilities to sway others
own specialization. This specialization that occurred over a millennia ago. One with words and music. Those who are
was related to the type of knowledge present-day magic tradition of Britannia, Gifted augment their talent with magical
that the sub-tradition sought, and could however, is closely linked with the effects, incorporating subtle spells into
be either magical or mundane in nature, ancient stones – the Cromlech Tyfwyr their poetry and songs that typically
or both. For example, some Derwyddon (TUH-vooeer), or Tomb Growers. target the audience or the caster. Many
were keen observers of natural These magi are members of a single have a Necessary Condition that is
phenomena, and sought to understand extended Teulu that has existed for linked to their chosen medium of
the fundamental principles behind eight or nine generations. Though they performance.
them; others focused on knowledge were originally from Britannia, many of It is also not uncommon for Gifted
they could glean from humankind, the early generations spent their lives Brydyddion to be Deft in their two
which ranged from medicine, to the way further north, studying the stones of favored Forms, Imaginem and Mentem.
the mind works, to the theory of Caledonia despite the resulting conflict As such, they are adept at the covert
rulership and politics; others still with the territorial Gruagachan. Later manipulation of others.
pursued knowledge related to the Magic generations moved back south of Additional Virtues common to the
Realm, not just the ways of the Magical Hadrian’s Wall for uncertain reasons; tradition include those associated with
Arts, but also the ways of magical perhaps it was because of the artistic creativity, such as Free
animals, of regios, and of the gods. This Gruagachan, or maybe they found Expression.
diversity meant that, among the Gifted something they shouldn’t have and fled
members, all Forms are counted as from the repercussions. Regardless, the UnGifted Bards often have
favored, and any related free Minor study of the stones and their supernatural performance virtues, like
Virtue is appropriate. surroundings continued in the south, as Enchanting Music or Enchanting
the Cromlech Tyfwyr attempted to Storytelling.
With the attempted extirpation of
the Derwyddon by the Romans, and uncover and harness their presumed An important role of the Brydydd
with the growing influence of hidden powers. Through this study, the (BRUH-duhdth) in Romano-Briton
Christianity, the role that the Cromlech Tyfwyr developed an society is that of a proto-historian, a
Derwyddon played in mundane society expertise in the Forms of Terram and collector of stories and lore, which they
receded. In response to this withdrawal, Vim, the latter of which was learned put to memory and tell to others. To
the activities of Derwyddon traditions through uncovering the regio portal gather these linguistic treasures, they
turned more to the acquisition of aspects of many stone configurations. interact heavily with mundanes, either
knowledge in their chosen area, These portals brought them in contact as itinerant poet-musicians or as more
allowing Gifted members to focus on with many denizens of both the Magical permanent members of a lord’s court.
their study and practice of magic. and Faerie Realms. Magi of this In these contexts, Brydyddion attempt
However, other knowledge is still highly tradition often have magical foci to place themselves at the heart of
treasured, and so apprentices must go associated with the earth and the momentous events, to directly
through a rigorous scholastic training, in underground, including materials (e.g., experience them and thereby better
addition to their magical one. earth, stone, metals, gems), construction record them with their art. A famous
(e.g., stone structures, tunnels), phobias example of such an attempt occurred in
Educated is thus also a common free (e.g., darkness, claustrophobia, 597 AD, when a Brydydd named
Minor Virtue of this tradition. In 550 inhumation, fear of underground Aneririn embedded himself with a force
AD, there are still many Derwyddon dwellers), and concealment. of Romano-Briton warriors who rode to
traditions throughout Britannia, though
Sub Rosa
take back Catraeth from the Angles.
their influence is not nearly as strong as The warriors were killed to a man, but
it once was. Brydyddion
The Brydyddion (Bruh-DUHDTH- Aneirin survived to extoll the fallen
yon), or Bardic tradition is just as heroes in the elegy Y Gododdin.
Cromlech Tyfwyr ancient as the Druidic tradition, and just Brydyddion also seek out beings of
Majestic and enduring, standing as with the Druids there are both Gifted the Faerie, Magical and Divine Realms,
stone structures of various scales and and unGifted Bards. Regardless of their depending on their topics of interest.
arrangements are scattered across the nature, there is no sense of comradery Faeries are an interesting puzzle. Some
landscape of Britannia. They radiate between members of this tradition. Brydyddion believe that it is possible to

18
reconstruct lost legends by observing this animal in the wild, and eventually The mercenaries tried to intervene,
the Fae, provided that the observation is catch and tame one. Throughout this but to no effect. One evening,
not a disturbance that alters the stories process, they gain insight into the ways Nothgyth’s daughter came home to find
as the Faeries enact them. and nature of the animal, and as they the tribune striking her mother. She
Others don’t waste their time grow in their abilities, they learn how to killed him with a spell, silently, so the
peeping on Faeries, claiming that the change their shape to match that of the tribune’s guardsmen outside would not
Fae are an unreliable source since they animal and how to summon and control notice. Thoroughly shaken, and initially
always know when they are observed it. Thus, Deór Dreás primarily practice at a loss for what to do, Nothgyth came
and that they then alter their portrayal the Forms of Animal and Corpus. to the realization that the tribune, a key
of stories to extract the most vitality Appropriate free virtues are those that official of the legion garrisoned nearby,
from their audience. Instead, they seek are related to either of these Forms, would be missed and that questions
out Magical beings, such as members of such as Inoffensive to Animals, and would be asked. The legionaries outside
the old Celtic pantheon, or Divine Deft Animal/Corpus. would also need an explanation. She
beings, such as angels and living Saints, After apprenticeship, Deór Dreás didn’t want to kill them too. But she
who have knowledge of forgotten and continue to pursue both the magical and didn’t want the tribune’s murder to lead
new lore. Brydyddion must take care mundane lore of animals, and to capture to the execution of her daughter or of
not to misplace their trust in those from and tame them. A small subset of this herself. And so she formulated a plan.
whom they learn, however, for their tradition, the Draca Dreás are held in First, she examined the body and
source may be a demon who wishes to particularly high esteem. These are magi studied its features carefully. With her
spread its infernal plots by using the who have mastered the ability to change Corpus magic, she changed her own
Brydydd as a mouthpiece. into dragons. An even smaller number shape to match that of the tribune.
are said to have developed an advanced Then she attempted the facial features,
understanding of the formation of which were more difficult. After some
Anglo-Saxon traditions bonds between humans and animals practice, she matched them too. The
and are supposedly able to have final element was to mimic the tribune’s
Deór Dreás multiple Familiars simultaneously. voice, which she accomplished by
This tradition is deeply ingrained in changing her vocal cords until her voice
the psyche of Germanic society, and sounded passably similar to the
while in decline for centuries, it is still a
Scinnthiofas deceased’s. Lucky for her, she spoke
The Scinnthiof (SHIN-theeoff), or some Latin. Nothgyth completed her
strong one. Its members are the magical
Skin Thief tradition was begun on disguise by donning the tribune’s
descendants of a caste that was formed
Briton soil in the early 300s, by an clothing. Then she stepped forth from
back in times when humankind had not
yet mastered the manipulation of metal. Angle maga named Nothgyth. She had her house and led the legionaries back
only good intentions when she did what to their fort.
This caste led their fellow tribespeople
in the worship of animals and their she did, but those intentions would give
birth to a sinister practice. Nothgyth and her daughter held up
spirits, entreating to them in times of this charade for many years. They
need and employing them in times of Nothgyth and her adolescent, Gifted learned the ways of the Roman military,
war. The lore of such rites, as well as daughter Beorngyth lived with a band of and her daughter became a master at
the means of magically summoning, Angle mercenaries in Deira. This changing her shape to match those of
controlling, and becoming animals, was warband was hired by the Romans to others.
passed on and improved upon over fight against Saxons who raided the
many generations, as the Deór Dreás eastern coast of Britannia. Nothgyth’s It was Beorngyth who embraced the
(Animal Magi) developed and refined role was to provide medical support for ability to mimic the shape of others
their magical expertise. the warriors, using her facility with fully, and to take on the roles in society
Corpus magic to help heal wounds and of others for her own benefit. She
In apprenticeship, each member of devised a means of supplementing her
Sub Rosa

this tradition chooses a favored animal. mend breaks.


ability to copy facial features, a
This animal can either be mundane or Through her Gift, she won much particularly difficult aspect of assuming
of the Magic Realm. A particularly respect from the Angles with whom she the shape of someone else, by using the
ambitious apprentice will often choose a lived. But the Romans barely tolerated flayed face of the target as a magical
legendary animal, such as a griffon, her and her daughter. A newly-arrived focus.
wyvern or a chimera. But typically, more tribune took an active dislike to her and
commonly-found animals are chosen, would go out of his way to threaten her Mechanically, this technique adds 6
such as wolves, bears, ravens, boars and and attempt to drive her from the to the Perception + Finesse roll that is
deer. The apprentice must then study community.

19
required to determine the accuracy of a sound. She pauses, leaning forward, Storc Wicce (Stork Witches) are
the reproduced features. with spear at the ready and her attention common to the homelands of the
This roll is compared to an ease entirely on the water before her. Saxons, Angles, and Jutes. Many have
factor that depends on the familiarity of Suddenly, the spear flashes down and left these lands, and followed the strong
those who interact with the maga and impales a fish, which she neatly releases sense of direction and nose for the wind
see her disguise: from the spear tip and flips into her that they share with their avian
basket. At least that is what normal namesakes, to Britannia. Chieftains
+15 for a close relative or friend sight shows. To those with Second often sought out a Stork Witch to guide
+12 for extended family or a friend Sight or who are under the effects of a their ships safely across the North Sea.
magical equivalent, however, the scene There are non-Gifted Stork Witches,
+9 for a frequent acquaintance unfolds somewhat differently. Instead who have similar powers to the Folk
+6 for an occasional acquaintance of the spear impaling a fish, they see her Witches described in Hedge Magic Revised
+3 for a rare acquaintance lips elongate rapidly into a pointed beak. Edition, such as divining, herbalism,
Her head then jerks downward at the cursing, etc. There are also Gifted Stork
In addition to this skill, Scinnthiofas end of a long, elegantly stretching neck. Witches, who use their Magical Arts to
often have the free virtues of Puissant The prey is not in fact a fish, but a water achieve similar effects. What sets all
Corpus, Puissant Finesse, or Affinity spirit that she deftly spears with her Stork Witches apart from other witches,
with either. pointed lips, tosses up, and gulps down however, is their ability to render vis
Subsequent members of the her throat. The spirit falls into a bulging from the airy spirits that they catch and
Scinnthiof tradition expanded its sack at the base of her neck. The sack consume. This ability is the free minor
specializations, though these twitches violently several times, and virtue associated with the Stork Witch
specializations still mostly involve the finally stills. magical tradition.
favored Form of Corpus. Some found
ways to change their physical size by
several orders, while others were able to
change the substance of their bodies
entirely (with elemental requisites).
Still others incorporated
necromantic aspects into the tradition,
building wights from the skin and bones
of the dead. The construction of wights
requires that the maga must first gather
the required components: enough skin
and bones (not necessarily from the
same body) and a number of pawns of
Corpus vis that equals the magnitude of
the Rego Corpus ritual that both
assembles the components into the
shape of the wight and that allows the
caster to control the wight (base 4, +1
touch, +X duration, +2 group, +1 Rego
requisite).

Storc Wicce
Sub Rosa
An isolated hut sits, surrounded by
dark looming trees. The door opens and
a woman exits, carrying a basket with
her. She shuts the door and walks the
short distance to the mist-shrouded
shores of a lake. There, she takes up a
slim, three-pronged wooden spear that
was leaning against a tree, and wades
several steps out into the shallow water.
Her movements barely make a ripple or

20
The airy sprits can be of any type, that prove the existence of a wizard Gifted often do; this lesson would be
though the vis that is generated is linked named Merlin. invaluable in the future.
to the Form associated with the spirit. That said, Arthur and Merlin existed When the Anglo-Saxon invasions
Thus a Stork Witch will prefer to in Mythic Europe as surely as did began, Merlin put his Gift to use in
consume spirits of the particular Form dragons, and faeries, although his resisting them. It was difficult to do so,
(s) that they favor, which are typically origins are unknown. in general – the Romano-Britons only
Animal, Auram, Aquam, Herbam, and had non-professional soldiers to pit
Corpus. Most believe he came from
somewhere west of Britannia – Ireland against the well-armed Anglo-Saxon
Once consumed, the spirits generate or the Isle of Mann. These beliefs, warriors, and there was no collective
an amount of vis that is equivalent to however, are merely conjecture based sense of defensive duty. The typical
the amount granted by the Minor on his close association with druidic reaction of the lords of the lands being
Hermetic Virtue, Personal Vis Source traditions and the persistence of those invaded was to move behind walls and
(ArM5, page 47). traditions in those regions. His age is horde their troops to guard their wealth.
Legends tell of certain “flocks” of also unknown, for he used his Magical The invaders overran them one by one.
Stork Witches who have specialized Arts to keep his appearance consistent A notable exception to this
their ability to consume spirits that are over the course of time. The final tendency, however, was the valiantly self
aligned with the Faerie realm or even unknown, and the greatest mystery -less assistance provided by a minor
the Infernal realm. about his life, is whether he is in fact king of Cornubia: Uther, who brought
dead in 550 AD. Some claim he must his warbands to the defense of eastern
be, for the stories about him started and southern Britannia. After hearing of
Merlin: Architect of a over a hundred years ago. Others claim this man’s efforts, Merlin sought him
Legend that his apprentice, with whom he was out, and through a few conversations
besotted, imprisoned him in a magical found that they shared the same vision
The most recognizable names of
cell of stone after stealing all of his for their country. That vision was of a
post-Roman Britannia are Arthur and
magical secrets. strong Britannia, united under a strong
Merlin, or Myrddin. For the former,
What is known, on the other hand, High King and that could force back
most historians agree that if Arthur or
(among magi at least) is that he was the invaders: a return to Roman glory,
an Arthur-like figure ever truly existed,
Gentle Gifted – an extremely rare but with Britons commanding and
it was likely during the Anglo-Saxon
Virtue in this period. More able to blend Britons fighting.
invasions. For a significant period of
time – almost a century – the Saxon into and interact with mundane society, Unfortunately for them, and for
advances in the south and west of Merlin broke away from the isolated, Britannia, political and financial support
Britannia were halted and perhaps clan-like arrangements of Gifted was behind someone else at the time –
reversed by a unified Romano-Briton individuals typical of the times. He the weak and flaccid High King
resistance. traveled extensively throughout Vortigern – and they could not turn
Britannia, seeking out magical their vision into reality. Again the
Myths attribute the leadership of this
knowledge. Through his travels, he Church stood in the way of Merlin’s
resistance to Arthur, a military
developed a strong sense of patriotism aims, spitefully using their influence
commander and effective user of
for his adopted (or original?) homeland with the Council of Britannia to block
cavalry. The culminating victory in his
of Britannia. his attempts to put forth Uther as High
fight against the Saxons was the Battle
He also saw what good his Gift King.
of Mount Badon (perhaps near or at
Caer Baddan), c. 516 AD. After could bring to others, and began an This Council was a misguided
Arthur’s death however, the unity altruistic campaign to ease the suffering political entity that was composed of
imposed by his great leadership fell he encountered. This campaign caused the prominent men of the southern
apart. The Anglo-Saxon invasion then him to run afoul of members of the Romano-Briton kingdoms and that,
Sub Rosa

resumed and consumed all of the lands Church, who did not approve of the under High King Vortigern, was
that had been won back, and more. non-Divine source of Merlin’s responsible for sparking the Anglo-
Early and High Medieval writers spun “miracles”. These members of the Saxon invasions through the hiring of
the Arthurian myths of previous Church interfered with his campaign the rebellious Hengist and Horsa and
generations into the stories we are and coerced him to stop; Merlin would their warbands. Ultimately, however,
familiar with today. But there are no forever hold these actions against them. Merlin was able to outwit the Council
contemporary writings that definitively To continue his efforts, he was forced and the Church, the Council was
prove his existence. Nor are there any to learn how to enact his will from dissolved, Vortigern was deposed from
behind the scenes, as the non-Gentle the High Kingship, and Uther was

21
confirmed in his place. But then Uther
died the very next winter, at the hand of
an unknown assailant.
As Uther’s life leaked out through
his wounds, he made Merlin promise to
serve his son, Medrawt, just as he had
served the father. And so Merlin again
began laying the groundwork for the
elevation of a King of Cornubia to the
High Kingship. Merlin tutored the
young noble, and attempted to cultivate
the skills and perceptiveness required of
a great leader. But the young man
lacked ability.
By happenstance, Merlin came
across another potential figurehead, one
who showed astounding promise both
in the ways of war and battle, and in the
ways of politics and rulership. His name
was Arthur, and he was also a son of
Uther, but an illegitimate one.
Nonetheless, Merlin put his faith in the
young man, and used his Arts to bring
him to power and ultimately to the High
Kingship.
Arthur was extraordinarily successful
in uniting the south and west of
Britannia (the east was in the process of
being lost to the Anglo-Saxons and the
north was under the control of the Coel
Familia, who refused to recognize
Arthur as High King). His military
end, only the Anglo-Saxons won. With
prowess turned back the Saxon tide for
almost a generation. Arthur’s death, the unified front of the ROMANO-
south and west of Britannia dissolved.
Then cancerous forces within the Soon thereafter, Merlin was either BRITON AND
unified body of his own people brought imprisoned or killed by his apprentice,
about his downfall. Irked at the or he simply absconded. Within a ANGLO-SAXON
triumphs of Merlin and his prodigy,
members of the Church worked toward
generation of the death of Arthur and
the disappearance of Merlin, the Saxon
SOCIETIES
their undoing. They set up Medrawt as a takeover of the south proceeded as if The following two sections provide
puppet, claiming with some justification they had never been. But perhaps, if background information for the two
that he was the true heir to Uther’s Merlin still lives, and if he can be found main societies in Britannia in 550 AD,
High Kingship. Arthur had demanded and released from his prison or induced including their historical origins and an
much sacrifice from the wealthy of to return, then maybe there is still a overview of their structure and state.
Sub Rosa
Britannia, so enough minor kings and hope that the south of Britannia can Because of a scarcity of contemporary
aristocrats backed Medrawt that he had withstand the invaders and take back sources, especially for the Romano-
a significant following. Two armies Lloegyr, the lost lands. Britons, there are few descriptions on
assembled, one commanded by each
which to draw directly in forming a
half-brother, and both consisting solely
picture of what these societies were like.
of Romano-Briton warriors. They
What follows are summaries of
clashed at the Battle of Camlann, c.537
reconstructions of the two societies
AD. Medrawt was slain and Arthur
undertaken by two historians, Sir
sustained a fatal wound. And so, in the
Charles Oman (Anglo-Saxons) and

22
Professor Christopher Snyder (Romano own. It is true that the Anglo-Saxons and the forest of the Weald, as far as
-Britons). The former relied exclusively were pagans who worshiped Woden, Chichester and Selsea. Thus he founded
on literary sources, while the latter used Thor, Balder, and other ancient gods of the kingdom of the South Saxons
both literary and archaeological sources. their German ancestors. But they were (Sussex), and reigned as its king.
See the Bibliography for the complete likely not especially religious, for they In 495 AD, another band of Saxons
references to these works. Note that the built few temples, had few priests, and landed on Southampton Water, west of
views described below adhere more to their religion did not appear to influence Aella’s realm. The new arrivals were led
the picture of ubiquitously violent their lives or their politics heavily. It is by an alderman named Cerdic. After
invasion and conquest put forth by more likely that the motives of the overcoming the Romano-Britons who
ancient writers such as Gildas and Bede invaders were more complex than those lived in the valleys of the Itchen and the
and by historians of the 19th and 20th attributed to them by the Test and in the Roman town of Caer
century, as opposed to the more aforementioned writers and that they Guinntguic, he too won himself a
modern and archaeologically-supported were not necessarily evil. The kingdom, which he called Wessex.
view of peaceful settlement and archaeological record supports such Cerdic continued to expand his
acculturation. The old views provide a possibilities, for the evidence unearthed kingdom, until coming up against the
more dramatic backdrop for sagas. Feel to date suggests that, in most areas, the Dumnonians and Cornubians, who
free to adjust the nature of your version transfer to Anglo-Saxon overlordship checked the Saxon advances.
of the Anglo-Saxon takeover as you happened peacefully.
wish. A third band of Saxons landed on
The first Anglo-Saxons to begin the northern shore of the Thames,
settling Britannia were mercenaries led while Cerdic was expanding his
The Anglo-Saxons by two brothers, Hengist and Horsa. territory. From there, they spread into
The people who braved the North These two Angle chieftains brought the low-lying country between the old
Sea and won themselves land in their Jutish and Frisian warbands to Roman towns of Camulodunum (Caer-
Britannia were primarily of three Kent at the request of Vortigern, the Colun) and Londinium (Caer Lundein),
Germanic tribes: the Saxons, who came High King of the southern Britons. He from the Colne as far as the Stour. This
hired them to drive away the Picts and kingdom took the name of Essex and
from the area of modern-day Germany
that is south of the Eider and north of the Scots who raided Britannia, for the was the last Saxon kingdom that would
Britons could not see to their own be established on Briton soil.
the Elbe; the Angles, who came from
defenses. But when it came time for the
the land north of the Eider, now known But to the north, in 520 AD, the
as Angeln; and the Jutes, who came mercenaries to be paid and leave, they
refused to depart, and instead took Angles landed in force. Two warbands
from the northern regions of the conquered Caer Went; one band called
control over the Isle of Thanet (449
Danish peninsula. themselves the North Folk (Norfolk),
AD).
Before their first raids on Britannia, and the other the South Folk (Suffolk).
in the 200’s AD, they had no previous A long war followed, the first battle Together, they formed the kingdom
interaction with the Roman Empire and of which, at Aylesford, saw the death of known as East Anglia.
thus knew nothing of either civilization Horsa. But Hengist persisted, and after
additional battles, he won all the land Still further north, Anglian warbands
or Christianity. Through their raids, they took the lands above the Humber, and
built a reputation for piracy and between the forest of the Weald and the
estuary of the Thames. His followers so came to be known as
barbarism. To the exclusively Christian Northumbrians. There, they established
saluted him as king, and his descendants
writers of the time (and to the Christian two kingdoms: Bernicia (formerly
historians of subsequent ages who were monarchs of Kent for over two
centuries, until the kingdom was Bryneich), with its central stronghold at
interpreted their writings, including Sir Din Guardi (which they called
conquered by Wessex.
Charles Oman, whose views dominate Bamburgh), and Deira, centered on the
the subsequent paragraphs), these The next warbands to land consisted old Roman town of Eboracum (which
purely of Saxons, and were led by a
Sub Rosa

reputations and the pagan religion of they called Eofervic, or York). Both
the Anglo-Saxons meant that the chieftain, or alderman, named Aella East Anglia and Northumbria were
motives of the invaders were largely (477 AD). They arrived near the fortress established between 547-550 AD – 100
evil. of Anderida (Pevensey), one of the years after the fall of Kent.
To them, the Anglo-Saxons existed chain of protective enclosures under the
oversight of the Comes Litoris Saxonici The last Anglo-Saxon realm, Mercia
in the darkest state of barbarity and or the “March”, would not form until
(see Romano-Briton section). Aella
heathendom, intent only on the 584 AD, when at least three Anglian
destruction of Briton civilization and to sacked this fortress, killing all that lived
within, and went on to conquer the warbands established this realm: the
replace it with a new society of their (Continued on page 25)
narrow strip of land between the sea

23
Sub Rosa

24
(Continued from page 23) population, and over time became communal land use; pasture, waste land,
Lindiswaras (at Caer-Lind-Colun), the military monarchies. and forests around the village belonged
Mid-Angles (at Caer-Lerion), and the With this transition, the original to the community. Houses and yards
Mercians (in parts of Pengwern and The alderman became king, and the gesiths belonged to the individual.
Peak). The center of the kingdom was became aldermen, who each
Tamworth (near Caer-Luit-Coyt), which
was fortified by King Creoda. At the
administered one region of the kingdom The Romano-Britons
on behalf of the king. These regions In the opening decade of the 5th
time of the founding of Mercia, the were then further divided into districts,
Romano-Britons still held Caer-Guricon century, Britannia was a diocese of the
with a “reve” responsible for its royal Roman Empire. As in the rest of the
and Caer-Legion and thus the Mercians property and dues. Eventually, as the
were kept from reaching the Severn and empire, society was based on urban
kingdoms grew even larger, they were centers in which a majority of the
thereby bisecting Romano-Briton cut up into shires, each with its own
territory. people lived and in which local
alderman and a shire-reve (sheriff), to
economies were centralized. The chief
In the early period of the Anglo- whom all reves of the districts within civic magistrate of the diocese was the
Saxon incursions, the invaders killed all the shire reported. vicarius in Londinium (Caer Lundein),
Romano-Britons who lived in the lands For important decisions, the king who reported to the praetorian prefect
that they came upon. With time, relied on advice from a set of in Gaul. Under the vicarius, there were
however, they saw the utility in councilors: the Witan (Wisemen). This multiple financial officials and then the
enslaving them and forcing them to council consisted of the realm’s governors of the five provinces of the
tend the land. The Anglo-Saxons called aldermen and a number of greater diocese: Britannia Prima (with its capital
the Romano-Britons Welsh, or gesiths who served the king directly. at Corinum Dobunnorum, which
“foreigners”, as if these long-time When the Wittan convened and the became Caer Ceri), Britannia Secunda
inhabit ants of B r ita nnia w er e great men of the realm discussed (with its capital at Eburacum, or Caer
themselves the new arrivals. matters of significance, the common Ebrauc), Flavia Caesariensis (with its
As they settled Britannia, the Anglo- people were allowed to gather and capital at Lindum, which became Caer
Saxons mostly lived in the open shout their support or dissent. But the Lind-Colun), and Maxima Caesariensis
country, only entering the old Roman decisions were ultimately left to the (with its capital at Caer Lundein).
towns to plunder them for building rulings of the king and his advisors. Within each province, local government
materials. Thus the realms that they When a king ruled tyrannically, was administered through the main
established were founded almost became incompetent, or died, the Witan cities (civitates) of small territorial units
entirely on rural communities. Each of chose a new king from among the that corresponded roughly to the
the Anglo-Saxon realms were structured members of the royal family. Succession original lands of the Celtic tribes that
s imilar ly. The bas is f or their of all positions of leadership was not yet inhabited the island when the Romans
administration was the warband of hereditary, and was instead by election first came (see the nearby map). Each of
individuals who were sworn to follow a (although the Witan never went outside these civitates was governed by a
military chief, or alderman. the royal house in their nominations for council of representatives called the
Once a region was conquered, the the kingship). ordo or curia. Its members, the curiales
alderman would distribute lands among or decuriones, were drafted from the
For less important decisions on local local aristocracy (possessores). In
his followers, reserving the greatest matters, all the freemen of a shire would
share for himself. Each of the sworn addition to the civitates, a province also
meet at a monthly shire-moot. The contained other urban settlements
companions (gesiths) of the king alderman and reve presided at these
became the ruler of a small community (municipii, vici, pagi) and military forts.
meetings, and with the aid of the
of dependents that included their freemen, would settle disputes and law- After the last regular Roman troops
children, servants and slaves. As new suits. left with Constantine III in 407 AD, the
settlers from the Continent arrived, the
Sub Rosa

Britons were forced to arm themselves


influence and responsibilities of the Each freeman had a vote, so the in response to Saxon, Pict, and Scot
initial conquerors grew. The new shire-moot was much more democratic raids. This arming was an illegal act
settlers did not share the same status as than the Witan, where only great lords under the laws of the Roman Empire,
t he g es it hs , but f or m ed ne w could speak and vote. Matters that were and required the overthrow of Roman
communities that fell under the deemed too minor for the shire-moot authority. Magistrates at all levels were
rulership of the established leadership. were settled by villagers at tun-moots removed from their positions.
Thus the small regions of the first that were attended by every freeman of Following this revolt, which was
settling expanded in area and in the village. Most of the disputes that formally allowed to persist by Emperor
arose within a village were about Honorius in 410 AD, the Britons set up

25
a government of their own. The and banks, and watchtowers, to protect this trade continued into the period of
possessores, who had much to lose their people from the invaders. the Anglo-Saxon invasions, but
from barbarian attacks, were best The three head military commands eventually ended. Exports include salt
positioned financially and politically to instituted by the Romans during their and both raw and worked tin; the
take up the roles of the magistrates and rule survived the isolation of Britannia importance of these industries grew
to fend for their cities and regions. from the Empir e: the Comes substantially in the 400 and 500’s, and
There were no more imperial troops, Britanniarum who defends the central, their products traveled as far as
and so the possessores put their own southern and western inland regions, Alexandria.
funds and the proceeds from what the Comes Litoris Saxonici who defends Within Britannia, there is a diversity
remained of the Roman tax system the southern and eastern coasts, and the of industrial activity that includes iron
toward hiring mercenaries and toward Dux Britanniarum who defends the smelting, production of high-quality
maintaining their own soldiers and northern regions and oversees Hadrian’s jewelry, bone pins, and combs, leather
communities. This maintenance Wall. working, and wool spinning and
included the preservation of the weaving. As trade with the mainland
remaining Roman features like The soldiers who serve these
commanders are locals and therefore dries up, the Britons have begun
aqueducts, amphitheaters, communal producing their own fine pottery
baths, roads, etc. have strong ties to the community
where they serve. They rely on their though on a much smaller scale. Some
fortifications, such as the Mote of Marc,
are devoted to industrial activities, with

In 550,
craftsmen gathering under the
the Roman type of city protection of timber-and-stone walls.
-based economy is no Other greatly-respected craftsmen
(smiths and jewelers in particular) are
longer present in itinerant, and travel the land in search of
the most generous patron.
Britannia. Most people have moved out from Despite the economic uncertainty
the major urban centers, into the countryside caused by barbarian raids, there are still
signs of great prosperity. Wealthy villas
are common features of the rural
landscape. Many have been abandoned
The offices and titles of the commanders for their livelihood and for more defensible holdings as the
possessores are hereditary, as they had their equipment, which typically consists invasions progressed, but some are still
been under the Empire. However, the of swords, spears, shields, and helmets. occupied and functioning. These
authority of the possessores is not Few are as heavily armed as Roman country residences and estates are
sanctioned by Rome, with Britannia no legionaries. The aristocracy ride horses worked both by tenant farmers and by
longer being part of the Empire, and to war, while some of the tyrant kings slaves, who together form the bottom
those on the continent viewed these have taken up the ancient Celtic of the social pyramid. Though not a
upstarts as illegitimate, petty tyrants. tradition of riding chariots. Forts along slave society (i.e., characterized by large
Over time, however, these tyrants Hadrian’s Wall continue to be occupied numbers of slaves working on great
would become kings. The lands they by military forces, as are a number of plantations and in mines), slavery was
rule mirror the territories of the pre- fortifications on the eastern coast. common in Britannia. Most slaves were
Roman Celtic tribes. Some kings have prisoners of war or non-Britons
kept their residences in large urban In 550, the Roman type of city-based
economy is no longer present in captured in raids.
centers and have tried to retain as much
of the Roman way of life as possible. Britannia. Most people have moved out Some possessores amass their wealth
from the major urban centers, into the through slavery and the slave trade.
Sub Rosa
Others, in response to the Anglo-Saxon
raiding, have moved their residences to countryside. Thus there are no large Villa owners generate theirs through the
Roman forts, and others still to the populations from which to levy taxes. agricultural surplus or industrial goods
ancient hillforts that the Romans had Instead, a major, though still dwindling, generated by their slaves, which is now
forced the Celtic tribes to abandon. source of tax-based wealth for the sold in scattered, small rural markets,
They re-fortified these hillforts, possessores are tariffs placed on trade. instead of in the large fora of the
restoring or adding such features as In Roman times, Britannia traded nearest urban centers as they once were.
dressed stone walls with timber fighting heavily with Gaul, importing wine, olive For the purchase and sale of goods,
platforms, timber gate towers, ditches oil, and fine table wares and pottery; there is now a mixture of currency use
and barter. The last Roman coins to be

26
minted in Britannia were struck in the evidence that Christians persecuted in Britannia away from the path set by
480s. By 550, many are still in pagans in Britannia, or that there was Rome. This heresy taught that human
circulation, though clipping and even any tension between the two nature is not linked with original sin and
counterfeiting are common. As a result groups. The more likely scenario is that that mortal will is capable of choosing
of these activities, Roman money has worship at pagan temples simply died good over evil without Divine aid. In
lost much of its meaning, and is instead out slowly during the 4th century, and response, Rome sent the missions of
melted down to make pendants, jewelry, these structures then deteriorated. Germanus to Britannia in 429 AD and
and other objects of value to a heroic Christians recognized the sanctity of Palladius to Ireland in 431 AD. In 550
society. Jewelry items worn by the many of these sites and established AD, there are perhaps still a few
wealthy include artistic, enameled churches and cemeteries on them. adherents to this heresy, but not enough
brooches (annular and penannular), These churches were modest buildings. to influence the Church in Britannia as
gold and silver finger rings, metal belt In contrast, the possessores often built strongly as before. A resurgence of this
buckles, and silver amulets. relatively lavish private chapels in their heresy might make for an interesting
Additional indicators of prosperity villas, decorated with wall paintings and story arc. How would magi react to the
are the extensive construction projects mosaics. These chapels indicate that Church taking extreme actions against
undertaken throughout the 5th and 6th many of the land-owning elite had their subjects who hold these benign
centuries, both military and civic. The converted to Christianity. beliefs? Or are these beliefs in fact not
military projects have already described In Britannia, the Church itself has benign – is there a more sinister agent
above. The civic projects relied no formal hierarchy, but there are or motive behind them?
exclusively on timber for larger betters (meliores) or elders (seniores), As a result of spending time in a
structures, and wattle-and-daub and turf and then those beneath them. There are unified state under Roman rule, Britons
for modest structures, because of a pas tor s , whos e duties include regard themselves as Britanni, or as
scarcity of stone and/or skilled masons. administering baptism and confession, citizens of the country or land called
Civic buildings range from small barns serving the Eucharist, confirming oaths, Britannia. Ancient tribal affiliations
to multi-storied mansions and are found giving alms, performing sacrificies, remained and rose to the surface with
both in urban and in rural settings. The serving secular rulers, and sometimes the fragmentation of the Roman
most characteristic structure of the time pronouncing excommunication. Clerical dioceses into smaller kingdoms. But
is the aisled hall built from timber. interactions include the holding of despite this political division, the
These buildings are impressive in size councils, performing consecrations and common language and common religion
and have internal divisions for private ordinations, administering penance, and shared by the Romano-Britons allow
apartments that are situated around a tr avel ing ov er s eas fo r chur ch them to see themselves as cymbrogi
central hall. These halls are used for appointments. Celibacy is not a (compatriots). And for this reason they
feasting, on occasions such as when a requirement, and women play an active believe themselves superior to the
landlord shares his prosperity with his role in the church. Education is an pagan Anglo-Saxons.
tenants and when a king rewards his important element of church training; it
warband or hosts another king. The follows the classical curriculum of
feasts are often timed to coincide with a grammar, rhetoric, and law, and is BIBLIOGRAPHY
religious holiday or a military victory, founded strongly on the Bible and the
and consist of foods like pig’s, cow’s, writings of the Church fathers. Sir Charles Oman, A History of
sheep’s and goat’s meat, honey, bread, England, Henry Holt and Company,
As early as the mid-4th century,
wine, butter, garden vegetables, eggs, 1900.
monastic communities began to be
cheese, milk, mead, Celtic beer (cervisa), established, including one at Candida Christopher A. Snyder, An Age of
limpets, and oysters. Interspersed with Casa on Solway Firth. The monastic Tyrants: Britain and the Britons A.D. 400-
these periods of feasting, however, are movement in the 500s AD is still 600, Penn State University Press, 1998.
periods of famine and plague that cause fledgling, but is gaining momentum and David Nicolle, Arthur and the Anglo-
Sub Rosa

severe declines in population. enthusiastic supporters. There are Saxon Wars, Osprey Publishing, 1984.
By the early 400’s, pagan religions abbots, monks, and nuns who follow
played no significant role in Romano- regulae in which they fast, hold vigil, Paul Wagner, Pictish Warrior AD 297-
Briton culture. The vast majority were sing psalms and work in fields, but they 841, Osprey Publishing, 2002.
Christian and had been for several aren’t wholly removed from their UK history files (http://
decades. For example, St. Patrick’s s ur r oundings and the wor ldly www.historyfiles.co.uk/).
family had been Christian for three temptations to be found there.
generations before him. In addition, In the 400’s, the Pelagian heresy was
there is no archaeological or literary a strong influence that drew the clergy

27
443-50: Plague infects Britannia and much of Europe.
Historical Timeline 445: St. Germanus makes a second visit to Britannia.
446: The Britons again appeal for aid, sending “The Groans
of Britannia of the Britons” to General Aetius in Gaul. “The barbarians
drive us into the sea, the sea drives us back on to the
This timeline focuses primarily on events that occurred in barbarians. Our only choice is whether we shall die by the
Britannia, though it does include some key historical events sword or drown: for we have none to save us.” Beset by Huns,
that occurred in the rest of Europe. It also includes events Aetius cannot help.
associated with the fledgling Order of Hermes, for troupes 449: Vortigern, High King of the southern Britons, hires
with an eye to the future. Jutish/Angle mercenaries led by brothers Hengist and Horsa
200-400: Britannia is continuously harassed by Picts, Saxons to stop Pictish raiding. These mercenaries attack Orkney and
and Irish Scots. Their attacks include a massive raid in 367, campaign “as far as the borders of the Picts”. Hengist and
dubbed “The Barbarian Conspiracy”, a planned and unified Horsa then rebel and begin their conquest of Ceint.
assault, in which northern and western Britannia is overrun, the 450: St. Ninian begins the conversion of the Southern Picts.
Comes Litoris Saxonici is killed, and the Dux Britanniarum is
451: Aetius defeats Attila at the Catalaunian Plain, as Huns
captured. In response to this raid and others, several successive
Caesars bring legions to the island to drive the barbarians back, invade Gaul.
beyond Hadrian’s Wall. The imperial presence is also 453: Constantinople wins ecclesiastical supremacy over
occasionally required to put down rebellions among the Alexandria at the Council of Chalcedon; Attila dies.
Britons, and for rebuilding defenses afterward. When such 454 : Germanic subjects of the Huns rebel, breaking Hunnic
tasks are done, they leave. Despite the barbarian incursions and power at battle of Nedao.
the rebellious conflicts, Britannia prospers. However, its
455: Picts attack Britannia in support of the Anglo-Saxon
military forces are gradually weakened by usurpers such as
rebellion. Rome sacked by Vandals; Aetius assassinated.
Magnus Maximus (the Macsen Wledig of Welsh legend), who
lead armies away to the continent in their bids for the Empire. 456: Anglo-Saxons and Jutes of Ceint defeat Britons at the
Battle of Crecanford, Britons retreat to Caer Lundein.
407: The last regular Roman troops are withdrawn from
Britain by Constantine III to fight in his rebellion on the 457: Ceint lost to Jutes, led by Hengist and Oisc.
continent. 462-78: Visigoths expand into Gaul and Spain.
408: Britain is devastated by Saxon raids. 464: Saxon king Adovacrius rules near Loire estuary in Gaul.
409: A coalition of Vandals, Suevi and Alans crosses into 470: Caer Lind-Colun (or Linnuis) lost to Angles, becomes
Spain. The Britons revolt from the empire and set up Lindisware. Caer Lerion falls shortly thereafter.
independent rule. The Empire can no longer hold on to
476: Deposition of last Western Roman Emperor. Italy
Britannia.
comes under the rule of Odoacer, a barbarian general, who
410: Rome officially abandons Britannia. Emperor Honorius deposed the “last” western emperor: the puppet usurper
refuses to send the aid requested by the Britons, for defense Romulus Augustulus, who was still a boy; Odoacer recognizes
against Pict, Scot and Saxon raiders. Rome is sacked by suzerainty of eastern emperor Zeno.
Visigoths, under Alaric. Franks, Burgundians and Alemanni
477: Aelle and his Saxon warbands arrive in Sussex.
follow Vandals into Gaul.
480 : Death of Julius Nepos, the last legitimate western
418: Visigoths are settled as foederati by Romans in
emperor. Dalmatia becomes part of Odoacer’s kingdom.
Aquitaine, after attacking Suevi, Alans and Vandals in Spain.
495: Cerdic and his Saxon warbands arrive in Wessex. Caer
429: Britons, under St. Germanus of Auxerre, defeat Anglo-
Went lost to Angles.
Saxon and Pictish pagan raiders at “Alleluia” battle. St
Germanus begins his fight against the Pelagian heresy. Vandals 500: Aelle of Sussex recognized as Bretwalda. Fresh
Sub Rosa
cross from Spain into North Africa. migration of Scots from Northern Ireland to Dal Riada.
430s: Huns are used by Rome to impose foederati status on c.500: The Battle of Mount Badon and slaughter of the
Burgundians and other barbarians in Gaul. Saxons. The birth of Gildas.
432: St. Patrick’s mission to Ireland. 508-14: The Picts are expelled from the Lowlands.
439: Vandals capture Carthage, establish a kingdom. 520: Foundation of a monastery at Clonard in Ireland.
441: Huns under Attila rebel, defeat the Romans at Naissus. 521: The birth of St. Columba.
Witnesses in Gaul observe that some portion of Britannia has 537: Battle of Camlann and the death of Arthur. King of
fallen into the hands of the Saxons. Scots, Comgall mac Fergus, is killed by Picts.

28
542-49: Bubonic plague devastates Constantinople, eventually the Irish High King, but is defeated at the battle of Moira. Last
reaching Britannia and Ireland. dynastic link between the Dal Riadan Scots and Ireland is
545: Caer Colun lost to Saxons, becomes Essex. severed.
547: Bryneich lost to Angles, will soon become Bernicia. 634: Bernicians and Deirans defeats Gwynedd at Hexham.
550: Angles occupy Bamburgh, formal creation of the 635: Bernicia and Deira formally united as the kingdom of
kingdom of Bernicia. Northumbria.
552: Rhegin lost to Saxons, becomes Sussex. Caer 652-58: Glastenning lost to Wessex.
Gwinntguic lost to Saxons, becomes Wessex. 653: Essex converted to Christianity.
558: King of Scots, Gabran mac Fergus, is killed by Picts. 655: Elmet lost to Northumbria and Mercia. Pagan Mercia
559: Deywr lost to Anglian mercenaries, who originally defeated by Northumbria and converted to Christianity.
settled in this region c.420, becomes Deira. 656: Pengwern lost to Mercia, led by Oswiu.
563-65: St. Columba establishes a monastery at Iona, begins 660: Oswiu of Northumbria claims overlordship of Picts.
his mission among the Picts and visits the northern Pictish 664: Synod of Whitby. Roman church takes precedence over
King Bridei in Inverness. Celtic church.
570-80: Ebrauc lost to Deirans. 670: Oswiu dies.
571: Caer Lundein lost to Essex. Ceawlin, King of Wessex 672: Ecgfrith, son of Oswiu, attacks and destroys a Pictish
defeats Romano-Britons at Bedford. army at the battle of Carron.
577: Ceawlin, King of Wessex, defeats the kings of Caer 674: Ecgfrith withdraws from Alba to fight the Mercians.
Gloui (King Cynfael), Caer Ceri, and Caer Baddan at the battle
of Dyrham, resulting in the loss of respective kingdoms, and 679: Northumbria defeated by Mercia at Trent.
cutting off the Romano-Britons of Dumnonia and Cornubia 681: Picts take Dunnottar back from the Northumbrians.
from those of South Wales. 681-86: Sussex converted to Christianity.
580: Aeden MacGabrain of Dal Riada campaigns against the 682: Picts retake Orkney from the Scots.
Picts of Orkney.
683: Picts lay waste to Scottish capital at Dunnadd.
590: The Peak lost to Angles.
685: Northern Picts destroy Northumbrian army at the Battle
595: Dunoting lost to Bernicians. of Dunnichen.
596-97: Foundation of the Benedictine monastery of 686: Isle of Wight annexed by Wessex, conversion of this last
Canterbury and start of St Augustine’s mission to Kent. Death pagan Anglo-Saxon realm to Christianity.
of St. Columba at Iona.
690-720: Dumnonia absorbed by Wessex.
597: Gododdin lost to the Angles, led by Oswald of Bernicia.
Battle of Catraeth in which an outnumbered Briton force from 690: Birth of Bonisagus.
Din Eidyn are killed almost to a man by Angles. Aneirin the 698: A Northumbrian army invades the lands of the Picts and
Bard escapes and composes Y Gododdin. is destroyed. Adomnan of Iona makes the “law of the
605: Caer Celemion lost to Wessex, led by Ceawlin. innocents” excluding women from military service.
613: South Rheged lost to Angles. Aethelfrith, King of 700-10: Lindisware (formerly Linnuis) absorbed by Mercia.
Bernicia and Deira, defeats the princes of Cumbria and North 705: Birth of Trianoma.
Wales at the Battle of Deva (Caer Legion). Host of Briton 711: The Northumbrians rout the Pictish army on the Plain
monks massacred; quoth Aethelfrith, “If they do not fight of Manaw, between the rivers Avon and Carron.
against us with their arms, they do so with their prayers.” This
victory cut off Cumbria from North Wales. 713: Picts and Northumbrians make peace.
Sub Rosa

616: North Rheged lost to Angles, led by Edwin of Deira. 714: Birth of Guernicus.
Galwyddel is now under Bernician influence, while Caer 715: Approximate year of Flambeau’s birth.
Guendoleu is absorbed by Alt Clut. 717: Nechtan, King of Picts, brings the Pictish church into
620: Cynwidion falls to Mercia. line with Rome and expels Columban monks “across the spine
627-34: Bernicians and Deirans converted to Christianity. of Britain.”
628: Anglo-Saxon Hwicce (formerly Caer Gloui) annexed by 720: Bonisagus invents Parma Magica.
Mercia. 724-29: Southern Pictish civil war over the crown. Oengus
630: Domnall Brecc of the Dal Riadans leads an army against emerges victorious.

29
729: Birth of Jerbiton. Irencillia.
730: Chiltern-Saeten (Chiltern Hills) annexed by Mercia. 793: Lindisfarne monastery raided; first dated Norse attack.
Oengus captures and drowns the “King of Atholl”, gaining 798: Fudarus founded, Domus Magna of House Tytalus.
overlordship of both the Northern and Southern Picts and
Scots. 799: Third meeting of the Grand Tribunal. Quendalon
disappears into the wilderness. Myanar takes up leadership of
731: Trianoma is apprenticed to Bonisagus, and learns the House Merinita.
Parma Magica.
c.800: Damhan Allaidh attacks the Order.
736: King Oengus of the Picts invades Dal Riada, beheads
the Scottish king, and proclaims himself the first King of Picts 800: Ergyng lost to Mercia. Northumbria loses Dumfries to
and Scots. Strathclyde.
737-67: Trianoma travels throughout Europe, sending some 801-02: Quendalon reappears. Myanar does not accept him to
of the magi she meets, including several of the future be who he states, and conflict ensues. Fenistal is lost. Irencillia
Founders, back to Bonisagus. is now Domus Magna of House Merinita.
738: A war fleet of 150 Pictish ships is wrecked by storm near 807: Tytalus disappears into the Maddenhoffen Woods, to
Ross. challenge the Queen of Faerie.
741: King Oengus of the Picts defeats Scots of Dal Riada. 814: South Welsh Dumnonia (Cornwall) conquered by
Wessex.
744: Oengus attacks and defeats the Britons of Strathclyde
(formerly Alt Clut). 816: Welsh kingdom of Rhufuniog conquered by Mercia.
750: Oengus’ brother, Talorcan, is defeated by the Britons of 817: Fourth meeting of the Grand Tribunal. Certamen
Strathclyde at the Battle of Mocetwawc. accepted as decisive. Red Caps instituted. House Ex
Miscellanea joins the Order.
753: Valnastium established, future Domus Magna of House
Jerbiton. 818: Death of Mercere.
754-57: Bonisagus sets up the first covenant, at Durenmar. 820: Causantin Mac Fergus dies, and Picts re-establish their
dynasty over the Scots.
756: Oengus makes an alliance with Eadbeorht of
Northumbria and attacks Strathclyde. The Britons break the 831: Birna (Bjornaer) disappears into the wilderness, in bear
siege and seize Eadbeorht’s northern lands. form.
761: Oengus dies, and the Scots break free from Pictish rule. 832: Fifth meeting of the Grand Tribunal. Trianoma dies.
767: Founding of the Order of Hermes. First meeting of the 834: Scottish leader Alpin rebels during a Viking raid, defeats
Grand Tribunal. one Pictish army, but is killed by a second.
767-773: Flambeau founds Val Negra. 836: Ynys Manaw invaded by Norse. Bonisagus is last seen
alive.
770: Harco founded, Domus Magna of House Mercere.
839: Pictish King and “numberless others” are killed in battle
771: Bjornaer begins tradition of holding a council on the with the Vikings. Alpin’s son Kenneth makes a claim for the
island of Ruegen. throne, but is passed over in favour of Drust IX.
773: Second meeting of the Grand Tribunal. Crintera 841: Norse found city of Dublin. Kenneth MacAlpine
founded, Domus Magna of House Bjornaer. Fenistal founded, becomes Rex Pictorum.
Domus Magna of House Merinita.
843: “Treachery of Scone”, Southern Pict leaders murdered
768: King of Scots, Aed Finn, invades Alba and fights the by Scots of Dal Riada. Picts put under Scottish king, formation
Pictish king Ciniod in Fortriu (Fortrenn). of united kingdom of Alban.
782: Causantin Mac Fergus of Dal Riada kills Dubhtollarg, 848: Sundering of House Tremere.
king of the Southern Picts.
Sub Rosa
858: Domnall I unites Picts and Scots under a Scottish ruling
789: Causantin Mac Fergus defeats Northern Picts and dynasty.
becomes the first Scottish king of both Scots and Picts.
862: The last remaining Founder of the Order, Tremere, dies.
780-90: Norwegian settlers arrive in Orkney and overwhelm
the local Picts. Orkney becomes the staging point for Viking 865: Fourth meeting of the Grand Tribunal.
raids. 865-67: Norse “Great Army” raids across England, captures
791: Branugurix founded, Domus Magna of House Diedne. York.
792: Merinita disappears into the wilderness. Fenistal
descends into Winter. New Primus, Quendalon, founds

30
Sub Rosa

31
tle By Pelle Kofod
you, gen
A powerful faerie makes its
m e s t o
This co
home is a swamp near human
c o l l e c tion habitation.
from a
Copse” or “that darn piece of
reader, n d in the It has a strong water aspect and swamp as we can’t get drained”)
s f o u
of note t h e f all en tries to lure people to their death The glamorous swamp lies near
of – or better yet into its service. a road. Not a main road but one
ru i ns c u lu m
of Spe The glamorous swamp is traveled often enough.
en a n t ty
cov e a m ig h (obviously) not known by this There is probably also a small
. O n c
Petrosa their near it.
name to the mundanes who live river or several streams connecting
s s a i d
t, it i with the swamp.
covenan u se d them
to Feel free to invent the local Travelers on the road tend to
c e c a
arrogan th a t i s left is name for the swamp at your ignore the glamorous swamp and
al l
fall. Now
own pleasure (a couple of certainly avoid it.
w i s e l earn examples could be “The Dark
let the
ruins – a m ple and
i s ex
from th
d.
take hee

Sub Rosa

32
Most are prepared to go to some
length to avoid making camp near
the glamorous swamp.
Yet often enough strangers or
young people end up approaching,
for firewood, the possibility of
catching a meal – or for whatever
purposes suit young people.
The border of the swamp area is
not so bad – not even particularly
swampy, so much as a bit of
woodland with perhaps unusually
soft ground.
The faerie of the swamp likes to
present a pleasing front in order to
lure travelers into its grip. This area
has a faint (level 1) faerie aura.
This does not last long. Soon
visitors are moved into the regio
itself, though this is only visible to
the very sharp-eyed or those with
supernatural senses. This is a faerie
regio of 3.
To notice this crossing requires
a Perception roll of 12+. Should
Perception + Second Sight be used
i ns t e ad , th e d iff i cu lty is th e
standard 9+.
Once mortals enter the regio,
things take on a darker feel. All
paths seem to lead deeper into the
regio and seem to change or close
behind travelers. Any attempts to
leave incur a penalty of 3 (strength
of the regio-level) to any involved
rolls. 3 extra botch dice are added
as well, though botches are rarely
harmful so much as leading deeper think to see through for more than Again it is easy enough to enter –
into the swamp. Soon intruders will a few yards. leaving might well be more of a
find themselves wading through Magi using spells to sense Vis at challenge though.
water up to just below the knee, ranges Smell or Hearing are likely As intruders enter the inner level
walking on a soft and giving to catch tantalizing scents/sounds of the regio, the mists will appear
slippery mess of mud and dead of Vis ahead, near the Heart of the to lift, exposing the lake to viewers.
Sub Rosa

leaves. All animals seem to have Swamp. But more importantly it will expose
vanished except those the player The Heart of the Glamorous the Queen.
characters may have brought with Swamp is a smallish open lake. The Queen (find a name
them. Good perception + Dead trees and branches break the appropriate to your location, try to
awareness rolls might well locate surface here and there, as do a a v o i d o b vi o us s a in ts ’ n a m es )
human bones in the mud beneath patch of bulrushes near one shore. manifests as a mostly human,
the opaque waters. A mist will rise As intruders arrive it will be mostly female shape that never
and cover everything. Thin enough covered in a thick mist. Here the breaks contact with the water.
at first it will quickly grow too regio intensifies to level 5 (faerie). (Continued on page 35)

33
Language 6, Faerie Lore 5, course they don’t know that…
Faerie Queen Magic Lore 4, Second Sight 7
Powers: Allure, Guide,
of the Loosely Material, Extended
In case it need said: The
Queen is not balanced for use as
Glamour (Whole Swamp), Sight a player character.
Glamorous Beyond Sight.
Focus Power x2: Any Aquam
Swamp effect, up to level 45, but
rephrased to be “swamp-
Faerie Might: 35+10
themed”.
Characteristics: Int +1, Per
Focus Power: Any Rego
+2, Pre +3, Com +1, Str -3, Sta
Herbam effect up to level 25.
+1, Dex, Qui +1
Lesser Power: Fog (Can cause
Size: 0
a fog to cover any part of her
Virtues and Flaws: Feast of swamp – or all of it. This can be
the Dead, Place of Power (The a thin mist or a dense pea soup
Glamorous Swamp), Faerie or anything in between. Cost 0.
Sight, Faerie Speech, Humanoid CrAu, level special due to
Faerie, Immune to Cold, flexibility.)
Intangible Flesh, Negative
Greater Power: To Wake the
Reaction (Obvious Faerie),
Dead. (Can Animate the bones
Nar rowly Cognizant*,
of those who have entered her
Traditional Ward (Rest of the
swamp and died. Base 10,
world – cannot leave it’s
To u c h , C o n c e n t r a t i o n ,
Swamp), Aloof
“Structure+1” (Entire Swamp,
Personality Traits: +1 Proud, works across Regio levels) ReCo
+2 Demanding, Manipulative 40, Init -3, 2 Points, Intricacy
+2, Brave (Physical) -3 spent to reduce cost). She
Combat: (Doesn’t engage in prefers to use this power only to
physical combat) scare “guests” – if they actually
Dodge: Init +1, Atk n/a, Def put up a defense, use the stats
+1, Dam n/a for Skeletal Revenant, Realms of
Power: Magic, page 99
Soak: +1
Wound Penalties: –1 (1–5), –
Sub Rosa
3 (6–10), –5 (11–15), Please note that the faerie does
Incapacitated (16–20), Dead not have the Binding Oath
(21+) power – the characters can
promise her anything they like,
Pretenses: Awareness 3,
and once they have left the
Charm 5, Concentration 5,
swamp, the faerie has no way of
Etiquette 2, Folk Ken 2, Guile 5,
enforcing these promises. Of
Intrigue 7, Leadership 3, Local

34
(Continued from page 33) always talk. But it will not demand
If all of her guests are land, it will demand people.
mundanes, things are easy. If they One conceit the faerie has
cannot protect themselves from her learned from a previous encounter,
powers and cannot persuade her of is to claim that she used to be a
their usefulness, she will simply goddess among men, “back when
imprison them within the region, this land was covered with Ice” (or
leaving them to starve thus letting water, if you’re playing south of the
her slowly harvest their vitality. alps). If the faerie is invoking this
Boring. stor y, it will try to get the
So the trick is to convince the characters to promise to convert
queen that you are more useful worshippers to the service of the
alive than dying. queen.
Fortunately, this is not too hard. While the faerie would prefer to
The queen straddles the lines be rid of the bindings, it cannot
between narrow and full speak of this (as part of the
cognizance. It understands that it is binding) and so cannot explain
playing a role, that it can become what it truly wants. Not directly
more powerful and that its role can anyway. Perhaps with time, it can
change. However, it lacks manipulate Gifted magi into
understanding of how. releasing it. This is its ultimate goal.

Clearly if the swamp can be Should the characters simply


expanded, the faerie will posses a refuse to bargain with her, she will
larger domain. If the swamp could harry them with the bones of the
be expanded to include some dead and the branches of the plants
inhabited area, even more humans of the swamp, but will generally
would fall under the sway of the avoid direct confrontation and
faerie and again it is clear how its certainly direct attacks. She can
powers will expand. take vitality from fear – and even
the relief of those who escape her,
This could be done e.g. by though the taste does not become
blocking a river or other stream of her – but dead give her nothing but
water, flooding the nearby area – or more bones.
so the faerie is convinced.
She will try to pressure the
If any of the intruders are characters into a dark bargain, but
Gifted, the game changes a bit, for for those who understand regions,
the faerie recognizes the Gift. it is possible to leave against her
This faerie cannot leave its will.
lands. It cannot simply expand
without aid. And none of its
powers will reach beyond the edge
of the soft ground and wooded
patch surrounding the swamp.
This is because it was bound
Sub Rosa

here long ago by a Gifted magician.


The faerie recognizes the Gift, but
while it hates being bound like this,
it also recognizes that those who
have the Gift have enormous
potential to change the world
around them. If a Gifted person is
among the intruders, the faerie will

35
About a hundred years ago the will be the last time that a Grand By Berengar Drexel
twelve Founders of the Order of Tribunal will swear in a group of
Hermes composed the Oath of Hermes, apprentices: tomorrow, it will confirm the Founders are gone, as is Pralix,
and took it for the first time here. Now eight regional Tribunals, and afterwards founder of the young House Ex
it is your turn to step into the forest concentrate on resolving inter-Tribunal Miscellanea.
glade, called the Fane of the Founders disputes and issues affecting the whole Today, on the spring equinox 865
ever since, before the assembled Primi Order. AD and 1004 AA, the magi of the
of the Houses. The last century saw the Order of Order of Hermes wish for a bright
You have been chosen among many Hermes grow. A new House was future built upon solid foundations: and
apprentices groomed for this occasion, admitted, and with a subtle strike a you, who have been chosen to embody
for the prestige of your parentes and the takeover attempt by its youngest it, for the first time after nearly a
trust in you that they expressed. This Founder, Tremere, was foiled. Now all century will take your Oath of Hermes

Sub Rosa

36
at the Fane again, and thereby become of +3 to Personality rolls, which involve
the Voventes Centennales. New Virtue: securing a future for the Order.
The sodales expect him to advance it

SCOPE Vovens where the Founders and Pralix left off.


The magus knows of the existence and
location of the Fane of the Founders,
This article describes a campaign
setting for a group of magi just out of Centennalis thereby holds a position of trust, and
likely will at some time be asked to
apprenticeship, based on the ArM5 (Minor Hermetic Virtue) perform the ancient rite at the Fane for
Order of Hermes at 865. his House.
The magus took his Hermetic Oath 865
While describing Mythic Europe, the at the Fane during the Grand Tribunal For PC magi in the 865 campaign this is
Order of Hermes, its magic and its (see Guardians of the Forests, pages 61 and a free Virtue. In this campaign Guernicus
rivals, it adheres as closely as possible to 62) and has the Hermetic Prestige for it. PCs get Puissant Art: Terram as their free
both history and published ArM5 This links him to the destiny of the House Virtue, since their specific
material, so that it can be used as Order through the Fane: he gets a bonus Hermetic Prestige is overridden.
material about the history of the Order
for the canonical setting at 1220 as well. This Pope has recently been scattered settlements, mostly connected
Neither the mundane history besieged in Rome by the king of Italy by unmaintained paths. Means of
described, nor that of the Order, can be and Roman Emperor, in vain trying to transport on these are pack animals, and
complete by any standard: choices have force him to annul the contract of an two-wheeled carts drawn by oxen.
been made in favor of material that – as infertile marriage about to extinguish There are no wheelbarrows yet.
the author believes - might motivate one Carolingian bloodline. Water mills and norias are found all
troupes and storyguides to delve deeper The Abbasid Caliphate – recognized, over Muslim and Christian countries.
and thereby define their own campaign. but not necessarily obeyed, in parts of Mosaics, frescoes, small bronze casts
Persia, in Mesopotamia, Syria, Arabia, and glass can be made around larger
MUNDANE Egypt and some of the Maghreb - goes
through a period of violent anarchy,
towns – or where holdouts of classical
technologies still exist. Nobody makes
HISTORY with four Caliphs in a row within ten
years deposed and killed by their Turkic
precision instruments any more. Luxury
fabrics come from the East, mostly
The Frankish Empire, as military ‘advisors’. from Byzantium. Generally there are no
consolidated by Charlemagne, since 855 The Scandinavian people – the church bells or belfries, but hand bells
is split into five separate kingdoms, Vikings – start their settlements and can be cast.
ruled by his far less talented and conquests in Britain, Neustria, Iceland Crossbows are nowhere in military
energetic grandchildren and great- and the Rus', which in the next decades use, though known since antiquity. As
grandchildren. Currently the king of will transform these countries forever. for armor, the Carolingian byrnie is best
Lotharingia and the king of Italy divvy treated in ArM5 as ‘Metal Reinforced
up between themselves their deceased While the Saxons and Frisians in the
Frankish Empire have been fully Leather’ or ‘Metal Scale’, but Byzantine
brother’s kingdom of Provence. And soldiers may have mail armor instead.
everybody expects a further integrated and Christianized, most Slavs,
redistribution in just a few years. Balts and Scandinavians stick to their Nailed iron or bronze horseshoes
old religions and deities. are very unusual, and there are no
Byzantium has just come out of the farriers. Stirrups, introduced by the
iconoclastic crisis, when Emperors Eastern horse people (Magyars, Avars,
imposed onto the reluctant Greeks – Technology Turkic), are already widely used in
often by immediately executed decree – The only plough in use is the ard, Byzantium, the Carolingian kingdoms
Sub Rosa

a strict, intellectual theology inspired by which makes bad use of good soil, as it and the Muslim countries. In Britain
the Eastern part of their Empire. But doesn’t invert it. The only crop rotation and Scandinavia they are still a novelty,
during the reconciliation of Emperor, scheme is two-field, where land lies and most uncommon among Slavs and
Greek population and Church, two fallow for a year or more after having Balts. To get the Attack and Defense
eminent churchmen contend each other been planted. And there is not yet any bonuses of ArM5, page 174 Mounted
the office of Patriarch of large-scale transhumance. Altogether, Combat derived from one’s Ride score,
Constantinople, and draw the Pope - as this makes cultivated land and pastures one needs to use stirrups.
the largely undisputed leader of support few people per square mile.
Christendom - into their conflict. And this causes the need for small,

37
Byzantine Society
Having seen the Western Empire
decline into barbarism, the people of
the Byzantine Empire see themselves as
the last heirs to Rome. They certainly
still keep many of its customs alive.
The hippodrome in front of the
Imperial palace is the gathering place of
the people of Constantinople. Their
political parties (Demes) and militia are
organized as supporters of several
racing teams.
The large column on the Forum of
Constantine, carrying his statue holding
an orb, is supposed to hide in its base
and the orb the relics he brought when
founding the city: among them the
Palladium of Troy and a part of the true
cross. And they inherited the strict, late
Roman law and tax systems, rigidly
applied to both country and city people.
Many places around the
Mediterranean still are pro forma under
Byzantine administration: there local
office holders (like hypatoi) with
growing independence often turn into
local nobility.
emulating forms of late antiquity with Court life – with its eunuchs, its
Carolingian Society new expressivity in architecture, many honorary and functional ranks –
The Carolingian kingdoms are not frescoes, book illumination, carved ideally is supposed to demonstrate
yet built on fief and vassalage, but on a ivory, bronzes and jewelry. At the same harmony and order, so that the Empire
simple administration centered on the time the first ‘neume’ notations for proper can “reflect the motion of the
traveling court of the king with its music appear. Universe as it was made by the
dignitaries and judges, the resident Creator". Currently it is a hotbed of
counts and bishops with their local Carolingian minuscules constitute a ambition and strife, where regent and
courts, and the assemblies of the free widely followed calligraphic standard Emperor, their favorites and assassins,
men. To integrate existing strong local for Latin texts. Other standards for wives and paramours ruthlessly struggle
authorities, or establish them where Latin characters remaining with some for power – and still that court pacifies
needed, margraves and dukes are following are the Cassinese (also and consolidates the Empire. In 860 the
appointed. Beneventana) used in Southern Italy, Rus’ attack Constantinople by surprise
and the Visigothic script in Iberia. with some 200 ships, plunder the
Charlemagne unified currencies on
the base of the pound of silver (librum, Medieval Latin adapts to Germanic- suburbs and are repulsed only at the
l.) split into 240 pennies (denarii, d.). and Latin-based vernacular sensibilities, return of the Emperor, but in 863 his
Sub Rosa
This single metal standard with a single often following their word ordering, troops under Petronas decisively defeat
type of coin is very successful all over grammar and construction of clauses, an army of the Caliph in the battle of
middle and Western Europe. Even the and starting to differentiate “u” and “v”. Porson in Asia Minor.
Pope uses it now. This is also the Sticking to classical grammar instead is a Greek is the only language for
system Covenants (page 56) uses. sign of distinction few can follow or administration and government of the
even appreciate: so its champions often Byzantine Empire, and the language of
The early Carolingian court has exaggerate it.
generated an elaborate style of figurative the Church there as well. The currently
arts and architecture, embracing the written Greek is not really different
functional needs of a new society while from that of the New Testament and

38
Plutarch – so it is recommended to just And the Byzantine military advances in fighting Langobard dukes and Saracens
treat it as Classical Greek (Attic) in Anatolia. in Italy.
ArM5. The language spoken by the Earlier Abbasid Caliphs like Harun The uncles of these three brothers,
inhabitants of the Empire, however, has al-Rashid or al-Ma'mun were eminent king Louis “the German” and king
developed into a vernacular of its own: patrons of arts and sciences: the former Charles II “the Bald”, were allies
the Romaic Greek from The Sundered founded the Bayt al-Hikma (house of victorious in battle in the internal war
Eagle, page 41, with the -2 Penalty to wisdom) in Baghdad, and the latter after their father’s death, and in the
mutual understanding with Classical requested and received from Byzantium Treaty of Verdun secured Western and
Greek from page 42. So the average important Greek books for translation. Eastern Francia as their kingdoms.
man of Constantinople wouldn’t Both thus laid some ground for the Louis the German early quelled the last
understand official Imperial documents work of famous scientists, e. g. the uprisings with some pagan background,
read to him any better than the average mathematicians: and is currently fighting off not only
man of Rome documents of the Pope. Viking raids, but also the first Magyar
 al-Khwārizmī, who taught at the
The Imperial, the Patriarchal and the Bayt al-Hikma, but whose work incursion into his kingdom. In 858,
several private libraries of is rather based on Hindu sources however, he nearly succeeded in ousting
Constantinople after the loss of the his brother with the help of disgruntled
than Greek ones
library of Alexandria constitute by far nobles. Charles the Bald had lost two
the largest repository of the knowledge  Thābit ibn Qurra al-Ḥarrānī, with battles against the Bretons and in 851
of antiquity. In 855 the Caesar Bardas Pythagorean leanings, who 865 is recognized their factual independence.
instituted a high school under Leon the in his late 30s, and whose time in In 858, after 15 years of reign, he was
Mathematician, also a renowned poet Baghdad is yet to come after the too unpopular to even raise an army. He
and polymath, in the Magnaura palace current anarchy. (See Thabit ibn fled, but was sheltered by his mother’s
near the Hagia Sophia. Qurra as Sabi' al Harrani below.) family and upheld by the bishops of his
Arabic, the language of the Quran, kingdom. Recently he has – after
decades of Viking raids – released an
Muslim Society holds together the Muslim world. Many
educated Muslims from cultures with edict reorganizing his kingdom’s
Islam is very explicit as to how its defenses, ordering bridges to be
other languages (like the Persians al-
believers shall behave. Still, organizing fortified against their longships and a
Khwārizmī and Omar Khayyám) use
an Islamic society required transfer of large body of cavalry formed to engage
Arabic for their literary, scholarly and
authority to legal scholars and judges and repel them. The head of Charles’
scientific works – just like ninth century
(ulema) and to religious and political Palatine Academy is Johannes Scotus
Irishmen or Franks use Latin.
leaders. Eriugena, an early translator of Greek
An Islamic philosophy of law and texts (obtained from Byzantium) and
legal practice is being created since Personalities in neo-platonist defender of the concept
of free will and the fundamental unity
about 800. Context of philosophy and religion.
At that time the Caliphate of The current Roman Emperor is the
Baghdad in fact has already been Carolingian king of Italy, Louis II, Sub-king Charles “the Child” of
transferred twice to new dynasties, and groomed for both functions since his Aquitaine, second son of Charles the
the principle by which to determine a youth. After in vain switching alliances Bald, is a young rascal at the head of a
Caliph – consent of most Muslims (the within the family to enlarge his rebellious province. Married against his
Sunnite claim) or Divine Appointment inheritance, he now champions the father’s will, he captured his rival for the
from the right bloodline (the Shi’ite family interests in Italy. His brother, Aquitainians’ favor and had him
claim) – is hotly contested and has split king Lothair II of Lotharingia, will die disappear. Recently he took a grievous
Islam forever. without a legal heir, unless the Pope wound in the head in mock-combat
confirms a Frankish synod that voided with a hunting companion.
Sub Rosa

Before 865, the Shi’a is in minority


everywhere, with the exception of his marriage with an infertile woman Pope Nicolaus I, born in Rome and
Morocco ruled by the Idrisids. The and allowed him to legalize his children a close collaborator of three other
Abbasid Caliphs in Baghdad struggled from a second wife. The Emperor took Popes before being elected himself, is
for a century, but now their huge up his cause in exchange for some shift an energetic, unrelenting defender of
domain is crumbling: Iberia never was of common borders, and after inheriting Papal prerogatives with respect to
under Abbasid rule, Africa and Egypt also their brother Charles’ kingdom of churchmen, nobles and kings. He does
already have politically independent Provence laid siege to Rome until an not tolerate concessions beyond the law
rulers, Persia is about to break away. unfortunate fever caused him to by church officials, even by his own
withdraw. He is more efficient when envoys.

39
When archbishop John VII of Mediterranean currently exist in Italy: of a dynasty. (See also Eudokia Ingerina
Ravenna exercised the authority of a the republic of Amalfi and Gaeta under below.)
Byzantine exarch in and around his the hypatos Docibilis, founder of a local In 862 prince Rastislav of Greater
archdiocese and repeatedly refused dynasty. M o r a v i a s e n t a n em b a s s y t o
Papal summons, the Pope himself went After over a century of iconoclast Constantinople, requesting help in
to Ravenna to investigate, and Emperors, Theodora, widow of the organizing the Church in his countries:
maintained John’s excommunication Emperor Theophilos and regent for her this was a move to limit the influence of
against the Emperor and Charles the infant son Michael III, and her brothers Louis the German, who had helped him
Bald. Bardas and Petronas 843 gave up on the reach his position, and whose
Even the assertive, generally subjugation of the Church under the missionaries were in Moravia already.
successful politician and partisan Emperor, made peace with the Greek The Emperor’s court consented, and
Archbishop Hincmar of Reims, population, and restored the veneration decided to entrust this mission to two
protector of the Eriugena, has to back of icons. brothers from Thessalonike, learned
down before Papal authority: in Restoring a fragile inner peace churchmen who had already absolved a
particular in the matter of the allowed the court of Theodora to come mission to Byzantium’s Khazar allies,
annulment of the marriage of Lothair II. to terms with the Abbasids and get free failing to keep them from adopting
Nicolaus’ intransigence led to a hand against their protégés, the Judaism: they are best known by their
serious rift between the Eastern and Paulicians (see The Sundered Eagle, page monastic names Cyril and Methodius.
Western Churches, when 863 he had a 142 for the ArM5 perspective) on the Before going to Moravia, they had
synod in Rome reject the decision of Empire’s Eastern border, killing them already translated the psalms and parts
one in Constantinople, that with the by the thousands. of the New Testament into a Slavic
consent of Papal envoys instated When reorganizing the Church, language that became Old Church
Photios as Patriarch. initially great care was taken to retrieve Slavonic (in ArM5: South Slavonic
After his death in 867 he is followed iconoclast followers: but that enraged (Church Slavonic)), written with newly
by the aged Pope Adrian II, who will the zealot monks. So a eunuch, monk invented Glagolitic letters adapted to
continue his politics, but with less and son of an Emperor, Ignatios, Slavic phonetics. Arrived there, they
energy. Adrian also has to handle the became Patriarch to mediate. hold the services in their Slavic
excommunication of the Pope for In 856 Michael III had a favorite of language. German bishops object, and
heresy by a Council in Constantinople, his mother killed and himself declared 867 the Pope will call the brothers to
organized by Photios. reigning Emperor, sending Theodora Rome.
Since it repelled a Carolingian siege and her daughters into monasteries, Knyaz Boris I of Bulgaria has to
in 810, Venice is de facto an appointing her brother Bardas Caesar, maneuver his large realm between
independent city state with close and finally forcing Ignatios to abdicate. Byzantium and Eastern Francia,
cultural ties to Byzantium and Bardas had him replaced with threatening, promising, compromising,
widespread trade connections. In 828 Photios: then a layman, a gifted suffering an invasion by Louis the
two Venetian merchants stole the relics politician and diplomat, owner of an German and losing territory to the
of St. Marc from Alexandria, who thus excellent library, author of the Byzantines. He was negotiating with
became the patron saint of Venice. Myriobiblos, a famous collection of 279 both Louis and Michael III, when a
Under the long reign of its doge book extracts and reviews, and of works Byzantine threat during a famine in
Pietro Tradonico - who followed a on difficult and controvers ial Bulgaria made him come to terms with
Partecipazio doge ambushed, tonsured theological issues. The questionable Michael III: he was baptized with his
and enclosed in a monastery - Venice legitimacy of this replacement created family and some high nobility by an
fought Slavic and Saracen pirates, and two parties – Photians and Ignatians – embassy of Byzantine clergy in 864. In
its independence was formally in the Eastern Church, and drew the this way, he also improves his standing
Sub Rosa
recognized by both Franks and Pope into the conflict. among European royalty, makes them
Byzantine. When Tradonico was powerful allies in interior conflicts, and
Bardas is murdered in 865 by a new on the long run might Christianize and
assassinated in 864, Venice managed to favorite of Michael III, the devious
quickly apprehend and judge his thereby unify his mixed people.
Basileios “the Macedonian”, who is
murderers and elect a new Doge, Orso made Caesar in 866 and in 867 will have Scandinavian colonists and
I, a Partecipazio again. Michael III murdered as well, to merchants moved into the Rus’ already
Two further maritime states with become himself Emperor and founder in the 700s, and might have taken part
fleets and trade interests in the in the raid on Constantinople 860. But
the Varangian chieftain Rurik is a near-

40
legendary figure. He might in 862 or contested between Byzantine and is of course the occasion for heroic
864 have become lord of the place Saracen forces. In many years of siege covenants, shrugging off accusations of
called Holmgard, and later Novgorod, warfare, the latter took Palermo in 831, “meddling with mundanes” while
defending their covenfolk and vis
sources, to pick protégés and enemies.)

In 865 a large, coordinated Viking army,


reputedly led by the sons of
Ragnar Lodbrok, the berserker
Currently Vikings have discovered
Iceland, and the Swede Garðar
Svavarsson is starting to explore it.
(This is the occasion for a campaign
Ivar “the Boneless” and Halfdan, lands in East Anglia, which sends magi alongside the Vikings
to explore unknown lands – maybe
quickly subduing the kingdoms around by show of inspired by texts of Irish monks, or just
numbers or force. by a fierce desire of independence from
old Mythic Europe.)

already settled with Finno-Ugric or and the central Sicilian fortress Enna in Brief Outlook
Slavic people, but his name is preserved 859. Currently Khafaja ibn Sufyan, Unless a troupe will significantly
as the ancestor of a dynasty. (Yes, this Sahib of Sicily on behalf of the modify history during their campaign,
allows storyguides to script a fantasy Aghlabids, consolidates his hold onto the following will happen in the future –
Viking career of eagle-eyed leader for the center and the South of the island, and should be kept in mind for
Rurik: first inspiring the raid, then and plans to oust the Byzantines from campaign planning.
plundering Constantinople, finally Syracuse and Catania as well. Crete in
returning with his faithful crews to the meantime has become a Saracen The subsequent deaths of Lothar II
found Holmgard and raise little corsair base, currently staging attacks (869), Louis II (875), Louis the German
Rurikids.) against undefended coasts of Greece. (876) and Charles the Bald (877) lead to
Sardinia suffers as well from the Saracen internal wars and two more treaties, that
Until lately, the strong man in the partition and further weaken the
Abbasid Caliphate was Bugha al- raids, which caused its inhabitants to
give up some places at the coast and Carolingian heritage. In 884 Charles III
Sharabi, a Turkic military leader, who in “the Fat” once more holds the Imperial
861 led the rebellion of Turkic troops withdraw to an impoverished life in the
interior, turning their Byzantine and all the Carolingian crowns together:
that killed Caliph al-Mutawakkil. The for three short years.
next Caliphs were little more than figure administration into one by local
-heads of the Turkic military, who families, while retaining its basic Then their reign declines. The
suffered decisive military defeats in 863 structure. Western Carolingians remain pro forma
and thereafter had to quell uprisings in The current ruler of most of Wales still kings for a century, with the actual
Baghdad and Kufa. In 865 there are two is Rhodri ap Merfyn, also Rhodri Mawr power in the hands of the lords of large
Caliphs: each representing a faction of “the Great”. Ascended by subtle territories in a beginning feudal system.
the military, with one besieging the pressure and creative use of the Celtic The Eastern Carolingians retain the
other in Baghdad. laws of inheritance, he owes his Imperial crown, but, under increasing
nickname to the vigorous, successful pressure from Vikings and Magyars,
At the same time, the solidly lose most power to the dukes of the
established Umayyad Emir Muhammad defense of his lands against Vikings and
the Anglo-Saxons of Mercia and major German tribes. In any case nobles
I of Córdoba successfully fights native (and some magi) profit by establishing
rebellions and Christian kings. (A Wessex alike.
allods.
classical, gritty ArM5 campaign full of In 865 a large, coordinated Viking
small scale politics, wars and the army, reputedly led by the sons of The popes following Nicolaus I
Sub Rosa

exploration of local supernatural sites Ragnar Lodbrok, the berserker Ivar “the cannot resolve the rift he caused with
can be started by establishing the first Boneless” and Halfdan, lands in East the Eastern Church, even after the
Hermetic covenant in hold-out Anglia, quickly subduing the kingdoms death of Ignatios in 877. In the
Christian Asturias – around Oviedo and around by show of numbers or force. meantime, the “filioque”-controversy
León – among Visigothic nobles and about the proper meaning and wording
So in the way of the invasion soon of the creed – basically caused by
Iberian natives.) stand only Mercia, and Wessex with different connotations of ‘origin’ (Latin:
Forty years ago Sicily and Crete have young Æthelred just crowned king, and processio, Greek: ἀρχή) in the
been invaded by Saracens based on the his still younger brother Alfred as languages of the two Churches – tears
African coast, and since then are ‘secundarius’ – lieutenant and heir. (This

41
them further apart and leads to mutual spots of Ireland, Pomerania and along Now also Tremere is dead, and
excommunications. the Baltic. They trade from the Baltic Pralix is gone. All the Founders are
With the power of the Roman Sea through the Rus’ to the Black Sea honored. And their legacy, the Order of
Emperors also the position of the popes and Constantinople, and on the Volga Hermes, is passed on quite unblemished
deteriorates, which makes them depend route to the Caspian Sea and as far as to their descendants.
on local potentates and involves them in Baghdad. They found Reykjavik in 870,
establish the Danelaw in a treaty with
squalid intrigues.
Alfred of Wessex in 886, and finally one The Houses
Even after his brother’s death in of theirs, Rollo, in 911 becomes Duke The main sources on the history of
Rome and his imprisonment in Bavaria of Normandy, as a vassal to the king of the Houses in the ninth century are the
until 873, Methodius is upheld by Pope the West Franks. There were Danish Houses of Hermes books. The
John VIII in the jurisdiction over kings during all the ninth century, but in following shall not replace them, but
Moravia, Serbia and the Avar March. its last third, according to the only stress, interpret and expand certain
Svatopluk I “the Great”, successor of Heimskringla, Harald Fairhair rules as facts – especially those relevant to
Rastislav, defeats an East Frank army in first king of Norway. design magus player characters and
871 and establishes the independence of campaigns for 865.
Greater Moravia – relying for
In 865 there should be altogether
recognition of his status on the Pope.
So the Slavic liturgy is celebrated in
THE ORDER OF around 400 magi in the Order (see Mark
Shirley’s article on Demography of the
these countries, until in 885 Pope
Stephen VI finds himself allied to an
HERMES Order of Hermes in Sub Rosa issue
14).
East Frank king and requests Svatopluk Twenty years ago most magi
to turn to the Latin liturgy. Priests expected the Order to fall under the
refusing to comply have to flee, and power of its last surviving Founder, Bonisagus
some are received by Boris I of Tremere. His House, by mastery of Primus: Notatus since 836
Bulgaria, who had managed to get some certamen and by fear-mongering, had
Most Bonisagi treasure Magic
autonomy for the Bulgarian Church enmeshed many sodales into a web of
Theory now as the legacy of their
from the Patriarch of Constantinople in obligations and alliances. He prepared
Founder, to be fully understood first,
870. to formally take power in a special
and only then extended or modified.
Basileios I “the Macedonian” is the Grand Tribunal, when in 848 his web’s
This was quite different, when
founder of the Macedonian dynasty of vulnerability was revealed and exploited
Bonisagus himself created this Magic
13 Emperors and 3 Empresses, which by still unknown magi, who sundered its
Theory with the help of the other
rebuilds Byzantine administration and strands by breaking the minds of his
Founders in the first place - enabled by
power, retakes Anatolia, Crete and even closest lieutenants at Dorostolon –
his knack for cooperation. Some
parts of Southern Italy, and defeats leaving Tremere open to the retribution
younger Bonisagi still have a similar
many external enemies. Sicily, however, of those he had believed to control.
House benefit.
is conquered by the Saracens: its last As purposeful as they had struck, the
Notatus, however, is a shining
major fortress, Taormina, falls 902. unknown magi then negotiated the
champion of the superiority of
Otherwise the Saracens lose all their resolution of the real problem, while
Hermetic magic, was never seen
footholds in Italy. When a Turkic leader staying within the constraints of the
cooperating with non-Hermetics, and
in 870 wins the power struggle in Code of Hermes:
achieved his famous Major
Baghdad, he finds a close associate in al-  Tremere promised to give up his Breakthrough, the Aegis of the Hearth,
Muwaffaq, vizier and brother of the attempts to dominate the Order. by rigid Original Research in the 820s
Caliph. In close cooperation with the (building on Mercurian rituals he already
 Fenicil, the Primus of Guernicus,
Turkic military, al-Muwaffaq knew and never talks about). Magi of
received access to Tremere’s
Sub Rosa
consolidates the Caliphate, accepting his lineage all get Puissant Magic Theory
mind, erasing from it the
the Tulunids in Egypt. His son in 892 as House benefit already.
identities of his vanquishers, and
becomes Caliph with the name al-
monitoring it for the rest of the Many magi in the House, that rather
Mu'tadid, and continues his policy.
Founder’s life. look for ancient secrets to integrate,
Later the Caliphs become mere figure-
 And in exchange the minds of currently follow Lucian, the founder of
heads again, and the Caliphate
Tremere’s lieutenants were the Seekers. While Irmele heads a
disintegrates finally into separate realms.
restored. lineage of wandering Trianoma
The Scandinavians colonize the politicians out to stabilize the Rhine
islands around Scotland, many coastal Tribunal.

42
while working with a teacher, who knows lar gely undefined (s ee R ecent
New Virtue: the magic to be integrated.
If such a teacher spends a full season to
Discoveries below).
Mercere’s last apprentice, resourceful

Cooperative answer questions and help the magus, in


that season the magus gets a +4 bonus to
rolls to gain Insights related to the
and duteous Belin, is the role model of
Redcaps and mother of a large lineage,
all having the Legacy Minor Heroic
Hermetic teacher’s magic, or a +6 bonus to lab
totals when creating the effect allowed by
Story Flaw (Houses of Hermes: True
Lineages, page 109), and possibly further
such an Insight. Both bonuses are Heroic Virtues and Flaws.
Integration cumulative with eventual bonuses from
the Inventive Genius Virtue.
Tremere
(Minor Hermetic Virtue) This Virtue is available only to newly
Primus: Albanus since 863
The magus has a special talent for created Bonisagus researchers, and then
Hermetic Integration (as described in replaces their Puissant Magic Theory For most Tremere, the death of their
Ancient Magic, pages 7 to 9 and Hedge Virtue as House benefit. defeated Founder three years ago was a
Magic Revised Edition, pages 14 to 16) relief, finally opening up new alleys for
their and their House’s development.
The House had until then retreated to
its Domus Magna Coeris, its lands, and
some all-Tremere covenants like
Guernicus Flaw for Guernicus magus characters. Blackthorn – wondering whether there
Primus: Fenicil since 832 Fenicil reserves for himself the decision, was a further strike to come.
which results of that group to reveal to
As his favorite pupil, only Fenicil the Order and how to do so. Some Tremere think, that the
knows the last musings of skeptical current Primus, Albanus, was in league
Guernicus about the Order’s chances with the magi who sundered Tremere’s
for continued existence. When he took Mercere web – and many don’t mind if he were.
over as Primus while Tremere was Primus: Priamitus since the late Indeed, Tremere magi have already
about to be declared overlord of the 820s been quietly working for over a decade
Order, Fenicil showed a grasp of the House Mercere is led by the two to overcome distrust inside and outside
responsibilities of the Quaesitores, but sons of Mercere, Priamitus and Mutans, their House, and rebuild social and
little talent for assuming them. He both self-taught after some initial political positions lost in the Sundering.
backed preparations for the apprenticeship with their father. As
assassination of Tremere by Guernicus
magi, allied with the Diedne leaders for
most Redcaps organize themselves Bjornaer
around a Mercer house in the region Primus: Wilkis since 831
the conflict to come afterwards – and they work in, the two have some time
was certainly relieved when all this was on their hands to pursue their own long When Birna the Founder finally
not called for, and the preparations -term projects. became a Great Beast, she left her
could be kept a close secret. House organized into clans led by her
Priamitus sees himself as the heir to six pupils, who now form the Bjornaer
Since then, Fenicil tries to create a the priests of the Roman Cult of
sense of unity, stability and common Council: Midusulf and Mahrus (bear
Mercury, obliged to venerate the ancient and stallion, remnant Gothic), Ilfetu
tradition within the Order, expecting it divinities of natural powers and civic
to catch on and thus become reality. (swan, Frisian), Wilkis and Arelie (wolf
concepts by customary sacrifices, and eagle, Prussian), Sirnas (stag, Baltic).
Hence he holds Quaesitores to strict ceremonies and festivals, and to lead it
observance of the Code and respect for She already had appointed Midusulf as
into the Order of Hermes. In this, he the leader of the House and the
Sub Rosa

the privacy of a magus. allies with Apromor, Primus of Council, and Wilkis as its spokesperson
Following personal interests and Flambeau. to the Order and hence Primus.
studies from before his appointment to Priamitus is also a teacher of
Primus, he sponsors secret research by a The Bjornaer know these mysteries
Mercurian Magic (ArM5, page 46, Faith already, and how to initiate them:
group of Guernicus magi into ancient & Flame, pages 26 to 28) and the Spell
rituals and the history of magic – in Mastery Abilities associated with it  The Outer Mystery Heartbeast,
particular of Hermes Trismegistus and (Houses of Hermes: True Lineages, page 96).  The Ritual of the Twelve Years,
Mercurians. Being a part of that select Mutans is the current specialist in the
group is a Mentor: Fenicil Minor Story Order of Muto Vim magic, a field still  Mystery of the Epitome.

43
The clans are currently organizing,
each finding its own structure, purpose
and initiations – while other Bjornaer
look for inspirations from nature and
Great Beasts for further feats to
improve their heartbeasts and their links
to them.
Half a century ago, House Bjornaer
offered membership to the followers of
Myanar from House Merinita and
initiated them to their Outer Mystery.
These and their apprentices each
associate with a clan only loosely and
still initiate nature magic, namely Nature
Lore, Awakening and Wilding (see
Houses of Hermes: Mystery Cults, page 102
to 105), but have lost Merinita’s knack
with familiars.

Criamon
Prima: Juliasta since the 780s
Wandering Juliasta nowadays is a
familiar topic everywhere in the Order,
and even the apprentices are told and
tell stories about her many adventures
on the road and in foreign covenants.
Ostentatiously sacrificing her own
spiritual development to integrate her
parens’ work with the Order, never
expressing judgement, always listening
and cur ious , s he was us ually
Magic Theory, and many never even his first idea of what it means to be a
accompanied by her latest wide-eyed
think of leaving that regio if not for the magus.
and charming apprentice.
Hypostasis. So much research to create
Even after returning to the Cave of the Criamon paths and their Scripts has
Twisting Shadows she managed to stay to be done by younger magi – even
Merinita
one step ahead of an Order, that well player characters. This is quite Primus: Quendalon since 792
could have overwhelmed and scattered independent of input from other After founding Irencilia in 792,
the community of individualists in her Mystery Cults or books from the defeating Myanar in battle soon after
charge. Not only did her apprentices outside world, but also not as and taking over House Merinita in the
soak up the methodology of Magic voluntaristic as The Mysteries Revised early 800s, Quendalon turned it to the
Theory and make it their own – but due Edition (pages 18 to 19) makes it (see faerie ways he had acquired as a child,
to her canny evasions (and, some say, House Mysteries below). and during his two year stay in a
the counsel of her close friend Irmele, Bohemian faerie forest. His vigor in this
To further serve her House as a
third filia of Trianoma), Criamon was did not diminish over seven decades, so
Sub Rosa
the House least affected by Tremere’s ghost, Juliasta will soon submit to her
killer in the Cave of Twisting Shadows, House Merinita, even its Mysteries, is
machinations. Her apprentices often now mostly his personal creation and
and has recently identified the person
develop a keen sense for the condition that of those he handpicked to help.
likely to succeed her as a Primus. It is
and intentions of magi they encounter,
Verderis, whose popularity in the Order This does channel the development
resulting in Virtues like Puissant Folk
at large is already eclipsing her own: an of younger Merinitae, and also fuels
Ken and Affinity with Folk Ken.
epic poet and author of the Travels of suspicion and enmity in the rest of the
The early followers that Criamon Fedoso, the book by which nearly every Order, particularly with Houses
assembled in the Axis Magica never apprentice learns his first Latin, and gets Bjornaer, Diedne and Tytalus.
espoused Hermetic magic or learned

44
Quendalon encourages followers to Verditius magi are encouraged to Legion of Mithras (The Mysteries Revised
entrust Gifted children at a very young look for practices and examples of mage Edition, pages118 to 122). Kaeso is
age to faeries, still voluntarily acts as -smiths and makers of magical items, considered the first Hoplite, and died in
Mystagogue for the Arcadian Mysteries and bring them to Verdi for inspection a battle with Viking raiders in the early
(Houses of Hermes: Mystery Cults, pages 92 and analysis in the lab. Some of these, 850s.
to 96), and after initiating the Becoming like Roland’s sword Durendal, then A Flambeau close to the Founder’s
Mystery helps the initiates with the even became the focus of a late ideals is his second filia Elaine:
transformation rituals to become confraternity. Archmaga, Mithraian, a widely read
faeries. A small campaign can be built author and teacher of magic and
Ambrosius of Merinita, brought into around young magi searching for the philosophy. Both Ramius – a Tremere
the House by Quendalon, now teaches legacy of Heron of Alexandria. One can changing House after 848 – and Vilano
apprentices whom he later initiates to use Ancient Magic, pages 75 to 88, mostly are currently creating their own schools
the faerie Folk Mysteries from his as written there: only replacing of combat, concentrating, respectively,
British homeland (Houses of Hermes: Michael’s Tabula (page 87) by the proud on direct non-magical attacks and on
Mystery Cults, pages 96 to 100). and secretive League of Iconophiles, indirect spells bypassing Magic
Otherwise, and outside of and de Pepoli (page 82) by Photios Resistance.
Quendalon’s direct grasp, magi still proper, who in 867 is deposed and Currently Flambeau based on Castra
temporarily bind Faerie Familiars and locked with his library into a monastery, Solis covenant, with the Mithraians in
initiate Binding the Gift (Houses of but has many friends among the clergy the front lines, fight an ongoing war
Hermes: Mystery Cults, pages 91 to 92) – and the scholars of Constantinople. against Viking invaders and vitkir in
while the Leaden, Iron and Tin cords From 875 to 878 he will be the teacher Gascony (see Faith & Flame, page 67).
are not yet invented. of the sons of Basileios I. This is a good location for a campaign,
And finally Pendule, trickster Most Verditius Inner Mysteries from where brave Mithraian Hoplites and
extraordinaire outside of the Order, Houses of Hermes: Mystery Cults are already their allies repel the raids not only of
before his death in 854 has taught two available in 865: the exception is Bind Vikings, but also of Trollsynir and
Merinitae Spell Timing and Glamour Curse. Muspelli (see Scandinavia below).
(Houses of Hermes: Mystery Cults, pages
101 to 102), to which these now initiate Flambeau Jerbiton
their followers. Primus: Apromor since 820 Prima: Putina since late 830s
Apromor, first filius of Flambeau, is Putina (diminutive feminine form of
Verditius a self-taught diplomat, strategist, and Latin putus = pure, clean), filia of
Primus: Turnis since about 835 the founder of the first school of Jerbiton, is a Rhaetian, a resolute
After Gelon sacrificed himself to magical combat diverging from that of Mentem specialist and a polyglot expert
quell the vendetta incurred by his Flambeau himself. He strengthens his in agency warfare (see Houses of Hermes:
parens Verditius, and thus secured the own House within the Order by Societates, pages 140 to 144).
future of the House, his filius Turnis vigorous recruiting, opening the Order Jerbiton sent her 815 to
has followed him as the second Primus. also for pagan wizards. Finding among Constantinople to restructure the
He concentrates upon the House, these recruits descendents of priests of League of Iconophiles, staggering under
reorganized the 838 Contest in a region the Cult of Mercury, he encourages pressure of the reorganized iconoclasts.
near Verdi, looked to the unification them to join forces with Priamitus, Five years later their head, Emperor
and sharing of Verditius Cult Lore, and Primus of Mercere, to reconstruct this Leon V, was assassinated at the altar of
finally developed the initiation and ritual cult and propagate Mercurian Magic. the Hagia Sophia during Christmas
Embrace of Boëthius (Houses of Hermes: Another recruit of Apromor, Kaeso, service – which brought the Amorian
Sub Rosa

Mystery Cults, page 119) to teach magi brought a tradition back into the House dynasty to power and stopped further
from other Houses Verditius magic. He that – in the person of Laberius, carer persecution of the iconodules for over
e n c o u r a g e s t h e f o und i n g a n d and teacher of Flambeau – stood at its 15 years. When a year later the multi-
development of confraternities and the very origin: that of the Cult of Mithras. ethnic army of Thomas the Slav,
use of Script components common Inducing three more wizards with that supported by the Caliph and already
within the House (see Houses of Hermes: background to join, he founded a controlling many districts and the
Mystery Cults, page 117) in their society – the Mithraians – built on Byzantine fleet, besieged
initiations into Verditius Inner Roman ideals of harmony, justice and Constantinople for over a year, Putina
Mysteries. duty. It is in many respects a forerunner
of the later Flambeau Milites, and the (Continued on page 48)

45
The Tribunals Rhine
Tribunal Covenants
Durenmar (Domus Magna Bonisagus)
Number
7
The table nearby contains the list Crintera (Domus Magna Bjornaer)
of all covenants existing in 865, by Irencilia (Domus Magna Merinita)
Tribunals as created at the Grand Arae Flaviae
Tribunal (and as described through Rethra, Sirmium
successive editions of Ars Magica). Schwarzburg
West Franks including Val Negra (Domus Magna Flambeau) 11
Gascony and Baiocassium (Vassal of Branugurix)
Pyrenées Bibracte (Vassal of Fudarus)
Confluensis, Pagus (Vassal of Confluensis)
Sinapis
Castra Solis
Tolosa Paratge
Lotharingian Foedus Avenniense (and Arelat Jerbitons) 6
Campus Elysii
Portus Cottiae
Yf
Britannian including Fudarus (Domus Magna Tytalus) 16
Britanny Branugurix (Domus Magna Diedne)
Cad Gadu (Domus Magna Ex Miscellanea)
Ynys Môn (ArM4)
Blackthorn (ArM4)
Rosalba (ArM4)
Castrum Antiquum (ArM4)
Praesis
Lámbaird
Circulus Ruber
Qui Sonant Pro Quieto, Vigil
Praeses
Septentrionalis (ArM4)
Roman Harco (Domus Magna Mercere) 6
Verdi (Domus Magna Verditius)
Magvillus (Domus Magna Guernicus)
Auctus (ArM3)
Rellantali (ArM3)
Calabria (ArM3)
Theban Coeris (Domus Magna Tremere) 6
Epidauros
Erebos
Hedyosmos
Ingasia
League of Iconophiles in Constantinople
Eastern Urbs Rubra (ArM4) 4
Urania (ArM4)
Greater Alps Cave of Twisting Shadows (Domus Magna 8
Criamon)
Valnastium (Domus Magna Jerbiton)
Sub Rosa
Icy North (ArM4)
Where Journeys End (ArM4)
Sinews of Knowledge (ArM4)
Total 64

46
Sub Rosa

47
(Continued from page 45) Constantinople for a place in Northern flat-footed. Later she fortified her
remained with ostentation in the capital Britain. There she founded her position by gathering his words into a
until a relief attack by Omurtag, the covenant Rosalba, to pen down the book, the Analects of Tytalus, and
Great Khan of Bulgaria, saved it. results of her magical-philosophical assuring its wide distribution: implicitly
Already appointed Prima, her last – research into the nature of Hermetic making him the hero and herself his
more peaceful – success in magic and the magus. voice. Thereby she caused an
Constantinople was the final irresolvable rivalry with Pralix, glorified
after Pralix’ disappearance as that of the
dismantling of iconoclasm under Tytalus first pair of “beloved rivals”.
Theodora, the widow of violently Prima: Hariste since 807
iconoclast Emperor Theophilos and Following ideas from the Analects,
regent for his infant son. Afterwards, Pralix had planned to make Hariste installed the eristic moots as the
Putina’s circle could concentrate on enchantingly beautiful Hariste her adequate public meetings for every
other issues. Very few know what she apprentice, but Tytalus became besotted business of the House: formal disputes,
did during the sundering of Tremere’s with her, snatched her from Pralix, and even magic competitions that are most
web, and those stay silent. despite his obsessive care she got unlikely to ever definitely resolve
infected with his leprosy – becoming a something of importance – so political
House Jerbiton under Putina focuses Leper Maga. When Tytalus left for
on secret politics both among the issues in need of resolution are decided
Maddenhofen forest, never to be seen in cabal intrigues by the insiders before,
mundanes and in the Order – working again, Hariste quickly moved to
closely with their families and mundane and then presented in a mock contest at
Fudarus, requested to see every follower a moot.
contacts. They tread a fine line between of Tytalus in private to convey the
efficient plotting and their sodales’ fear Founder’s last instructions, and thereby Both the Mystery Cult of the
of its sheer potential, and hide their part took over the House – catching Pralix Titanoi, without the stigma from after
in the Sundering. Many do this by
affecting an overly cultured and erudite
attitude, which due to their Byzantine
ties is quite credible.
The Greek Jerbitons use the
Imperial, Patriarchal and private
libraries of Constantinople, that have no
peers in Mythic Europe any more. They
research Aristotelian and Platonic Magic
Theory (see Art & Academe, page 11)
for Hermetic magic and Magic Theory
in Greek (see The Sundered Eagle, page
29), and magi able to follow Platon or
Aristotle.
The Greater Alps Jerbitons –
speaking Latin, not Greek - start to look
westward to Dauphiné, Arelat,
Occitania and Aquitaine. Life and
culture there is appealing to them,
because the towns are still very much
Roman (with Roman/Visigothic law)
and not inhabited by Franks.
Sub Rosa
The Arelat in particular already
houses many Jerbitons, who – under
pressure by Saracen raiders – begin to
emulate the efficient organization and
practice of the League of Iconophiles.
Flavia filia of Jerbiton, after an
unexplained absence in the 810s, left a
life serving the House in Rome and

48
Theurge – if you drop the idea of and what currently goes on
Dealing with Notatus being a Díedne apprentice
snatched up by Bonisagus.

within them.
Ex Miscellanea and House
the Diedne To be self-contained, however, this
article will use House Diedne’s
reclusiveness in the 850s to present it as a
Tytalus have no efficient political
structures, so they have trouble
Sub Rosa Issue 13 contains many to make lasting decisions or
different approaches to House Diedne shadowy power in the background of the control their members.
and its magi. Particularly playable in the campaign, and not allow for Diedne
player characters. For this it contains the  The Jerbitons know to be feared
865 campaign outlined here is the for their contacts and political
proposal of Erik Dahl, Díedne the paragraphs marked †.
potential, and work hard to dispel
distrust among their sodales,
the “Betrayal”, and the tradition of – wielding the voting sigils of the other both by careful dissimulation and
Leper Magi exist 865 in the House (see Diedne. by the occasional helping hand.
Houses of Hermes: Societates, pages 94 to † Since then, House Diedne and its  It is the Tremere who take their
96). covenants have become inscrutable for example most to heart, starting to
magi from other Houses. And Fenicil is learn from it for the control of
Diedne glad to not have joined his fate with their unchallenged domain
Primus: Obregon latest since 851 theirs. around Coeris and their own
interaction with sodales.
Diedne magi all live in single House
covenants, away from their sodales of Ex Miscellanea  The traditional rivalry between
other Houses. Once Diedne had joined Managed by the Council of Four Flambeau and Tytalus exists –
the Order, she tried to recruit the Irish since 863 but is currently more like a
druid magic users – and destroy who sporting competition.
Pralix, prospective pupil/victim of
would not join. In 810 Ulster-born Guorna, filia of Tytalus and Bonisagus,  Members of Bjornaer and
Quendalon returned home with his Founder of Ex Miscellanea, went Criamon are seen as mostly
followers, to save the hedge wizard / missing in 863 when returning to her harmless oddballs.
druids left from the pogroms of Domus Magna Cad Gadu from a visit
Diedne. Her followers never recognized to Fudarus. For lack of any more
the Treaty of Cnoc Maol Réidh,
continuing their forays into Connacht
information, suspicions run wild. HERMETIC
and their persecution of the Coill Trí The Council of Four, instituted by
(The Contested Isle: The Hibernian Tribunal, Pralix for the day-to-day operation of MAGIC
pages 11 and 12). the House and consisting of veteran
The basic structures of Hermetic
magi from the hunt for Damhan-
At the Britannian Tribunal in 851 magic, as well as most of the spells from
Allaidh, manages Ex Miscellanea since
Obregon, Primus of Diedne, declared ArM5, are already available in 865. In
then. Which causes the sense of unity
that the magi of his House would no the following we treat the exceptions:
Pralix instilled to slowly fade away.
longer protect their sodales from the that part of Hermetic magic that in 865
Vikings and their rune wizards, shutting But for the Donatores Requietis has only recently been invented – or not
down nearly all interaction between Aeternae (pages 115 to 120), all the Ex yet at all.
Diedne covenants and the others in that Miscellanea traditions from Houses of
region (see Ancient Magic, page 135). Hermes: Societates do exist already –
This affected also the Diedne in other though it will take centuries still to bring Recent Discoveries
regions harassed by Vikings and their some of them into the Order. Light in 865 is already covered by
Ignem, through Elaine’s discovery and
Sub Rosa

wizards, like Gascony, Neustria and


Northern Germany. its publication in the Liber de Lumine
Divisions in the Order (see Houses of Hermes: Societates, page 9).
† The relations with their sodales  Some Houses and traditions are
became strained – and in 858 Obregon As other practical inventions and
isolated and distrusted
announced to sever all ties but the most theories, Hermetic magic at first had a
official with the rest of the Order:  So few magi outside of Diedne, problem with reflexivity. The question
messages from Redcaps are only Tremere and Merinita understand was: When applying magic to magic,
received by the Diedne covenant the purposes of these Houses, what exactly was the target, and what
leaders, and only these attend Tribunals did a Technique really do to it? The first

49
Both Insights require experimenting drop all Muto Vim guidelines from his
Vim and with an Aegis – so the resulting spells are
likely useless.
865 campaign, together with their
errata. Wizard’s Communion, as

Realm Lores Another Insight into it can be had from inherited by the Mercurians, does
the tome of correspondences of the however already exist.)
unappreciated Bonisagus researcher

in 865AD Binro (Legends of Hermes, page 27).


Experimentally recreating the ReHe(Vi)
Forms for the
If a magus from 865 uses the Form 30 Ward Against Woodland Spirits Supernatural
Vim to affect realms other than Magic, within it, that defends against denizens of Another important research topic
that Form is limited to his appropriate all realms, brings nine breakthrough for Hermetic magi is the scope of Vim.
Realm Lore. This limit applies to spells at points. Independently of the realm they are
casting time, and to effects in enchanted aligned with, the Parma Magica defends

The Forms of
items at time of instilling. against all supernatural attacks, and the
highly polished solitaire that is The
The Limit of Vim
Aegis of the Hearth hinders all
supernatural effects and beings not
allowed in.
Vim Whether and how the Forms of
Divinum, Inferum, Idolum, or
But the other Vim effects, as
understood by magi in 865, are made to
Removing this limit to Vim is a Minor Arcadicum work is left to the troupe. A affect the Magic realm only, not the
Breakthrough that can significantly simple ruling is, to apply them to their Divine, Infernal or Faerie (see Legends of
benefit the Order. respective realm at full strength, but to Hermes, pages 12 and 13). Indeed,
Insights for it, of four breakthrough make all magic with these Forms Intellego Vim magic cannot yet
points each, can be found in Notatus’ stressful: so spells with them always distinguish auras by realms.
Mastery Tractatus Research Notes on require stress rolls, and lab activities
involving them always use the rules for Most Hermetic magi in 865 try to
Aegis of the Hearth and his own lab text use other specialized, experimental
of ReVi 20 Aegis of the Hearth (see The Arcane Experiments from ArM5, pages
107 to 109. Forms to affect other realms, though:
Lion and the Lily, page 23 right box).
 Divinum for the Divine,
 Inferum for the Infernal,
relevant effect of Bonisagus’ magic research Bonisagi have analyzed
directly affecting magic was not a spell spellcasting and vis handling processes  Idolum for Faerie, unless they
or item: while every apprentice can sufficiently to recently publish the Rego follow Quendalon, who teaches
explain, how the Parma Magica is the Vim spells for spell control and vis the use of Arcadicum for Faerie
historical cornerstone of the Order, it is concentration on ArM5, page 162. instead, making their Faerie spells
quite debatable whether it is Hermetic incompatible.
And Ex Miscellanea warders and
at all. conjurers like Columbae (Houses of
The first Hermetic spells targeting Hermes: Societates, pages 110 to 115) and House Mysteries
magic likely used the Technique Elementalists (Hedge Magic Revised The four Hermetic Houses built
Intellego, and did not change its target Edition, pages 17 to 32) begin to guide around Mystery Cults, Bjornaer,
in any way. Creo Vim effects do never approachable Bonisagi designing Criamon, Merinita and Verditius, have
create something articulate: their result Hermetic Rego Vim spells to ward and not yet reached the full scope of the
is either raw undefined power, or summon magical beings. But the fine- Mysteries described in Houses of Hermes:
Sub Rosa
strengthening existing magic. Perdo grained manipulation of spells proper is Mystery Cults. Indeed, player characters
Vim in a similar fashion does not reduce so far only pursued by a single, eccentric can lend a hand there, contemplating,
or destroy specific properties of magic, Hermetic magus: Mutans of Mercere, meditating, questing and/or researching
but an effect in general, its duration or who likes to call himself Hermes for new Initiation Scripts, becoming
traces, and the Might or casting Triceres and recently has sent lab texts part of the growth of their House. Since
capabilities of beings. All these effects of his Muto Vim Wizard’s Reach the storyguide typically has an idea of
are long understood in 865. (Corpus) spell to the research the outcome of such activity – e. g.
Finer manipulation of magic by community – with little resonance. (This from the book above – he should be
magic, however, in 865 is still an area of means, that a storyguide should just able to guide it before dice rolling starts,

50
instead of only adjudicating results in which the character took part, the player
the end (as proposed in The Mysteries
Revised Edition, pages 18 and 19). For
New Virtue: rolls a stress roll for that signature ability
+ Intelligence against an Ease Factor of

Creative
this the two rules additions nearby are 18. At a success, the storyguide should
suggested. come up with a specific, not yet found
Initiation Script, fitting for the character,

Mystagogue
the adventure and the House, and give
Budding Mystery Cults the character a bonus of at least the roll –
None of the established cults 15 for its validity check according to The
described in The Mysteries Revised Edition (Minor Hermetic Virtue) Mysteries: Revised Edition, page 18, if she
fits well into the ninth century. But The character must be from a House experiments to discover it.
founding a Mystery Cult on one’s own that is a Mystery Cult and has a signature
is a topic for an 865 campaign. If a later ability: Heartbeast, Enigmatic Wisdom or
cult described there is desired as an Faerie Magic. After each adventure in
example after which to model your
own, the following might serve best:
 Magoi of the Star (pages 54 to investigated, plus a sketch for a Script,


56),
Neo-Mercurians (pages 114 to
Initiation using mostly the typical Verditius Script
components and Ordeals.
117, but see also Faith & Flame,
page 28), Scripts That Script can be discovered by
experimentation according to The
Mysteries: Revised Edition, page 18, and with
 Legion of Mithras (pages 118 to A Script to initiate a new Verditius
Inner Mystery is typically the result of a the Insight score as a bonus for the
122, and also Faith & Flame, validity check.
pages 27 and 28), standard investigation of a significant
enchanted item (ArM5 page 100): a Creating a working Script is worth 3
 The Huntress of the Wood successful Int + Verditius Cult Lore experience points to Hubris.
(Houses of Hermes: Mystery Cults, stress roll versus 18 provides an Insight
pages 33 to 35). score appropriate to the item
Just starting with The Mysteries Revised
Edition, pages 18 to 19, and designing a for 865 Seeker adventures. The fertility The Subhar Sulayman
cult from scratch requires a strong grasp magic from pages 54 to 64 could e. g.
of its theme and background first. also become the base of a homegrown In 805 the Sahirs (see The Cradle
Mystery Cult around fertility fetishes in and the Crescent) living at the court of
There are still many more magical, Harun-al-Rashid in Baghdad formed the
painted caves.
uncorrupted nature spirits than in 1220. Subhar Sulayman, divorced from
Some of these might become the source magical service to the Caliph. It is easy
of a Mystery Cult by providing paths of to join, but tighter organized than the
power (see Guardians of the Forests, pages RIVALS AND Order, collecting taxes and protecting
35 to 40) which magi may walk first – the jinn from abuse. In the following
before they study pagan legends and HEDGE decades it prospered and spread, but
rituals, communicate with further still remains centered at the eminent
spirits, and join forces with other TRADITIONS library and academy of the Caliphate
students of nature to expand the Nature Bayt al-Hikma (see Muslim Society
Lore they have thus acquired into a full- Especially in areas not yet
above).
blown, teachable Mystery Cult Lore. Christianized or Islamized, traditions of
magic may be constitutive for mundane Large Sahir communities exist in
Sub Rosa

Such a cult might guard a specific societies. There Seekers and other Damascus, Gundeshapur, Cairo and
place, have strong pagan feelings and tie adventuresome magi may find many Cordoba. Every summer the Sahir from
-ins, adopt early Merinita nature magic instances challenging their opinions on these and many other places hold the
(see Houses of Hermes: Mystery Cults, pages the position of Gifted people. Majlis al-Sulayman during the great fair
102 to 106), or attempt to dilute its in Baghdad (see The Cradle and the
origins in a more abstract, scholarly Elementalist and Folk Witch
Crescent, page 28) – though 865 the siege
approach. traditions (Hedge Magic Revised Edition,
of Baghdad interfers.
pages 17 to 53) exist about everywhere
Ancient Magic can be used quite in and around Mythic Europe.
creatively, and is not only a good source

51
Instead, the Scandinavians stick to
their pagan priests and sacrifices (see
Pagans below), and to their rune-magic
casters, the Vitkir (see Hedge Magic
Revised Edition, pages 120 to 140, and
Ancient Magic, pages 133 to 141).
These Vitkir are in general esteemed
community members, so their Social
Status Virtue Vitki (Hedge Magic Revised
Edition, page 122) should be Minor, not
Free in 865. They accompany their
kinsmen to Neustria, Ireland and
Iceland, into England, and into the Rus’.
And at the Grand Tribunal in 832 the
Order of Hermes, feeling threatened
but otherwise in utter ignorance, found
the catch-word “Order of Odin” for
them.
Building an 865 campaign around
magi who join Viking settlers, traders or
seamen might appeal to a troupe
interested less in Order politics than in
overcoming natural and supernatural
challenges to build a covenant in a new
world.
If an important character has strong
blood ties and some personal
understanding with an enterprising
Scandinavian lord (like Guðmundr
'Moðirsson' Hrafnsson from Birka
below), she might bring her friends to
join the lord’s people on their
expedition – alongside or instead of a
Vitki. In that case, the “Order of
Odin”-trope can even be helpful to
prevent nosy sodales from following
and complaining about “court wizards”.
Flexible magi fluent in Arabic may
find themselves received well by the
Scandinavia The Muspelli and Trollsynir,
Subhar Sulayman. If they master In 865, Scandinavian society consists servants of the jotun giants, live among
Classical Greek, too, they could even mostly of scattered settlements, ruled by the Scandinavians, too (see Rival Magic,
find employment as translators in the local lords with wealth and family ties. pages 75 to 109 and Hedge Magic Revised
Bayt al-Hikma – rubbing shoulders with These lords organize the Viking raids, Edition, page 76 to 77). As occasional
al-Kindi, al-Khwārizmī, the Banū Mūsā and are also coordinating the current raiders and even pirates they might
brothers and Johannitius. An entire Viking conquests and settlements. compete with adventuresome magi. But
Sub Rosa
political ArM5 campaign can be built Ansgar, archbishop of Hamburg, for as they violently oppose the Norse
around polyglot Seekers who start out some forty years has now been in gods, they are socially incompatible with
865 to look for the remains of the charge of proselytizing Scandinavia - Scandinavian society and its
language of Adam or the witch of with very little to show beyond some achievements.
Endor in Palestine and Syria, get tolerance for Christian religion and
attracted by the Subhar Sulayman, work small congregations in a few trading Britain
at the Bayt al-Hikma, found a covenant places like Birka. The gruagachan in the Britannian
in the area and become middlemen
Tribunal (Hedge Magic Revised Edition,
between Subhar and Order.

52
page 55 to 78, see in particular page 72)
are the heirs of the Pictish culture, Pagan Deities and
religion and language. They allied with
Damhan-Allaidh against Pralix, to Their Areas of Influence
defeat those druids Diedne had
recruited in Britain for the Order of Area of control – favored activities - Vow – Virtue/Flaw
Culture Deity
Hermes. for 2nd initiation
They accuse the Order, and Baltic Laima Luck, destiny – healing, charming, insight –Vow: never
specifically House Diedne, to have attempt to hinder Laima’s prophecies - Luck / Ability Block:
erased their tradition’s cultural memory Martial
and language in the decisive battle Pralix Māra Earth, fertility – trading, crafts, agriculture – Vow: never harm
won March 21st of 815, and since then domestic animals – Animal Ken / Anchored to the Baltic
have been recovering in the most
isolated areas of Scotland, where they
tried to fit in with the clans. Perkons Lightning, rain – fighting, athletics, perception – Vow: never
show fear – Tough / Reckless
Most magi from 865 have never
heard of gruagachan, their past and their Potrimpos Spring, fertility - healing, charming, trading – Vow: protect
enmities – so when they find a gruagach springs – Inspirational / Weakness: easy partners
collective (see Hedge Magic Revised Germanic Odin Runes, death – knowledge, trading, perception – Vow: always
Edition, page 74) they will not keep your word – Second Sight / Missing Eye or Offensive to
understand their prejudiced, defensive Animals
and most likely aggressive stance.
Thor Thunder, storm – fighting, athletics – Vow: never show fear –
Seekers overcoming it would still Tough or Berserk / Reckless
need hard work to understand the
Freyja Sorcery, fertility – charming, healing, agriculture – Vow:
potential of Hermetic Integration of
protect wives – Magic Sensitivity / Offensive to Divine
gruagach magic (see Hedge Magic Revised
Beings
Edition, page 78).
Slavic Svarog Fire, smiths – crafts, trading – Vow: always be faithful to your
wife – Puissant Craft Ability / Offensive to Faeries
The East Svantevit War, fertility – fighting, healing, insight - Vow: never attempt
The werewolf families from which to hinder Svantevit’s prophecies - Second Sight / Offensive to
Birna descended are still living among Divine Beings
the Slavic and Viking inhabitants of
Pomerania (see Guardians of the Forests, Perun Lightning, war - fighting, athletics, animals – Vow: never
page 99 box). show fear – Tough / Reckless
Živa Life, fertility – charming, agriculture – Vow: never harm
women – Wilderness Sense / Ability Block: Martial
PAGANS
In 865 the vast majority of the Magic. Demons and faeries might sacrifice that pleases the deity and
Scandinavian, Slavic and Baltic people mimic pagan deities just like they imitate induces it to favor the worshipper.
in Mythic Europe are pagans – that is, Hermetic spells, and they may thus fool
they venerate deities tied to their land, magus and worshipper alike – but they
families and direct experiences. are the substitutes, not the real thing Pagan Priest
(compare Guardians of the Forests, pages We hence model the career of a
Sub Rosa

These deities are immanent to the 30 and 31). Pagan Priest as an unGifted ArM5
world of the worshippers. Their character after walking the path outlined
veneration is motivated by their The pagan traditions establish by a forest spirit (Guardians of the Forests,
influence on the world, conveyed by relationships between worshippers and pages 35 to 38). A pagan priest can be
oral tradition and by practice, and does deities through sacrifices, and mirror the Wealthy or Poor, starts with a Social
not put stress on a beyond and the life idealized relationship between a Status Virtue customary in his
needed to attain it. chieftain or lord and his charges. The
community, must usually work for a
pagan priest is first and foremost the
Hence Paganism in ArM5 is not living, and only a few – those associated
courtier, able to properly perform a
associated with the Divine, but with

53
to popular sites of worship – can later
do so by performing sacrifices. Level of Understanding Granted
A priest-to-be needs to learn the
appropriate Sacred Lore of his culture by Sacred Lore
(Baltic Sacred Lore, Slavic Sacred Lore,
Germanic Sacred Lore, etc.), each Score (deity served) Score (other deity) Understanding
specialized on the deity he is going to Can determine within a few hours,
serve in particular. This is done first 0 3 whether a site is favored by the deity.
through practice with immediate
Can try to enter deep communion
feedback by a priest (Source Quality 5),
1 4 with the deity, and to make
then by Exposure when helping her,
appropriate sacrifices.
and finally by Exposure or Adventure
experience when acting as priest Is aware of the deity’s
oneself. Growing scores in Sacred Lore manifestations, and can by careful
lead to growing intimacy with and 2 5 observation detect the favors and
comprehension of the traditions of his curses it has bestowed.
culture, and a specific connection to his
deity. Is easily aware of all the workings of
3 6 a deity in a favored site.
The priest-to-be thus also learns
The deity occasionally contacts the
how to enter deep communion with the 4 7 character directly.
deities of his culture, which he needs to
become priest, and for every initiation: Can in favored places easily
5 8 communicate directly with the deity.
Intelligence + Sacred Lore stress
roll against Ease Factor 9 for the Can ask each week one favor from
6 9 the deity, even without sacrifice.
deity he serves, and 12 for the other
deities of his culture.
Each attempt uses up an otherwise Presence + Sacred Lore + Magic fight, battle, meeting, celebration,
free season, providing Exposure Aura + worshipper’s Pious Trait + childbirth, sickness or stretch of travel),
experience in the culture’s Sacred Lore. stress roll both specified when asking for the
With the first initiation he takes a Ease Factor 12 favor.
Vow Minor Personality Flaw specific to One person can only ever hold one
his deity (see table on page 53), and Reading the signs they deign to give
in response: favor. She has to use and cherish it,
receives an additional Minor Social before she can obtain another. While it
Status Virtue Pagan Priest of his culture Perception + Sacred Lore stress operates, a favor can be detected with
and deity: so it could read Baltic Pagan roll Magic Sensitivity and analyzed with
Priest (Potrimpos) with Baltic Sacred appropriate InVi magic. Its Penetration,
Lore (Potrimpos) on the character Ease Factor 6
and level equivalent for dispelling, is 50
sheet. The fitting value of a sacrifice is at the very least.
Besides the improved social status in determined by the status of the
worshipper, or the scope of a sign. How to communicate the results
his community, the Pagan Priest can after the sacrifice is left to the social
latest now learn Arcane Lore and What favors they are asked for and abilities of the Pagan Priest.
perform sacrifices pleasing to the deities can do depends on the specific deities
of his culture at appropriate sacred sites. (see the nearby tables). The second initiation is specific to
the Pagan Priest’s culture and deity, and
Sub Rosa
He can ask them for a sign: They can bestow on a worshipper a bestows a Virtue in exchange for a Flaw
Presence + Sacred Lore + Magic +6 bonus to a single roll within the next (see the nearby table).
Aura + stress roll month for activities they favor (picked
after rolling dice by the worshipper’s The last initiation is the reward for
Ease Factor 9 – or more for more player – if there is one), or a similar many years of service of the Pagan
difficult requests malus to a single opponent’s roll within Priest.
Or to bestow a favor on a that time. He vows to never leave a specific
worshipper: Or they can provide a worshipper sacred site of his deity for the next 6
with a Virtue for a single event (like a years, tend it and defend it from all

54
Typical Virtues Granted By Pagan ADVANCING THE
Deities to their Followers ORDER
Those claiming to keep the magi of
Virtues Typically Bestowed as Favors Upon the Order on the straight and narrow
Culture Deity
Worshippers path of nice sodales – Quaesitores and
Baltic Laima Inspirational, Intuition, Luck, Rapid Convalescence Tremere indeed – did not look very
Māra Animal Ken (score 3), Enduring Constitution, Puissant competent lately. In 865, the most
Craft Ability recent events universally acclaimed to
Perkons Berserk, Keen Vision, Tough have significantly advanced the Order
are the joining of the magi Ex
Potrimpos Inspirational, Rapid Convalescence, Venus’ Blessing Miscellanea in 817, and sundering the
Germanic Odin Clear Thinker, Piercing Gaze, Premonitions (score 3), web of Tremere in 848. None of these
Second Sight (score 3) were the work of magi asking their
Thor Berserk, Reserves of Strength, Tough Tribunals or the Quaesitores for
Freyja Inspirational, Magic Sensitivity (score 3), Rapid permission before they acted: Pralix
Convalescence indeed never rejoined the Order of
Hermes after founding the Ordo
Slavic Svarog Clear Thinker, Puissant Craft Ability, Strong-Willed Miscellanea, and the magi defeating
Svantevit Intuition, Rapid Convalescence, Second Sight (score 3), Tremere remain unknown to most.
Tough
So also the Voventes Centennales,
Perun Animal Ken (score 3), Berserk, Tough sworn in to present the Order with a
Živa Animal Ken (score 3), Inspirational, Wilderness Sense perspective for the future, are not
(score 3) supposed to be the model pupils and
goody-goodies of the Order’s second
harm, requesting to be made the will not carry one, not to lose it among century.
guardian spirit for this site afterwards. the infidels. In 865 there is a competition of
This makes the site after 6 years an Legendary missionaries like St. accepted methods to advance the
extension of his being, his locus like in Corbinian often make creative use of Order:
Guardian of Nature (from Houses of their Aura of Rightful Authority, 1) Bonisagi refining Magic Theory
Hermes: Mystery Cults, pages 105 to 106), commanding wild animals, faeries and as is, focusing on technical
and ties him forever into it. even devils to aid them. So many have extension
An example Pagan Priest is found obviously some penetration for it,
2) independent researchers filling in
below, under Radomer of Rügen, Priest which makes their Virtue:
the holes overlooked by the
of Svantevit. Aura of Rightful Authority Range: Bonisagi
Voice, no cost, penetration: +10 to +20
3) Greek Jerbitons clarifying Magic
Christian Missionaries Magic Resistance 10 to 20, Soak Theory in the light of the classics
Typically missions to autonomous Bonus +2 to +4.
4) Seekers looking for ancient and
pagan countries are decided and Successful missionaries – besides exotic magic to integrate
assigned by Christian Emperors and being educated Senior Clergy (see The
kings, or the Pope. 5) Many others creating House
Church, page 25) - typically have some of
Mysteries
The priest in charge of such a the Virtues Linguist (see Houses of
Sub Rosa

mission will, if successful, become Hermes: True Lineages, page 25), 6) Some reviving older Cults
leader of a new archdiocese located in Inspirational, Good Teacher, Sense (Mercurian, Mithraian, …)
this country. Even before, he has the Holiness and Unholiness and the Flaw 7) A few outright founding new
free Commanding Aura Virtue granted Higher Purpose. ones
by the Church hierarchy, or the Divine Two vastly different example
directly, of an Archbishop or Legatus 8) And many more just founding
missionaries are found below, under and securing new covenants.
(see The Church, page 26). While a relic Gorazd from Nitra and Formosus,
would further boost his Magic Bishop of Portus. But some enterprising Hermetic
Resistance, typically a head of a mission magi travel with the Vikings, in spite of

55
the Order’s hostility towards an “Order The storyguide should use the Obregon proposes to assign to the
of Odin”. following issues to give the players Britannian Tribunal all the lands with
Some Seekers in the Muslim some bearings about the state of the Celtic traditions – also Britanny. This
countries – Iberia, Africa and the Order and the interests at work first, further divides the Britannian magi and
Middle East - encounter not only the before coming to those topics affecting thereby makes their votes irrelevant –
Subhar Sulayman, but also Arab their future, where they and their while the West Franks magi are content
scholars. parentes might become more active. to let Branugurix and Fudarus go.

And s om e Vo v ent es f ound This is helped by Notatus, the (3.2) There are concerns about
covenants outside of the current Tribunal’s Praeco qua Primus of House the borders between Rhine, West
domain of the Order: in Scotland, the Bonisagus, who puts the least Franks and Lotharingian Tribunals
Rus’, Iberia, Africa, the Middle East and controversial issues first onto the and their alignment with those
even Iceland. agenda. Thereby he early on builds between the Carolingian kingdoms.
enough consensus, to make it These concerns are accepted. But
impossible for those magi later losing at Notatus can show, lists in hand, that in
the more controversial issues to find the north there are no covenants
STARTING THE enough votes to invalidate the entire affected by the likely border shifts
Tribunal. between the kingdoms. While in the
CAMPAIGN: THE So the overall sequence of topics south the Emperor’s kingdom of
Provence looks stable enough. The
SIXTH GRAND and voting is the following:
Jerbitons agree, stressing how the
(1) Preventing misuse of Grand Tribunal can still change
TRIBUNAL AT 865 certamen: Certamen cannot be used to boundaries later, if necessary – with an
defy a Tribunal judgement, make a unspoken ulterior motive: if the
The main player characters will be
magus break the Code of Hermes or kingdom of Provence should fail, the
sworn in at the end of the Sixth Grand
ignore a Code violation. This is Tribunal with its delightful cities might
Tribunal, as its last agenda item, and
presented by Fenicil and motivated by be joined to Greater Alps, where most
become Voventes Centennales. The day
Tremere’s take-over attempt. It is sure of the remaining land of the Emperor is
after Fenicil, the presiding Quaesitor,
to be accepted by nearly all magi, but anyway.
will call for the general vote to validate
for eventually the isolated Tremere.
the Tribunal, at which they may (3.3) The Tremere – goaded subtly
participate. (2) Treaty of Cnoc Maol Réidh by Putina – finally show their fury, that
(The Contested Isle: The Hibernian Tribunal, Coeris is put into the Theban Tribunal.
Before this, they can watch the
page 12): a treaty among equals between But this is an excellent argument for
Order debating and deciding, try to talk
the Order and Irish hedge magicians most others to do exactly that – even
to important magi about issues they care
outside of it is most unlikely to pass. overlooking minor quibbles. And the
for, find out who might help or hinder
Ambrosius is chosen to defend it, but as Thebans expect to control Coeris better
them and their plans in the future, make
Obregon objects clearly, a majority sees, within their Tribunal than as an
a few useful contacts, and decide about
how the issue is already contested opponent outside.
their plans if they have not done so
among Britannian magi, and votes the
already. But it can endanger a campaign, Finally, a very solid majority should
treaty down to uphold the Order’s
to make characters in its very first approve the institution of the regional
superiority.
session publicly vote on tricky issues at Tribunals as proposed, and thereby also
the Grand Tribunal. (3) Institution of the regional the split of tasks between them and the
Tribunals: This is the first big topic, Grand Tribunal.
Descriptions of Tribunal procedures
carefully vetted and prepared by the
are in ArM5, page 14, Houses of Hermes: (4) Grand Tribunals to meet every
Primi beforehand (see The Tribunals
True Lineages, pages 64 to 66, and in 33 years at Durenmar: This is an
above). The issues discussed on the
Sub Rosa
Guardians of the Forests, pages 24 to 27 – uncontested issue that follows of the
Tribunal are nevertheless still manifold:
but not all of these need to be applied previous one, and is passed quickly and
one-to-one to a Grand Tribunal, when (3.1) Most Britannian magi are with great majority.
there are no regular regional Tribunals unhappy for being thrown together
into one regional Tribunal. But – (5) Status of the Dead Magi in the
established. Depending on the needs of
having shown at the topic above Rhine: Discussion of (Guardians of the
your campaign, you can hence with
already, how they are unable to agree – Forests, page 17) three Rhine Tribunal
some preparation adapt them to make
they are not taken overly seriously on magi supposed to be in Final Twilight
the Tribunal memorable.
large scale organizational issues. before their spirits appeared 857 at
Tribunal, demanding and receiving the

56
right to vote. This should be ratified. Others – in particular from Ex
Notatus here tries to ride a wave of Miscellanea – are, and the debate gets
consent and goodwill from the previous heated nevertheless. At the end
two votes, and to legalize the recent Apromor calls to vote down the
Rhine practice of voting with the sigils proposal, and so it happens – to the glee
of Hermetic ancestors most probably in of the Tytali. (This allows player
final Twilight. He might have been characters to understand the feelings in
overconfident about this, though – and the Order about religion, and how to
perhaps escape with no decision by the address contacts with pagans or
Tribunal at all. Muslims.)
(6) Conquests of territory by the Finally a few complicated matters of
Order of Odin, endangering the Code involving individual magi are
covenants: The Order of Odin has debated and voted. Some of these the
betrayed and killed negotiators of the storyguide can pick to inform the
Order of Hermes in Ireland, entrapped players of Code issues important for his
and killed Hoplites of the Order in campaign: covenant self defense vs.
Gascony, and is now sending a great meddling with mundanes, magically
heathen army into England to subdue it. creating wealth, weight of an accusation
An urgent response of the Order is needed to suggest endorsing the
requested by the English covenants, in defendant’s testimony by a Quaesitor,
particular Blackthorn. Notatus asks for cooperation with other organizations of
the opinions of the covenants wizards, and such.
concerned by this. And Flavia of And then the Voventes Centennales
Jerbiton, representing her covenant solemnly take the Oath of Hermes at
Rosalba near York, explicitly requests to the Fane of the Founders.
be left alone in handling the Vikings.
When it then turns out that Blackthorn
is an all-Tremere covenant at the border
to Wales, nearly two-hundred miles
away from the army’s landing site, the
motion is sure to be defeated. (This can
be used to set up a campaign around a
covenant in Wessex or Mercia,
motivating the player characters to
organize their own defense and ally with
Æthelred and Alfred. Blackthorn cannot
hinder them any more after this. It will
also interest characters intent on joining
Viking expeditions.)
(7) Pagans, Muslims and the
Order: Hariste moves, that, since the
heathens now already threaten the new
Britannian, West Franks, Rhine, Roman,
Theban and Eastern Tribunals, only
Christians be henceforth allowed into
Sub Rosa

the Order. She also moves that every


apprentice, before taking the Oath, shall
from now on recite the Nicene creed.
Here Notatus – seeing Blackthorn’s
shameful defeat and guessing that it will
have consequences – has sent in the
clowns. Hariste’s motion alludes to the
Flambeaus’ recruiting practices and tries
to bait them, but Apromor isn’t hooked.

57
deposed, enclosed in a monastery and replaced by
Appendix: Ignatios as Patriarch.
868: A Saracen fleet laid siege to Dubrovnik for
Timeline 860 – 890 15 months, but then is chased away by a strong
Byzantine squadron.
The following timeline is meant to support 869: Death of King Lothair II. Death of Cyril in
planning of a campaign starting in 865. Rome. 8th ecumenical council of Constantinople
opened, to deliberate on Photios’ deposition and
860: Rus’ attack Constantinople and raid its the organization of the Eastern Church. East-
suburbs. Anglia conquered by the Danes.
861: Synod in Constantinople accepts deposition 870: Treaty of Meersen distributes Lotharingia
of Ignatios and appointment of Photios as between Louis “the German” and Charles “the
Patriarch of Constantinople. Caliph al-Mutawakkil Bald”. Methodius imprisoned by Bavarian bishops.
killed by Turkic troops of the Caliphate. Svatopluk dethrones his uncle Rastislav, who soon
dies. Bulgarian Church integrated with the
862: First Magyar incursion into East Francia. Byzantine by the council of Constantinople before
Moravian Embassy to Constantinople asks for help it closes. Vizier al-Muwaffaq, cooperating with
to organize Slavic Church. Death of Tremere. Turkic military, ends the “anarchy of Samarra”.
Around this time: Rurik Lord of Holmgard (the Saracens occupy Malta. Vikings found Reykjavik.
future Novgorod). 871 Tribunal Year: Emperor Louis II takes Bari
863: Lateran synod in Rome rejects appointment from the Saracens, but afterwards is for a month
of Photios as Patriarch of Constantinople. Cyril imprisoned by Adelchis, duke of Benevent.
and Methodius proselytize in Moravia. Byzantine Svatopluk I defeats an East Frank army,
troops under Petronas defeat a Caliphate army in establishing the independence of Greater Moravia.
the battle of Porson. Vikings loot the ancient Death of king Æthelred of Wessex. Alfred “the
graves in the Boyne valley. Pralix disappears on a Great” king of Wessex, under attack by the Danes.
voyage from Fudarus to Cad Gadu. Basra taken by Zanj-rebels, looted and burned.
864: Assassination of the Doge Pietro Tradonico. 872: Louis II crowned again as Emperor in Rome.
Orso Partecipazio I elected doge. Boris I of Death of Pope Adrian II. John VIII elected Pope.
Bulgaria baptized by ambassadors of Byzantine A Byzantine army scatters the Paulician troops,
Church. Uprisings in Kufa and Baghdad. takes and destroys their capital Tephrike.
865 Sixth Grand Tribunal in Durenmar (see 873: Methodius, freed from prison, resumes his
Starting the Campaign): Caesar Bardas murdered mission in Greater Moravia. A Byzantine army
by Basileios “the Macedonian”, with the consent of fights south of the Taurus, taking Samosata and
Emperor Michael III. Siege of Baghdad in internal Zapetra. The Danes conquer Mercia.
war. The ‘Great Heathen Army’ lands in East 874: Ahmad ibn Ṭūlūn declares independence of
Anglia. Egypt from the Caliphate.
866: Death of Charles “the Child”. Louis “the
Roughly around this time: Methodius baptizes
Stammerer” succeeds his brother as subking of Bořivoj I, prince of Bohemia.
Aquitaine. Basileios “the Macedonian” appointed
Sub Rosa
Caesar. The Danes take York. 875: Death of Emperor Louis II. Charles “the
Bald” becomes king of Italy and is crowned
867: Death of Pope Nicolaus I. Pope Adrian II Emperor in Rome. Grado sacked by Saracens.
elected. He calls Cyril and Methodius to Rome.
Patriarch Photios has a synod in Constantinople 876: Death of King Louis “the German”. His sons
excommunicate the Pope and declare the “filioque” Karlmann, Louis III “the Younger” and Charles III
in the Latin creed heretic. Emperor Michael III “the Fat” divvy up his kingdom. Louis “the
assassinated on behalf of Basileios “the Younger” defeats Charles “the Bald” in the battle
Macedonian”, who becomes Emperor. Photios of Andernach, foiling his attempts at conquests

58
around the Rhine. Bari opens its gates to the Saracens.
Byzantine. 884: Death of king Carloman II. Charles “the Fat”
877: Pope John VIII tries in vain to assemble an also king of West Franks. Death of Pope Marinus I.
alliance against the Saracens in Italy, then flees to Adrian III elected Pope. Death of Ahmad ibn
France. Capitular of Querzy: Charles “the Bald” Ṭūlūn.
recognizes fiefs as hereditary. King Charles II “the 885 Tribunal Year: Death of Pope Adrian III.
Bald” dies while fleeing from Italy. Louis “the Death of Methodius in Moravia. Stephen VI elected
Stammerer” succeeds his father as king of the West Pope. Svatopluk I has Greater Moravia return to
Franks. Death of Rhodri Mawr. Death of Patriarch Latin liturgy. Duke Guido of Spoleto decisively
Ignatios. Photios reinstated as Patriarch of defeats the Saracens in the battle at the Garigliano.
Constantinople. He develops a political philosophy
to introduce newly assembled and reedited Roman 886: Siege of Paris by Danish Vikings, repelled by
laws. Troops of Ibn Ṭūlūn route an army of the count Odo of Paris and the inhabitants. Death of
Caliphate in Egypt. Emperor Basileios I. Emperor Leon VI “the Wise”
crowned. Photios is deposed and banished to
878 Tribunal Year: The Saracens take Syracuse. Armenia. Stephanos – a brother of Leon VI –
The Danes attack Wessex by surprise, but are appointed Patriarch of Constantinople. The
defeated at the battle of Edington and forced to clarification and reediting of the Roman laws is
withdraw. Their king Guthrum the Elder is continued. Byzantine general Nikephoros Phokas
baptized. King Alfred starts to consolidate the the Elder starts to re-conquer southern Italy.
defense of Wessex. Danelaw recognized by treaty between Alfred of
879: Death of king Louis “the Stammerer”. The Wessex and Guthrum the Elder. Al-Muwaffaq
kingdom of the West Franks is divided between his recognizes the Tulunids in Egypt and Syria.
sons Louis III “the French” and Carloman II. 887: Death of Boso of Vienne. The Diet of Tribur
Neustria overrun and plundered by a ‘great host’ of deposes Charles “the Fat” as king of the East
Vikings from England, who afterwards remain in Franks, replacing him with Karlmann’s son Arnulf
the country. of Carinthia. Giovanni Partecipazio II abdicates.
880: Death of king Karlmann. Treaty of Ribemont Pietro Candiano is then elected doge, but dies the
gives the Western half of Lotharingia to Louis III same year in battle with the Neretva pirates on the
“the Younger”. Boso of Vienne elected king of Dalmatian coast. He is succeded by Pietro Tribuno,
Provence. In Rome, Methodius successfully who strives for an agreement with the Carolingians
defends his mission in Moravia. Saracen in Italy about trade and the interests of Venice on
strongholds at the mouth of the Garigliano and at the Terraferma. Al-Muwaffaq campaigns in Persia,
Agropoli established, to become bases for raids by to keep it from breaking away from the Caliphate.
land and by sea. 888: Death of Charles III “the Fat”. Berengar of
881: Charles “the Fat” crowned Emperor in Friaul king of Italy (soon as vassal of Arnulf, but
Rome. Pope John VIII excommunicates Photios contested by duke Guido of Spoleto). Odo of Paris
over the “filioque”. Death of doge Orso king of the West Franks (confirmed by Arnulf).
Partecipazio I. Giovanni Partecipazio II elected Rudolph I – a Burgundian Welf – king of
doge. The Zanj-rebellion in Southern Iraq is put Burgundy.
down by Caliphate troops. 889: Boris I of Bulgaria abdicates in favor of his
Sub Rosa

882: Death of king Louis III “the French”. Death eldest son Vladimir. Fraxinetum founded near Saint
of Archbishop Hincmar of Reims. Death of king -Tropez as a Saracen fortification (near a rogue
Louis III “the Younger”. Death of Pope John VIII, covenant set up by two Tytali - see Faith & Flame,
reputedly assassinated by his relatives. Charles “the pages 10 and 114).
Fat” the only king of the East Franks. Vienne taken 890: Death of Guthrum the Elder. Louis “the
from Boso, making his claims irrelevant for the Blind” of Vienne king of Provence (under Arnulf).
time being. Marinus I elected Pope.
883: The abbey of Montecassino looted by

59
Saga: Voventes Centennales 3 (Travel), Carouse 1 (Staying Sober),
Radomer of Characteristics: Int +1, Per +1, Pre
+2, Com +1, Str +1, Sta +1, Dex 0, Qik
Etiquette 3 (Nobles), Intrigue 3 (Nobles),
Leadership 5 (Worshippers), Charm 3

Rügen, Priest ‑1 (Nobles), Folk Ken 3 (Worshippers),


Guile 1 (Worshippers), Area Lore: Rügen
Size: 0 3 (People), Single Weapon 3 (Mace),

of Svantevit
Age: 35 (35) Second Sight 3 (Regios)
Decrepitude: 0 Equipment: Shield, Round (Init: 0;
A third son of an esteemed branch of Warping Score: 0 (0) Atk: 0; Dfn: +2; Str: ‑1; Cost:
the Rani’s princely family on Rügen, Inexpensive)
Confidence: 2 (5)
Radomer grew up near the central Encumbrance: 1 (2)
sanctuary of Svantevit on the Cape Virtues and Flaws: Inspirational,
Arkona (see Guardians of the Forests, pages Self‑Confident, Privileged Upbringing,
91 and 92). As a child, one spring he ran Social Contacts (Sorbs), Gentleman,
astray among the sacred white horses of Slavic Pagan Priest (Svantevit), Voice of
Svantevit on their pasture. But the god, the Island Rügen, Second Sight, Pious,
refraining to kill him for this, marked him Servant of the Island Rügen, Offensive to
instead for his horses’ service for every Divine Beings, Vow (never attempt to
spring to come, and gifted him with hinder Svantevit’s prophecies)
speech they and all other beings of Rügen Personality Traits: Confident +2,
could understand. So his family decided Leader +2, Manipulative +2, Pious +3,
that he would become a priest of Political +2
Svantevit, and Radomer was content with Reputations: Dedicated (Slavic
it. But when first reading the signs of Pagans) 2
Svantevit from the ways his sacred horses
pranced and ran, he found, that his Combat:
speaking to them allowed him not only to Dodge: Init ‑1, Atk n/a, Def +0, Dam
read subtle meanings, but also to obscure n/a
or enhance certain signs meant for the Fist: Init ‑1, Atk +1, Def +0, Dam +1
other priests.
Kick: Init ‑2, Atk +1, Def ‑1, Dam +4
Mindful of the Vow he took when
becoming a priest, he uses this to make Cloak: Init ‑1, Atk +1, Def +1, Dam
sure that Svantevit’s prophecies are not +0
hindered by others, and their gist Dagger: Init ‑1, Atk +4, Def +1, Dam
becomes clear to the other priests. So far +4
Svantevit was content with Radomer’s Mace & Round Shield: Init ‑1, Atk +7,
service, and made him prosper both as a Def +5, Dam +9
priest and a nobleman. He is well
married, and will succeed the current Soak: +1
high priest soon: over ten years before Fatigue Levels: OK, 0, ‑1, ‑3, ‑5,
that was expected. Unconscious
Radomer is both a politically minded Wound Penalties: ‑1 (1‑5), ‑3 (6‑10),
subtle manipulator, and a loyal servant of ‑5 (11‑15), Incapacitated (16‑20), Dead
his family and his god: he sees no (21+)
contradiction in that. The politics among
Sub Rosa
Abilities: Latin 2 (Guesswork), Artes
the Rani, the spirits and Faeries of Liberales 1 (Alphabets), Faerie Lore 1
Rügen, the Bjornaer of Crintera, the (Regios), Magic Lore 3 (Regios), Chirurgy
raiders, traders and envoys of other 3 (Bind Wounds), Slavic Sacred Lore 5
people keep him occupied. It is up to the (Svantevit), Awareness 1 (Alertness),
Storyguide to make him trip over one Athletics 1 (Grace), Brawl 1 (Dagger),
plot too fine and too many, if this helps Swim 1 (Sea), Animal Handling 3
with a story on Rügen. (Horses), Low German 1 (Saxon), Norse
1 (Eastern), West Slavonic 5 (Sorbian),
Order of Hermes Lore 1 (Bjornaer), Ride

60
Saga: Voventes Centennales
Gorazd from Characteristics: Int +1, Per ‑1, Pre
+3, Com +3, Str ‑1, Sta +1, Dex ‑1, Qik

Nitra, ‑1
Size: 0

follower of
Age: 24 (24)
Decrepitude: 0
Warping Score: 0 (0)
Cyril and Confidence: 1 (3)
Faith Points: 1
Methodius Virtues and Flaws: True Faith × 1,
Improved Characteristics, Linguist,
Somewhat after 830, the first church on Privileged Upbringing, Clerk, Pious,
Slavic territory was consecrated by Ability Block (Martial), Offensive to
bishop Adalram of Salzburg in Nitra, Demons, Higher Purpose (Fruitful
likely for the use of the local prince’s Church among Slavs), Mentor (Cyril and
Bavarian wife. Young Gorazd was among Methodius of Thessaloniki)
the pupils of the East Frank tutors there,
and his noble family decided – likely Personality Traits: Committed to an
considering his gifts and dedication – a Ideal +3, Conciliatory +2, Loyal (Cyril
church career for him. So Gorazd was and Methodius) +3, Pious +3
already a young man in minor orders, Combat:
when – perhaps at the court of Rastislav Dodge: Init ‑1, Atk n/a, Def ‑1, Dam
– he met Cyril and Methodius. They soon n/a
adopted the rare, eager Moravian clerk
Fist: Init ‑1, Atk ‑1, Def ‑1, Damage
into their entourage, and will take him to
‑1
Rome in 867.
Kick: Init ‑2, Atk ‑1, Def ‑2, Dam +2
There he will be ordained in 868 by
bishop Formosus, then papal legate to Soak: +1
Bulgaria, and become an important aide Fatigue Levels: OK, 0, ‑1, ‑3, ‑5,
of Methodius. Unconscious
Voventes Centennales can make the Wound Penalties: ‑1 (1‑5), ‑3 (6‑10),
acquaintance of Gorazd in Rome, Bavaria ‑5 (11‑15), Incapacitated (16‑20), Dead
and Moravia. They might be impressed (21+)
by his serious, practical, conciliatory and
Abilities: Theology 2 (Bible), Classical
diplomatic approach to the Carolingian,
Greek 4 (Attic), Latin 4 (Ecclesiastical),
Papal and Byzantine interests involving
Artes Liberales 2 (Rhetoric),
the Church among the Slavs. And
Concentration 3 (Prayer), Music 2
perhaps they hence learn to trust him in
(Singing), Athletics 1 (Hike), Swim 1,
matters of magi and the Church in the
Animal Handling 0 (1), South Slavonic 4
Slavic territories as well.
(Church Slavonic), High German 3
Returned from Rome, from 873 on (Bavarian), West Slavonic 5 (Moravian),
Sub Rosa

Gorazd will again assist Methodius in Etiquette 3 (Ecclesiastical), Leadership 3


Greater Moravia. Before his death in 885, (Ecclesiastical), Charm 3 (Inspiring
Methodius will appoint him his successor Trust), Folk Ken 3 (Slavs), Church Lore
to the archbishopric. When Methodius’ 3 (Organization)
followers are accused of heresy, it will fall
Equipment: None
to him to take care of them. The first
biography of Methodius passed down to Encumbrance: 0 (0)
us is supposed to be written by him. And
the Bulgarian Church considers him one
of its seven founder saints.

61
Saga: Voventes Centennales Equipment: Shield, Round (Init: 0;
Guðmundr Characteristics: Int +1 (Shrewd), Per
0, Pre +2 (Handsome), Com +1 (Clear),
Atk: 0; Dfn: +2; Str: ‑1; Cost:
Inexpensive); Partial Metal Reinforced

‘Moðirsson’ Str +2 (Hearty), Sta 0, Dex 0, Qik ‑1 Leather Armor (Soak: 7) (Soak: 7;
(Slight Limp) Protection: 4; Quality Armor: +2)
Size: 0 Encumbrance: 0 (2)

Hrafnsson Age: 33 (33)


Decrepitude: 0
from Birka Warping Score: 0 (0)
Confidence: 1 (3)
Guðmundr is the second son of the
renowned leader Hrafn of Birka and his Virtues and Flaws: Linguist, Tough,
worldly wise, foreign wife. Trained from Venus’ Blessing, Warrior, Social Contacts
birth as a sea and river trader, he has (Traders), Well‑Traveled, Noble Trader,
always shown a knack with people, and in Optimistic, True Love, Poor Student
particular with women. His elder brother Personality Traits: Brave +1,
devised his nickname ‘Moðirsson’ (son of Conciliatory +1, Leader +2, Optimistic
his mother), when young Guðmundr +3, Sympathetic +2
caught the motherly attention of all the Reputations: Ladies’ Man (Birka) 2,
neighbors’ and clients’ wives, and his Shrewd (Svear Traders) 2
own mother had to compete.
Combat:
While learning his trade, he traveled
between Birka and Ladoga. Practicing the Dodge: Init ‑1, Atk n/a, Def +1, Dam
strange language of the natives around n/a
lake Nevo, he encountered his True Love Fist: Init ‑1, Atk +2, Def +1, Dam +2
Fenna, married her on the spot and Kick: Init ‑2, Atk +2, Def +0, Dam +5
brought her home to Birka.
Cloak: Init ‑1, Atk +2, Def +2, Dam
In 861 he equipped a longship for the +1
voyage to Constantinople, loading it with
valuable furs. These turned out to be in Dagger: Init ‑1, Atk +5, Def +2, Dam
high demand by the Byzantine ladies +5
around Eudokia Ingerina (see below), Axe & Round Shield: Init +0, Atk +9,
and Guðmundr – not sparing any effort Def +6, Dam+8
on his business – made a very handsome Soak: +7
profit, which he invested in Byzantine
luxury fabrics to bring back. In Birka the Fatigue Levels: OK, 0, ‑1, ‑3, ‑5,
counsel of his Byzantine friends proved Unconscious
true: so for some time to come his wares, Wound Penalties: ‑1 (1‑5), ‑3 (6‑10),
and Fenna wearing them, defined fashion ‑5 (11‑15), Incapacitated (16‑20), Dead
among the Svear lords. (21+)
But it also caused a growing jealousy Abilities: Awareness 2 (Alertness),
and enmity between his elder brother’s Survival 2 (Sea shore), Athletics 2
wife and Fenna, which leaves Guðmundr (Running), Brawl 2 (Dagger), Swim 3
Sub Rosa
little choice but to employ his riches to (Sea), Navigation 3 (Stars), Sailing 5
find a new place for his wife and his (Longship), Shipbuilding 3 (Repairs),
followers to colonize: the Rus’? or Romaic Greek 3 (Trade), Finnish 3
Iceland? So he asks his mother to aid him (Trade), Low German 2 (Trade), Norse 5
with her connections abroad, and she just (Eastern), Bargain 5 (Trade), Etiquette 2
knows of a few scholars among her (Trade), Leadership 5 (Inspirational),
relatives, who also look for a new place Charm 3 (Women), Folk Ken 3
to settle. (Traders), Area Lore: Birka 1 (People),
Single Weapon 4 (Axe)

62
these left off. Will the Order of Hermes (Neo‑Platonism), Arabic 6 (Scholarly),
Thabit ibn benefit from him?
If they do not pre-empt him, sometime
Classical Greek 6 (Attic), Artes Liberales
9+2 (Astronomy), Magic Lore 5 (Magical

Qurra as Sabi’ between 870 and 873 Jafar Muḥammad Traditions), Concentration 3 (Study),
ibn Mūsā ibn Shākir, the eldest of the Awareness 1 (Search), Persian 2
famous Banū Mūsā brothers, will (Scholarly) (11), Syriac 6 (Scholarly),

al Harrani introduce Thabit to the Caliph and put Order of Hermes Lore 1 (Covenants),
him up in Baghdad, where he will soon Money Changer 5 (Foreign Coins),
become the rising star of the Bayt al Bargain 3 (Money Changing), Etiquette 3
Unlike the neighbouring Edessa, during (Scholars), Teaching 3 (Artes Liberales),
late antiquity Charrae (Arabic: Ḥarrān) in Hikma, a sought-after translator from
Classical Greek, and a prolific and Folk Ken 1 (Townsfolk), Area Lore:
Northern Mesopotamia remained a Harran 3 (Sabian Religion), Area Lore:
stronghold of the old religion, in creative author of scientific works in
Syriac and Arabic. Baghdad 1 (Bayt al‑Hikma), Area Lore:
particular worshipping the moon and the Athens 3 (Classical Philosophers)
planetary gods. The itinerary of Christian
pilgrim Aetheria from 385 still records a Equipment: None
Saga: Voventes Centennales
vast majority of pagans there. Encumbrance: 0 (0)
Characteristics: Int +5, Per 0, Pre +1,
The madrasa founded in Harran by the Com +2, Str ‑2 (Puny), Sta +1, Dex ‑1,
last Umayyad Caliph is considered the Qik 0
first university of the Muslim world, and
might well have continued the tradition Size: 0
of a neo-platonist academy of the 500s. Age: 40 (40)
It is told that al-Ma’mun, when visiting Decrepitude: 0
Harran around 830, did order its
inhabitants, on pain of death, to choose a Warping Score: 0 (0)
book religion accepted by the Quran. Confidence: 1 (3)
After some consideration, the Harrani Virtues and Flaws: Academy Student,
choose to be listed as Sabians – Affinity with Artes Liberales, Linguist,
syncretists with the good fortune to have Great Intelligence × 2, Book Learner,
been mentioned there – and continued Good Teacher, Puissant Artes Liberales,
with their cult of the stars. Ambitious, Sabian, Ability Block
Thabit ibn Qurra is a ‘Sabian’ born (Martial), Clumsy, Excommunicated
around 826 in Harran, has studied from Sabians, Higher Purpose (Revive
intensely at the local academy there, and Neo‑Platonism)
taken up money changing to earn a living. Personality Traits: Ambitious +3,
His scientific and philosophical interests Independent +2, Intense +2, Scholarly
led to quarrels with his ‘Sabian’ +3, Widely‑Read +3
compatriots. First he revoked his
opinions, but at a second conflict the Reputations: Excommunicated from
highest priest of the community cast him Sabians (Harran) 4
out of the temple: so he has to leave Combat:
Harran, while the Caliphate is dominated Dodge: Init +0, Atk n/a, Def +0, Dam
by Turkic military warring among each n/a
other, and suppressing uprisings in
Baghdad and the countryside. Fist: Init +0, Atk ‑1, Def +0, Dam ‑2
Kick: Init ‑1, Atk ‑1, Def ‑1, Dam +1
Sub Rosa

Voventes Centennales meeting Thabit


ibn Qurra moving from place to place in Soak: +1
search of patrons and employment as Fatigue Levels: OK, 0, ‑1, ‑3, ‑5,
money changer, tutor, secretary and Unconscious
administrator might see more in him than
just a scholar on hard luck: he is Wound Penalties: ‑1 (1‑5), ‑3 (6‑10),
positively brilliant, and not only heir to ‑5 (11‑15), Incapacitated (16‑20), Dead
the mathematics and astronomy of the (21+)
ancients, but able to continue where Abilities: Art of Memory 1 (Lectures),
Medicine 5 (Physician), Philosophiae 5

63
the League. Soak: +4
Eudokia If player character magi are not too
clumsy, Eudokia Ingerina will marry a
Fatigue Levels: OK, 0, ‑1, ‑3, ‑5,
Unconscious

Ingerina new favorite of Michael III, Basileios


“the Macedonian”, in 866, and soon bear
him (him?) two sons – later to become
Wound Penalties: ‑1 (1‑5), ‑3 (6‑10),
‑5 (11‑15), Incapacitated (16‑20), Dead
While the famous Varangian Guard (21+)
isn’t yet established in 865, there are Emperor Leon VI and Patriarch
Stephanos I. Abilities: Art of Memory 1
already individual Varangians among the (Conversations), Civil and Canon Law 1
guards of the Byzantine Emperor. Eudokia will then weather the (Byzantine), Theology 1 (Iconoclasm),
Eudokia Ingerina is the daughter of one assassination of her lover by her Classical Greek 3 (Attic), Artes Liberales
of these, Ingr, who managed to marry husband, and take other lovers. She will 1 (Grammar), Chirurgy 1 (Bind Wounds),
Melixena Martinakia, of noble Byzantine pick the wife for young Leon from the Music 1 (Singing), Stealth 1 (Indoors),
family. Martinakios family (a religious, patient Awareness 2 (Alertness), Athletics 1
Eudokia’s favorite uncle is Eutychios and manageable one, on uncle Eutychios’ (Grace), Brawl 1 (Dagger), Swim 1
Martinakios, a jolly fellow who always advice), who later will donate (on uncle (Rough Water), Norse 3 (Eastern),
had something wondrous for little Eutychios’ advice again) a church to Saint
Romaic Greek 5 (Urban), Order of
Ingerina. But when the girl showed Anastasia, the Protector from Potions. Hermes Lore 1 (Potions), Carouse 3
promise and there were discussions about (with Lover), Etiquette 5 (Byzantine
introducing her at court with 14, uncle Saga: Voventes Centennales Court), Intrigue 2 (Plotting), Leadership 1
Eutychios visited more frequently: he is (Inspiration), Charm 5 (Mistress), Folk
indeed a Jerbiton from the League of Characteristics: Int +1, Per +1, Pre Ken 3 (Courtiers), Guile 3 (Fast Talk),
+3, Com 0, Str +1, Sta +1, Dex 0, Qik 0 Church Lore 1 (Church Organization)
Iconophiles, had some use for a spunky
girl at court, and had an easy time Size: 0 Equipment: None
recruiting her as his agent by promising Age: 25 (25) Encumbrance: 0 (0)
her that the stream of wondrous trinkets
Decrepitude: 0
would continue.
Warping Score: 0 (0) If using the Agency rules in Houses of
Uncle Eutychios didn’t know what he
had bargained for, though. In Eudokia’s Confidence: 2 (5) Hermes: Societates, the following numbers
first year at court, Emperor Michael III Virtues and Flaws: Self‑Confident, describe Eudokia Ingerina as an agent.
fell head over heels for the guardsman’s Improved Characteristics, Strong‑Willed,
daughter one year younger than him, and Tough, Venus’ Blessing, Privileged Agent Resistance: 17
she has kept him as her lover ever since. Upbringing, Social Contacts (Imperial
Yes, Michael got married, became Court), Gentlewoman, Ambitious,  Social Virtue: 1
reigning Emperor soon, had advisors Carefree, Favors (Michael III), Apostate  High Ability: 0
exchanged or assassinated, but stood by (former Iconoclast)
Eudokia Ingerina.  Useful Virtues: 7
Personality Traits: Ambitious +3,
Uncle Eutychios isn’t happy with her,  Underlings: 0
Bond: Related by blood to principal +2,
though: far too important to be dropped Charming +3, Cheerful +3, Daring +1,  Useful Flaws: 0
as an agent, far too visible and exposed Political +1, Trusting ‑2  Multiple Resources: 9
to ever contribute useful intelligence
Reputations: Apostate (remaining
about political matters of interest for the
Iconoclasts) 4, Favorite of Michael III
League, fallen out with the remaining Agency Points: 19
(Constantinople) 3
iconoclasts, and accustomed to a good  Agent Resistance: 17
supply of antidotes, healing potions and Combat:
Sub Rosa
enhancements for Michael’s sex life, Dodge: Init +0, Atk n/a, Def +1, Dam  Bond Strength: 2
Eudokia has become a serious liability for n/a
Eutychios’ standing in the Order – while
Fist: Init +0, Atk +1, Def +1, Dam +1
his sodales in the League leave him no
way out. Kick: Init ‑1, Atk +1, Def +0, Dam +4
On top of that, Eudokia will tell her Cloak: Init +0, Atk +1, Def +2, Dam
uncle at the beginning of 866, that she +0
might be pregnant. Latest then Eutychios Dagger: Init +0, Atk +4, Def +2, Dam
will look for help among magi outside of +4

64
France, be excommunicated and ‑5 (11‑15), Incapacitated (16‑20), Dead
Formosus, banished by Langobard Pope John VIII,
and restored by his successor. He will be
(21+)
Abilities: Art of Memory 3

Bishop of
instrumental in the election of Pope (Conversations), Civil and Canon Law 3
Stephen VI and become pope himself in (Papal), Philosophiae 1 (Moral
891. Philosophy), Theology 3 (Church

Portus But a year after his death in 896 he will


be subject to the infamous cadaver
Organization), Latin 5 (Ecclesiastical),
Artes Liberales 3 (Rhetoric),
Formosus was born in Ostia around synod: his corpse taken from the grave, Concentration 1 (Reading), Italian 5
816. He is well aware of the precarious put on display in papal paraphernalia, (Roman), Order of Hermes Lore 1
situation of the papacy between the condemned, mutilated and thrown into (Guernicus), Ride 1 (Travel), Bargain 3
Carolingians occasionally coming down the Tiber. (Favors), Etiquette 3 (Ecclesiastical),
in force to Rome, the Langobard dukes A storyguide a tad ghoulish might Intrigue 7 (Alliances), Leadership 3
of Spoleto as its most potent neighbors determine, that the longevity ritual could (Intimidation), Charm 3 (Inspire Trust),
in the meantime, and the noble families have left traces on the corpse, and build Folk Ken 3 (Clergy), Guile 3 (Pretend
in and around it. His reputation as an an adventure around hiding or removing Competence), Area Lore: Rome and
efficient church politician and his these during the ‘synodus horrenda’. Surroundings 3 (Nobility), Church Lore 7
excellent network of contacts and clients (Church Organization)
among the papal curia allowed him to Equipment: None
become bishop of the Roman harbor Saga: Voventes Centennales
Encumbrance: 0 (0)
town of Portus in 864. He is currently Characteristics: Int +1, Per +1, Pre
considered an ascending star of curial +3, Com +1, Str ‑2, Sta +1, Dex 0, Qik
diplomacy, and appointed legate to the 0
court of Boris I in Bulgaria, who had Size: 0
submitted questions for papal decision.
Age: 49 (49)
Formosus sees no practical difference
between ecclesiastical and worldly Decrepitude: 0
diplomacy, but for his own protection Warping Score: 0 (0)
carefully maintains an aura of ceremony Confidence: 1 (3)
and religious authority, which seamlessly
melds into the Aura of Rightful Authority Virtues and Flaws: Senior Clergy,
his offices provide him. Italian magi that Social Contacts (Roman Clergy), Priest,
have to negotiate with him for papal Ambitious, Ability Block (Martial), Vow
favors or leniency will find him more (Chastity), Commanding Aura as legatus
artful and less rigid than Nicolaus I or his missus (The Church, page 26)
successor. Some might even have Personality Traits: Ambitious +3,
provided a longevity ritual for him to Confident +2, Diplomatic +2, Guileful
preserve a working relationship made to +2, Pious +1
last, which explains the high age Reputations: Dedicated (Christians) 1,
Formosus reaches without much Highly Talented (Community and
apparent deterioration of his abilities. Church) 4
In 866 Formosus will make such a huge Combat:
impression in Bulgaria, that Boris I
petitions both Nicolaus I and later Dodge: Init +0, Attack n/a, Defense +0,
Adrian II to make him the first Damage n/a
Sub Rosa

archbishop there. Since the translation of Fist: Init +0, Attack +0, Defense +0,
a bishop to another office by rigid canon Damage ‑2
law requires good reasons, though, the Kick: Init ‑1, Attack +0, Defense ‑1,
many enviers Formosus’ successes had Damage +1
already created can prevent this.
Formosus, on return to his bishopric, Soak: +1
forms a large, though volatile political Fatigue Levels: OK, 0, ‑1, ‑3, ‑5,
faction in the curia. He will lead Unconscious
diplomatic missions to Lotharingia and Wound Penalties: ‑1 (1‑5), ‑3 (6‑10),

65
B eing the journal of Vulcanis
Argens of House Verditius,
discovered during the Vernal
Aurifex had no time, and I warrant I
learned as much about the Order and
the covenant from him as ever I did
free with which to secure their retreat.
That was so long ago now that there are
no grogs living that remember it. And I
Inquisition after the fall of Donum from my parens. But now he is gone. have seen him thrash a faerie so soundly
Chanuti. Let its secrets inform the He never could abide a fool, whether that the beast was so afraid to leave
Order: that fool were magus or grog. I have felt Tostig’s side for fear of another beating
his harsh rebuke often enough, even that it followed him meekly for a month
since my return to Donum Chanuti, but or more, calling him master and carrying
Extract from the journal of out such service as it was able. But that
Vulcanis Argens: never in front of other magi or
covenfolk. He spoke plainly, but never arm is now cold and still.
Tostig is dead. My parens’ most loyal out of place. But I shall never hear that It was neither demon, nor dragon,
servant and then mine own, is no more. voice more. nor beast, no brigand that took dear
Though white-bearded, so strong and loyal Tostig. It was simply age. Winter
able of form was he that I did consider He was the bravest of them all. And
strong too. I once heard it said that he finally took hold and no magic that we
him able to outlive a covenant of magi could find could forestall the inevitable.
four or five generations over. As an carried not one but two grogs to safety
apprentice, I looked to Tostig when my upon his back and still had sword arm

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66
We buried him today and he took treatment and had actually done the use his magic to remove the warping
his armor and his axe with him. Donum same to Ned the Powysman, whose affliction that she had in common to
Chanuti is a place where ghosts often body we had left buried and those of the lower village. He had held
walk. I would not have that for Tostig unmolested. The knowledge of the this promise over her for years. In
as he has earned his eternal rest. simple folk protection was common return, she was to give him information
Bellatorius carried out my request and enough, he assured us, but it was on Charonicus and his daily activities;
ensured that his spirit could not be strange for it to be done to someone information that his spirits simply could
summoned. who none suspected of any infernal not get for him. Octavia grew impatient
leanings. though. The reason was love, of course.
When Valeria asked who else knew She was in love with a young man from
Extract from the journal of the upper village and knew that he
Vulcanis Argens: that Charonicus had uprooted Ned’s
corpse and so assaulted it, Charonicus would not love her back all the while
The events of the last days have seen told us plain; he had told nobody of his she bore the outward signs of warping.
the covenant thrown into new dangers, actions, but that did not mean that Foolish child.
dangers of its own making and fed from something might not have seen him Legalitus himself learned of her
within. These are dark waters we are about his work. impatience, but by his own account did
entering, but I am convinced that I have nothing. One of his spirits, however,
the only light by which they can be Something unseen, then? Charonicus
agreed. But why? Perhaps because loyal to a fault, looked to protect its
navigated. master. Fearing that Octavia might
Olivia was his servant? Perhaps he was
Octavia was found murdered. Her the indirect target for some perceived reveal his master’s spying upon
hands and her eyes were removed after transgression? Again, Charonicus Charonicus, the spirit lured Octavia
death and she was buried in a shallow agreed. away from the village and suffocated
grave at the edge of the island her. Once dead, the spirit did to her
woodlands. The discovery of the While my fellow magi looked for the body what it had once seen Charonicus
murder initiated a search for a demon at demonic, assumed some infernal to an infernal witch; it removed her
work in the covenant, set to drive a revenge for the death of Ned the hands and eyes and then buried them
wedge between the two factions and Powysman some years before, I had separately to prevent her spirit from
bring about its downfall. But my sense other suspicions. Knowing that there is returning.
was that we needed no demon to one magus at Donum Chanuti who has
experience of the spirits above all I demanded the spirit be brought to
achieve that end. There are ideologies at account and that the council would hear
odds and there are those practiced and others, I sought a secret council with
Legalitus. We have seen before how he of Legalitus’ continued spying in breach
willing enough to use them to further of trust and the Oath.
their own games. Surely tools for the calls spirits to him, learns from what
Devil’s work but dangerous enough on they have seen, assigns them tasks in Then he made me an offer. He knew
their own. exchange for the prospect of freedom. that I wanted the position my old
Legalitus seemed to have anticipated parens held, that of covenant Princeps.
Those of the lower village blamed He said that he would gift me that
those of the upper village for the crime my unannounced call and even made no
attempt to hide the presence of his position in return for my silence.
and those of the upper village
considered murder to be the least of the invisible servants. I was given the I do not yet have the power to keep
sins committed by their counterparts. impression that he and I were order the way I would wish but the
Neither of these could be proven true, surrounded by them. It was tantamount election is looming and I must make my
not if we wanted the covenant to to the confession I was looking for. case in the most direct way I can.
survive. I challenged him over his invisible, Valeria seeks to work through
intangible spies, accused him over the Bellatorius, but he is a man with no
We took to Charonicus as he was history or connection to Donum
death of Octavia who again had been in
Sub Rosa

patron of those from the lower village Chanuti. Despite his fluent words about
and had most contact with Octavia. She his employ, of having instructed his
spirits to carry out the deed, and of then strong leadership, he sees an
was known to attend him and was opportunity for himself only and cannot
trusted with his personal possessions as attempting to have others blamed in his
stead. He was rightly mocking in his sit as the balance between the extremes.
much as it is wise to trust any servant. I cannot allow that and I must do what
He was dismayed to hear of her death denial. As much as it frustrates me still,
I was not correct. Not entirely. I must to prevent it.
but was more intrigued by the manner
in which her body was treated. He I was right that Octavia had been in My own momentary silence betrayed
confessed that he was familiar with such thrall to Legalitus; he had promised to my interest; there was never any
prospect of my standing firm behind my

67
principles, not when such an offer had other vote that might be swayed Extract from the journal of
been made. The only question really was towards another side. Vulcanis Argens:
in the detail. I was, however, firm that I left his chambers after a further I watched as Benedic, Bellatorius,
the beast responsible for the killing hour, an hour in which a dread plan was and Valeria all investigated the
must be brought to account; though the hatched. It was overheard by I know covenant, looking for signs of infernal
full story of her killing would be forever not how many of his spirits. I fear I may anchors, charms or potions that might
locked away in this journal, the achieve my aim of controlling the attract this invented vengeful spirit. Of
covenant needed to have the killer covenant, but that I shall then be course, they found none. All the while, I
caught. controlled by Legalitus in turn. clutched in my hand a small figurine
Legalitus indicated a small wooden While my colleagues researched the made from twisted corn stalks; the
cage, suspended from his ceiling by a infernal late into the night I joined them breaking of which would destroy the
slender chain. It swayed and twisted in the library and ensured that they very spirit they were looking for. My
slightly, throwing shadows from the found an entry, as instructed by task was to wait until nightfall.
firelight against the far wall. The cage, Legalitus, on vengeful infernal spirits, As night fell, I invited Benedic to
he claimed, contained the beast awaiting spirits that sought revenge upon those drink with me. One of the homes in the
punishment. He offered me the chance who murdered their mortal servants. upper village had opened its doors for
to exact that punishment, in full view of The passage itself was speculative, but drinkers that night though they did not
the covenant, while at the same time was sufficient to guide their thinking. I expect to see me. They were rightly
clearing the way for my election as sat silent through the resulting deferential and made no complaint. I
Princeps. He would give me his vote. discussion and then I retired to bed. plied Benedic with as much drink as I
All we needed to do was to remove one could, while reserving my own
judgment. As the call of ten o’clock

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68
came from the guard on patrol, I knew to remove Bernard from the vote for covenant losing Tostig, too. My only
that the time was close. the position of Princeps. comfort in the matter is that I gave full
I suggested maybe that we had been I know that he is using his support consideration before doing so. I
wrong to seek out where the spirit as leverage against the future state. He weighed his life against my own
might be hiding, but rather we should knows the depths to which I have gone ambition and his life fell short. But if it
seek out where it might strike next. In and will use them against me I am sure. was my ambition, then it is borne of
Benedic’s state, it was simple enough to But even so, if Legalitus really is concern and belief in Donum Chanuti.
persuade him that Bernard, our captain dangerous to himself, to us, and to Does that absolve me? Can we forgive
of the guard, holder of a vote at council, Donum Chanuti, perhaps I can temper cruelty if the ends are noble? Or do
had been involved in running Ned the him. those noble ends become tainted?
Powysman into the ground and hat Perhaps time will tell.
But I risked Bernard’s life. The life
perhaps given his lack of magical of a loyal servant. And so hard upon the
protection he might make for a target.
Benedic took the bait. I already
knew the sight that would greet us, so
while Benedic made his drunken way to
Bernard’s home, I set out to fetch our
colleagues.
Bernard was a brave and loyal
captain, even to the last. To hear
Benedic tell of it, the fight started just as
Benedic himself arrived. He saw
Bernard reeling from unseen blows yet
still fighting back, lashing out with his
sword against an enemy he could not
affect. Benedic, in his drunken state,
could not summon his magic as he
would want until he managed to extend
his Parma Magica around Bernard. Only
then did the assault stop. I arrived with
the others as the spirit fled, leaving
prints in the soft ground where it ran
away. We all gave chase, Valeria in her
hawk form, casting spells against
demons at it.
After several castings from the
others, I slowed. Behind them, as they
surrounded the spirit, I incinerated the
straw figure and the spirit died.
As far as my colleagues were
concerned, they had destroyed the beast
that had murdered Octavia and mortally
wounded our turb captain. As far as I
am concerned, I have sold my soul.
Sub Rosa

From the Journal of Vulcanis


Argens:
It is morning, but the day feels
blacker than the night. I have protected
Legalitus’ secrets and colluded with him

69
The following articles offer two and spiritual authorities of Mythic By Shane Appel
visions of how the exhausted Order Europe and the player characters are
sought the time to heal itself after the tasked with protecting the Papacy itself.
evisceration of the Corruption and The player characters are, in each THE SHADOW OF
Schism War. scenario, drawn from the generation
First we see how the Order suspends that was trained by the veterans of the THE WAR
its legal traditions to allow for faster Schism War. The Schism War ended 32 years ago
reaction to crises. This vests authority to The player characters represent an but its echoes still linger. The wartime
the player characters, who serve in the Order that has little material aid to offer coalition of Tremere, Ex Miscellanea,
militia under the Antares, the Order’s them, and few superiors to provide Tytalus, Flambeau and Guernicus were
field marshal. counsel and they are young for the weakened not only by numbers but also
Next we have a scenario designed to responsibilities with which they find internal dynamics. The loss of the Ex
allow these newly empowered magi to themselves entrusted. Miscellanea’s Primus Basilicus, the
exercise their judgment and authority. Demons, faeries and conniving return of Guernicus to its moderate, pre
mortals have become bold, as the -War position, and the conflict in the
Finally, we have an exploration of Normandy Tribunal between Tytalus
the year 1050 through another scenario; Order’s power has waned. Can the new
generation bind the Order’s wounds and Flambeau signalled its end as an
1050: Strange Alliances , by effective bloc.
Berengar Drexel. This sees the Order long enough for the scars to form?
develop closer ties with the temporal

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70
The triumph of the militant houses There is Always An Antares
passed quickly. Their decimated ranks The role of Antares is permanently Story Seed: The Inmaculata
faced the more numerous moderate occupied, and each holder is appointed A new societas has been formed that is
hous es : Guer nicus , B onis agus , for life by the Caucus via unanimous deeply critical of the war against the
Verditius, Mercere. The sceptical vote. The Antares is prohibited from Diedne, authoritarianism within the order
houses, Criamon, Merinita, Bjornaer attending any Tribunal meeting, or and its inhumanity. It is holding a
and Jerbiton, added their numbers to participating in the activities of their meeting and there is a general invitation
the opposition. The militants made House. The Grand Tribunal was to all magi to attend. The player
galling but necessary concessions in persuaded that secrecy and isolation of characters may wish to attend out of
1018. Militant fantasies of an Order- the office would enhance the security of simple interest or are conferred
wide purge, single House Tribunals and the Order. The office retains the powers mandatum to investigate this event
the abolition of factions were quietly it held during the Schism War, but further.
shelved. remains dormant unless activated by the
By the 1040’s the militant Houses caucus. Story Seed: The New
began to test their returning strength.
Political factions have arisen who are
It is unclear if the Antares has Sundering
authority to act outside the territory of The Societas Inmaculata has
critical of the War, some actively seek the Order. This has never been clarified
succession. Calls have been made for commissioned a new history of the war
by Tribunal ruling, so successive where it clearly places the blame for the
the wartime machinery to be dusted off Antares have interpreted their powers
to deal with this dissent. The War war on House Tremere. It argues for a
generously. The current Antares new sundering to put the house in its
required extraordinary measures; none regularly issues mandatum to magi
more than the creation of a virtual place. After all, no one ever asked it to be
travelling to Scandinavia, North Africa the Order’s militia. It did that all by itself
dictator with absolute power – the and the Levant.
Antares. and then had the temerity to ask the
order to bail it out a confrontation with a
The Caucus of Primi fellow house.
The Sinews of War The Caucus of Primi is a body that The Players Characters may be asked to
The special Grand Tribunal of 1003 appoints the Antares, can trigger certain ensure that the history is copied and
delegated its power to a war council. emergency actions, described later. It distributed or tasked with its destruction.
The inner council of House Guernicus members are all Primi of the Order. As
fulfilled this role for a couple of years. a body designed for emergency Transforming Mythic
The need to broaden the commitment situations, it is more interested in action
of the order to the war resulted in the than in form. It remains quorate if a Europe in 1050
creation of the Caucus of the Primi in House lacks a Primus, or a Primus fails The Transforming Mythic Europe
1005. This group consisted of the to attend. supplement has a number of uses in this
Primus of each House. The Caucus era, the first being the unprecedented
quickly decided it must appoint a exposure of the order to mundane
supreme war leader. The Caucus Special Standing Orders society because of the Schism War.
decided annually to renew the powers The standing orders or loci are
designed to allow the Order to mobilise Having fought a highly visible war
of the Antares until 1018. In 1050, the
effectively during crisis. Each is named across Mythic Europe there is a
office continues in an unofficial passive
for a Roman god. Locus Mercury is the possibility that the Fourth Estate saga
role.
peacetime setting. The Order has could be used to kick-off your troupe’s
The Grand Tribunal of 1030 made
escalating from Locus Mercury on four entry into 1050. The Societas Inmaculata
some of the most significant decisions
occasions since 1030. The first was to a would be a major advocate for such a
since the time of the Founders. It faced
rumoured Diedne threat and the others change perceiving it as a way to
Sub Rosa

the reality that it was an unwieldy


were to two incidents in the Normandy humanize the Order of Hermes.
mechanism for decision-making during
Tribunal involving Houses Tytalus and In contrast, an Island of the Magicians
crisis. Three significant decisions
Flambeau. The higher settings are: saga could represent efforts of
relating to the structure of the Order
secessionists to break from the Order.
during emergencies were made. These  Apollo, for unspecified threats
included retention of the Antares,  Juno, for a defined threat or
retention of the Caucus, and the problem
creation of special standing orders.

71
 safe pair of hands or as a necessary
Celsus Ex
Luna, for when a response is
needed compromise depending upon the opinion
of who was expressing it at the time.
 Orcus when a broad political or


military response is necessary
Mars when wide mobilization for
Verditius Celsus’ appointment turned out to be a
resounding success. In 1050, however, he
is ancient and spends most of time in
war is required There is no magus in the Order of
Hermes with greater prestige than the contemplation in an isolated tower,
Certain eligible magi can initiate a revered Antares. Trusted by all, he is worried about the future direction of the
locus. Each locus has a set duration. noted for his great height and dignified Order. He is also concerned by how his
During this time each of the True bearing. If not for the Schism War he successors will manage future challenges.
Lineage Primi is tasked with a particular would have become the Primus of House A large part of his present attention is
chore. The Primus communicates their Verditius in his day. Instead he was absorbed by rumours of Hermetic
views to the rest of the Primi (and invested with supreme power to save the secessionists immigrating to Scandinavia,
Praecones in some cases) on the nature order in its gravest hour. and allying with Diedne renegades and
of the threat or problem during the the Order of Odin.
period of the locus. If the time runs out The initial attraction of Celsus was his
and the Primus fails to report, there is basic emotional stability, membership of
an automatic escalation to the next a non-militant house and his apparent
level. The tasking Primus assumes lack of ambition. He was perceived as a
responsibility for receiving all
In the lower loci of Juno and Apollo, could undertake various tasks at short
communication and dispersing it to the
a single eligible magus may escalate, notice. These special commissions were
Order.
maintain or stand down the Order. This known as mandatum. Some of these
Once the communication is received is by simple request. It can be commissions evolved into separate
the eligible magi may order a stand- disallowed if more eligible magi object roles, like the Hoplites. As the Order
down, escalate or maintain the current than favor the request. An eligible became more stable the office of
locus. The opportunity to do so may magus can cause the Order to skip Mandatus fell into disuse as the
only be exercised at the expiry of the various loci. All standing orders are Quaesitors and Hoplites became more
durations. The Antares can suspended when the Grand Tribunal is numerous and the individual Tribunals
countermand any stand-down order and in session. The nearby table summarises established their own officials.
may effectively hold the Order at a the respective loci: The War saw the re-emergence of
particular locus indefinitely. Up until
the Mandati in a variety of roles. During
Locus Or cus , the pr oces s of
communication is conducted by letter. Hermetic Commissions the Schism War the Antares issued
The early Order of Hermes had a mandatum directly. The only Mandatus
It is not until the Caucus convenes that
steady need for ad hoc officials who to hold a formal title was the chief
the Primi actually meet in person.

Summary of Loci
Locus Duration Tasking Primus Task Special Initiation Stand-Down
Mercury None n/a Peace None n/a n/a
Apollo 2 Moons Bonisagus Investigation None Any Primi, Praeco Any Primi, Praeco
Sub Rosa
Juno 1 Moon Guernicus Investigation All Tribunal Quaesitors Any Primi, Praeco Any Primi, Praeco
and Senior Redcaps must
attend their Praeco’s
covenant immediately.
Luna 14 Days Mercere Communicatio None Three Primi Six Primi
n
Orcus 7 Days Tremere Mobilisation Caucus must Convene Six Primi n/a
Mars None n/a War Antares in command Eight Primi Antares

72
lieutenant of the Antares the, Magister The inevitable disputes, accusations of
Armorum. The other leading Mandati Story Seed: Arms Against negligence and theft of deceased property
who served the Antares directly as usually arose because multiple heirs or
lieutenants, were referred to Praetors,
Odin debtors protested the disposition and
though that title was never officially The Player Characters have been appealed to the Presiding Quaesitor.
given. conferred mandatum by the Antares to Quaesitors were happy to rid themselves
investigate and destroy a secessionist of these distractions and used Mandati
colony of hermetic magi in Scandinavia. extensively to resolve the disputes . By
Example Hermetic The information they receive is wrong 1050 some of this work stills remains. An
Commissions and the inhabitants are loyal Bonisagi ambitious magus with an eye to
Each commission is drawn up magi undertaking simple research. becoming a hoplite or a Quaesitor may
specifically when issued, and so their use these assignments to impress
contents may vary, but over time potential benefactors.
The Perdo War
patterns of responsibility and authority The many of casualties of the Schism The magus responsible for this new
have emerged, so that most magi War gave rise to unsavory incidents and addition to the code, Appelius of
recognise the following terms. acrimony over the disposition of Hannover is loathed by every covenant
Grandis Mandatum: This is issued property, a period of strife called “The princeps and tribunal Quaesitor in
by a Grand Tribunal and is usually Perdo War” by some magi. The Grand Mythic Europe. The sheer volume of
grants a Quaesitor’s powers to Tribunal of 1030, in response, declared work, frustration and responsibility that
investigate an issue on the Tribunal’s that property of a deceased magus must this reform stimulated caused his
behalf. It became immensely more pass in accordance with a specified reputation to plummet. At a subsequent
flexible during the Schism War. The procedure. The selected procedure is Tribunal meeting he was so roundly
scope of this mandatum could be very complex, and favors espoused any abused that he has retired into exile.
broad, as it effectively conferred the physical children over apprentices and
authority of the Grand Tribunal on the Housemates.
Mandatus. Controversially, the Grand
Tribunal of 1030 allowed three of the
grew as the War continued. A solution
Primi to issue a mandatum unilaterally,
was for the Antares to install a
subject to the disallowance by three
Mandatus as a governor, or “princeps”.
other Primi. In addition they could be
These became known as “Praetorian”
issued by the Antares if their powers
covenants.
were active, or by the Caucus directly if
it had convened. These covenants were an anomaly
because their charters had lapsed, thus
Paulo Mandatum: This is issued by
severing their membership of their
a Tribunal, or a Praeco granted the right
Tribunals. Most have been resettled or
to do so. It grants powers similar to a
abandoned. A few continue to function
Quaesitor, to investigate a specific issue
outside of the Tribunal’s political
within the granting Tribunal.
structure, answerable to the Antares
Flebilis Mandatum: A derogatory through his governors. This has become
reference that stuck, it had its origin in a sore point with some Tribunals.
the tendency of Quaesitors to farm out
The most famous Praetorian
more their minor work, particularly
Covenant was located on the island of
disputes over the estates of deceased
Comacina in Lake Como, northern
magi. The Quaesitor only delegate part
Italy. The Order maintained this as its
Sub Rosa

of their power in this type of


unofficial contact point with the
mandatum, so it is more commonly
mundane world during the War. In
encountered.
1050, the covenant stands empty and
silent except for the bustle of activity
Praetorian Covenants once a year in the spring. A mandatus
Covenants with deceased magi, but arrives and takes up residence for a
with functioning household staff, were month to await any envoys from the
not rare during the War. The problem church or secular states.
of what to do with these covenants

73
In 1006, Colman Ex Merinita did an The years passed and the new By Shane Appel
unwise favor for an old friend by Truttedia died. Colman, now the
murdering his covenmate, Truttedia Ex princeps of Nostram Impertimus was STORYGUIDE’S
Flambeau. required to execute the rules of
Once he concealed her body so his Hermetic inheritance. This was bad NOTES
friend could assume her identity they enough, but his “new” Truttedia used to
Many of the NPCs in the scenario
both left the Hibernian Tribunal and be Eimíle Ex Diedne. Eimile now
do not need pre-determined statistics
joined a new covenant. This would have haunts the covenant, and she has vowed
but if they are needed the stats for the
been fine if the new Truttedia had kept to destroy all those who harmed her in
various magi in the core book for
to the deal. She had agreed to move on, her life, including Colman.
Bartell, Reinhard and Carry will suffice.
but she came to enjoy the covenant so Broc can be simulated by using the
much she stayed. knight template in the Core rules but
adding the Supernatural Virtue “See In
pool. Should none of the first class
Hermetic present themselves, the executor is to
draw a list of the members of a second
Darkness” to his repertoire. Player
Characters who act as mandati will need
some experience in Code of Hermes. It
Inheritance
class who will in order of priority be the
would also help if they had a literate
magi’s former master, the magi’s
retainer to take the official record.
covenant, and the magi’s tribunal of
At the Grand Tribunal of 1030, it was residence.
declared that as matter of hermetic law,
property of a deceased magus must pass At the passage of three years and a day CAST OF
as follows: from death, should no claimants from
the first class present themselves at the CHARACTERS
The executor is to draw forth all gates of the executor’s covenant the
property and debts and divide the executor shall give the remainder of both
property into mundane and magical pools in order of priority to members of Adalbrecht
pools. All debts against the magus will be the second class who present themselves Adalbrecht is a former apprentice of
paid from the relevant pool. Next the at such place. If before three years and a one of the covenant members (long
executor is to list the members of a first day but after a year and a day of death deceased). He left the covenant when he
class who will in order of priority be the any member of the first class present was approximately 16 years old because
magi’s wife; the magi’s natural or adopted themselves at the gates of the covenant, he killed one of the covenant serving
children; the magi’s former apprentices that member shall take the entirety of the girls with whom he was infatuated. His
now magi. The executor is to use their pools in order of arrival at the gates of activities since leaving the covenant are
best endeavors to contact all debtors and the covenant. kept deliberately vague so the SG can
classes and inform them of the magus’ develop these accordingly. His return at
death. The executor is always the princeps of
the magi’s covenant of membership. the present time is not connected with
Sub Rosa
At the passage of a year and a day from Should that princeps not be available the the present events and his motive is one
the death of the magus, the executor shall praeco of their tribunal and the primus of of remorse for his actions. He harbours
give the remainder of both to members their house become the executors in that no ill-intent against anyone and has
of the first class who present themselves order. The executor is the final arbiter of been hiding in the various empty rooms,
at the gates of the executor’s covenant. all disputes regarding the property unless roof and wall cavities of the covenant
Each claimant takes as equally as three heirs or debtors appeal the since he returned.
practicable, with priority for unique items executor’s orders to the Presiding Adalbrecht has a very swarthy
given as noted above. A mundane person Quaesitor. complexion, dark brown eyes and short,
is not eligible to take from the magical spiky black hair which looks a little

74
unhealthy. He has an oval face and a nobleman. Broc was taken to be raised Tradui believes that Circulus Ruber
pointed chin stands 5’ 8” and is fat. His in the nobility soon after his birth and also has a claim on Truttedia’s property
clothes are usually quite old and earth bases his claim to Truttedia’s mundane because she never quit its ranks. This is
coloured. property on his blood lineage to her. correct since Truttedia / Eimile never
He also asserts that he has mystical formally joined Nostram Impertimus
powers. He claims this entitles him to and did not sever her membership of
Bartell Ex Tremere both the mundane and magical property Circulus Ruber. Circulus Ruber also
B ar t e ll r e pr es ents Fe n gh e ld of his mother. contests the debt alleged by Fengheld
covenant. Fengheld alleges a vis debt based on the dissimilarity of Truttedia’s
owed by Truttedia. When Truttedia signature on the Circulus Ruber charter
died, Colman recognised this debt but Carry Ex Merinita and the promissory note given to
soon got into trouble. The redcaps She has the physical presence of a Fengheld.
noted that the signatures on the menacing tornado. With almond-shaped
promissory notes did not match. Both brown eyes she has luxurious, curly,
Mercere and Fengheld alleged forgery. charcoal-colored hair worn in a style Colman Ex Merinita
He is a confident looking man with that reminds you of a gush of water. She He has always had trouble saying
wide brown eyes that are like two is short and has a wide-hipped build. “no” to people which is one of the
acorns. He has thick, curly, medium- Her skin is pale white. She has a domed reasons he finds himself in his current
length hair the color of charcoal, and is forehead and a large mouth. She dresses predicament. He despises the position
worn in a weird style. He is short and plainly. of princeps and fantasizes of the day
has a graceful build. His skin is deeply- Carry has been appointed by the that he can be rid of it. He knows that
tanned. He has a small nose and a covenant of Circulus Ruber in the one day the stress will get too much and
strong chin. His wardrobe is mystical Hibernian Tribunal as its representative. he will simply implode.
and tight, with a completely green and Tradui (its princeps) knows that Colman has many secrets. The most
yellow color scheme. Truttedia possessed the Torc of valuable is knowledge of the Forest
Breanna, a powerful enchanted item Lore (see Guardians of the Forests) which
before she died and is obsessed with its he aimed to extract from Truttedia and
Broc return. Tradui wants the Torc back, sp has spent his life discovering with the
Broc is the natural son of Truttedia, Crculus Ruber has intervened. assistance of Eimile. As a young man
born before her murder, and the he first touched upon this knowledge in
offspring of a relationship with an Irish
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75
his native Ireland which led him to  Misdirection: If all else is failing,
Germany. Colmans’s trusted Autocrat (if he
Truttedia/Eimile
Colman’s more mundane secrets is still alive) brings the PCs a (Ghost)
include his collusion with Eimile and message from the Presiding She simply wants to kill and starts
the murder of Truttedia. He will do Quaesitor (appropriately sealed) with the most vulnerable, killing one
anything to avoid having the Mandatus that she is now in Cuxhaven and character per day. The Storyguide
use Intellego Mentem spells on him to resolve the dispute personally. should structure these killings for
because of his secrets. Unfortunately for The Mandatus and all the dramatic effect, starting with the invalid
Circulus Ruber, the Torc of Breanna is disputants are commanded to magi and progressing to the others. She
not one of them. He genuinely has no attend her. There is no Presiding stops once she kills Colman. The ghost
idea what happened to the thing. Quaesitor in Cuxhaven. Colman is not particularly interested in anyone
has organised this deceit to get else other than the magi of Nostram
A Mandatus, like a Quaesitor, cannot his potential enemies away from Impertimus.
compel the use of Intellego Mentem the covenant so he can escape.
upon a magus. A refusal would look bad
 Escape: If the PCs do not take
and Colman will argue strenuously
the bait than he slips off to his
Werther Ex
against it, feign illness or procrastinate
before giving his consent. Between bolt hole and make his way to the Miscellanea
giving his consent and submitting to the Teutoberger Forest. The former princeps of Nostram
examination he commences  Scorching: If the PCs take the Impertimus, he still has his faculties
countermeasures. bait and respond to the about him though he is physically
Colman is a physical coward so he summons, when they return to immobile. He cannot abide Colman. As
employs measures that avoid any direct Nostram Impertimus they a source of information he can relate
confrontation, even though he is discover it a smoking heap with the following:
probably more than a match for young no single grog or surviving magus  Truttedia and Colman came from
magi. He is overconfident due to his in sight. Obviously this raises a Ireland in 1006. Colman in his
death prophecy Virtue (which is number of questions. Did view was a shirker and avoided
deliberately kept unstated). Colman, Adalbrecht or the ghost serving because he sympathized
do it? with House Diedne.
His countermeasures are as follows:
 Legal Foundation: Two events  Colman was fully admitted to the
give Colman the opportunity to Osvald covenant though Truttedia never
argue that the authority of the Osvald is the covenant’s autocrat. was. Werther never liked
mandatus no longer exists. The He is Colman’s creature in every Truttedia and liked Colman even
first is when Broc is attacked and possible way. He has deep-set brown less. Both were secretive. At the
killed. The second is if Carry eyes and thick, wavy, iron-gray hair that time they arrived, the covenant
leaves the covenant. He puts his is medium-length and is worn in a was fully engaged with the
case to the Mandatus forcefully dignified style. He is short and has an Schism War and its losses were
(but takes care not to offend) elegant build. His skin is tanned with grievous. Colman had no
that because one or two of the hollow cheeks and robes that are inclination to fight and it suited
disputants are no longer parties completely blue. the covenant at the time to have
there is no legal basis for the someone able to look after things
mandatus having further while the other Magi went to war.
involvement.
Reinhard Ex Mercere  She lived as the companion of
Reinhard the redcap represents
 Bribery: Colman indicates early Colman though no one ever saw
House Mercere in the matter of the
any evidence of an intimate
Sub Rosa
to the Mandatus that he is willing succession. Mercere, like Fengheld is
to do anything to settle the relationship.
not an heir but a debtor. It claims an
dispute without further inquiries unpaid loan, taken by Truttedia in 990  Truttedia bought a child with her
or hassle. Later on, and with when she was a member of Circulus though it was never understood
nothing to lose, this may include Ruber. House Mercere disputes the vis what her precise relationship with
outright bribery. A PC could do debt to Fengheld based on the differing it was. She certainly did not treat
well out of this by demanding a signatures (see Bartell’s entry). It the child like her own. Liesa
very high price. Colman honours supports Circulus Ruber’s claim. disappeared when she was about
any bribe offered. 11 years old. Truttedia never had

76
Arts: Cr 8, In 5, Mu 10, Pe 5, Re 15, An 5, Aq 5, Au 6, Co 15,
Colman, Follower of He 12, Ig 6, Im 5, Me 5, Te 5, Vi 5.
Spells Known:

Merinita Break the Oncoming Wave (ReAq 10)


Gift of the Bear’s Fortitude (MuCo 25)
Characteristics: Int +3, Per 0, Pre 0, Com 0, Str -2, Sta +1,
Dex +1, Qik +2 Prying Eyes (InIm 5)
Room of Stale Air (PeAu 15) Mastery 5 (Quiet, Still,
Size: 0
Penetration, Fast, Magic Resistance)
Age: 77 (49)
Viper’s Gaze (ReAn 15)
Confidence: 1 (3)
Voice of the Lake (InAq 25)
Virtues and Flaws: The Gift, Hermetic Magus, Flexible
Formulaic Magic, Herbalism, Immortality of the Forest, Faerie Well Without Light (PeIg 25)
Magic, Minor Magical focus (Aging). Death Prophecy, Soothe the Ferocious Bear (ReAn 10) Mastery 2 (Quiet, Fast)
Repellent, Curse (Slander), Difficult Longevity Ritual, Phantasmal Fire (CrIm 20)
Flashbacks, Incomprehensible, Lesser Malediction. Study
Whispering Winds (InAu 15)
Requirement,
Purification of the Festering Wounds (CrCo 20)
Combat: Is unskilled in physical combat.
Ward Against Mundane Intrusions (ReIg 35)
Dodge: Init +2, Atk n/a, Def +1, Dam n/a
Ward Against the Curious Scullion (ReCo 10)
Soak : +1
Seven League Stride (ReCo 30)Mastery 1 (Fast)
Fatigue Levels: OK, 0, 0, 0, 0, Unconscious
Stance of the Patient Tree (MuCo 35)
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15),
Incapacitated (16-20), Dead (21+) Hunt for Wild Herb (InHe 5)
Abilities: Area Lore (Germany) 3, Area Lore (Munster) 2, Probe Natures Hidden Lore (InHe 4)
Area Lore (Saxony) 2, Artes Liberales 1, Athletics 1, Awareness Appearance: A man in his late forties with long red hair
1, Bows 6, Charm 1, Code of Hermes 1, Concentration 1, tainted with grey. His poorly-trimmed goatee compliments
Diedne Lore 3, Etiquette 1, Faerie Lore 1, Finesse 1, Folk Ken neither his face or his hair. He has a round cheerful face but
2, Forest Lore 4, Gaelic 5, Guile 5, Herbalism 4, Intrigue 1, his whole demeanor is simply repugnant. His remaining blue
Latin 4, Low German 5, Magic Lore 3, Magic Theory 4, eye (he is missing one) darts all over, and then there is the
Merinita Lore 4, Order of Hermes Lore 1, Parma Magica 1, frequent casual slip of his finger into a nostril and a laugh that
Penetration 1, Profession: Scribe 1, Stealth 2, Survival 5, Swim sounds like geese honking.
1, Wilderness Sense 4.

any other children that he was Once the magus agrees to serve they
aware of. PROLOGUE are handed four scrolls. The first is the
 Truttedia maintained a sanctum. conferral of mandatum, the second a
A PC magus has been asked by their letter to the Presiding Quaesitor of the
Her permit to do so was covenant princeps to accept the
controversial because she was not Rhine Tribunal from the covenant
conferral of mandatum in a dispute over Circulus Ruber making an appeal for
a full member of the covenant. a deceased magus’ property. The
Colman argued strongly in her intervention. The third is an account of
deceased is Truttedia Ex Flambeau of the executor and Princeps of Nostram
favor for this boon. the covenant Nostram Impertimus. An
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Impertimus, Colman Ex Merinita


 T r utt ed i a n e ve r to ok a n appeal was lodged with the Presiding written to the Presiding Quaesitor
apprentice. Colman and Truttedia Quaesitor of the Rhine Tribunal from declaring his dealings with the disputed
never attended any Tribunals. three aggrieved heirs. It is alleged the property. The fourth are some notes by
executor, the princeps of Nostram the Quaesitor.
Impertimus covenant in northern
Germany, has made disposition not in Before the PC’s leave they may make
accordance with the Code of Hermes. Order of Hermes Lore rolls informing
them of aspects related to Nostram
Impertimus:

77
Information
 Known by All: It’s a winter
covenant located in the swamps ESTATE
of Northern Germany.  Vis debt of 10 pawns of vim to
 Widely Known: It was founded
in 890 AD by Ex Miscellanea from Colman 
Fengheld.
Vis debt of 10 pawns of Herbam
magi. It was once prosperous but
Ex Merinita
to House Mercere;
all of its younger members
perished in the Schism War.  2 seasons service to Nostram
Colman is able to relate the following Impertimus
 Uncommon Knowledge: Its
information about matters:  10 pounds of cash, jewellery and
early founders had an interest in
other personal effects;
mystical beasts and the nearby
lands were ridden by the things TRUTTEDIA  23 pawns of assorted vis;
 Lost Secrets: A number of the  Three items of virtue;
founders were craftsman of  She was approximately 79 years
various sorts including Verditius old at death. Cremated upon her  2 Summa on Herbam.

magi interested in testing instructions. Her death was


weapons on the local wildlife. sudden and unexpected.
 She joined the order in 995AD.
Initially she belonged to the
covenant Circulus Ruber and left
SCENE 1 the Hibernian Tribunal to travel
The Storyguide may wish to read the with Colman in 1006.
following description:  She did not maintain a lab and
The journey to Nostram Impertimus preferred to do her work from
is uneventful and your hopes of further study.
adventure seem unrelieved by your first  She had no family he was aware of
impressions of the covenant itself. until recently.
Located between the fishing villages of  Her master, Terious of Flambeau
Cuxhaven and Bremerhaven just off a is long deceased. She trained no
rutted track in a large swamp, the terrain apprentices.
is uninspiring.
As you follow your directions you A number of people seem to scuttle The concealed building looks
are led to an enormous hedge with stout about on a variety of mundane chores. dilapidated with another black wooden
wooden gates the height of three men The ground around them is slick with rooftop and courses of brick forming
which appears to mark the entrance to muddy pools and deformed ground that the groundwork. It is clearly older than
the covenant. Large rocks rest against has been squished with the feet of a the longhouse and it has been
the base of the gates to hold them in thousand livestock and animals. Some constructed with rough-hewn timbers,
place. As you peer through the gates rather nasty looking dogs prowl around cons is ting of half - logs placed
dominating the view is three main sets the grounds sniffing and cocking their perpendicularly which support the roof.
of structures. legs over posts and the scant plant life Wattle and daub have been used to infill
To your right are three brick within the grounds. the cracks. Small windows have been
structures shaped like beehives. Straight Surrounding everything is the dense, cut into the logs.
ahead and running parallel with the drab colored hedge. The place has the A number of newer, better looking
Sub Rosa
western side of the hedge is a longhouse feel of being a large camp… outbuildings dot the enclosure. These
with a black wooden rooftop, built close Let the PC’s take a break at this appear to be mostly residences but the
to the ground on a low rock wall point to get their bearings and request main attraction is clearly the smithy;
foundation. A porch runs around its help or ask other questions. compared to the other buildings it is a
perimeter. Slightly concealed by the veritable palace. With its black wooden
longhouse and behind it is another long As you approach closer the kilns rooftops, faded buildings and scary
building that runs parallel with the appear to have been converted to animals, Nostram Impertimus has a
hedge. houses. One bears the mark of a magus’ revolting atmosphere and hardly the
sanctum. place of civilized living.

78
introduces you to its other members. grogs and contains the kitchens and
Meeting the Princeps Bosma Ex Verditius sits unmoving as a other ancillary functions of the
Once the PCs have confirmed where grog spoons porridge into his toothless covenant. The monastery building
they are and what their business is they mouth. He rests patiently in a pool of contains the library and the sancta of
are escorted to the chambers of the his own urine and faeces. the magi. The covenant’s meeting room
Princeps. This is in the concealed is located here along with the princeps’
building that the covenfolk call the Otacilia Ex Criamon looks about age
90. She is excitable and scampers naked chambers, his lab (marked as sanctum),
monastery. a cellar and dining hall.
around her chambers trying to catch
Colman is perhaps the most falling feathers from a pillow that she Reinhard and Bartell are present and
unimpressive magus you have ever met. occasionally throws in the air and calls accommodated in some of the
You cannot believe that such a man “Schnucki”. Her sagging skin and outbuildings. They appear quite
would be trusted by his peers with such breasts gyrate has she attempts to catch disinterested in the whole proceedings
a responsibility. It is not his appearance the feathers. and are eager to have matters resolve.
(red long hair tainted with grey reveals a
round cheerful face) that causes alarm I us t i n a E x M er c er e s h a ke s
but his whole demeanor which is simply uncontrollably in her chair and Investigations
repugnant. His hollow blue eye (he is constantly curls the strands of her long,
The PCs may make their own
missing one) darts all over your body thin gray hair with her fingers. Some
explorations as they await the arrival of
the casual slip of his finger into a nostril type whitish liquid, half dried stains her the other disputants. The Storyguide
and a laugh that sounds like gooses night cloak. Colman states, “As you can
should pace this carefully because once
honking unease you. The goatee does see my brothers and sisters have seen the rest of the disputants arrive time the
not compliment his eye or hair. better days.” tempo of the scenario changes. If the
Colman seems genuinely aggrieved covenfolk can be coaxed into talking
that the dispute could not be resolved. The Grounds their revelations are truly outrageous
He states that you may have full use of Colman provides a short history of and wildly inaccurate. He is incredibly
the covenant’s conference room for the site as you walk its grounds: disliked by all.
your deliberations and the adjoining The PCs notice the first oddity after
antechamber for your accommodation. “The monastery was constructed by
the monks who first inhabited the site. one day. In their chambers small things
He hopes that a final settlement can be are amiss. Food left behind is gone.
reached before hearings commence. They were all killed by a Viking raid in
the late 880s. The founder of Nostram Little objects are misplaced. This
Colman states that Reinhard of Impertimus liberated the site from them repeats as the days go by.
Mercere is at the covenant now, with in 890 from them. They built the kilns.
Circulus Ruber, Fengheld and Broc still One kiln serves as Amalya Ex Verditius’
to arrive. Colman invites you to tour the sanctum. Amalya is Bosma’s former SCENE 2
covenant the following day and to meet apprentice; he is travelling at the Eimile begins her murders. She
the covenant members once you have moment and unavailable. The other two concentrates on the most vulnerable –
had the opportunity to settle in. were previously used as workshops but the three elderly magi who cannot raise
now just store the covenant’s a Parma Magica are all suitable
foodstuffs, spare laboratory equipment
The Magi of Nostram and its artillery from the Schism War.”
candidates. A single death is likely to be
dismissed as unremarkable but once the
Impertimus “We added the longhouse later on casualties build the PCs undoubtedly
This part of the scenario commences but that was before my time. The Aura become fixated on the problem. After
with Colman providing a tour of the on the site is minor and centers on the the first death, Colman informs the
covenant. Arrange for the PCs to meet old monastery building. What drew the PC’s. He states that no one is surprised
Sub Rosa

all of the magi, except for Werther. magi was the local mystical wildlife that since the magus was old and decrepit.
Colman dislikes Werther and only were reportedly numerous back in the As he speaks, Osvald interrupts the
arranges an introduction if directly day. There are still some horrors that meeting, apologizes profusely and
asked. He avoids Werther not for any lurk in the swamp though.” reports that a local peasant has attended
nefarious purpose but because he the covenant and reported that a young
The Old Kilns are beehive-shaped
cannot stand the constant berating and female traveler is in distress on the road.
structures made from a rock and mortar
belittling he receives from him. She has apparently been ambushed by
combination. Their interior has been
The rumor that the covenant is in blackened by use. The Longhouse is bandits. Colman looks unsurprised
winter is confirmed when Colman primarily used as the quarters of the

79
simply commenting that, “It is a sign of If the PCs do not intervene in the welcoming all to the covenant. At the
the times”. ambush, Broc arrives later that day with dinner he asks for a final indulgence:
Colman declines to send aid and his wounded retainer. He announces his that the heirs and debtors join together
dismisses Osvald. Osvald hesitates presence through his retainer-interpreter for one last attempt to resolve the
before taking his leave and says, “What and is presented to the Mandatus once dispute. Carry, if she is present, rejects
if the woman is Carry of Circulus he has cleaned up. He explains the this out of hand.
Ruber?” Colman pauses briefly retorts; ambush if asked. If Broc dies, Colman
“Well it is good thing she is a powerful raises a legal objection to the
magus! Now go Osvald!” He laughs, proceedings.
SCENE 3
dismisses Osvald with a hand and
After the previous day’s distractions,
resumes his conversation with the PCs. Another Death the Mandatus can finally resolve the
If the Mandatus wishes to act, The following morning the next dispute. Code of Hermes knowledge
proceed with the Ambushed section, death is discovered. Colman appears informs the PC that these proceedings
later. If pressed for aid, Colman states uneasy about the matter when he function similarly to a private hearing at
“I will send my most experienced grog.” announces it (Folk Ken Ease Factor 6) tribunal. Each side outlines its case and
If the PC’s have no interest in the and promises the PCs that he will look the Mandatus hears sworn evidence
matter proceed with Another Death. into the matter further. If asked for from the disputants, then decides which
specifics he states that he will inspect facts are proven. The Mandatus has 30
the Aegis of the covenant to see that is
Ambushed still intact, which it is. Colman does not
days after concluding the hearing to
declare a verdict. The Mandatus may
As you arrive at the destination you object to the PC’s investigating the take as long as required to complete the
can clearly hear the sounds of metal on deaths, but he does warn the PC’s that hearing. The Mandatus may also
metal. A faint mist has crept in and as unless there is a link between the deaths request that a magus submit to Intellego
you approach you glimpse carnage. A and the official authority of the Mentem spells as part of the
heavy-set man in a red cloak wields a mandatus the investigation is not proceedings.
large sword which he just now official.
withdraws with bloodied blade from the The disputants bring the following
shuddering body of a kneeling man. Later in the morning, Carry Ex evidence:
Not less than five paces away from him Merinita arrives. She is surprised that a
Mandatus has been appointed. She  Circulus Ruber presents its
stands a woman in a defensive stance charter, evidencing Truttedia’s
wielding a heavy quarterstaff. She is protests to the Mandatus and states that
her covenant is insulted that the signature and membership of
shrieking in terror. She spots you and Circulus Ruber. It also presents a
screams, “Help! Kill him!” The red Quaesitors have not bothered to give
their matter the attention it deserves. signed declaration of its princeps
cloak has not noticed your approach stating the loan of the Torc of
a nd a dv an c es on t he w om an She announces that she is withdrawing
from the proceedings to make a formal Breanna.
menacingly.
complaint to the Presiding Quaesitor of  House Mercere and Fengheld
The man in the red cloak is Broc, the Rhine. The Intrigue rules in Houses of bring their promissory notes. It is
one of the disputants on his way to the Hermes: True Lineages can be used to easily determined that the
covenant. He was ambushed by a group resolve this diversion. signature on Mercere’s note
of bandits of which the woman is one. matches the one from Circulus
The woman is determined to flee once Ruber’s charter. Fengheld’s is
an opportunity presents itself. Discussions with the completely different.
Broc has finished off most of them Princeps  Colman, if asked, states that he
with the help of his wounded retainer, If Circulus Ruber withdraws. has never seen the Torc.
Sub Rosa
who now lies unconscious nearby. He Colman soon learns of it. He makes a
only speaks Gaelic so he is unaware of  Colman objects to the
concerted attempt to persuade the
the significance of the woman’s cry for Mandatus that there is no point in them proceedings continuing on legal
help. If the characters kill Broc, they continuing, as the legal basis for the grounds.
find identifying documents on his body, hearing has collapsed. In the middle of
indicating that he is indeed Broc,
Truttedia’s long lost son. Broc’s retainer
the meeting, Osvald interrupts it to A Mystery Solved
announce that Bartell of Fengheld, the The PCs may have been noticing
might support this evidence, but expires last of the disputants, has arrived.
from his wounds without prompt aid. missing food and slight misplacement of
Colman announces as special dinner objects. If they investigate the offending

80
party is Adalbrecht. He does not resist
capture. He declares that he has been
hiding out in the covenant for the past
couple of weeks.
Adalbrecht explains to the PCs that
he cannot stay any longer and he must
trust them if he is to complete his task
at the covenant. He reveals part of his
background and his need to recover
something from the cellar of the
monastery, which is buried under the
cobblestones. If the PCs help him he
reveals what he knows about Colman
and other secrets.
Back when he lived at the covenant
he knew many secrets. Liesa was his
main source because she shared
confidences with Colman. Liesa was
only young maybe 11 or 12 when she
told him that Colman had a big
argument with Truttedia over certain
books that were to be kept exclusively
in his laboratory.
Eventually they compromised and
built a secret lab in the swamp. They they end up in it, the PCs find no person loitering nearby. If the
worked together in this lab. Adalbrecht evidence within its walls. The lab looks storyguide does not have a copy of
adds that the swamp around here is not slightly underused, much of the Guardians of the Forests they may
safe. There are rumors that it contains equipment is basic and Colman appears substitute any other suitably feral beast.
hidden horrors. Adalbrecht warns the to be working on his longevity ritual at Awareness rolls (Ease Factor 9) indicate
PCs to be wary of confronting Colman: the moment. Colman opens up his evidence of spoor. Players specifically
an older, experienced magus should not sanctum to the Mandatus if asked. He asking for a Magic Lore roll (Ease
be underestimated. keeps his controversial materials Factor 15) can identify the spoor as that
elsewhere. of a Boglin.
The lab is frugally made out with
A Favor Performed
Digging in the cellar under the The Swamp some chairs and benches. It appears to
be laid out as two labs within the same
cobblestones reveals the skeletal The secret laboratory is exactly one
league to the west of the covenant. It is building. It is the selection of books that
remains of a woman. The woman is of is of most interest, containing a number
no importance to the story other than located in a particularly dense area of
the swamp and its main purpose is to of texts associated with House Diedne.
Adalbrecht’s quest for redemption. If
pressed for details he explains who she house the secret texts that Colman and
Trudedia/Eimile both used to further
was and why her remains are there. He
confesses an intention to give the their studies of the Forest Lore. Colman END GAME
remains a Christian burial. has not been for some time due to the Colman strenuously denies having
pressures of administration. anything to do with the secret facility.
Sub Rosa

Finding the laboratory is challenging. He invites any magus to lay a charge. At


SCENE 4 It is within a round stone hut with a turf the same time he makes plans to use
roof. The lab is warded by Ward Seven League Stride to flee to one of the
Colman’s laboratory is located in the Against Mundane Intrusions and Ward local ports then sail to Scandinavia. If
monastery and is marked as his Against the Curious Scullion. A Boglin cornered he fights, but always with an
sanctum. Its only security measure is the (see Guardians of the Forests) is located eye to making an escape.
locked door at the entrance (Ease nearby. A PC has D10 rounds before
Factor 9 to unlock) which squeaks the beast launches an attack upon any
loudly when opened. No matter how

81
For thirty years, the Order has been Counts of Tusculum. They are closely By Berengar Drexel
at peace. It has recovered from the related by marriage to the dukes of
chaos of the Schism War, and restored Spoleto, who have used the Papacy to nobility in the Alban Hills, but then had
the rule of the Code of Hermes. Had fortify their hold on Rome for well over to attend to other business. Clement II
this peace graced the Holy Roman a century. This led to an erosion of convened a general synod allowing
Empire instead, the chroniclers would papal legitimacy and authority (see also priests ordained by a simonist to remain
have hailed it as a miracle, or a new era. Canon Law). in office after 40 days of penance, and
So in 1048 the Holy Roman During this time, society evolved accompanied Henry III through Italy
Emperor, facing a threat which his and the clergy assumed new, more and back to Germany. Returning to
privileges and armies cannot avert, turns worldly, roles. Bishops had already been Rome without the Imperial army in
to the Order of Hermes for help. Will essential for the administration of the 1047, he died in Pesaro. Shortly
magi, who still remember the Carolingian kingdoms, but now afterwards, Benedict IX reoccupied the
consequences of corruption in the monasteries provided life insurance, papal palaces on the Lateran Hill.
Order of Hermes, now succeed in annuities, and places for retirement. On Christmas 1047 Henry III sent
protecting the Church from it? Faithful people missed guidance on the Bishop Poppo of Brixen to Rome, with
role of the Church in the world. The the army of the Margrave of Toscana.
first cathedral school professors started Poppo was enthroned Pope Damasus II
SCOPE to engage in theological disputes on July 16th 1048. Soon after he
resulting in charges of heresy. And withdrew to Palestrina and died after
Strange Alliances is a saga supernatural forces pounced, eager to
framework for experienced and use all breaches in society: demons and
confident magi, which uses the nadir faeries enjoyed a heyday.

The
reached by the papacy around 1050 to
present an adventure involving religion, In 1046 Henry III, son of Emperor
law and dreams. Its major events follow Conrad II, travelled to Rome for his
coronation, which required the Pope. At
real history, and fit with canon history
of the Order. It does not dwell on
things that are routine for an
that time there were three claimants for
the papacy: Sylvester III and Benedict
Praetorian
Covenant
experienced storyguide, or that need to IX, each supported by a rival faction of
be tailored to the player characters the urban nobles, and Gregory VI, who
involved. Instead it details the historical had bought the papacy two years before
from Benedict IX. All three were Your magi have been asked, or
and Mythic European backgrounds, convinced, by the Primi to join a unique
timeframes, relationships and conflicts summoned to a synod convened in
Sutri, on Henry’s way to Rome. On covenant. The Conventum Praetorianum
which define the saga and make it has been chartered according to the
unique. December 23 rd . Gregory VI and
Peripheral Code of the Roman Tribunal,
Sylvester III were dismissed. The day
and is dedicated to protecting the pope.
Sub Rosa
after, Benedict IX was also removed.
If you are designing new characters for
Henry’s former confessor Suidger, who
HISTORY had accompanied him to Rome, was this saga, discuss with your Troupe any
Flaws that would make the character
enthroned Pope Clement II on
The decline of the Carolingian Christmas Day 1046, and immediately difficult to accommodate in this
kingdoms left the papacy weakened and afterwards crowned Henry III Holy storyline. Your characters have a season
at the mercy of local nobility. It fell Roman Emperor. to prepare for their task, and to write a
under the control of a vast and detailed charter. An example for one is
quarrelsome family – at different times After his coronation the Emperor found in Triamore: The Covenant of Lucien’s
named Teophilacti, Crescenzi and conquered several castles of Roman Folly, pages 34 and 35.

82
only 23 days in office. Both popes were
reputedly killed by a professional
poisoner in the service of Benedict IX.
A NEW POPE
In December, the Emperor’s choice
Story Seed:
St. Bernard
After Henry had restored peace for the Pope has fallen on Bruno of
everywhere in the vast Empire, Egisheim-Dagsburg, (see Bruno of
excepting for the Netherlands, he now Egisheim-Dagsburg, Bishop of Toul,
decided to change his strategy about the
papacy.
Pope Leo IX). Your first task is to
escort him to Rome. Banditry
In early September 1048, a large Bruno’s cavalcade is watched for days
cavalcade of a type never before seen by brigands, who gather accomplices
from the watchtower of Durenmar To Rome from neighboring valleys for an assault
approached the covenant, displaying the Around Christmas Bruno sets out on its money chest. Unless magi identify
signs of the Holy Roman Emperor. Its from Worms via Toul to Besançon. their observers in time and react, one
leader, Otto of Schweinfurt, the recently Here he is joined by Hugh of Cluny, evening the brigands trigger two rock
appointed Duke of Swabia, quickly who recommends to him a young monk avalanches to isolate the section of the
obtained a most unusual face-to-face named Hildebrand of Sovana (see caravan containing Bruno, his money
meeting with Crispa, Prima of House Hildebrand of Sovana), whom Bruno and the magi. Then they rope down from
Bonisagus. assumes among his retinue. Bruno is a cliff, try to grab the chest, and
also joined by the magi and a mundane disappear into a ravine where horses
The Duke of Swabia asked the escort: several knights and 200 mounted
Order of Hermes for help in restoring cannot follow. If there is confusion,
Swabian swordsmen, who generally Hildebrand saves Bruno by hiding him
the papacy. Henry wished to exert his fight on foot.
right as the Patricius of the Romans, under a servant’s cloak.
and from the Privilegium Othonis, to The Storyguide should use this
send another German churchman to Great St. Bernard Pass encounter to help the characters form a
Rome as a pope. This time not only his The first challenge on the journey is group and define their relationship with
knights, but also the masters of the crossing the Great St. Bernard Pass in Bruno’s retinue.
Order shall protect his candidate. the fogs and snows of winter. They find
Neither the knights nor the magi shall
interfere with papal decisions and
the hospice there in ruins, as left by the
Saracen raiders a century ago. Story Seed
politics. Both Henry III and the Order
will merely do their duty and protect
Christendom from corruption. Milan
When Bruno reaches bustling, rough
for Milan:
Riots
Within 10 days the Emperor’s Milan, he discovers a divided city. The
proposal had been considered by all the minor nobles, strong of their fiefs’
Primi, and a common response heritability assured by the Constitutio in
prepared. No Primus did object, that Armed partisans of the minor nobility
Feudis of Conrad II, request the stand sentry over these talks. They are
protecting the Pope on polite request of removal of the count-archbishop,
the Emperor, while maintaining one’s exhorted to be inconspicuous, but
Guido of Velate, on the grounds of instead appear weak. The count-
independence, was “interfering with the simony and nicolaitism (see Unlawful
affairs of mundanes”. And no Primus archbishop’s men attack, and drive them
Practices). He is a powerful nobleman, back towards the meeting. If the player
did consider exploiting the current chosen as archbishop by Henry III in
weakness of the Church. characters do not intervene, a knight
1045. attending the meeting incites them to
The Primi thanked the Emperor for Bruno favors the minor nobles’ resist. This gives the magi a second
having offered cooperation in an theological position, but depends on opportunity to act, either by confronting
Sub Rosa

important, common cause. His request Henry III and is not yet enthroned as the attackers, or by whisking Bruno and
was granted under the condition, that Pope, hence lacks the authority to his dialogue partners away.
the magi chosen by the Order of intervene. So he privately meets with If they unobtrusively save Bruno from
Hermes to protect the pope would act their candidates for the archbishopric. an embarrassing discovery, the magi earn
exclusively under the jurisdiction of the
his trust. This makes their future tasks
Order, and that any complaints leveled
Sutri easier. They also develop contacts in
against them would be handled by the
One long day’s ride from Rome, the Milan, among the candidates and lesser
Order.
small town Sutri lies on a steep hill nobility. The knight they met is named
Erlembald Cotta (see Erlembald Cotta).

83
gladiator in single combat to the death.
Benedict the
Christian
Story Seed Each character makes a moral
decision between duty and a pleasant
Introducing Benedict the Christian
allows the storyguide to tie the for Sutri: life here. When trying to convince the
knights to abandon the challenge, player
characters may remind them of their
ancient Jewish community of Rome
into her saga.
Note that around 1050 Jews in
The Golden duty. Player characters considering the
challenge may have other traits to
which their comrades and sodales may
Rome did not wear a yellow ring or
live in a ghetto, and were not forced
to attend Christian sermons.
Age appeal. If they join the golden age, they
are removed from play.
An amphitheater stands on the side of The player characters who opt to face
Some Jews still have connections to the Cassia opposite Sutri. It is cut and the challenge are led into the arena,
Rhadanite traders plying the routes to built from the local tuff. Ancient tombs, together with some of the knights from
the Middle and Far East. cut into the rock, surround it. The Bruno’s retinue. Other characters are
locals warn travelers not to visit the site led to the crowded seats of the
at night. Some of the knights in the amphitheater, which now has a Faerie
along the Eastern side of the Via Cassia,
escort, and perhaps the magi, see that as Aura of 3. In the place of honor,
with its cathedral at the highest point.
a challenge. overlooking the arena, an old man
During the day, the amphitheater is an appears. King Saturnus holds three ears
Arrival in Rome overgrown, lonely place without any of grain like a symbol of office. He
Before entering Rome, Bruno and aura. The cadaver of an old man is laid introduces the challengers by name and
his clerical entourage don pilgrims’ garb out among the bushes. He has no calls forth his champions (use the stats
and begin to sing hymns. As they enter wounds. His equipment is Carolingian, from Guardians of the Forests, page 134,
Rome, the magi, knights and but in excellent condition. His armor but with Faerie Might). If addressed
swordsmen are highly alert. Their and sword have no sign of rust. politely now, he answers questions, so
reception is, however, friendly: at the the magi should figure out the simple
At night, the characters encounter a
Porta Leonina the Roman people meet Faerie game played. The victors live out
friendly, festive crowd wearing strange,
Bruno in processions, and acclaim him their lives in the bucolic Faerie domain
well-kept clothes. The crowd speaks a
in St. Peter as the new Pope. In the of king Saturnus. Their happiness, and
local form of Latin (-1 for speakers of
general commotion, only watchful eventual deaths, nourish Saturnus’
Hermetic or medieval Latin). One of
player characters spot the agents of the realm.
the knights recognizes a brother-in-
Teophilacti (see below), who for now arms thought lost in a skirmish in 1046, Bruno and his clerical retinue will be
also just watch. with a new wife and child. The knight very clear in the morning: whoever
Bruno and his retinue then proceed explains that tonight some guests face joined the golden age, or died trying,
solemnly to the Lateran palace. After his the challenge of King Saturnus. If the committed a mortal sin. If they die
reception, Bruno’s election, according visitors succeed, they will join the without contrition and penance, they
to canon law (see Canon Law) by the golden age. Asking about the golden are bound for hell. The priests
people and clergy of Rome, becomes a age, magi get glowing, detailed participate at a simple burial of the
matter of course. On the 12th of descriptions of a bucolic paradise Carolingian warrior, though.
February he takes possession of his see without work, disease or natural
in St. John Lateran as Pope Leo IX. disasters. A challenger must defeat a

Setting Up in Rome now headed by Benedict’s son Leo, and mysterious. Servants, supplies, victuals
Sub Rosa
Leo IX starts with little money or Pope Gregory VI also belonged to it. and rooms need to be continuously, but
income. Benedict IX has taken most of The magi have other problems, secretly scanned. A guard detail for the
it. If the player characters do not though. Protecting the pope now is far pope must be set up, that protects him
intervene, Hildebrand uses his more complicated than escorting him day and night from assassins, poison,
connections in Rome to quickly on the road. His household is increasing witches, demons and faeries.
organize some funds. He relies on the and filling up with Romans. The
family of Benedict the Christian, a buildings he dwells in are vast and
respected, converted, Roman Jew. It is ancient. The city itself is even more

84
The Lateran Palace Lacunae and Their
The Lateran Palace was built by
Constantine the Gr eat, whos e
Inhabitants The Seedier
If the magi hire savvy, but uncouth,
monumental equestrian bronze statue
still stands on the square in front of it.
local help to look for lacunae (see
Houses of Hermes: Societates, page 57), they
Side of Rome
He donated the palace to Pope Sylvester sooner or later find the Mithraea of The Storyguide should employ
I, and ever since it is the residence of Rome. Both heathen and Christian befriended Monahellos to guide magi to
the popes in Rome, who added to it Romans built on top of older the seedier Rome, its outspoken
over the centuries. It has a large construction, incorporating rooms of inhabitants, their sentiments and dreams.
banqueting hall, with mosaic portraits of pre-existing buildings as cellars and
Charlemagne and Pope Leo III from The magi may witness one night a
basements into new ones. The vaulted reenactment of the cadaver synod of 897
life. It holds the Sancta Sanctorum (the cult rooms of Mithras proved to be very
most holy collection of relics) including (see 865AD: Voventes Centennales:
resilient to that kind of reuse, and there
Formosus, Bishop of Portus on page 65
a large painting of Christ made by Saint are still about a dozen left in Rome.
Luke the Evangelist with the help of an in 865AD) on the figure of a pope made
Some have preserved a weak Magic of brooms, blankets and straw.
angel. It also houses the papal library. In aura, among these:
general, the palace has a Divine aura of In a long speech padded with bad
6, but it is hard to verify that aura in  One directly underneath the Latin, the local Cicero accuses it of
every nook and cranny. Circus Maximus near the Palatine having bought the papacy at a fair price;
Hill a knuckle of pork.
In this it aided and abetted its
gluttonous predecessor instead of
cheating it, and this makes it guilty of
heresy. The people then mutilate its right
broom-hand, and burn it at a stake made
of wood waste.
Asking the Monahellos and Romans
clever questions can reveal that this
celebration is quite innocent: just a
rowdy neighborhood ritual, not targeting
any specific pope or shortcoming. And
that very innocence should worry the
magi most.

 One under the church of St.


Clement between the Lateran and
the Coliseum
 One under the church of St.
Prisca among the gardens of the
Aventine Hill
Securing inconspicuous access to
them requires fitting in with the
Romans, and perhaps bribery.
Sub Rosa

When investigating the Mithraea the


magi meet their current inhabitants, the
Monahellos. These roving prankster
faeries pretend to be monks or clerics.
(Use the Privy Counselor from Realms of
Power: Faerie, pages 83 and 84, but
replace:
 Oath of Fealty with Martial Block

85
the magi to “stop these traitors” in the two. The young man completely
The Palatine ridiculously bad Latin. Unless the magi
comply immediately or jump out of the
ignores the many little faeries crawling in
the scholar’s robes, beard and hair, and

Regio
way, the blond soldiers try to brush the flying over his head.
magi aside with their fists and swords, as Magi who examine the scholar closely
they follow the Praetorian assassins down can see that he wears a pallium: so he
The paths leading up the Palatine all the passage.
pass through the crumbling substructures should be a pope. If they listen to his
and cryptoporticus of the Imperial The remains of the young orator are lecture, they can determine that he is a
palaces which, at night, connect the left behind. He has a golden laurel wreath Learned Magician (see Hedge Magic Revised
Palatine regio to the mundane world. in his hair and many rings. One is a signet Edition, pages 79 to 102). With proper
identifying him as “C. Caesar Augustus etiquette – kissing the ring of the scholar
Magi passing through for the first time Germanicus”. Magi versed in Roman first, then deeply bowing to the young
hear somebody around the corner exhort history will recognize him as Caligula. man – they can introduce themselves to
in Latin to a group of legionaries to be Stealing a few golden rings is now fine, the faeries Pope Sylvester II and
brave. Once past the corner, they see the and these will turn to dust in the Emperor Otto III. Sylvester is a little
young speaker, who now addresses them morning. But trying to remove the pompous, but cognizant and always eager
directly: golden wreath or signet ring enrages the to hear of Rome and of magic. If
“Dulce et decorum est pro patria mori.” powerful Faerie Monarch that is now properly addressed, he can become a
He is among an entourage of older Caligula: he then rises from the dead, prime source of information about the
men, all wearing classical Roman armor. rallies his court of Germanic and Palatine faeries for the magi. The player
After that phrase, the old Praetorian Praetorian guardsmen, and commands characters might even show him, how
officers exchange glances, draw daggers them to apprehend and punish the magi protecting the Pope are actually his
and – unless the magi are very fast – cut thieves. legacy, add to his legend as the archetypal
down the young orator. If the magi, perhaps a little battered, mage-pope, and are worthy of his help.
Immediately thereafter, rough voices push on, in the regio on top of the hill If the magi manage to become a little
are heard from beyond yet another they find the Imperial palaces intact, but bit at home on the Palatine, they may
corner. The old officers hesitate, then mostly empty. A richly garbed young find regio levels higher than the main
bolt in the direction of the magi, trying to man of about twenty years promenades one, and sometime get a glimpse of
escape a troop of blond warriors in among them, listening to the Latin of an Ermelina visiting.
ancient Germanic dress. The new group eloquent scholar in his fifties. There
have their swords drawn, and command appears to be great familiarity between

 Order of Hermes Lore with “We have been discussing among ourselves  If one says “ab cauti ad
Church Lore for some time, what might be behind the cautopatem” in a Roman
remarkable reduction of demons in Rome since Mithraeum, all the people within
 Single Weapon with Music
Leo IX entered. My brother claims, that the are moved into another one. By
(Singing)
demons departed, because the new pope leaves investigating a Mithraeum with
 The focus on magi with one on them nothing to do, and I rather think that Magic aura as a ReCo 50 magical
bigots they are afraid. What do you think?” item (ArM5, page 100), a magus
 The Sovereign Ward about the If the magi answer that without may then learn how to choose
Aegis with one concerning True appearing bigots, the Monahellos which Mithraeum to arrive in
Relics reward them with a few secrets of
 the form of their External Vis Rome, hoping to gain strong and fun The Palatine Faeries
Sub Rosa
with a cross on a neck-chain allies: Many of the thousands of tales of
 Demons indeed appear to have Rome are centered on the Palatine Hill.
 and the appearance and Romulus and Remus were raised there
equipment been leaving Rome for the last
decade by the she-wolf. Augustus lived there,
The Monahellos make the magi the and the Roman Emperors after him
 The Palatine Hill has a strong built enormous palaces there, now
butt of practical jokes a few times, but if
these keep their composure, the Faerie aura at night, and is deserted. During the daytime the place
Monahellos address them: inhabited by mighty faeries has no aura and is visited by the
homeless, the desperate and a few

86
prison, where she died after five years.
Scholars of the Infernal suspected her
of being a Demon Child (Realms of
Power: The Infernal, page 100), but her
many children disprove that (Realms of
Power: The Infernal, page 99).
Her great-grandson was the recently
deceased Alberic III, who with
Ermelina sired:
 Gregory II, Count of Tusculum
and the Lateran
 Peter, Duke of the Romans, ‘de
la columpna’
 Benedict IX
So the current leaders of the family
have very strong Faerie Blood – and are

The Pope’s
Slaves
The 1051 synod does not directly
address the wives of clerics. It instead
legislates about “women who
prostituted themselves to clerics
within the walls of Rome”.
A few spirited, elder prostitutes may
then apply at the Lateran for slavery.
scavengers and scholars. At night it Benedict IX. Far less obvious are their A good master like the pope will
sports a Faerie regio and aura of up to resources and their exponents’ house, feed and clothe his slaves, or
6. intentions. Since the early 900s, this won’t he? These ‘slaves’ are quite a
family, with its branches, has provided handful for magi in charge of palace
The faerie court of the Palatine (see security.
Realms of Power: Faerie, pages 82 to 86), or controlled nearly 20 popes, and was
often headed by dukes of Spoleto.
having already acted out and exploited
the stories of eighteen hundred years, is
among the most powerful and canny of
It has been a prime target for
demonic machinations for all of that
Peter
Mythic Europe. In particular it now has
many Faerie Monarchs. If a new stirring
legend involving a ruler appears in
time. The most famous target was the
daughter of the powerful and ill-reputed
Theodora Senatrix: Marozia (ca. 890 –
Damian
Magi with piqued interest in Church
Rome, a Highly Cognizant faerie (see 937). She was married thrice, the
reform find in Peter Damian an
Sub Rosa

Realms of Power: Faerie, pages 9, 10, 52, reputed lover of a pope and mother of
excellent dialogue partner. He is a
64) might grasp the occasion to become another. She controlled yet another
practical reformer, starting with the
its Monarch. And the newest Monarch three and is the ancestress of five more.
things close at hand: his own
is Ermelina (see Ermelina). After her son, who was the Pope,
monastery Fonte Avellana; concrete
wedded her in the Castel Sant’Angelo to
instances of corruption among the
the King of Italy, another of her sons
Adversaries roused the Romans against her
clergy; manifest abuses of power; the
The obvious adversaries of the expectations and needs of the
bridegroom. They chased him from
German pope are the Teophilacti, the faithful.
Rome, and her son put Marozia in
Counts of Tusculum, who support

87
governed by Ermelina, playing at being Benedict IX with magic, she will do her which is difficult among the many
a new Marozia. best to make a huge diplomatic incident armed Romans. If Ermelina sends an
from it. That would leave Leo IX with assassin against him, the magi might
only the options to refuse their further detect in a dramatic way the Pope’s
The Faerie Court of services or to lose his authority. recently acquired Commanding Aura
Tusculum Benedict IX negotiates with Leo and the (see Regaining Authority), that will also
Tusculum in the Alban Hills – once magi on behalf of his family, protected inspire the Romans to quickly retake the
location of famous classical villas – is by Ermelina’s faeries. control of their fortifications.
the central base of power of the Counts
of Tusculum. It is well fortified and Brazutus
garrisoned, and the home of Ermelina’s The Work of the
Ermelina has a Privy Counselor (see
faerie court with its Privy Counselors,
Realms of Power: Faerie, pages 83 and 84) Reform
Champions, Minor Knights (Realms of
Power: Faerie, page 78) and subservient specializing in poisoning, and spreading
lesser faeries. It has weak Divine auras fear of poisoning. The Papal Court
in the few chapels, and medium Faerie He has: Leo IX works to assemble a court of
auras in the rooms that remain of the advisers, to determine papal politics
 An Oath of Fealty to her long after his death. Among it are
villas, where Ermelina and her court
reside.  Additional Pretenses with good churchmen from his native Lorraine like
scores in Church Lore (clergy), Friedrich, brother of its rebellious duke,
A mundane attack on Tusculum and Humbert, the abbot of
Profession: Apothecary
requires a siege and a large army Moyenmoutier, whom he makes his
(poisons), and Mythic Herbalism
equipped for it, hence is out of the principal secretary in 1049, and Cardinal
(creating poisons) (see Houses of
question. Assaulting a noble stronghold -Bishop of Silva Candida in 1051.
Hermes: Societates, pages 125 and
with obvious magic would be Hildebr and be comes Car dina l -
126) associated with Faerie
“meddling”, hence forbidden to the Subdeacon and papal administrator. Leo
instead of Magic
magi. They might however decide to also gains the collaboration of the
spy on it intensely. The faerie court will  An assumed identity of Brazutus, Camaldolese prior and reformer Peter
contest this with glee, reciprocate the Roman poisoner Damian, an ardent accuser of all kinds
favor, and then send assassins.  An illusionary home and wealth of corruption within the Church.
If the magi wish to remove the appropriate for this
threat to Leo’s life, they need to find The Easter Synods (1049,
out:
Occupying the Roman 1050, 1051)
 That Ermelina is the force
behind it
Gates Around each Easter, Leo convenes
Once the magi have settled into synods in the Lateran to promote the
 That she is a faerie Rome, they must face the Pope’s foes. reforms he holds necessary to recover
 What game she is playing the authority of the Church. These
In early March 1049, Count Gregory
reestablish the celibacy of the clergy,
 How to take her out of action II and Duke Peter decide to test the
and disentangle Church offices from
(finding and destroying her, Pope’s resolve. In the middle of the
compromising worldly ties. Leo is,
beating her at her Faerie game, or night, they lead their armsmen against
however, circumspect with regard to
even making her win it and thus the militia holding the Porta Sancti
investitures with Church offices by
cease to be a problem) Sebastiani and Porta Latina, and occupy
laymen, a privilege Henry III strongly
these gates and the connecting Aurelian
defends.
walls.
Benedict IX These synods also serve to show the
Sub Rosa
In the morning, the alarm is raised at
The former pope needs to stay far support Leo has in the Church, so his
the Lateran.
from any struggles, which suits his allies – like Hugh of Cluny and
temperament (see Benedict IX below). Hildebrand can explain to the player Halynard of Lyon – will usually attend.
Any attack by the magi upon him – characters, that it now falls to Leo IX to
The synod of 1049 confirms that
even just a little bit of mind reading or rally the urban militias and loyal nobles
clergy of the rank of subdeacon or
control – is “meddling” and forbidden. and send them to retake the gates. The
higher must remain celibate, and
He knows enough about the Order of militias are to be led by Benedict the
decides that clerical offices or decisions
Hermes to not give them any excuse. If Christian’s son, Leo. The magi and
obtained for worldly goods are invalid.
Ermelina detects magi trying to affect knights are asked to protect Leo IX,

88
In late summer of 1052 a lengthy

“Gregory VII
journey, with many stops and
ceremonies, brings Leo to the Emperor
and his army besieging Pressburg
(today’s Bratislava). There he tries in
vain to negotiate with the Hungarian
had for some time taken counsel with a man used to the king, and prepares his own campaign
most heinous crimes, a friend of Benedict IX named against the Normans.
Gerhard Brazutus. This man is told to have within 13 years The storyguide can use these travels
poisoned by subterfuge 6 popes: Clement II, Damasus II, Leo for adventures all over Mythic Europe.
The magi make many contacts among
IX, Victor II, Stephen X and Benedict X." clergy and intellectuals, and some may
Bishop Beno II of Osnabrück (see Monumenta Germaniae build a reputation as capable go-
Historica, Libelli de Lite Imperatorum et Pontificum betweens.
Tomus II, Hannover 1892, page 379) This may lead into a Fourth Estate
saga as described in Transforming Mythic
Europe, pages 8 to 53.

At this time Leo rigorously denies the Church offices, and emphasizes the
validity of sacraments by simoniacal primacy of the Pope.
The Normans
clergy, but the synod does not follow The Normans first appear politically
him in this and three years later Peter as a minor power, serving the Papal
Damian convinces Leo of their validity.
A synod making the sacraments of
simonists invalid would have terrible
effects indeed: many confessions would
be invalid, and many priests would have
false ordinations.
The synod of 1050 condemns the
teaching of Berengar of Tours about the
transubstantiation.
The synod of 1051 again confirms
the requirement of celibacy, and makes
the remaining wives of Roman clergy
slaves (Latin: ancillae) of the Lateran
palace.

The Traveling Pope


Leo IX and his court spend the
remainder of the years 1049, 1050 and
1051 traveling throughout Europe,
protected by the magi. This prevents
him from being easily targeted by his
Sub Rosa

Roman enemies, and allows him to


propagate reform at local synods. His
travel significantly increases papal
authority, as he is present to enforce
changes in local Church organization,
like the deposition of unrepentant
simoniacal bishops. The synod of
Reims, for example, reconfirms the
need of canonical election for all

89
interest and in 1050 receiving his there and in Melfi – generally faerie. He invites the magi to a meeting
blessing to rule portions of Southern respectfully – for nine months. Finally in a little church on the Via Appia,
Italy. After the leaders of the Normans the pope recognizes the Norman houses called St. Mary in Palmis and better
change, and he finds himself unable to Hauteville and Drengot Quarrel and known as ‘Domine Quo Vadis?’. The
appoint bishops in their territories, Leo ratifies their recent conquests. He even magi are aware that they mustn’t touch
attempts to build a coalition against assumes Humphrey and the Guiscard him.
them. Unless the player characters go Hauteville as vassals of the Church, to If they meet, he requires proper
beyond their covenant’s mandate and protect him against Germany and ceremony as a bishop. If accorded it, he
intervene, his attempt to weld together Byzantium. explains to the magi that he is
Byzantine, Imperial and local forces, The magi must alleviate his enthroned Pope. His papacy was
under his command, has limited ‘honorable prison’ and growing illness, acknowledged by Emperor Conrad II,
success. In 1052, Henry III transfers his without threatening his captors or the father of Henry III. He deplores the
authority over Southern Italy to Leo, rescuing him. Perhaps the magi hide destiny that Leo IX brought upon
but gives him no additional resources. from the Normans for nine months, himself by abandoning the Church
So Leo enlists more Swabian soldiers while still looking after and protecting reform for a war, and then failing as a
and Italian levies. the pope? general.
The Quaesitores in nearby Magvillus He suggests that Leo had failings like
quickly become aware of this emerging
conflict, and remind the magi of
Byzantium every human, while Benedict’s mother
In prison Leo writes a missive to keeps every rule she imposes on herself.
Conventum Praetorianum to keep out Perhaps it would be best if she were the
of it. They request the magi to inform Michael I Kerularios, the Patriarch of
Constantinople, about growing one to make the rules. If his legitimacy
Leo IX, that they must not advise him is questioned, he considers this an issue
in this war or interfere with his disagreements between the Eastern and
Western Churches. This letter is the first to be resolved politically. And he offers
decisions or their consequences. The to overcome any objection with money,
magi still protect his person, as the instance of a pope using the Donation
of Constantine (see Canon Law) to privileges for the Order of Hermes, or
Pope, though. offices in his court for the magi.
prove his authority. He then sends
Humbert of Moyenmoutier and Magi who accept Benedict’s offer
The Battle of Civitate Friedrich of Lorraine as legates to need to be circumspect. The Emperor
After the Easter synod in 1053, Constantinople. They deliver it and and the Roman Church hierarchy reject
where he excommunicates the negotiate with the Patriarch. In real his claims to the papacy and consider
Normans, Leo IX leaves Rome with his history, he is unwilling to accept the him an enemy. By setting up
troops. On the march he falls ill, gaining Roman position, and in July 1054 Conventum Praetorianum, the Order
Aging Points to bring his Decrepitude Humbert asserts the Great Schism of follows them in this. So Tribunals may
to 4. the Church by presenting a bull of Leo rule harshly against magi who aid him.
Marching on nevertheless, he IX that excommunicates the Patriarch.
If the player characters refuse, and
reaches the troops of the Italian lords, explain clearly the forces arrayed against
and then maneuvers to unite with a Death of Leo IX Benedict, he is impressed and unsettled.
Byzantine army coming from Apulia. In March 1054 Leo is released from They can make counter-proposals, in
Instead, in mid-June they encounter the his prison. He arrives in Rome on April which he reins in his mother and retires
smaller Norman army at Civitate near 3rd. In April 13th he is carried from the to a monastery. Benedict might be
Foggia. After fruitless negotiations a Lateran to St. Peter’s and dies there on induced to accept these, if they include
bloody battle is won decisively by the April 19th. Player characters may use safeguards for his family and
Normans. The Swabian swordsmen of magic to ease his passing, but the strain compensation for the loss of his,
the Pope make a last stand and die of the campaign and in prison have admittedly tenuous, Papal throne.
Sub Rosa
nearly to the last man. Leo considers broken the Pope’s health, and his time
them martyrs afterwards. has come.
Extending the
The Pope Captive The Great Game of Emperor’s Request
Leo IX awaits the result of the battle If the magi successfully protect Leo
in Civitate. Its inhabitants surrender him Benedict IX IX, but do not remove the threat
and his retinue to the Normans. After If Ermelina is still active, Benedict Ermelina poses, the Emperor requests
burying the dead, the Normans lead IX contacts the player characters after their protection for the next German
their prisoner to Benevent and hold him Leo IX’s death. His messenger is a pope sent to Rome. In real history,

90
Henry dies in October 1056. His six- he accepts, but plans to be elected Pope nobility. After Leo’s death Hildebrand
year-old son’s regents do not have the canonically in Rome. His experience in will keep his curia together, and soon
influence with the Order of Hermes to the chancellery and as bishop has become its most influential member.
extend the mission. nurtured his conviction that a lasting
institution must be built on laws. So his
duty to the Church is to restore it to Ermelina
canon law (see Canon Law), and he will As a Highly Cognizant Palatine
APPENDIX: NPCS not shirk it. Faerie, Ermelina noticed that Marozia
of the Teophilacti stirred the dreams,
hopes and fears of the Romans with the
Bruno of Egisheim- Hildebrand of Sovana story of her rise, power, downfall and
Dagsburg, Bishop of Born in Tuscany around 1025 and end. Most Romans feel that Marozia
well connected in Rome, the bright found the way to power for a crafty and
Toul, Pope Leo IX young monk Hildebrand has been a courageous woman. Most Teophilacti
The intellectually gifted son of a follower of Gregory VI, dismissed in see the short time that she controlled
count from Lorraine, young Bruno was Sutri. He accompanied him as the city and its popes as a highlight of
appointed to a post in the chancellery of capellanus and advisor to his their family history. When starting to
Conrad II, and then consecrated bishop confinement in Cologne, and tended emulate Marozia, Ermelina happened
of Toul at the age of 24. He is a man of him there until his death. He is inspired upon one of the demons sent to corrupt
discretion and duty, who has served the by the reform of Cluny under abbot her.
Salian kings all his life. With 46 called Odilo, which stresses the freedom of It took only a little help from that
up by Henry III to follow Damasus II the Church from secular power. Among being for Ermelina to marry Alberic III,
as the next pope, he sees not only the the curia of Leo IX, Hildebrand is the Count of Tusculum. From there, subtly
manifest danger, but the obligation. indispensable adept for Rome, the papal presenting herself as a new Marozia
Well versed in both civil and canon law, rights and resources there, and its
Sub Rosa

91
created enough emotion to feed military captain early in his life, and Realms of Power: The Divine, pages 38 to
Ermelina’s way to Monarch among the through his elder brother, Landulf, also 41). The results of this are subtle, but if
Palatine faeries, and gain her a powerful an exponent of the Pataria: the accumulated over time they can become
retinue (see Realms of Power: Faerie, pages movement which opposes bishop devastating for the Church – especially
12 and 13). At the same time, the Guido of Velate and the high nobility of if the sacraments administered by such
‘helpful’ demon found that the marriage Milan. priests become suspect.
he sponsored helped corrupt Alberic
III, the Teophilacti, and Rome in a way
Unlawful Practices
no sterile Demon Child could have.
Many simpler demons were driven from
APPENDIX: THE As widespread as the non-canonical
practices and customs are, as unclear to
Rome, to pr event them from
interfering.
WESTERN 1050s clergy are the ways to leave them
The arrival of the German popes put CHURCH behind. Radical condemnation often
appears to be impractical, while
a new twist into Ermelina’s Faerie game,
turning her into a lioness fighting for REFORMING practical compromises can be accused
as unlawful and heretic.
her influence and her family. Ermelina
The following represents, in game,
expects to end her game imprisoned by
the Church during its crisis around Nicolaitism
one of her sons – preferably Benedict
1050.
IX. For her “the journey is the reward”, Shortly after 300, the synod of Elvira
provided it stirs up plenty of emotion. in Spain required the celibacy of clergy
Canon Law from deacon upward. From that time it
is canon law in the Western Church, but
Benedict IX For many hundred years the Church
– especially in the countryside – was
held synods and councils: assemblies of
Teophilact III of the Teophilacti of never enforced. As ubiquitous, striking
bishops convened to authoritatively
Tusculum is the favorite son of a faerie violation of canon law, married priests
decide on matters of faith, the practice
queen, born and bred for her Faerie are deplored by intellectual clerics as the
of Christian religion and Church
game – while his father educated him heresy of nicolaitism.
organization. In theory, the Church is
for a part in the dynastic games of
governed by the canon law laid down in
Roman nobles. His Faerie Blood makes
him look much younger than he is. He
them. The authority of many of these Simony
synods was accepted only locally, so the In 451 the council of Chalcedon
appeared to be twelve years old when
canon law began to differ between explicitly forbade to ordain priests for
enthroned Pope in 1032. He now
Eastern and Western Church. payment. This was considered an ideal,
appears to be in his early twenties.
Also in 1050 it still is the law of the and extended over time to prohibit all
Benedict IX affects a spoilt, blasé
Church – though very few really know payment to ascend to Church offices.
attitude. He is actually a sharp judge of
or understand it. Over the centuries Many of these offices include secular
character, ruthlessly exploits
forged documents have been added to functions, and are sources of worldly
weaknesses, and defends his hard-won
it, like the Pseudo-Isidorian Decretals or power and income: so negotiating for
independence. He detests conventional
the Donation of Constantine. Often it them quickly can become unlawful. This
morals and delights in showing their
has become overgrown by practices is seen as the main obstacle to establish
inadequacy. He leaves defeating the
never sanctioned by a synod, but the rule of canon law in the Church, and
minions of the Emperor to Ermelina,
derived from social and political accused as the heresy of simony.
but negotiates on behalf of his family.
necessities and opportunities. Intellectual clerics extend the definition
And he would sacrifice any of its
of simony often, so that it includes
individuals, even his mother, to defend When even archbishops and popes
receiving payment for any kind of
the family or himself. are no longer chosen, invested and
Church function.
Sub Rosa
consecrated in ways conforming to
canon law, they do not gain and cannot
Erlembald Cotta confer the Commanding Aura (see The Regaining Authority
Erlembald is a courageous young Church, pages 25 and 26) or association Once Leo IX has become Pope
man with common sense. He acts on with the divine (in the sense of Realms of according to canon law, he himself has a
his convictions and is able to explain Power: The Divine, page 38). Going down Commanding Aura again, as do those
them in simple words. He comes from a the chain, most priests ordained by he invests with sufficient rank. In the
family of small vassals of the unlawful bishops can no longer temper synods he convenes this gives him
archdiocese of Milan. He became a auras (see The Church, page 28 and power over simoniacal bishops, who

92
sometimes spontaneously confess and
repent their sinful ascent to office.
Enforcing canon law in the Western
Church all over Mythic Europe is an
undertaking far too large for Leo IX,
and all the popes still to come from his
curia. There isn’t even a method yet to
weed out the forgeries in canon law. But
synods passing new law will also allow
the Church to adapt to the changing
times without giving in to lawlessness.
Thereby effective lawful succession in
Church offices can be assured, leading
to its stable state described in The
Church.
Sub Rosa

93
A frequent complaint in Ars augmented by suitable qualities, such as By Vincent Garcia-Gomez
Magica circles is how, due to the Improved Attack, Initiative or Defense.
functioning of Magic Resistance in the Although this is House Rule
OTHER REALMS
game, any legendary weapon would be
useless, being repelled by Parma Magica.
territory, we can also conceivably allow
these qualities to apply, not to the
AND ARTEFACTS
A related problem is that, as Wards weapon, but to its wielder’s scores when These rules can be expanded to
against Mundane Weapons are rather using it. include other realms. It is, of course,
easily possible, even an enchanted Likewise, it can have any appropriate perfectly possible to build a faerie or
weapon that has enough Penetration to power, from the ability to close its demon that looks and acts like a sword,
go through a magus Parma Magica may wielder’s wounds (think Excalibur’s or a lance which is a relic (with
still be repelled by such a ward. scabbard) or to throw thunderbolts. A associated powers), and I encourage you
In this article, we’ll thus explore lance like Gaé Bolga could have a to try it. On the other hand, this gives a
how, in the context of the game, such Touch range Perdo Corpus power different feeling, and can be harder,
Mythic Weapons might be created. similar to Evisceration of a Thousand Knives. whereas the Awakened Item rules are in
my opinion very clear and perfect for
Of course, penetration becomes an this.
issue, as it should be. If this is really a
MYTHIC problem, as an optional rule, one can The Faerie Realm is especially
susceptible to have scores of Mythic
allow additional penetration to be built
WEAPONS into the Power, on a one-by-one basis. Weapons, but both the Divine and the
Infernal can accommodate them, too.
In Realms of Power: Magic, we are For example, the Wound that Weeps is Using guidelines from various realms
presented with Awakened Items, which a level 15 power that could be built into allow these to still have very different
are, in essence, items with Magic Might a Might 10 weapon, making it easily powers and feel, and you should, if
and Powers. Despite their wonderful resistible by all but the most junior possible, use these rather than hermetic
potential, these are given little magi. But one could include 10 levels of ones.
treatment, and are easily overlooked by additional, “built-in” penetration,
creating this as a level 25 power, An interesting bit is that, despite all
players and SG alike. their advantages, such weapons are,
How can we use these to create All this is well and good, but a more or less, conscious, and characters
fearsome artifacts? combat-ready magus will have defenses in their own right. So in theory it is the
such as a Personal Ward against Steel. weapon, not its wielder, that chooses
First, as a magical thing, a sword But here comes the icing on the cake: when and how to use its powers.
may have magic Qualities and Powers, As these weapons have Magic Might,
including a minor magical quality such they also have magical resistance, so a This forces the character to follow
as Improved Damage, which enhances ward that would repel a hermetic his weapon’s rules if he wants to benefit
its damage by +3 each time it is taken. weapon will need to penetrate in order from its help. A magic hammer might
require you to protect magical auras, a
Sub Rosa
As this is part of the sword’s nature, just to protect against them. This also makes
like a griffin’s beak or a dragon’s claws, them harder to destroy through magic, Faerie sword could send you on heroic
this is not stopped by magical resistance, as they can resist spells aimed at them. quests, a Divine lance would ask you to
which allows the creation of terrifyingly seek out evil beasts and wrongdoers,
destructive weapons that ignore Magical whereas an infernal blade will probably
Resistance as if it wasn’t here. require you to feed it with the blood of
innocents (probably deserting you at the
Going further, such a weapon might
worst possible time, thus ensuring that
Grant Puissance to its wielder, or,
your soul goes right to hell).
alternatively, use its own scores,

94
Any Cursed Weapon could have a from injury, or a cursed dagger that turn
ReTe teleport effect to ensure it comes ADDING MYTHIC those who seize it into frenzied killers.
back to its bearer, Mentem spells to
compel her, or just Grant a Flaw. WEAPONS AND Another possibility is to go even
beyond this, to add buildings and places
In fact, Mythic Weapons have a ARTIFACTS TO to the list of mythical things, especially
great, and underestimated potential, to with Faeries: A Castle or a cursed marsh
become an important ally of any YOUR GAME might be a single, giant magic thing,
character with the Magical Thing complete with its own might and
Companion, and can have entire stories Any character which takes a Magical powers. This would allow the creation
build around them. For example, if Thing Companion can begin play with of sentient, moving castles whose
you’ve read the Chronicles of Amber such an artifact, which should have its internal design changes as it wills.
(and if you haven’t, you should!), Frakir own history, goals and personality.
One should probably take care,
is one of Merlin’s best trump cards, one A mystery cult could grant one to its nonetheless, to keep these rare enough:
which can be easily modeled using these adepts, either on its own, or along If each grog comes equipped with a
rules. another virtue. As discussed before, this Bludgeon of Dragon-Slaying, they
Even magi can benefit from such an could be a significant boost on a quickly lose their aura of power and
ally: An awakened staff could grant magus’s power, on par with a Familiar mystery.
virtues, or use Vim magics to augment a or Talisman. Of course, one might not
sorcerer’s power though powers akin to like what one gets. Also, since
benefiting from its powers often
Wizard’s Reach (ArM5, page 160), the
Patient Spell (Magi of Hermes, page 113), requires lowering one’s Parma, a
CONCLUSION
or the Gift of Vigor (ArM5, page 134). sufficiently powerful pairing could come Here it is. I hope this’ll be useful to
As a very powerful house rule, it could to dominate its magus without him even you, and will give you a new
also Grant Puissance in Magic Theory, realizing it. appreciation of the wonderful work that
or Finesse… A storyguide could easily inject a was done with Realms of Power: Magic.
legendary weapon into his game, Have fun!
sending his players after Durandal or Now for some sample weapons
Merlin’s staff. They also could face a using some of the alternatives presented
crusader whose holy mace protects above as examples of what can be done.

Personality Traits: Hubris +3, Touch, +1, Duration: Sun, +0, Target:
Incipiens, Vengeful +3, Crafty +2
Abilities: Tocsan 5 (Enchantments),
Ind, +0.
The Patient Spell (Greater), Points: 0,

First Ring of Magic Theory 5, Concentration 5 (Spells),


Order of Hermes Lore 1 (history),
Verditius Cult Lore 2 (History)
Initiative: Qik-4, Form: Vim, Range:
Voice, +2, Duration: Conc, +1, Target:
Ind, +0, 5 mastery points: As Magi of

Verditius Powers:
Wizard’s Communion (Greater), Points: 0,
Hermes, page 113: Incipiens can hold and
release a lvl 35 or lower spell.
The first ring forged by Verditius, Initiative: Qik-5, Form: Vim, Range:
Incipiens hasn’t the power of his later Voice, +2, Duration: Mom, +0, Target:
brethren. Still, it may prove invaluable to Group, +2: A level 50 version of wizard’s
almost any magus. communion. This can be used in
Magic Might: 10 (Vim) cooperation with a magus, to halve the
Sub Rosa

Characteristics: Int 0, Per 0, Pre +1, level of any 5th magnitude spell he’s
Com 0, Str 0, Sta 0, Dex 0, Qik +3 casting.
Virtues and Flaws: Magic Thing Shroud Magic (Greater), Points: 0,
Initiative: Qik-4, Form: Vim, Range:
Qualities and Inferiorities: Greater Voice, +2, Duration: Mom, +0, Target:
Power × 4, Ritual Power × 1, Minor Ind, +0: Affects any level 50 or lower
Virtue (Arcane Lore), Improved Powers spell
× 1, Limited Movement, Major Flaw
(Mute), Major Flaw (No Hands), No Grant Unaging (Ritual), Points: 5,
Fatigue, Temporary Might Initiative: Qik-10, Form: Vim, Range:

95
Points: 0, Initiative: Qik-2, Form:
The Lance of Corpus, Range: Touch, +1, Duration:
Sun, +2, Target: Ind, +0. For every

Olyndicus
Might point invested, the wielder can be
given +3 to Single Weapon. Might points
spent on this power are only recovered
Olyndicus was a Celtiberian war chief when its effects are withdrawn.
who fought against the romans, using a
silver lance sent to him by the gods. This Grant Tough: As above, but with the
Faerie artefact may, or not, be the actual Tough Virtue.
lance. Grant Puissance in Thrown Weapon: As
It can enhance its wielder’s scores for above, with Thrown Weapon.
Sun Duration, at a cost of +3 per might Faithful Return (Personal), Points: 0,
point spend. Although powerful, due to Initiative: Qik-1, Form: Terram, Range:
the lance’s Temporary Might, this is Per, +0, Duration: Mom, +0, Target: Ind,
seldom used. It also acts as a teacher, +0. Once thrown, the lance of Olyndicus
advising his bearer to restore pagan returns the following round to its
worship, and retains a burning hatred of wielder’s hand, so long as he is within 50
all things roman. paces.
Faerie Might: 15 (Auram) Grant Minor Flaw: Hatred (Romans)
Characteristics: Int 0, Per +1, Pre +2, (Ritual), Cost: 25, Points: 5, Initiative:
Com +1, Str 0, Sta +1, Dex 0, Qik +1 Qik-10, Form: Vim, Range: Touch, +1,
Duration: Sun, +0, Target: Ind, +0. A
Virtues and Flaws: Magic Thing higher purpose to restore Pagan Worship
Qualities and Inferiorities: Improved is a fine alternative.
Damage × 2, Improved Might × 5,
Lesser Power × 3, Limited Movement,
Major Flaw (No Hands), No Fatigue,
Personal Power × 1, Ritual Power × 1,
Temporary Might
Personality Traits: Angry +2, Devout
+3, Honest +2
Abilities: Area Lore: Iberia 4 (history),
Awareness 3, Celtiberian 5 (storytelling),
Faerie Lore 5 (Celtic Gods), Folk Ken 2
(Warriors), Hunt 3(tracking), Magic Lore
2 (magical traditions), Organization Lore:
Roman army 2 (personalities), Single
Weapon 4 (Spear, Short), Teaching 1
(Thrown Weapon), Thrown Weapon 5
(Javelin)
Combat:
Short Spear/Javelin: Init: +2, Attack +7,
Defense +6, Damage +11
Sub Rosa
Powers:
Eyes of the Bat (Lesser), Points: 0,
Initiative: Qik-7, Form: Auram, Range:
Touch, +1, Duration: Mom, +0, Target:
Hearing, +3. As per the spell of the same
name, this needs to be used each turn on
the wielder, yet may save his life.
Grant Puissance in Single Weapon (Lesser),

96
levels of built-in penetration. CrCo50, Design: 50 levels, Base 45, +1
Shield of God is my Shield (Lesser), Points: 0,
Initiative: Qik-8, Form: Mentem, Range:
Touch, -5 Might cost: Based on Purity/
Intervention 45, this heals a Heavy

Evalach Touch, +1, Duration: Sun, +2, Target: Wound or less per turn. This is a
Ind, +0. Based on Meditation/Blessing miraculous effect, requiring no vis, so I
base 05, this increases the Wielder’s Pious build it using the Greater Powers rule,
Given to the Saracen King Evalach by not the Ritual ones.
Josephus, son of Joseph of Arimathea, trait by 1, up to a maximum of +3.
and later used by Galahad, this holy Shield against Unholy Powers (Lesser),
shield may increase its wearer’s Defense Points: 0, Initiative: Qik-12, Form: Vim,
score, and heal him of all wounds, should Range: Touch, +1, Duration: Sun, +2,
it so choose. However, those who even Target: Ind, +0. Invocation/Blessing 15 :
touch it without being pure of heart Grants Magic Resistance 15 to the
often find a quick demise. Shield’s Wielder.
Divine Might: 15 (Corpus) No Evil Shall Fool the Light of Truth
Characteristics: Int +2, Per +2, Pre (Greater), Points: 0, Initiative: Qik+0,
+1, Com 0, Str 0, Sta 0, Dex 0, Qik 0 Form: Mentem, Range: Per, +0,
Duration: Mom, +0, Target: Touch, +1.
Virtues and Flaws: Magic Thing Meditation/Intervention base 4: Due to
Qualities and Inferiorities: Greater the shield’s peculiarity, this works at
Power × 4, Improved Defense × 3, Touch range, and allows it to perceive
Lesser Power × 4, Limited Movement, evil in people.
Major Flaw (No Hands), Major Flaw The Blessing of the Holy Knight (Greater),
(Pious), Minor Virtue (Arcane Lore), Points: 0, Initiative: Qik-5, Form:
Minor Virtue (Educated), Minor Virtue Corpus, Range: Touch, +1, Duration:
(Premonitions), No Fatigue, Temporary Mom, +0, Target: Ind +0, Level:
Might
Personality Traits: Adventurous +2,
Brave +3, Peaceful +1, Pious +6
Abilities: Awareness 6 (bodyguarding),
Breton 5 (poetry), Church Lore 4
(History), Dominion Lore 4 (divine
creatures), Faerie Lore 2 (Faerie Castles),
Infernal Lore 2 (demons), Latin 4
(church ceremonies), Magic Lore 2
(creatures), Organization Lore: Arthurian
2, Penetration 5 (Curse of the Unworthy),
Premonitions 5 (threats to the bearer)
Combat:
Heater Shield: Init: +0, Attack 0, Defense
+9, Damage 0
Powers:
Curse of the Unworthy (Greater), Points: 0,
Initiative: Qik-7, Form: Corpus, Range:
Sub Rosa

Touch, +1, Duration: Sun, +2, Target:


Ind +0, Sun, Penetration +25. Based on
Invocation/Cursing base 35, this effect
gives 5 additional botch dices on all
Stress rolls. This is used on those who
take, or attempt to take, the Shield
without being pure of heart, as well as
those who hide themselves from it
thought Magic Resistance. Includes 25

97
+11, Damage +24
Harbinger of Powers:
Drink the Blood, Heal the Fool: Points: 0,
Sorrow Initiative: Qik-9, Form: Corpus, Range:
Touch, +1, Duration: Mom, +0, Target:
This black, demonic axe can replace its Ind, +0. Based on Incantation/
wielder’s scores with its own, twisting in Consumption base 25, this permanently
her hand to land better blows than she heals a target’s Incapacitating Wound,
could, and can also heal her by draining and cause an Incapacitating Wound to a
over people’s life, making her very hard victim. The Axe usually uses this power
to kill. while his wielder strikes, healing him of
It has 2 basic schemes: Strengthening a his wounds while killing his victims.
wicked man’s power, helping him spread Drain Away Life’s Vigor: Points: 0,
misery and despair, or… helping defeat Initiative: Qik-3, Form: Corpus, Range:
such people. Taking some would-be Touch, +1, Duration: Mom, +0, Target:
hero, helping him to kill evil wizards or Ind, +0. Incantation/Consumption base
rebel against a wicked lord. This ensures 5: Permanently restore a target’s Fatigue
the victim’s souls go to hell without level by causing a victim to lose a Fatigue
repentance, as well as promotes murder, level. This allows the wielder to
war and bloodshed. Indeed, it encourages constantly exert himself, until the Axe
violent solutions, reliance on strength leaves him dry.
rather that diplomacy, and likes to turn Lust for Blood: Points: 0, Initiative: Qik-
on its wielder once he’s thoroughly 10, Form: Mentem, Range: Touch, +1,
corrupted, as quick to murder in rage Duration: Diam, +1, Target: Ind, +0.
than those he sought to defeat. Based on Incantation/Diablerie base 15:
Infernal Might: 20 (Vim) This grants the Wielder the Berserk
Characteristics: Int 0, Per 0, Pre 0, Virtue.
Com 0, Str +1, Sta 0, Dex +2, Qik +2 When Tragedy Strikes: Points: 0,
Virtues and Flaws: Magic Thing, Initiative: Qik-10, Form: Corpus, Range:
Berserk, Overconfident, No Hands Touch, +1, Duration: Sun, +2, Target:
Ind, +0. Incantation/Malediction base
Qualities and Inferiorities: Improved 10: This gives a -4 penalty to rolls to
Abilities × 5, Improved Attack × 3, quit the Berserk state, as well as 4
Improved Damage × 4, Improved additional botch dices when trying to
Initiative × 2, Lesser Power × 8, Major do so. The Harbinger loves nothing
Flaw (No Hands), Minor Virtue (Arcane more than to see her wielder murder
Lore), No Fatigue, Temporary Might his friends and loved ones, cutting
Personality Traits: Angry +2, Vicious him away from all human
+2, Manipulative +1 connections while swamping him
Abilities: Awareness 4 (Preys), Church in guilt.
Lore 2 (history), Dominion Lore 3
(saints), Folk Ken 4 (Youths), Great
Weapon 8 (Pole Axe), Guile 5 (“I don’t
stand a chance without this axe!”), Hunt
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2 (tracking), Infernal Lore 5 (demons),
Intrigue 3 (plotting), Leadership 4
(intimidation), Norman French 5, Order
of Hermes Lore 2 (politics), Penetration
5 (Consumption)
Combat:
(Acts as a Pole Axe, with Damage +23)
Pole Axe: Init +9, Attack +22, Defense

98
This is the Third stage of my something of a fear of discovery of their By Mark Baker
collection of Bonisagus lineages. Each true intentions, and tend to avoid a
of the following wizards are a collection great deal of attention of Quaesitores. teaching is within the younger years. I
of old and new Bonisagus magi who can believe Aemilla is looking for someone
be placed as NPC’s in your campaign, to help in the lab, perhaps I can write to
and involve a basic story seed for each, her on your behalf…”
or at least an amusing role-playing MARIANUS
Master: Hypatia Bonisagus
opportunity that will take up a little
time. I have supplied the ages but not
BONISAGUS
magical statistics, as each troupe appears Description: Marianus is the
Age: 130 (105)
to play at their own level of power. traditional image of the Bonisagus
Theme: Teacher with a secret. wizard. He dresses in robes, has a kindly
This lineage also follows from face and white beard, minds his own
Hypatia, similar to the First lineage, but Quote: “I apologise, but Cordelia is business, puts his research into his
is somewhat of an offshoot as its twelve summers, and I have three house and does his best to make his
members follow their own paths and younger students I am already looking house succeed. He also has a major dark
goals. Each of these members have after; as you know, the best effect for secret that he spends much of his life
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99
fixated on, in that he is in a dark and what does he whisper into the fire late Personality Traits: Nerd +3,
mysterious cult devoted to raising Hell at night? Compassionate +3
itself, and uses his reputation and
powers to form the unfortunate Virtues/Flaws of Note: Major
apprentices under him into willing (or Magical Focus (Necromancy), Social
unknowing) cultists of Hell. TENEBRUS Handicap (Stutterer), Naive,
Compassionate
Marianus is a master of Mentem BONISAGUS
magics so the apprentices rarely Story Seed: A necromantic cult are
Age: 75 (50) using items and spells Tenebrus has
remember much of what occurred other
than in nightmares, and his teaching is Theme: Accidental Necromancer created to cause havoc with the dead
so well known that he is often requested near the covenant on a truly apocalyptic
by other members of House Bonisagus Quote: “G-G-G-Ghosts are only on scale. Investigation of his sigil might
to foster apprentices. He is careful to -on-one f-f-f-f-f-form of und-d-d-d-ead- lead to him, and then to a cult with very
never take too many, in case of his d sp-sp-sp-spirit…” nefarious purposes. But what to do with
secret somehow being leaked to the Tenebrus?
Order at large. He is well known for Master: Marianus Bonisagus
only taking apprentices under the age of
Description: Tenebrus dresses in
10, which is commonly believed
(amongst those in his house) to be black, has an unruly mop of dark hair ARTURIUS
and is often followed by his companion,
because he feels that is the most critical
stage of learning magic and his teaching Grimmy the Grim Dog. (Fear: Ghosts) BONISAGUS
has the most effect at that point. He Tenebrus originally saw himself as a Age: 40 (20)
takes apprentices over this age healer, but has long since realized his
occasionally, and only for the purpose greatest passion is researching ways to Theme: Possessed and Deluded
of teaching and only when they have a summon more and greater hordes of Summoner
special spark. One or two of these older dead, manipulating spirits, or otherwise
apprentices have stumbled upon his necromantic spells and skills. He Quote: “The Tytaleans were foolish,
secret laboratory, and it is possible that occasionally still denies that he identifies easily deluded by their own pride. I have
someone may be blackmailing him as a necromancer, but his flying throne a foolproof, Hermetic method of
because of it. He looks forward to made of ancient bones usually makes summoning that guarantees no
continuing his deception for many years him consider the idea thoughtfully. corruption of the soul…”
to come. For Tenebrus, actually casting Master: Marianus Bonisagus
Marianus often acts as a mystagogue ancient and powerful necromantic spells
is something he may never do, but he Description: Arturias life is an
for his students, granting them the Apt unfortunate one; while apprenticed to
Student virtue. He has permanent finds great fascination in the intricacies
of the magical theory of Necromancy. Marianus, he swore a blood oath with a
arcane connections to all of his demon to promised that “He would
students, and has created an amazing Tenebrus is rather naïve, and a
necromantic cult are using his talents make the pain go, and wouldn’t even
network of contacts through his house, remember how bad it has been.” The
as well as inducting many of his for evil. Tenebrus would be crushed if
he knew what they actually thought of demon, Calliax, was unable to affect
students into his own cult. Marianus personally but created enough
him.
Personality Traits: Cunning +3, hints that Arturias had found out
Calm +2, Focused +2 Tenebrus has the capacity to Marianus secrets and was going to
summon legions of armies from the betray Marianus to the Quaesitores so
Virtues/Flaws of Note: Dark dead if he had some reason to do so, that Marianus used his magics to wipe
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Secret, Good Teacher, Good enough that he could easily conquer the boys mind, creating an entirely new
Reputation (Amazing teacher) small mundane kingdoms and set mind from the ashes of the old.
himself up as a Necromancer Lord. He
Story Seed: A PC may send his knows that’s rather mean and people Arturias is mad, his mind broken
student to Marianus for teaching, and would be hurt, so he hopes if he ever from the abuse and mental instabilities
the student comes back better than he did summon up legions of the dead placed upon him, and for far too long
ever has been. But why is the apprentice people that the other side would looking directly into the pits of Hell. He
collecting arcane connections, why is he surrender... because otherwise he would uses his magics cruelly to deceive and
suddenly cruel to those around him, and surrender before a blow is given.

100
years of pain after he was finished with
his Master. The tractatus ends suddenly,
slightly incomplete.

Do the PC’s investigate a strange,


coded diary from a desperate boy? But
who would remember the birth name of
a boy from over forty years ago?

ADHEMAR
BONISAGUS
Age: 30 (5)

Theme: Cursed Wizard on a


Mission

Quote: “You want to take your


time? Neither of us have the time!”

Master: Tenebris Bonisagus

Description: After he gauntleted,


Adhemar received a mixed blessing; an
hourglass from Death showing the
exact moment of his death, one
hundred years from when he received it
(Or at least it has 100 written on it, with
sand endlessly flowing through.)

Adhemar swore to do his utmost to


make a place of peace and prosperity
for all before his inevitable death, and
so has found himself a decent sized area
gain power over those around him, Personality Traits: Wrathful +5, he seeks to turn into a place that he can
knowing it as the only way to survive. Lustful +5, Psychotic +5 organise. He uses his time carefully,
using his seasons as optimally as
Unfortunately for most, Arturias is Virtues/Flaws of Note: possible to create guardians, improve
also smart enough to maintain a façade Summoning, Commanding, Plagued by crop yields and so on within his magical
for the Order of Hermes, though Supernatural Entity (Infernal) demesne.
maintaining it completely is difficult for
him. Calliax intends to grow Arturias’ Story Seed: The PC’s receive a Adhemar thinks constantly about
power into something that could tractatus on Infernal lore after noticing how his land will survive after he has
threaten Mythic Europe itself. The some increase in demonic activity died, and is currently considering how
demons no longer tempt Arturias into l o c a l l y . F i n d i n g th e t r a c t a t us to have an apprentice to pass on his
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sin, but use him to tempt others into sin simultaneously written as a tractatus and legacy whilst not giving up fifteen of his
on sometimes a rather large scale, or also a diary, they find the last diary of valuable seasons of instruction.
simply to pave the way for more the boy Samuel, who is writing this
corruption. Tractatus in the hope that his master Adhemar is only violent to those
will not punish him with the hot chains who impede upon his lands or threaten
Arturias, due to his infernal or ‘worse, take me downstairs...’ again. the safety of those within it.
promises, can feel no pain, and suffers He doesn’t know what has happened,
no wound penalties. but his friend Calliax swore to Samuel Personality Traits: Hurried +1,
that he wouldn’t even remember the Driven + 5

101
Virtues/Flaws of Note: Death
Prophecy (A Century) Driven (Major)
Make a land of peace and prosperity.

Story Seed: Adhemar could


commission some grand scale works
from more powerful PC’s, or put the
PC’s through a series of tests to see if
they fit into his ‘new world’ before he
invites them in. He could also be an
interesting case as a friend to the PC’s,
as the local Quaesitores might object to
him taking a large area of land and
taking it as his own fief; especially if a
local mundane lord wishes the same
arable land.

ELEWISA
BONISAGUS
Age: 35 (10)

Theme: Protagonist

Quote: “I don’t care if you were


here twenty years ago! Galeron
Tremere, This vis source is mine! Draw
your Certamen circle, I can take you or
any of the weak minded buffoons you
call your housemates!”

Master: Marianus Bonisagus

Description: Taken as an apprentice also has a very good relationship with Personality Traits: Overconfident
relatively late for Marianus, Elewisa her master who will protect her, as he + 3, Brash + 3, Greedy +2
Bonisagus was cute, self-confident and sees her as one of his crowning
aware of her abilities. She ran her achievements, and has an odd sense of Virtues/Flaws of Note: Skilled
master into the ground demanding morals and correctness when she is Parens, Self Confident, Overconfident
better instruction, her own time, and involved. (Minor), Minor Magical Focus
access to whatever books she wanted. (Certamen), Mentor
At the time he was feeling remorseful, Despite being mostly unaware of her
and so kept his darker side hidden, Masters particular brand of evil, she is Story Seed: Elewisa is a good
seeing Elewisa as his ‘saving grace’. entirely ready and willing to follow it. example of too much power and not
Her Master wishes to keep her from it, enough wisdom. She’s unafraid of
After gauntlet, Elewisa found she and sees her as a demure and powerful power and knows that while most
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was far more powerful than many of the young Maga making her mark, and wizards can be powerful, they are as
other gauntleted magi. An early interferes with older magi who wish to frightened as anyone else. She may bully
altercation with a Flambeau five years stop her. wizards movements and move tribunals
her senior showed her she was more when the heat gets too hot for her, but
than capable in battle, and now Elewisa Elewisa “hits” as a maga 20 years her will easily use Wizard War to get
is looking to tackle challenges well senior due to her amazing anything she wants.
beyond her. Elewisa is intelligent, apprenticeship.
greedy for power, and willing to seize it It may be better if she doesn’t pick
from anyone who can’t stop her. She on the PC’s, but they see the results of

102
her actions; her friends magical power Story Seed: Brutus may have the House Merinita enjoy. While this would
stolen and innocents murdered. notion that one of the wizards in the normally be extremely dangerous,
covenant claims to be a powerful House Merinita are not unified enough
‘Master of Air’, either through political other than to have some of the more
machinations of the PC’s enemies or traditional Merinita interfere with Livia’s
BRUTUS simply mistaken identity. Brutus resents business now and again. Some threats to
any such implication and will only her life have taken place, but she is
BONISAGUS accept utter surrender of all assets and smart enough to keep her research
Age: 70 (45) appropriate remuneration. Anything else mainly to herself. If it gets out, she
is war, and he will not be fooled by realizes she may have problems with her
Theme: Lord of Air and Thunder ‘blabbering cowards who seek excuses.’ former house.

Quote: “My father is the Everlasting Personality Traits: Fey + 3,


Sky and my mother was a princess
gifted with the sight of the future. There
LIVIA BONISAGUS Lecherous +3

is a future in mastering the skies; those Age: 45 (20) Virtues/Flaws of Note: Faerie
landbound will pay us the respect we are Upbringing, Blessing of Venus, Affinity
due.” Theme: Faerie Raised Hermetic with Magic Theory, Affinity with Faerie
researcher M agic, Puiss ant Faerie M agic,
Master: Marianus Bonisagus Lecherous (Major), Enemies
Quote: “There is so much more
Description: Brutus wears a crown available to us in the magic of stories. Story Seed: Livia of Bonisagus
made of thunderclouds, regal clothes Oooh! Hi there!” reveals her knowledge of Faerie Magic,
adorned with lightning and winds and and her interest in integrating it to a
bears a great horn. He is tall and Master: Tenebrus Bonisagus player magus she knows, as she needs
muscled, with eyes that crackle with some help in the laboratory and asks
lightning and long hair that is always Description: The elf-eared, green for help. Will the magus help? And what
blowing in the wind. skinned slip of a girl might seem like an happens when a jealous Merinita magus
airheaded ditz outside the laboratory, doesn’t want any of that information
Brutus believes that his blood and but inside it is a focused monster of a leaving the house?
the fact he has incredible mastery over researcher. She usually wears pretty (and
the skies indicates he is greater than skimpy) dresses and wanders about
those who do not have it. Brutus can be barefoot, where the local village men
subtle, but has a grand and magnetic believe she is a local mainly benevolent VITUS BONISAGUS
personality and welcomes those with faerie of having a good time. The Age: 14 (4)
Mythic Blood as his fellow princes and majority of village women have their
lords. Everyone else are to be treated own, rather less benevolent opinion, Theme: The Prodigy
with respect, but are obviously lesser excepting the few who are as interested
than himself. as the men. Quote: It won’t be long now before
I’ve changed the nature of Hermetic
Brutus is looking to show that he is Livia was originally of house Theory! They won’t treat me like a child
without peer the greatest master of Merinita, and has been inducted into anymore!
Auram in the world, and no creature or their outer mystery. She was taken by
wizard can resist him, hoping that this Tenebrus as an apprentice after her Master: Marianus Bonisagus
will bring more Mythic Blooded wizards original master disappeared for several
to his banner, so that one day they will seasons and no-one from the house Description: Vitus is young - he
have enough to to take their ‘rightful came to claim her. When her master passed his Gauntlet at only 10, and
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place’ over the ‘Lesser magi.’ returned years later, he had forgotten made several interesting advances even
some years of his life and no longer before his Gauntlet. Unfortunately, he
Personality Traits: Regal +3, Brave desired an apprentice. lacks respect from almost everything
+1, Arrogant +2 due to his adolescent (And sometimes
Livia is attempting a major Hermetic childlike) demeanor.
Virtues/Flaws of Note: Mythic breakthrough - to unite the cultic
Blood, Blessing of Venus, Inspiring background of House Merinita and Vitus is interested in hedge traditions
standard Hermetic theory, allowing all and integrating their magical abilities
magi to feel the beneficial effects that into Hermetic Theory. He has met a

103
Quote: “Aquam? Aquam is just the
best! It’s way better than any other art.
You see…”

Master: Marianus Bonisagus

Description: Titus Bonisagus lives


underwater and dislikes being on dry
land. He has few friends other than
other lovers of Aquam, and even they
think he goes a little too far with it. At
Tribunal meetings people do not sit
near him as small puddles always ooze
out near to him, causing wet, cold
robes. And that he always tries to turn
every conversation into one about
Aquam.

Titus works nobly to integrate the


Puissant Aquam virtue into Hermetic
Theory. He has horrible nightmares, but
his driving obsession with Aquam
overtakes many personal thoughts.

Personality Traits: Damp +3,


Loves Aquam +5

Virtues/Flaws of Note: Obsession


(Aquam), Puissant Aquam, Affinity
Aquam, Greater Immunity (Drowning)

Item of Virtue: Titus owns a small


seashell bracelet that emanates heat.
Ignem is by far his weakest so Titus
values this item greatly as he cannot
coven of pretty young (teenage) gifted Personality Traits: Teenager +2, easily make it.
Folk Witches and works with them Angry +1, Driven (Show them!) +3
regularly to integrate their magics within
the order. Virtues/Flaws of Note: Skilled
Parens, Inventive Genius, Great MARK BONISAGUS
Vitus doesn’t know that the ‘young’ Intelligence x2, Enemies Age: 25 (0)
witches are in fact ancient crones who
have long since sold their souls for Story Seed: Something might seem Theme: Magus with a plan.
beauty and power. Unable to affect him off about Vitus’ different girlfriends to
with their powers directly without some any who meet them. But any Quote: “Let’s all do this together...
effort, they use their feminine wiles and investigation will meet with the wrath of and then we’ll all grow hale and strong.”
his hormones to control him utterly. an overpowered teenager separated
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They have completely invented a love from his harem. Master: Livia Bonisagus
triangle situation that Vitus has fallen
for completely. Their ultimate goal is to Description: Mark is a friendly and
happy magus with a fairly simple plan;
taint Hermetic magic with Infernalism,
and Vitus is good enough to have made
TITUS to get several Bonisagi into a lab at the
same time and break down the idea of
amazing strides on just that in a short
time.
BONISAGUS ‘lead’ researcher taking all the credit and
Theme: The Guy Who Likes in the process make great strides in
Aquam Hermetic theory.

104
Mark dresses like a scholar and is do they respond when other members uses Premonitions and is more than
cultivating a brown beard in the hope begin talking about them as mere ‘lab willing to leave annoying traps for those
that it will make him somewhat more assistants’? How about when they get who want to steal from him.
respected. Mark fights against a great reputation points in ‘Assistant’? Is all
deal of social pressure in organising his that worth the cost? Pierre could foretell something
plan, but he is hoping to find a few horrible for the covenant. Did he really
young wizards who are interested in see it… or was there more involved?
more than just their own power. Mark
writes to anyone, not just members of
PIERRE
his own house. He usually focuses on
more scholarly magi simply because he
BONISAGUS SABRINA
(wrongly) believes they are more
susceptible to his ideas.
Age: 19 (0) BONISAGUS
Theme: Seer Age: 25 (20)
Mark is a prolific letter writer and
through this process deliberately sounds Quote: “The future is clear to one Theme: Teenage Witch
out who is or isn’t interested in with the Sight.”
following his idea, and who may oppose Quote: “Like, whatever.”
it. Mark has an odd sort of friendship Master: Brutus Bonisagus
with House Tremere who give him Master: Marianus Bonisagus
Description: Taken perhaps a little
minor support in his goals. Mark is
early by Brutus, who took Pierre as an Description: Sabrina has an
young and is not the first Bonisagus
apprentice due to Pierre’s mythic blood unfor tun at e ‘bl es s in g’ f r om a
who has attempted such things, and so
and unwilling to take the risk that supernatural being, ‘to never grow old.’
has a bit of a reputation of ‘There’s one
another magus would claim Pierre. At the time Sabrina was impressed with
every decade. He’ll get over it.” amongst
Brutus’ philosophies haven’t rubbed off her blessing but has long since regretted
older magi.
on the much calmer Pierre. it. While Sabrina still learns, she hasn’t
In effect, Mark wants people to mentally changed or matured since 15
Pierre has some minor abilities with either, meaning she will always make
combine their research on similar
prophecy but seeks to explore his talent. decisions like a 15 year old girl; day to
topics; for example, organising several
He is often investigating other seers, day and moment to moment. She feels
magi to work on the same Hermetic
Hermetic or otherwise, ancient sites and abandoned and alone, riddled with
Breakthrough and then combining their
so on to find out about his ability to doubt and angry at the world, and
various Breakthrough points. He is also
prophecy. He is not particularly abandoned by her once friends who
interested in the idea of shared
interested in passing on this knowledge, have grown up around her.. and nobody
assistance in the laboratory; magi giving
so the various cults that have such understands.
up a season to be an assistant in return
knowledge are definitely interested in
for that benefit granted to them at a
him as a member; they are just watching Personality Traits: Teenager +3,
later point.
to see how he acts over the next few Angry +1
Mark’s first plan is to Integrate the years.
Virtues/Flaws of Note: Greater
virtue of Cautious Sorcerer, and is
Personality Traits: Calm +3, Wise Malediction (Teenager), Small Frame
hoping to find enough wizards with the
+2
virtue to be able to help him do such a Story Seed: Sabrina functions as an
thing. Mark is willing to serve as an Virtues/Flaws of Note: Mythic example of getting what you wish for.
assistant for reasonable amounts of time Blood (Merlin), Visions, Premonitions She may star in an adventure involving
to organize his plan. the PC’s apprentices or the PC’s. She
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Story Seed: A hermetic Seer who truly wishes to get rid of the curse,
Personality Traits: Friendly +3, has investigated the mysteries of which may involve dealing with the
Cautious +1, Organised +2 Divination has been watching Pierre for faerie who cursed her in the first place.
some time, but Pierre has recently made Getting to know Sabrina is quite
Virtues/Flaws of Note:
his Parma Magica stronger, stopping difficult, as she is only friendly with
Inspirational, Cautious Sorcerer
some of the divinations. He may ask people her own age.
Story Seed: Mark begins writing mercenaries in the PC covenants to
letters to the PC covenant about his steal arcane connections; a difficult
plan. How do they respond? And how proposition for someone who regularly

105
The year is 1470. No-one would becoming very rare. In 1320, Xavier was By Mark Shirley
have guessed two hundred years ago unable to confirm any magus passing
that they were living in the Golden Age his Apprentice’s Gauntlet who should be noted that the Diet of Mainz
of the Order of Hermes. Magi have possessed the Gentle Gift, and only is fictional).
suffered a series of devastating insults four joined the Order in the following To add insult to injury, at some
beyond their control: the worsening of decade. He was unable to come up with point during the height of the
The Gift’s social penalty, the Great any explanation why this should be. Pestilence, a coven of Gifted Folk
Mortality, the subsequent backlash Witches wrested the secrets of the
against the Order, a protracted shadow
war with the witches, and the The Great Mortality Parma Magica from the Order. What
actually happened is unknown: some
Inquisition. Each of these, if tackled The Great Mortality arrived in 1347
blame the naive actions of a magus
alone, would have been bad enough, but and devastated Europe. In the South of
wanting to protect his non-Hermetic
the combined effect has been Europe where the pestilence raged for
friends; others believe that sinister
catastrophic. The Order of Hermes now four long years, over three quarters of
forces were at work. While the witches
hangs on by a thread, and some wonder the population died. In France, it was
half. In Germany and England, could not teach their unGifted cohorts
whether it is possible for it to be saved the Parma Magica, Gifted witches
at all. protected by geography, it was one in
five. The high mortality rate lead to a across Europe travelled to France to
learn the Order’s biggest secret. Armed
scarcity of apprentices, and for the first
with their new magic, the Folk Witches
WHAT HAS GONE time since its foundation the Order
entered a period of stagnation, where
went to war against the beleaguered
Order, a conflict which still wages today
BEFORE growth in the number of magi stalled.
in secret.
Nevertheless, the Order was in no
immediate danger given that it
A Change in The Gift numbered a century shy of two Aftermath of the Plague
Around 1300 it first came to the thousand members. The Diet of Mainz had far-reaching
notice of the Order that The Blatant The people of Mythic Europe consequences. Many noblemen saw the
Gift was becoming more common struggled to understand the cause of the decree of the Diet as an excuse to
amongst apprentices. Xavier of plague, and they looked for scapegoats. dispossess magi, reneging on age-old
Bonisagus was the first to report this The blame was laid on Jews, lepers, treaties and seizing their land,
phenomenon to Durenmar, and he “egipciens” (Gypsies), but most of all, possessions, and franchises. Merchants
conducted a careful demographic upon magi of the Order of Hermes. At and craftsmen cancelled their contracts
analysis of House Bonisagus to confirm the height of the plague magi were with covenants, and even peasants
that if one divided the magi of the accused of withholding a cure, because abandoned their lands for the ‘safety’ of
house into groups based on the year of they demonstrated an unusual resilience nearby mundane demesnes. This
their birth, that proportionally more to the pestilence. This, coupled with the process began in the Holy Roman
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Blatant Gifts were present in the spontaneous eruption of The Blatant Empire, in the heartlands of the Order
younger generations. Xavier later Gift left the Order at the sharp end of of Hermes, but soon spread outside this
confirmed that this effect was present in condemnation from all three estates. core region as other sovereigns repeated
all houses of the Order, and also The Order was repudiated by the pope, the sanctions imposed by the Diet.
discovered it amongst selected hedge and at the Diet of Mainz in 1350 the It was widely but incorrectly
wizards as well. The excess Blatantly Holy Roman Emperor condemned r epor ted that magi had been
Gifted were being born at the expense magi as plague-bearers. Magi started to excommunicated by the pope, and allies
of both The Gentle Gift and the abandon their towers and castles and go fled in fear of anathema. In truth, Pope
standard Gift, with the former into hiding, afeared for their lives. (it Clement VI had condemned the magi in

106
agents (willing or otherwise). Not all This fearful disease is contracted
The Nature subscribed to this belief; some
churchmen believed that the Great
through breathing in corrupt air,
particularly from corpses. It defies

of the Plague
Mortality was sent by God to cull the medical investigation, adding three to the
sinful in preparation for Judgment Day. Ease Factor of medical prognosis (Art &
The accusation that magi are plague- Academe page 58) meaning that there are
The Great Mortality (Latin Mors bearers may actually be true, as the result few physicians who can successfully treat
Magna; the term ‘Black Death’ was first of a curse by some supernatural agency, this disease. Magical prognosis does not
used in the seventeenth century) is a trulyor it may simply be a false conclusion suffer the same penalty.
devastating disease. Whereas the most from the observation that fewer magi
serious epidemic raged from 1347 to Symptoms: weakness in the limbs,
died (due to their access to magic and the constant fever, persistent wracking
1351, there has been a smaller wave of Corpus Form Bonus which makes them
mortality in every generation since then. cough, swellings in neck, armpit and
more resistant to disease). groin filled with corrupt blood.
The disease is contracted through
inhaling corrupted air, but the cause of
the corruption is hotly debated in
fourteenth and fifteenth century Europe.
MORS MAGNA
The prevailing opinion was that the Critical Sanguine Disease, Severity 18
corrupt air originated in the breath of Stable: 9, Improve: 15, Interval:
demons and propagated by their mortal Month

his epistolary missive, but had imposed Code, and free to launch retaliatory the Papacy and the Holy Roman
no official sanction. His actions against the mundanes who Empire, the name of the Order has
pronouncement had authorised the opposed them. The motion was thrown become synonymous in common
papal legate to the Order of Hermes to out by a near unanimous vote of the parlance with wizardry of all flavours
conduct an investigation, but with the primi. and traditions, not just magi. ‘Hermetic’
souring of the political climate this No decisions or solutions were now carries the same condemnation as
investigation soon became a witch-hunt. arrived at in 1360. The Grand Tribunal ‘sorcerous’, and magi are blamed for all
The response of the Order was agreed to search for solutions and manner of calamities. The persistence of
initially uncoordinated. Tribunals sent reconvene in three years. At this this demonization of sorcery is in part
delegations to kings with little effect. meeting in 1363, the discovery of the down to the changes in The Gift.
Disquiet about the Order’s practices Pallium Magicum was announced (see
and activities had been brewing for a later). The decision was made that the A Life in Hiding
while, fuelled no doubt by the Order should do its best to disappear
Magi no longer occupy physical
burgeoning Blatant Gift. At the Grand from sight. Conspicuous covenants covenants of the type common in the
Tribunal of 1360 the continued across Mythic Europe should disband, thirteenth century. Instead, magi live in
existence and safety of the Order was and their members go into hiding. Over secret amongst the mundane folk,
the only topic under discussion. It was a few generations of anonymity, the practicing a mundane trade to pay for
widely feared that if the situation Order could subtly work to restore its their living expenses and pursuing their
continued in the same vein, it would not reputation magical studies in secret whenever they
be long before there was open warfare
can. Many magi take on an intellectual
b et w e en m a gi an d m und a nes .
role, which complements their magical
Diplomatic efforts to imperial and papal
courts had failed, and short of direct
THE STATE OF training: jobs such as teachers,
Sub Rosa

physicians, scribes, merchants, and even


application of magic, there seemed no
way to remedy the situation. Houses
THE ORDER clergymen are common. Others favor
more manual trades, although this
Tytalus and Guernicus called for the In 1470, the Order of Hermes is still leaves them less time for study. A lucky
disbandment of the Order of Hermes, i n hi d ing. C ond emn ati on and few have the wealth and/or status to
stating that it had run its course. persecution of the Gifted is widespread,
pose as minor noblemen, independent
However, the ensuing (heated) with a tendency for rulers and clergy
scholars, or gentlemen of means.
discussion revealed that some of the alike to blame society’s problems on
proponents of this view wanted to be sorcerers; and because of the vilification While solitary magi have become
unshackled from the restraints of the of the Order of Hermes specifically by more common, magi still form

107
covenants for mutual protection. Rather mundanes, and raise families. Marriages have tried taking over institutions within
than providing a home to magi, the between magi are also not uncommon. cities such as universities; such ventures
covenant is instead the agreement that Should a covenant want or need to inevitably fail due to the inability to
details the arrangements by which the meet physically, it does so in secret, isolate them entirely from mundanes
magi share common resources such as beyond the prying eyes of their who are not in the know about their
books, enchantments, and vis, and the neighbors. Such meetings might be masters’ true identities. More than one
oaths made to support and defend each unlikely combinations of local figures, covenant has been discovered by the
other in times of need. Because of these which is likely to be viewed as Inquisition and its members put to
shared resources, members of a suspicious by outsiders. death.
covenant tend to live close to one
another, often within a day’s travel. A few covenants have managed to
Larger towns can support several magi, retain the old model of maintaining a The Nine Houses
with others living in outlying hamlets. physical structure. This typically The houses of the Order of Hermes
Often a magus does not dwell alone, happens in remote areas of Mythic have not come unscathed through the
but might share a dwelling with a Europe (although there are fewer and Order’s most recent troubles. Desperate
companion and several grogs who pose fewer of these left these days), where all times have wrought changes that would
as members of the household, locals are associates of the covenant and have been unconscionable a century
employees, or even proprietors. Many committed to preserving their secrets. ago.
grogs and companions are actually the Some of these covenants pose as Three houses (Ex Miscellanea,
offspring of magi; the Pallium Magicum religious communities, others operate as
Guernicus, and Jerbiton) no longer
(see later) has made it more possible for remote forts under license from local exist. House Tremere and Mercere have
magi to form lasting relationships with lords or pose as private schools. Some

Sub Rosa

108
changed from houses accepting only House Bonisagus is the sole The services of House Verditius
members trained in the house into remaining lineage. They have adopted have become even more valuable, since
being societates. The lines between the other magi in the past, but only by that enchantments are often more subtle
houses, even the mystery cults, have magus completing a fifteen year than spellcasting. This has done nothing
softened somewhat, more akin to apprenticeship where their ‘faulty’ to reduce the arrogance of the average
political factions rather than the more learning is corrected. No research that magus of House Verditius. This house
tribal stances of previous generations, derives from outside the house is valued typically sponsors a member to set up in
and moving between houses is more by House Bonisagus, and a faction an area with the expectation that other
common. For the first time in the within the house has actively suppressed magi will join him and service his needs.
Order’s history, another option is discoveries deriving from outside. A negative consequence of the changes
available — membership of no house at in the Order is that magi of House
all. Not joining a house represents a Verditius can no longer afford to
reticence to ‘nail your colors to the
The Mystery Houses concentrate heavily on a single form of
mast’ and declare for a particular The four Mystery Houses (Bjornaer, manufacture; many have diversified to
position. Those magi who do not Criamon, Merinita, and Verditius) have be masters of multiple crafts.
involve themselves in Hermetic politics fared the best. The cultic nature of these
often do not join a house. houses has served them well, forging
tight bonds of mutual protection, united Houses Tremere and
by the mysteries they serve. Tytalus
The Lost Houses House Criamon has changed the Houses Tremere and Tytalus appear
Houses Ex Miscellanea, Guernicus, least. Bound up in its own philosophy to have settled their centuries-old
and Jerbiton no longer exist. House Ex of apt living, the house is seen by some differences, and now work closely with
Miscellanea was left devastated by the as existing in glorious isolation from the one another to combat the threat posed
Plague, the Inquisition, and the witches. rest of the Order. However, there are by the witches. House Tremere has
It has no relevance in the new Order, some Criamon magi who are active largely retreated to Transylvania and is
and has ceased to be. House Guernicus proponents of the Garian viewpoint in open warfare with the leaders of the
has also gone — with the abandonment (see later). witch cult. It no longer considers itself a
of tribunals (see later) the need for a lineage, although still recruits most of its
house of professional quaesitores House Merinita has changed the
most. It has abandoned the central members internally. Anyone wanting to
seemed superfluous. Its members joined join House Tremere must serve a stint
other houses, and quaesitores can be authority of a single primus, and is
instead now run by a council consisting on the front lines of the war. If the
found spread throughout the Order as magus survive a three-year tour, then
members of any house. House Jerbiton of key members of each sub-cult. The
policies of the house shift with the she may call herself a Tremere. Those
has ceased training new apprentices, and T r emer e who oper at e outs ide
its remaining members work out their dominance of the different mystery
factions within the house: when the Transylvania are usually recruiters for
days. The second fall of Byzantium was the war effort.
the death-knell for their fading house. Wayfarers or Line of Quendalon are
There is hope; artists in Italy have been dominant then the house withdraws Tytalus works covertly to discover
experimenting with new techniques, and from the world; whereas the Heirs to spies within the Order’s midst and to
this might revive the house once again. Merlin or the Keepers of a Thousand unravel the schemes of the witch cult.
Tales are more interested in integration They are not altogether trusted in this,
with society, an agenda supported by and some have been accused (and some
House Bonisagus the Shadow Masters but for different actually convicted) of collaboration with
House Bonisagus has become a reasons. the enemy. Despite this, Tytalus magi
caricature of itself. The Bonisagi profess train some of the best infiltrators and
to be interested only in the preservation House Bjornaer remains much as it
has throughout its history. The investigators. Some very daring
Sub Rosa

and advancement of Hermetic magic, members of this house have worked


and yet typically are terrified of change. Harmonist-Wilderist debate has still not
been solved, and the house still debates with the Inquisition (with or without
House Bonisagus are paralysed by their knowledge). However, they are
indecision: last time they intervened the relative merits of integration versus
isolation. They are actively encouraged criticised by some of their allies in
through the Pallium Magicam, the House Tremere for pursuing other
Order altered completely — a change to form single-house covenants and
over half of the house lives in this interests as well, since the central
which many are now regretting. The philosophy of this house (“strength
Bonisagus do not want to be the ones fashion. A whole village might consist
of a Bjornaer sept, their kinfolk and through conflict”) has not changed.
responsible for the downfall of the Unusually, more Tytali have taken up
Order. covenfolk.

109
the role of quaesitor than any other
house. The leper magi of the house
have struggled with the origins and cure
of the Great Mortality since its
inception.
It is due to the efforts of these two
houses that the war with the witches
does not interfere with the daily lives of
most magi.

House Mercere
House Mercere has become the glue
that holds the Order together. They are
one of the main political factions within
Hermetic circles, with the continued
existence of the Order being their main
aim. The Cult of Mercury has united
disparate factions like the Neo-
M er cur ians and the Flambeau
Mercurians under a single banner. It is
the main route by which magi join
House Mercere. While the pagan
aspects of the cult remains at its heart,
the Mercurians cannot really be said to
worship Mercury and they focus on the
communication and travel aspects of his
Mysteries.
House Mercere adopted the
Rusticani when House Ex Miscellanea
fell apart, and now rival House
Verditius as craft-magi. While the
touchy Verditius take umbrage at this
encroachment into their traditional role,
they will always remain artisanal magi,
cr eating elegant and powerful
enchantments. The Rusticani rather
make workaday items of relatively
gradually morphed into an agenda of their liege lords. Clashes between
meagre power which make life easier,
rehabilitating the Order in the eyes of factions of Flambeau are not
particularly for the unGifted redcaps
the mundanes. Exhibiting a subtlety that uncommon.
who still ply the roads of Mythic
few would have considered possible for Of the remaining societates within
Europe.
Flambeau magi, the Garians (as they are House Flambeau, the Mithraians work
known outside the house) have been alongside House Tremere, refusing to
House Flambeau working hard to encourage a more join that house despite having earned
House Flambeau struggled to find a positive attitude. Different magi adopt
Sub Rosa
the status. They consider themselves the
place in the new society, and it teetered different techniques, which as lead to a ‘True Flambeau’, and often denigrate
on going the same way as Houses number of debates and subtle factions the Milites for having abandoned the
Guernicus and Jerbiton. However, it within the house. Some work to rescue mission of The Founder in favour of a
was the Milites that brought the house hedge wizards (and where necessary, love for mundanes. The modern
back from the brink. Adopting the magi) from the Inquisition. Others fight Mithraians have little to do with the cult
thirteenth century reforms of the prejudice amongst the clergy and of Mithras, being mostly committed
primus Garus, this faction took up the nobility, whilst another faction work on Christians and eschewing any Initiatory
lofty goal of defending the innocent the Third Estate providing support to elements. However, the imagery of a
whether they were magi or not. This has peasants, often against the injustices of

110
soldier societas is a strong one and they whole Order is up for discussion. The disseminated through the Order it was
have retained the name. primus of House Tremere usually calls discovered that Almeric was a faerie.
The Cult of Mercury has fully for one if seven years have gone by Whether he had always been a faerie or
integrated with the Mercere cult; without the Order meeting. Grand whether he had become one by way of
although some continue to refer to Tribunals must be announced a year in the Merinita mysteries is unknown, but
themselves as magi of House Flambeau, advance and House Mercere circulates it threw all of his discoveries under
their philosophy is much more in line the date and location to all members of suspicion, and many magi stopped using
with that of House Mercere. the Order. Anyone is free to attend, them in fear of what it might do to their
although few choose to (or are able to magic. Given what happened next to
do so). The Grand Tribunal is only valid the Order, many of these fears were
Tribunals if there is at least one member of all forgotten.
The Order of Hermes no longer nine houses attending, and it is presided
holds scheduled tribunal meetings every over by the most senior member of
House Bonisagus present. At the end of
The Pallium Magicum
seven years: the risk of exposure is too The Pallium Magicum has been
great. The thirteen regional tribunals the Grand Tribunal, a vote is held by all
attendees to validate the proceedings; if praised as the saviour of the Order, and
have all but collapsed, and magi no possibly the most significant discovery
longer consider themselves belonging to this is carried then the decisions are
disseminated to all members by the since the Aegis of the Hearth. In a
a tribunal. world where magic is reviled and
redcaps.
Magi wishing to prosecute others for demonised, the Pallium Magicum is a
a crime against the Code of Hermes The Grand Tribunal has lost much mystical cloak that hides magical
must gather together an impromptu of its legal teeth since 1363. Although it emanations and dampens the effects of
tribunal, consisting of at least twelve is the only authority empowered to alter The Gift. The Pallium Magicum was the
magi from at least four different the Peripheral Code of the Order, the work of two magi, Andrew Dolius of
covenants. This jury examines the fact that many primi do not attend Bonisagus and Polytropos of Mercere,
evidence, hears the defence of the weakens the decisions that are made. who announced their discovery in 1363,
accused (if she chooses to attend), and Each Code ruling made at the Grand at the last regular Grand Tribunal of the
then hands down a sentence which is Tribunal is taken to the primi who have Order of Hermes.
usually requested by the accuser. It is not attended for ratification. The
strongest dictates, those that few magi Dolius is now reckoned one of the
down to the prosecuting magus to enact greatest minds the Order has produced,
this sentence; although there is a social would willingly ignore, are those that
attract eight or nine signatures. One or although he came from unremarkable
(but not legal) obligation on the tribunal beginnings, and none had heard of him
to assist where needed. Sometimes the two point laws (as they have become
known) are widely ignored. Those that prior to his discovery. His fame brought
prosecutor or accused attempts to use him the leadership of House Bonisagus,
the Peripheral Code of the former occupy the middle ground are more
problematic, and the cause of much making him de facto head of the Order
tribunal for legal support; this meets of Hermes, a role for which he was (and
with varying success. Most magi prefer strife to tribunals.
still is) completely unsuited. Polytropos
to return to a purer form of the Code, claimed descent from Hermes himself,
consisting of the Oath of Hermes and Breakthroughs and and was a prominent member of the
the dictates of the Grand Tribunal, and Cult of Heroes. His role in the
nothing else. Discoveries development of the Pallium Magicum is
In the 250 years since 1220, there unclear, although it is known that
The Grand Tribunal have been a number of advancements in Polytropos was Invisible to Magic (as
The Grand Tribunal still technically Hermetic theory. The significant ones per the Heroic Virtue, Houses of Hermes:
meets, although its 33 year cycle is are discussed below. True Lineages, page 106) which was
undoubtedly part of the discovery.
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disrupted; and meetings occur as often Some of these were the discoveries
as they are convened. These are termed of Almeric of Merinita. Almeric was a Dolius always insisted on assigning joint
‘irregular Grand Tribunals’ in the magus who rose to prominence in 1287 credit for the Pallium, although
official records, distinguishing them when he introduced the first of his Polytropos himself never sought the
from the old-style or ‘regular Grand discoveries, the new Range of acclaim. He retired to an island in the
Tribunals’ which last met in 1363. Conversation. He followed this with Aegean Sea, and his death was reported
several other inventions, including his by his eldest filius in 1452.
Only the primus of a house can
convene a Grand Tribunal, and it is only greatest, Fastened Concentration (see The Pallium Magicum is named after
done when a matter that affects the later for details of his discoveries). the Roman cloak which became popular
About fifty years after his work had

111
amongst philosophers before eventually Magicum must reduce all Casting Totals the spell, the magus can opt to include a
replacing the toga as everyday wear. It and Lab Totals by an amount equal to fastening with the gestures of the spell.
works in direct analogy to the Parma five times his Pallium Magicum score. This prevents the caster using the subtle
Magica in that it is activated via a ritual The effects of any invested item he gestures or no gestures spellcasting
(not a ritual spell) performed twice a day carries about his person are entirely option. A fastening consists of tying a
at sunrise and sunset. The Pallium negated if it was prepared for knot in a cord or rope, the buckling of a
Magicum is an Arcane Ability that can enchantment with more pawns of vis belt, the hooking of a latch, turning of a
only be learned by characters with The than his Pallium Magicum score. Lesser key in a lock, or any other symbolic
Gift, and like the Parma Magica it is a enchantments are treated like invested fastening (this must be more than
closely guarded secret. When active, the items that were prepared with a number simply closing a box or shutting a door).
Pallium Magicum negates the detection of pawns of vis equal to those used The spell is then maintained without
of any magic affecting the magus or instill their effect. Charged items are not need for the magus to actively
carried on his person. It is able to suppressed by a Pallium Magicum. concentrate, for 15 minutes per point of
negate the magical emanations of any A familiar’s powers are not his Concentration Ability. The spell can
spell or enchantment with a level less suppressed, although it must spend one be ended prematurely by opening the
than or equal to five times the point of its Might pool per five levels of fastening, and it need not be the caster
character’s score in Pallium Magicum. a bond enchantment while operating who does this. Some spells using
This includes use of magic (from any under a Pallium Magicum, and its Concentration Duration can be altered
Realm) capable of detecting the natural powers cost twice as many by the caster during the spell’s effect,
presence of active spells, enchantments, Might points as normal (with a this is not possible if the spell is
magical knowledge, and The Gift. A minimum of one). The Pallium fastened when cast. However, a spell
magus’s familiar shares the same Magicum can be dropped at any time, designed with this Duration need not be
protection, shielding its Might score and but it cannot be suppressed like the fastened when cast, in which case it
any active powers. The Pallium Parma Magica; if dropped it takes at operates like a standard Concentration
Magicum also mitigates the negative least two minutes to repeat the ritual to Duration effect (and cannot be later
social consequences of The Gift, re-establish it. The Pallium Magicum fastened; this option is only available
reducing the penalty to all social rolls by does not suppress the Parma Magica, during casting).
an amount equal to the magus’s score in although the Parma Magica may still be
the Pallium Magicum (this mitigation
cannot result in a bonus). It also
able to be detected by supernatural Performance Magic
powers if its score is greater than the Performance magic (The Mysteries
ameliorates the negative reputation score in the Pallium.
engendered by a Gifted individual by a Revised Edition, page 29) has become part
similar amount; and if the character’s of standard Hermetic theory and is now
whole social penalty is reduced to zero Fastened Concentration taught to most apprentices as a standard
then this effect vanishes as well. One of the breakthroughs of spellcasting option applicable to
Almeric, Fastened Concentration has spontaneous or formulaic spells without
However, the Pallium Magicum does them needing to take the specific
have a major downside as well. Just as it now virtually replaced the standard
Concentration Duration. Fastened Virtue. A maga can still take the
dampens the detection of magic, it also Performance Magic Virtue if she wants
access to a second Ability with which to

The
cast spells.
Pallium Magicum is an Each magus chooses one Ability
with a physical and/or verbal
Arcane Ability that component to it; although it cannot be
applied to a Language, Supernatural,
can only be learned by Academic, or Arcane Ability. This is
Sub Rosa
typically an Ability that they will use
characters with The Gift, and like the while masquerading as a mundane. An
Parma Magica it is a closely guarded secret. Ability that is verbal replaces the words
of spellcasting; similarly an Ability that
is physical replaces gestures. Abilities
can be verbal and physical. The magus
reduces the magus’s ability to perform must actually perform the Ability to
magic. A magus under a Pallium Concentration is in all respects the same count as using Performance Magic.
as Concentration; however when casting Words and gestures that are not being

112
replaced with Performance Magi remain Performance Magic requires the caster to
as normal mystical components of
spellcasting. For example, a magus with
Performance use semi-ritualistic movements to cast
spells. If the magus is in combat, then

Abilities
Performance Magic: Storytelling can Performance Magic only applies if they
replace the verbal component of his roll a stress die for any Attack and
spells with the telling of a story, but Defense Totals, with three extra botch
must still make the gestures. Physical: Athletics, Brawl, Chirurgy, dice.
Hunt, Legerdemain, Ride, Stealth, Swim,
This Virtue was integrated into Bows, Great Weapon, Single Weapon, Use of Performance Magic can occlude
Hermetic theory by Julia of House Thrown Weapon spellcasting even from other Hermetic
Bonisagus, who had been trained by a magi; if the magus is not Fast casting
Verbal: Bargain, Charm, Guile, then the roll to identify the Form of a
Rusticanus before becoming the
Intrigue, Leadership, Teaching spell is 3 points harder if neither
apprentice of a magus of the First
House. It was later expanded to Verbal and Physical: Animal Hermetic words or gestures are
multiple Abilities with the help of the Handling, Carouse, Music employed, 3 points easier if Hermetic
Rusticani tradition when they joined Varies: Craft, Profession words are used but not gestures, and
House Mercere following the breakup unchanged if Hermetic gestures are used
Using Brawl and Martial Abilities in but not words.
of House Ex Miscellanea.
Duration: Performance
New Ranges, Durations, Characters
The spell lasts as long as the caster Magus characters are created
Targets continues to use the Performance somewhat differently than presented in
Range: Conversation Ability he used to cast the spell. To cast ArM5. Firstly, magi have The Blatant
a Duration: Performance spell the Gift by default, although they can buy
The target of a Range: Conservation
magus must succeed in a roll of The Gift as a Minor Hermetic Virtue.
spell must be within three paces of the
appropriate Characteristic + The Gentle Gift has not been seen for
caster and engaged in conversation with
Performance Ability against an Ease at least a century; although there may be
him. The minimum level of
Factor of 3; this is a simple or stress roll some ancient members of the Order
conversation required to use this Range
depending on circumstance. The spell who still have it they have failed to
consists of a brief sentence from both
fails if this roll fails and botches if this successfully transmit it to their
participants. Naturally this Range
roll botches. The spell ends when the apprentices.
cannot be used on non-sentient targets.
magus ceases to perform the Ability but
Range: Conservation is equivalent to In addition to the Free Social Status
no Concentration rolls or further Ability
Touch. This Range was the product of Virtue of Hermetic Magus, all magi
rolls are needed to maintain the spell.
Almeric of Merinita’s research. characters must take another Social
This Duration is equivalent to
Range: Prop Concentration, and its inclusion in Status Virtue to represent their ‘cover’
Hermetic theory is a consequence of in mundane society:
The caster touches the target with
something that he is also touching. The integrating Performance Magic (see If a magus has a Free Social Status
prop cannot be larger than a standard earlier). Virtue, then he must spend two seasons
Individual of the Form applicable to the Target: Container a year maintaining their place in society
prop (although the prop need not and earning a living wage
The targets of the spell are anything
match the Form of the spell), and it If a magus has a Minor Social Status
within a defined container within range
must be a discrete object rather than Virtue, then he needs to spend one
at the time of casting. This Target
part of a whole. So a ten foot pole of season a year actively maintaining his
operates in a similar manner to Target:
wood is an appropriate prop, as is a cover. If this is a Virtue that would
Room, but the container can be no
stone wall as long as it is within one normally provide access to Academic
larger than a standard Individual of the
Sub Rosa

cubic pace of volume (e.g. 13’ long, 2’ Abilities, then it can be assumed that
applicable Form. The contents need not
high, 1’ thick). The prop can be a living the ‘free’ seasons are actual continuous
be a single object, and they can be
being: If Albus can touch Bertram and seasons.
removed from the container after
Bertram is touching Carolus, then Albus
casting and still carry the effects of the If a magus has a Major Social Status
can cast a spell of R: Prop on Carolus.
spell. Like Target: Room, this Target Virtue, then he does not need to spend
This is another product of Almeric’s
cannot be used in Creo spells that create any time maintaining his cover; he is
research, and is equivalent to Touch.
substance. Container is equivalent to sufficiently remote from mundane
Part. society or independently wealthy. Note
that this includes the Magister in

113
are likely to attract stories where they
raise suspicions due to their inability to
perform the basic functions of the role
to which they pretend. Characters with
a Major Social Status Virtue do not
escape from this suspicion, but may
have more social freedom to flout this
rule.
The player should decide upon an
Ability which the magus uses in
Performance Magic. This is probably
the Ability that he uses as part of his
cover. Magi with Major Social Status
Virtues often eschew Performance
Magic altogether, deeming it belittling to
magi to hide their magic in such a
fashion.
During apprenticeship a character
should learn the Pallium Magicum
Ability at a score of at least 1; unlike
Parma Magica they are free to put as
many experience points into this Ability
as they see fit.
Following apprenticeship, a magus
character gains a number of experience
points every year appropriate to his
Social Status Virtue, rather than the 30
experience points gained by thirteenth
century magi. Characters with one free
season gain 15 experience points per
year, those with two free seasons gain
20, those with three free seasons get 25,
and only those with four free seasons
get 30 (these are higher than for non-
magus characters due to the better
sources of study available to magi).
Artibus and Doctor in (Faculty) Virtues: century characters before commencing
in the fifteenth century these roles have
junior staff who can assume all teaching
apprenticeship to a Hermetic magus. It
is not unusual for a magus to take his
OTHER POWERS
responsibilities if desired. Apprentice’s Gauntlet at the age of 30
If a magus has a Minor or Major or more. The Witch Cult
Social Status Flaw, then he needs to During Apprenticeship, a magus in The folk witch tradition had spread
spend three seasons a year avoiding the 1470 still acquires 240 experience points steadily through Mythic Europe during
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attention of authorities and 120 levels of spells. However, some the late thirteenth and early fourteenth
Magi can also take the Wealthy of these experience points should be centuries. The Order of Hermes had
Virtue and Poor Flaw; these free up one put into mundane Abilities that been watching it closely but it seemed
season for study or remove one season promote the magus’s role in society. A to be harmless. As a mostly unGifted
respectively. A character can never have character should have one key Ability tradition of magic, few witches were
more than four free seasons or less than appropriate to their Social Status with a capable of more than a handful of
zero. score of at least 4, and a second Ability magical arts. Magi often made alliances
with a score of at least 2. Characters amongst the local witch communities.
Fifteenth century characters are without these minimum requirements
frequently older than typical thirteenth

114
Since there was never any hint that use of a Ceremony can break through debatable how long his support of
the witches were organized beyond even the most powerful Magic House Tremere will continue.
contacts between local covens, it came Resistance given sufficient numbers. House Tremere and the witch cult
as a great shock to the Order when they Furthermore, folk witches seem to have are both courting the Prince of
suddenly started acting in a coordinated no compunctions regarding the Wallachia — whose lands lie between
fashion. Some magi believed that this combination of their magical abilities Hungary and Moldovia — to lend their
was a new innovation — that there was with Faerie charms and Infernal support to one side or the other.
some witch-equivalent of Trianoma maleficia. How far the infernal However, Prince Vlad Dracul of
who had united the covens. House corruption of the tradition goes is Wallachia is obsessed with his war
Tremere is of the opinion that they had uncertain; where demons have been against the Turks. His hatred of the
always been unified, but had kept this working in concert with witches it Ottomans is legendary, and House
well-hidden. The most commonly-held appears to be as servants rather than Tremere believes that he will be
opinion is that a cult arose within the allies but with demons one is never prepared to ally with the witches if they
Folk Witch tradition, perhaps under a sure. can give him victory. Fortunately for the
charismatic leader with a deep No-one is sure what the witches Order, conquest of lands does not seem
knowledge of Mysteries and Initiation. want; their leaders have not been to be a priority for the witches. At every
This cult spread by adopting existing identified with any great success for Grand Tribunal, House Tremere
covens and spawning new ones. they take pains to remain anonymous, campaign for a relaxation of the Code
Whatever the truth, folk witches using pass phrases and signs to identify to allow them to ally with Wallachia.
across Mythic Europe suddenly started one another. Gleaning information Magi of other houses see this as a step
acting in a coordinated fashion. The from captured witches is frustratingly too far: if defeat of the witches comes at
secret of the Parma Magica had been difficult, since most of their members the cost of abandoning the Code, then
acquired by a Gifted Orleannais witch know nothing about the grander why fight in the first place?
by the name of Ursanne, and within a schemes enacted by the tradition as a
few short years her apprentices were whole, and the Order is yet to
disseminated into several centers: in apprehend one of the regional “grand Other Magical
Berwick on the England-Scotland witches”. House Tytalus has devoted a Traditions
border; in Friuli in Venetian-controlled lot of effort to identifying the “Queen
Gifted traditions of magic have
lands; in the Pomeranian wildernesses; of the Witches”, and it is believed that
suffered at least as much as the Order
in Moldavia; and on the Balearic they are closing in on several promising
of Hermes, if not more. They too have
Islands. From these strongholds, Gifted candidates. Obviously, the house is
been affected by the increased
witches across Europe learned the unwilling to reveal too much of what is
harshness of The Gift, and have neither
Parma Magica alongside the panoply of known to their intellegencers, for fear
been sheltered from its effects from
the Folk Witch powers. Furthermore, that the witch cult has its own spies
each other (via the Parma) or from
the witches began a concerted attack within the Order (who are likely
society (via the Pallium).
against other magical traditions, with themselves to be of House Tytalus).
most of their attention going on the Meanwhile, House Tremere is in
Order of Hermes. There is evidence open warfare with the witch cult. Augustan Brotherhood
that following the Diet of Mainz, Moldovia has become a land ruled by The Augustan Brotherhood have
Entrancement was used on several key witches ever since Prince Stephan III gone into hiding; treated with the same
rulers to encourage them to adopt the took over; himself a witch from an suspicion and fear as the Order of
condemnation of the Order themselves. ancient line. Meanwhile, House Tremere Hermes but without the protections
One of the key advantages of the retains its franchise in Hungary over that magi possess. They still operate
folk witch tradition is that they can magical affairs despite persecution of behind the scenes, particularly amongst
Initiate unGifted members into their magi elsewhere: King Matthias Corvinus the republics of the Italian peninsula.
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ranks and intensively train them in one has refused to bow to pressure from his
to three Supernatural Abilities, one of peers amongst surrounding nations, and Learned Magicians
which is nearly always Ceremony. This holds House Tremere (although not The Learned Magicians have
means that witches can increase their necessarily the rest of the Order) in high become significant in universities across
numbers quickly, and have many regard. However, Corvinus’s ability to Europe. Despite originating in Bologna,
followers to involve in communal rituals ignore detractors is being eroded by the they have since become more
using Ceremony. Flying and need to seek allies against the Ottoman prominent in northern Europe, that
Shapeshifting are excellent powers for Empire with which he is at war, and it is have a focus more on philosophy and
spying on enemies, and Cursing through medicine. The majority of the tradition

115
remains unGifted, although most
universities have a Gifted member
hidden deep in the faculty who acts as
Mystagogue for the others.

Vitkir
The vitkir have become a rarity, and
may even be extinct as a magical
tr adition. Ther e may be s ole
practitioners hanging on in isolated
areas — Scandinavia is a big place with
lots of room to hide — but as a society
the rune magicians have gone. The same
is probably true of their enemies, the
Muspelli.

Order of Solomon
The Order of Solomon has suffered
no overt religious persecution in the
Ottoman Empire. However, sahir are
unfashionable at court due to a cooling
of relationships between the Solomnic
Council and the Shariya courts; many
Islamic scholars have spoken against
those who deal with spirits and demons,
and there is a body of hadiths which
forbid sorcery explicitly. Nevertheless,
the Order of Solomon remains strong
— it simply does not get involved in
politics.

The Inquisition
The Inquisition is an informal name
for an institution within the judicial
system of the Church whose aim is to
combat heresy. It began with the
Episcopal Inquisition (1184 – c.1230)
and the Papal Inquisition (1230s). Pope
Gregory IX (r. 1227–1241) assigned the
duties of the Inquisition to the Order of
St Dominic. They judge heresy along trial if two witnesses implicate him. The encouraged in return for lighter
with bishops and assessors (clergy accused are imprisoned awaiting trial for punishment, but no confessed heretic
serving as jury), using the local up to a year while evidence is gathered. will escape punishment altogether.
authorities to establish a tribunal and When the trial begins, the accused is During the trial, no-one is barred from
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prosecute heretics. invited to name those who have mortal providing testimony: even evidence
hatred against him, and if any of his from criminals and convicted heretics is
The Inquisition involves a number
accusers are amongst those named, he is admissible.
of procedures. During the Investigation set free and the accusers face life
procedure, the townspeople are The papal bull ad extirpanda was
imprisonment. It is considered better issued in 1252 by Pope Innocent IV,
gathered and invited to denounce
for the guilty to go free than the and authorized the use of torture by the
themselves and inform upon others in
innocent be punished. During the trial, Inquisition for eliciting confessions
exchange for easy punishment. Anyone ‘confession in full’ (which includes the
denounced by another can only stand from heretics. It was limited in that it
mandatory implication of others) is

116
could be only used once, and could not of witch-hunting for the next hundred authors placed under papal censure;
cause the loss of life or limb. It was also years, although it has been nevertheless, the Malleus Maleficarium
limited to circumstances when the supplemented with other such manuals. never lost popularity and was reprinted
inquisitor was certain of the evidence The Franciscan preacher Bernardino in 14 editions over the next thirty years.
against the accused — it could not be of Siena (1380–1444) became an
used to uncover guilt, merely to confirm important figure in the witch-hunting
through confession. The bull conceded
to the state a portion of a convicted
tradition in the early fifteenth century. THE STATE OF
He popularized the confusion possessed
heretic’s possessions, in return for
assuming the responsibility for carrying
by many witch-hunters, combining THE WORLD IN
‘fooleries’ of spells and enchantments
out the death penalty. with much more serious crimes such as 1470
Punishments include prayer, murder and infanticide. Collections of
pilgrimage, shaming (such as wearing a his published sermons are widely
yellow cross for life), banishment, and circulated, many consisting of personal The Fourteenth
long ter m impr isonment. T he testimony allegedly from confessed
unrepentant and apostate are ‘relaxed’ witches, sorcerers, wizards, and magi. In Century in brief
— handed over to the secular many of these, the accused admit to The fourteenth century was a time
authorities. This leaves them open to heinous acts. Bernardino never went as of great political, religious, and social
corporal punishments forbidden to far to claim that devil-worship was at turmoil. By about 1400 there was no
churchmen, such as mutilation and the heart of these practices, but many of dominant state in Europe. Italy and
execution by burning. However, his readers made the connection he was Germany were already fragmented, the
execution was viewed as admitting implying. Iberian peninsula was prey to civil war,
defeat, a soul that the Church could not and France was torn apart by the feud
In the coming years, more manuals between the B ur gundians and
save. of witch-hunting will be published. The Armagnacs.
Fortalitium Fidei by Alfonso de Spina is
Witch Hunting just published (1470), and is a treatise The Great Famine of 1315 – 1317
on various types of arguments to be presaged a period of social decline.
In the fourteenth century witch-
used by preachers and others to oppose Land went out of cultivation and timber
hunting became a procedure of
witches; the fifth and final book gives supplies were exhausted. Manufacture
Inquisition. Pope John XXII authorized
instructions on the battle against the and mineral production all over Mythic
the Inquisition to prosecute sorcerers in
devil through faith and inquisition. Europe went into decline and maritime
1320, but it took a few decades for the
Johannes Nider prints the Formicarius in trade fell off sharply. The great
witch hunts to begin in earnest.
1475, and the notorious Malleus Florentine banking houses collapsed in
In 1376, Nicholas Eymerich Maleficarium (‘The Hammer Against the the 1340s. Social insurrection erupted all
published the Directorium Inquisitorum, Witches’) is due in 1487. over Mythic Europe as the manorial
which defined witchcraft, and described system was eroded and serfdom
means for discovering witches. In The latter has an interesting history. gradually abolished. Meanwhile urban
compiling the book, Eymerich used In 1484, two Dominican inquisitors labourers organized to bargain for
many of the magic texts he had Heinrich Kramer and Jacob Sprenger economic improvement, and revolts
previously confiscated from accused are refused permission by the local occurred in both cities and the
sorcerers. The Directorium classified bishops in Germany to investigate countryside.
magic into mantike, thaumaturgia, and heresy and witchcraft. In response they
appeal to Pope Innocent VIII, who All these disasters and unrest were
goetia. Mantike (divination) is the
issued Summis desiderantes affectibus, a then followed by the Great Mortality. It
questioning of God’s plan and denial of
Papal bull authorizing the “correcting, originated in the East, with
free will. Thaumaturgia is the
imprisoning, punishing and chastising” Constantinople being one of the first
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reordering of the natural world through


of devil-worshippers who have “slain cities to succumb in 1347. By mid-1348
unnatural means, and Goetia is the
infants”, among other crimes. Now with the pestilence had spread through the
command of demons and spirits. The
papal authorization, the inquisitors Balkans, Italy, southern and central
Order of Hermes is specifically called
complete their work, and publish the France, Savoy, and eastern Iberia. By
out as a purveyor of sorcery, although it
results of their investigation as the the end of 1348, the rest of Spain and
is clear that the author had a confused
Malleus Maleficarium. Thanks to the France was infected, as was Hungary
knowledge of Hermetic practices, or
newly-invented printing presses, the and Austria. The year 1349 saw the
simply didn’t care to tell the truth. The
book enjoys a wide readership. It was disease conquer the British Isles, the
Directorium was considered the manual
banned by the Church in 1490, and its rest of the Holy Roman Empire, and

117
Denmark. In the next four years, the The dynasties of Wittelsbachs, Roman Emperor is Frederick III, called
rest of Scandinavia, Lithuania, and the Habsburgs, and Luxembourgs who ‘the Peaceful’, who has reigned since
Russian Principalities were conquered contested the Imperial crown were 1452.
by the plague.

The Fifteenth Century


in More Detail
England’s attempt to conquer
France in the Hundred Years War (1331
–1453) came close to success; but even
without decisive victory the war
fomented local dissention in France.
The Duchy of Burgundy became a
significant check on French ambitions,
encompassing the imperial county of
Burgundy and Flanders. In 1453 the
English (Burgundian supporters) were
finally expelled from France, and in
1477 Charles the Bold of Burgundy will
be killed in battle, ending the conflict.
The Iberian peninsula is dominated
by the kingdoms of Castile, Aragon, and
Portugal.
Resistance to the royal authority of
Castile triumphed in the usurpation of
the kingdom by the House of
Trastámara in 1369, an illegitimate
lineage which came to rule both Castile
and Aragon (under different lines) over
the coming century. The two kingdoms
have warred over succession ever since,
a conflict which is destined to end in
1479, when Isabella (heir to Castille)
marries Ferdinand II (King of Aragon).
In England the failure in France and
the loss of Normandy provoked civil
war (the Wars of the Roses, 1453–
1485), which will be finally settled in the
new dynasty of the Tudors. Edward IV
is the current king, although he is briefly
expelled and replaced by his cousin and
predecessor Henry IV in 1470. Scotland
has been ruled by the House of Stewart By 1400 five Italian states had risen
more interested in strengthening their
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since 1371. James III sits on the throne, to prominence: the Republic of
own domains rather than stabilising the Florence under the de’Medici, the
and has acquired Orkney and Shetland German monarchy. A complex network
as dowry for his bride Margaret of Republic of Venice, the Republic of
of leagues emerged to fill the political Genoa (including Corsica), the
Denmark. James III is an unpopular vacuum, the most successful of which
monarch, largely due to his policy of Kingdom of Naples under the Kings of
was the Swiss Confederation (founded Aragon, and the Duchy of Milan under
alliance with England. 1291). A series of dynastic alliances the House of Sforza (after the
In Germany, the Golden Bull (1356) finally united the Habsburg lands with extinction of the House of Visconti
intended to settle matters of succession, those of Luxembourg (1437) and some twenty years ago). As well as
but resulted instead in an impotent king. Burgundy (1477). The current Holy

118
Naples, Aragon also controls Sicily and
Sardinia. Genoa is a state in decline.
(Avignon), and electing a new pope
(Martin V) who was recognised by all. Guns and
Having warred with Venice for well Since then there have been five popes,
over a hundred years, Genoa met its including Nicholas V who founded the Gunpowder
defeat at Chioggia in 1380, and it has great Vatican Apostolic library (which in Those keen to add a little gunpowder
become a pawn in the struggle between 1470 consists of over three thousand to their 1470 saga should refer to Mark
France and Aragon. It has been recently manuscripts), and the current pope Paul Shirley’s article “Explosive Power in an
conquered by the Milanese and is being II. Aristotelean World” available in Sub Rosa
held as a fief of the French crown. Two new empires have risen in the issue 4. The article provides details of
In Scandinavia, a crisis of succession east; that of Casimir IV of Poland (1447 important alchemical reagents and
lead to the uniting of the three crowns –92) and Matthias Corvinus of Hungary discusses what weapons might be
of Denmark, Norway, and Sweden (1458–90). Casimir rules over a United developed.
under one ruler, Margaret of Norway, in Kingdom of Poland and Lithuania. The It’s also makes clear that small-bore
the Union of Kalmar (1397). Despite Grand Duchy of Lithuania is a vast weapons might not be possible in Ars
the dynastic union, the aristocracy of realm stretching from the Baltic Sea to Magica’s Aristotelean universe, at least
these nations were by no means united. the Black Sea; and Casimir, heir to not without some degree of magical
Papal prestige during the fourteenth Poland’s throne, was elected Grand intervention.
century was greatly diminished, firstly Duke when still in his minority.
by the transfer of the papacy to Matthias Corvinus is king of Hungary
Avignon (1305 – 1377) and secondly by and Croatia by birth, was elected king of
the Western Schism (1378 – 1417). The Bohemia in 1469, and will become Morea, Trebizond, Wallachia, and
Avignon Papacy arose when the pro- Duke of Austria in 1487. His empire is Bosnia. The principality of Wallachia is
French Pope Clement V refused to in a state of perpetual war: he has hotly contested by its prince, Vlad III
move to Rome following his election to fought against Czech insurgents in the Impaler, called Dracula or “son of
the papal throne, and instead moved his Upper Hungary, against Frederick III the Dragon”. Vlad and his brother Radu
court to the papal enclave at Avignon. the Holy Roman Emperor who had grew up with Mehmet as hostages to the
Clement was famously a supporter of designs on Hungary, and most Ottoman court; Vlad grew to hate and
the Fr en ch cr o wn u nlik e his significantly against the Ottoman despise the young Mehmet whereas
predecessors. He famously suppressed Empire. Matthias is a famous patron of Radu became his confidante (and some
the Order of Knights Templar, possibly the arts and philosophy, promoting the say lover). Wallachia was conquered by
to free the French king from the new style of Italian art introduced to Mehmet in 1462 and Radu installed as
massive debt he owed them. Six him by his wife Beatrice of Naples. He its prince. Vlad was imprisoned for
Avignon popes followed Clement, has been characterised as the platonic treason by Matthew Corvinus on the
ideal of a philosopher-king. strength of a forged letter, and currently
culminating in Gregory XI who languishes at his majesty’s pleasure.
returned his court to Rome ending the Ivan III is ruler of the Grand Duchy
Avignon Papacy. However, on the of Moscow to the east of Lithuania. He
untimely death of Pope Gregory less considers himself ruler of all the Rus,
than a year later, his Neapolitan and has began to be recognised as such MAP OF EUROPE
successor Urban VI proved an by the other princes of Russian
unpopular choice. The majority of the territory, earning him his name of “Ivan IN 1470
cardinals elected a rival pope Clement the Great”. He is in the middle of an A useful map of the political
VII, who ruled from Avignon. For invasion of the vast Republic of landscape of 1470 Europe is available
nearly forty years there were two Novgorod, which in 1471 becomes a at:
simultaneous popes (and in 1417 a puppet state under Muscovy control.
council of cardinals in Pisa elected a http:// uplo ad .w ikim ed ia. or g/
The last great power of Mythic w i k i p e d i a / c o m m o n s / 4 / 4 f /
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third pope), and divided loyalties Europe is the Ottoman Empire. Rising Europe_in_1470.png
amongst the rulers of Europe, with out of the last years of the thirteenth
some declaring for Rome, some for century, the empire capitalised on the
Avignon, and some shifting their demise of the Seljuk Sultanate of Rum
allegiance as it suited them. The conflict to dominate Anatolia and the Balkans.
was eventually resolved in 1417 by The current Emperor is Mehmet II,
securing the resignations of John XXIII called “the Conqueror” for his
(Pisa) and Gregory XII (Rome), and acquisition of Constantinople, Serbia,
excommunicating Benedict XIII

119
As a passionate and long-time Ars personal experience with running Ars By Bob Karcher
Magica player (I started with Third Magica at convention tables, in the
edition way back in 1993!), I’ve enjoyed hope of inspiring other gamemasters to my best to create interesting pre-
introducing my fellow gamers to what I join me. generated characters for the players to
consider to be the greatest fantasy RPG I started running Ars Magica games choose from, and designed stories that
of all time for some time now. The one at GenCon since in 2000, in part give them ample opportunity to test out
thing that has consistently surprised me because I love the game, but also to the system, in the hope that they’ll go
is that lack of Ars Magica events at promote it in the greater gaming back home and start Ars games in their
most cons I go to; I suppose part of this community; most of the players at my hometowns.
might be due to the Grand Tribunals, games have either never played it but Typically when I start a new
one of which frequently conflicts with “heard good things”, or played earlier convention saga, I seize upon some
GenCon in early August, but I think editions and have been trying to get concept or element that intrigues me,
most Storyguides see the task too their buddies to play for years. I’ve done and then flesh the idea out over time.
daunting. I would like to discuss my

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120
Often an idea for a pre-generated The second element was the fourth stock, to be handed out to the players;
character leaps into my head and gets edition Hedge Magic rules, which were the posters were now printed up by the
me rolling, and then one character much simpler than Hermetic magic and “Ordo Hermeticus”, and it was up to
follows another; they will be tinkered in theory could be practiced by anyone. the players to find them and hopefully
with for a year or two, and sometimes From these two ideas I imagined an begin to learn their secrets. To mimic
replaced altogether if they don’t work informal club of students at the the odd bits of magic the characters
out in play. I run these games year after University of Paris intrigued by the already possessed, I gave three of them
year, offering the same pre-gens and occult; what would they think of these hedge magic abilities; one cunning-
setting as a sort of “brand name”, so strange announcements on the walls of woman (technically not a student, but
that players who had a good time one their city? What if the Order of Hermes, one of their girlfriends), one natural
year can return the next for another go, thought to have vanished sometime in philosopher and one spirit master. All
and maybe bring a friend. For sanity’s the early 14th Century, had somehow six characters were built as companions,
sake, I limit myself to six characters, survived in stunted form, and they were and I did my best to make them well-
though I have sometimes run games now looking for eager new minds to balanced and interesting, updating
with four or five if the event hasn’t sold induct into their mysteries? several skills and weapons for the 17th
out. So I changed a bit of the original Century setting. I also built bits of
I will now describe the three Rosicrucian text and made up some interpersonal conflict into their sheets,
convention sagas I have run to date; posters of my own on 11x17 parchment giving them issues that I hoped would
what worked, what didn’t and what I generate sparks in play; for instance, the
learned from the experience. The first
game has been retired, but the second is
still going strong, and the third, which
was just begun in August of 2012, will
be returning in 2013 and hopefully
many years to come.

SOCIETAS
ESOTERICA -
PARIS 1620S
“We, the deputies of the principal
College of the Brethren of the Rose-
cross, have taken up our abode, visible
and invisible, in this city, by the grace of
the Most High, towards whom are
turned the hearts of the just. We show
and teach without books or signs, and
speak all sorts of languages in the
countries where we dwell, to draw
mankind, our fellows, from error and
from death.”
Two factors combined in my head to
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form my first Ars Magica convention


saga; the first was the quote above, a
translation of a mysterious poster that
historically appeared all over the walls
of Paris in April 1623; these were the
first public declaration of the
Rosicrucians, a so-called “secret
society” interested in alchemy as well
Protestantism and moral philosophy.

121
Flemish medical student was secretly a now) and companions, to give players a
Protestant, and the French law student THE HUDSON good overall feel for the game and roles
was convinced there was a Protestant each type of character plays. At the first
conspiracy. And I included quotes on VALLEY session, I also had a grog, but I dropped
each sheet that reflected each him from later games, as he was clearly
character’s opinions of the other six, ESOTERIC underpowered and seemed
similar to the Stereotypes that used to disappointing to new players; since
be included with each House in the old SOCIETY - NEW then, I have relegated grogs to NPC
Order of Hermes book; it worked fairly
well, but I have since dropped this
YORK 1730S status. Now that I was using the full
magic rules, I wanted to give my players
device to allow the players to develop First of all, I must tell you that this a better sense of how they worked, and
their own attitudes about the other was not my original idea; I just rode on so I chose my pre-gens accordingly;
characters based on actual play. the coattails of somebody else’s game, three magi with all three versions of the
Of course, the choice to use hedge with their full approval. Gift (so they could see how each
magic rather than the Hermetic magic affected social interactions), and three
A player by the name of JamesCat
rules made my job much simpler; I companions, including a non-Gifted
on RPG.net came up with the idea for a
didn’t have to explain techniques and Redcap. To date, this balance has
play-by-post Ars Magica Fifth Edition
forms, and we could jump into play worked out well, though I must admit
game set in Colonial America, and I was
fairly quickly. True, as hedge magicians to doing a lot of tinkering between
delighted; somebody else was seeing the
they would be missing out on much of conventions with the non-Hermetic
wonderful possibilities of combining
the flavor of the game (and the Mythic companions over the years to get them
Ars Magica and the black powder era!
Europe setting as written altogether), just right.
I’ve been a Colonial history buff for
but at the time I was more intrigued by years, as well as a huge fan of the Pirates To date, this game is still going
the strength of the Ars Magica of the Caribbean films, and I saw this as strong; I will admit going into GenCon
character generation system itself; I still my chance to finally play an awesome last year, I was thinking of retiring it,
think it provides richer characters than maga in a nice tri-cornered hat, ala but I had so much fun running the
any other system I have played in my Elizabeth Swann in Dead Man’s Chest. sessions that I think will be around for a
thirty years of gaming. And as a lover of JamesCat came up with some very few more years.
historical fantasy writers like Tim interesting new rules, spells and other
Powers, I was tickled pink to have both details of the background, even setting
black powder and magic in my game. up a wiki for us all to edit. I was so UNGAUNTLETED
But as successful as the games was, I pumped!
began to feel I was doing my players a And then, the game abruptly died, as - GERMANY 1220S
disservice; by now, Fifth edition was out online games are wont to do. I was This is a brand-new saga that
and looking to be the best edition yet, devastated; I loved my character and the
and I still had them mucking about in debuted at GenCon 2012, and it was a
setting, and we had barely gotten the big success; the idea came from the new
Fourth with the limited hedge magic saga off the ground before it petered
rules. If I was going to running the only Apprentices book, with the goal to run an
out. Surely all that work didn’t have to all apprentices game. Every player
Ars Magica game at GenCon, be wasted?
shouldn’t I be showing them the game’s would get a chance to try their hand at
And then I got an idea; with Hermetic magic, including spontaneous
true potential? And so it was with heavy
JamesCat’s permission, I would come casting, but at lower casting totals to
heart that I said ‘adieu’ to 17th century
up with a new set of pre-gens and adapt keep things more manageable. I was
Paris, leaving many stories yet to be
his setting for convention play. I’d make also excited about running a game set in
told; we never got to the Burning Court
sure to tell all my players this was not the default version of Mythic Europe,
or the Thirty Years War (two themes I
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my idea, and even direct them to the since it would give them a better idea of
really wanted to get into), but we had a
wiki (wiki.rpg.net/index.php/ the game as written; additionally, it
good run and I enjoyed it all.
L’Orphelin_Saga) to have a look would allow me to use the official game
around, because I had no interest in supplements without tinkering, which is
stealing credit from an another gamer; I not possible in the Hudson Valley
just wanted to see some good come out game.
of all the work we did. I also wanted to run a game that was
I still opted for a “mixed party” of lighter in tone, taking its cues from the
spellcasters (full-on Hermetic magi Harry Potter novels and teen-oriented

122
TV shows; to that end, I began a very and to give them a little idea how spell in one place. A great deal of patience is
nonscientific analysis of pop culture, levels works. I provided each with two also required, since Ars Magica asks a
including several visits to the wonderful cantations and one level 10 spell that lot more from its players than most
site tvtropes.org, and then started to they might have learned in secret; this games, and there will of course be a
plug those findings into the established didn’t seem too abusive, and would give number of questions you will have to
Houses to create teenage apprentices them something to work with if the field. In general, I have chosen to take a
with what I hoped were iconic player had a hard time grasping “rules light” approach to running the
resonances. I will admit that on the spontaneous magic. game, and let the players be aware of
surface these are not very deep, but I’ve The game went very well this year, this, so that they know this particular
done my best to give them all hidden but I decided to add two new features session might not mirror their own
layers. for next year; NPCs to act as male and future game experiences, as well as let
Nerdy smart girl = Bonisagus female foils, romantic rivals, etc., and a them “off the hook” to not sweat the
common dining area in the main hall, to details too much and focus on fun.
Weird girl = Merinita with Blatant
Gift stand in for the ubiquitous cafeteria I s tr ongly enco ur ag e other
scenes associated with high schools. I storyguides to run at their local cons;
Big jock = Tremere with Giant hope these two elements will give my my experience shows there is a great
Blood (later adjusted to Verditius for players for more things to interact with deal of interest in Ars Magica in the
“metal shop kid”) in a fun way. gaming community, and if we reach out
Sarcastic guy = Tytalus I recently had an opportunity to run to new players, we can keep Ars
a game in this setting with four of my Magica going for many years to come.
Popular girl = Flambeau with Gentle
Gift and Venus’ Blessing coworkers; one had a wide variety of
gaming experience, another had only
Adventurous guy = Jerbiton (later played Pathfinder, and the remaining
changed to Gifted Mercere) two had never so much as touched a
There is clearly a lot of logic- roleplaying book. The learning curve
stretching going on here; having this was very steep, and it took me much
many apprentices from this many longer to explain everything to
houses, all studying at the same everyone, but once we got up to speed
covenant? The only place I could everyone had a wonderful time; I would
imagine this being remotely possible is normally not use Ars for a neophyte
at Durenmar, which is the covenant I player’s first game, but the two newbies
chose; not only does it have a classic were both very creative and quickly
sort of “Hogwarts feel” to it, but it’s locked onto their troubled teen
fully detailed in Guardians of the Forests, characters.
including a wonderful illustrated map
that I photocopied and handed out to
the players. On the back of the map, I
copied the glossary from page 8 of the THE SAGA
core book, something I can’t believe I
never thought of before; it was a nice CONTINUES
bit of reference during play, and Based on my experience, Ars
something they could show to other Magica is indeed compatible with
players back home. convention play, though it does require
When I designed the characters, of a great deal of work on the storyguide’s
course I did more than create two- part; pre-generated characters are a
Sub Rosa

dimensional high school stereotypes; I must, due to the considerable length of


made them teens so they could have at time it takes to create good characters in
least one good Form score and decent the system, and the storyguide will need
Magic Theory, as well as a wide variety to take several minutes to explain the
of skills, Virtues and Flaws. I must rules and setting. Player handouts are
admit also fudged a bit in one area: I also a good idea, especially a copy of the
gave them a few spells for free, just so glossary from the core book, as it lays
they had a few powers up their sleeves most of the unfamiliar terms out neatly

123
In issue 15, Pelle Kofod and Christian Does this mean that an magus focused on By Pelle Kofod
Rosenkjaer Andersen gave an extended build enchanting cannot take advantage of this
guide for those wanting to create Intangible approach? By no means! It just means that But doesn’t this enchanting approach cost
Assassin characters, as first described in the some of his priorities are different. huge amounts of Vis? Ah, but that’s the
Hermetic Projects supplement. Also provided beauty of things, it needs not. The approach
was this appendix covering assassin characters here is charged devices. Yes, it’s horribly
focused on enchantments. As is sometimes But What Preparations? expensive in time (seasons), except that you
the case, the appendix didn’t make it into To pursue this idea to it’s fullest extend, can always design your device such that it
issue 15, but we’re pleased to present it here. first realize that not a single XP needs to be takes a full season to complete, yet never
spend on the Ability Penetration, ever. wastes even a single point of your lab total.
Penetration comes from the device and is Even worse, by the rules as written, for every
THE INTANGIBLE invested into the device when it is made. This
also means that no Penetration Ability is
point of lab total, you get +2 penetration,
Many troupes house rule this, but if your
ENCHANTER involved, so while an Arcane Connection is
needed to establish the Tunnel itself, it has no
troupe isn’t among them, there’s potential for
patently absurd amounts of penetration here -
The Intangible Assassin article in issue 15 further use. Nor have any other Sympathetic the Waime of Antagonists, page 134-135 has
focused strongly on spells, not mentioning Connections. Instead, pour those experience been defeated through this approach. With a
devices at all. Does this mean that a Verditius points over into Magic Theory without single charged device. More specifically a
Magus cannot join in the fun? Not at all - but thinking twice (unless you’re a Verditius). The single charge of Creo Ignem, causing +75
their needs are slightly different. Enchanter is based purely on his lab total, damage, with a penetration of 50. A common
almost regardless of what he’s trying to trick is to enchant the most powerful device
Collecting Arcane Connections is handled
achieve. Since this lab total can be increased you can, with so many added levels for
much like any other magus, though some
independently of Arts, enchanters can Penetration that you can only just succeed.
Verditii may struggle in this, but the major
potentially be extremely versatile “generalists” This first season only yields a single charge,
difference is seen in the execution of things.
- in that they specialize in enchanting devices, but subsequent seasons spent recreating the
not in any particular Arts. Instead the process from a lab text gives one charge per 5
enchanter focuses on Magic Theory almost to points Lab Total. So the huge totals needed
PREPARATION exclusion, unless he has other ways to add for very powerful devices also gives more
abilities to his lab total, the main ones being charges in the long run.
Enchanters need time to prepare. This is the purview of house Verditius. Also useful
true for almost any hermetic magus, but are the lab-specialization rules presented in The beauty of Charged Devices is really
devices are even less flexible than spells. It Covenants, which can add a significant two-fold. First, any increases in Lab Total e.g.
must also be understood that when using a amount to lab totals, once you realize that from Arts can immediately be felt because of
device, the magus is not the caster, the device enchanting items is considered a single activity the need to make new Charged Devices
is. This means that a separate effect must be type within that rules set. And where Spells (unlike Lesser og Invested Devices which
used in order to sense the Intangible Tunnel are limited in what Casting Bonus and should last along time due to the investment
in vis and also time). In the same way the spell
Sub Rosa
in order to use it. Knowing that it has to be Penetration Modifiers you can rack up, the
there isn’t good enough. Further more, caster sees an increase in Casting Total by
Penetration for devices is merely a matter of
devices do not improve as the enchanter time! If making an invested device the studying the Arts. Second, when enchanting
improves, and the device that opens a Tunnel enchantment process can be broken up over up an additional batch of Charged Devices
that will penetrate the defenses of you as many seasons as need be, potentially from a lab text the increased Lab Total means
enemies today may well not be able to do so getting a huge Penetration of those added more charges.
in 20 years’ time, much less 50 year. Should an levels. Alas, time is the magus’ most valuable Indeed it can be said that the Enchanter
enchanter wish to keep up with the increasing asset, so this little trick has a natural limit. will cast effects using not his casting total but
power of his enemies, he will need to build his lab total, which is likely to be much higher
new devices to keep penetration high.

124
(by including Magic Theory for starter), device is set ablaze you might be burned as respectively. We will just hasten to add that
especially in the case of a dedicated enchanter, well, but this will likely be much easier to for some magi, Arts make up just a part of
such as a Verditius Magus. defend against. Sure, your target can throw T: their lab total, and not even the main one.
Group spells back along the Tunnel, but The main means of improving lab totals
these tend to have poorer penetration and include:
BUT WHY must be of a kind that affects both you and
your device.
 Magic Theory: Every enchanter
should have this ability as high as
ENCHANT? possible, because it is used in every lab
total you will ever generate as a
Now, remember how it was pointed out
above, that the enchanter is not the caster,
LAB TOTALS hermetic wizard. It is an ability, so it
costs 5 times as many experience
that instead the device is? That’s one of the So this protects you to some degree.
points to improve as an Art - making
great beauties of this approach. Because that What other advantages are there to using
it a much better investment than
means that if your prey manages to sense the devices?
spreading these experience points
Intangible Tunnel your device has caused, The main one has already been among, for example, 10 different
and sends a spell back through the Tunnel, it
Sub Rosa

mentioned above. You’re effectively casting Forms.


will by default affect your device and not you. with your lab total, not your casting total. And
This will likely insulate you from e.g. Corpus  Assistants: You might not want to
there are simply more ways to improve that
or Mentem effects (as they wouldn’t affect the lab total. tell the world all about your
device, as well as all T: Individual effects. murderous plans, but if you do have
Essentially, that Pilum of Flame thrown back We will not go into details about how to someone you trust, take them with
through the Tunnel might set fire to your improve lab totals here - instead we you in the lab! You add the assistant’s
Device, but you will not be hit yourself, as recommend Mark Lawford’s excellent articles Intelligence + Magic Theory directly
you didn’t open the Tunnel, and Pilum of in Sub Rosa issues 10 and 11, regarding the to your lab total. This is another
Flame only a single individual. Sure, if your Hermetic Shipwright and Architect excellent reason to focus on Magic

125
Theory in your own studies - it lets  Shape and Material Bonus: Because path of the Intangible Assassin, and there are
you improve your assistants by there’s no reason to not grab that “+4 some major benefits to be collected here. As
teaching them Magic Theory, Destroy things at a distance” bonus with the spell caster Assassin there are a few
effectively multiplying the effect of when it’s free with using a wand, is vital choices to be made with regards to
your own ability score by the number there? Unless you’ve found Virtues, however a few Minor Hermetic ones
of people in the lab. Don’t forget something better. Verditius Magi get takes you a long way. There are nowhere near
about familiars either! to add philosophiae to this total. as obvious choices for a Major Virtue as for
 Lab Specialization: These were Either way, it’s capped by your Magic the caster variant. For Characteristics Int is
Theory. Do we see a pattern here yet? vital for Lab Totals, however there still needs
introduced in Covenants, and are
to be focus on how to obtain Arcane
sometimes disputed. We’d normally  Aura: Rarely a big issue, but items can
Connections. For Abilities the bulk of the
use them to add flavor to labs. But in be argued to benefit from an aura
experience points should go into Magic
the interests of this type of article, we’ll twice. The aura of your lab is added to
use them for pure power! The trick Theory instead of Penetration, plus
your lab total (and so affect the
here is that Items - all Items - are a Philosophiae and perhaps Craft for a
penetration of the items you enchant),
valid single specialization. Usually, this Verditius. Leadership is useful for having
but as they are magical effects, they
assistants, and the procuring of ACs still
is done by using the Greater Feature also benefit from the aura they are in
needs to be covered as well.
lab virtue - “balanced” by the Greater when the item is activated, which is
Focus lab flaw, for a total of +5 to lab likely to be friendly and fairly strong.
total per installation. Some troupes This is rarely a major bonus, but it’s
will restrict this to just one Focus lab worth mentioning, as it is somehow
flaw, check with your troupe on this not affected by your Magic Theory
one. In this case, lab refinement will score.
be your friend, and it is mainly limited
In short, the path of the enchanter is
by... your Magic Theory score. absolutely and entirely compatible with the

Sub Rosa

126
This issue does a great job of maps showing tribal divisions and Europe/dark_ages_imap.htm which
envisioning what the Order, or even just sacred places. Zooming out again, continue to give details specific to the
magi might be like across a number of Legends of the Dark Ages is a D20 particular regions. A period map of the
eras. Each makes an effort to consider variant which covers 416 AD to 816 world is available here, and could be
what sorts of challenges might face the AD, offering maps and convenient printed to serve as good prop in games:
wizards of those centuries, and what summaries. rpg.drivethrustuff.com/ www.bl.uk/onlinegallery/onlineex/
stories might be told. However, we're product/2791/Legends-of-the-Dark- unvbrit/a/zoomify82938.html For
limited in the amount of material we Ages?it=1 sagas which decide to pursue stories
can offer in Sub Rosa, and so we offer Moving forward into 865 AD, dealing with the pope, this map of Italy
you additional resources from across Voventes Centennales, you can find a has a lot of value:
the internet for you to augment your solid look at the Islamic world in 850, www.emersonkent.com/
sagas. www.indiana.edu/~cahist/ map_archive/italy_1050.htm
Beginning with Britannia, 550, R eadi ngs /2 011 Spr in g/ Abbas id% Finally, an excellent look at the Holy
Before the Order, we can strongly 20Caliphate.pdf. The Carolingian lands Roman Empire at its peak can be found
recommend Life in Roman Britain by in 850 AD are wonderfully detailed here: schools-wikipedia.org/
Joan Alcock as a good reference. It here: www.indiana.edu/~cahist/ images/2468/246812.jpg.htm
provides a good look at daily culture on Readings/2011Spring/Empire%20of%
the island in the years leading up to the 20Charlemagne.pdf. A site that will Finally, for the setting of 1470 AD,
setting. The diverse tribal situation on become familiar over this piece, After the Plague, there are many RPG
Britain in the 6th century is nicely www.worldology.com/Europe/ options available, but most notably is
shown here: dark_ages_imap.htm discusses Viking White Wolf's Mage: The Sorcerer's
raids, and other useful bits for the years Crusade, rpg.drivethrustuff.com/
www.earlybritishkingdoms.com/ product/201/Mage-The-Sorcerers-
maps/550_kingdoms.html between 840-967 AD. The maps shown
here: www.lib.utexas.edu/maps/ Crusade?it=1) Maps are also much
But no saga remains small in scope, historical/shepherd_1911/shepherd-c- easier to find for this period, but
and the larger world picture is 056.jpg shows the disruption of the www.lib.utexas.edu/maps/historical/
wonderfully shown in this pdf: Carolingian Empire, showing many of shepherd/central_europe_1477.jpg
www.indiana.edu/~cahist/ the surrounding nations. offers a good look at Central Europe
Readings/2011Spring/The% a n d w w w . l i b . u t e x a s . ed u / m a p s /
20World_500%20to%20700%20ce.pdf Pushing to 1050 AD, After the historical/shepherd_1911/shepherd-c-
An interactive map, which focuses Schism, you can get an excellent bit of 084.jpg shows France and England in
primarily on Europe can be found here: cultural material from the Chaosium 1455-1494 AD.
http://www.worldology.com/Europe/ monograph, Cthulhu Dark Ages. It
begins in 1097, but still offers useful While not comprehensive, hopefully
dark_ages_imap.htm and gives breakout this collection of maps, links, and
explanations of important events, information for storyguides and players.
rpg.drivethrustuff.com/ additional game material will help
covering Viking raids, and looking at
Sub Rosa

product/56334/Cthulhu-Dark-Ages? enhance your sagas as you explore the


spread of the Germanic tribes as they lives of magi in epochs different from
consume Western Roman empire. The term=Cthulhu+Dark+Ages Another
monograph from Chaosium, The Abbey the standard setting and get you started
Mythic Britain Companion, by looking for more supplemental material.
Runequest, is available on RPGNow details St. Bartholomew's Abbey
rpg.drivethrustuff.com/ Have ideas about more resources which
(rpg.drivethrustuff.com/ could improve these settings? Post them
pr oduct/144044/M ythic - B r itain - product/81969/The-Abbey, and while
it is set in 962 AD, it should shift easily in the Atlas forum thread for this issue
Companion). For a small price, it offers and share them with the rest of us!
cults which can be easily adapted to enough. Interactive maps at this era are
play, and most beneficial, a collection of available at: www.worldology.com/

127
A Year in
Provencal
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