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+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+4 Constitution +2 19 34 --
+3 -1 Intelligence
CLASS
• +1 Wisdom INITIATIVE HIT POINTS
16
• +3 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES
+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+2 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 15 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
-1 Survival WIS
fuel magical effects. When you use your Channel 15 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+1 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 11).
13 === SPECIAL ===
Divine Sense • 2 / Long Rest Divine Smite
SKILLS ACTIONS
Darkvision 60 ft.
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Paladin 3 Cooperknause
CLASS & LEVEL PLAYER NAME
Cooperknause's Character
Half-Orc Knight of the Order (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than === HALF-ORC RACIAL TRAITS ===
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total). * Darkvision • BR 41
You can see in darkness (shades of gray) up to 60 ft.
* Proficiencies • PHB 84 | Special
* Menacing • BR 41
* Divine Sense • PHB 84 * Divine Health • PHB 85 You gain proficiency in the Intimidation skill.
As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected * Relentless Endurance • BR 41
by the hallow spell or know the location of any * Sacred Oath • PHB 85 When you are reduced to 0 HP but not killed, you can
celestial, fiend, undead within 60 ft. that is not behind drop to 1 HP instead once per long rest.
total cover. You can use this feature 2 times per long | Oathbreaker
rest. | 1 / Long Rest • Special
| Channel Divinity: 1 / Short Rest • 1 Action
| 2 / Long Rest • 1 Action * Savage Attacks • BR 41
* Oathbreaker Spells • DMG When you score a critical hit, roll one of the weapon’s
* Lay on Hands • PHB 84 You gain oath spells based on your level that are dice one additional time and add it to the extra
You have a pool of healing power that can restore 15 always prepared and don't count against your daily damage.
HP per long rest. As an action, you can touch a number of prepared spells.
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a * Channel Divinity • DMG
poison affecting the creature. You gain two Channel Divinity options:
| Lay on Hands Pool: 15 / Long Rest • 1 Action Control Undead - As an action, you can target one
undead within 30 ft. to force a WIS saving throw (DC
* Fighting Style • PHB 84 11). On failure, the target must obey your commands
You adopt a style of fighting as your specialty. for 24 hours, or until you use this feature again. An
undead with a CR equal to or greater than 3 is
| Defense • PHB immune.
While you are wearing armor, you gain a +1 bonus to
AC. Dreadful Aspect - As an action, each creature of your
choice that can see you within 30 ft. must make a WIS
* Spellcasting • PHB 84 saving throw (DC 11). On failure, the target is
You can cast prepared paladin spells using CHA as frightened of you for 1 minute. If it moves more than 30
your spellcasting modifier (Spell DC 11, Spell Attack ft. from you, it can attempt another saving throw.
+3). You can use a holy symbol as a spellcasting
focus. | Channel Divinity: Control Undead: 1 Action
CP 0 Shield 1 6 lb.
SP 0 Glaive 1 6 lb.
Javelin 5 10 lb.
EP 0 Backpack 1 5 lb.
Bedroll 1 7 lb.
PP 0 Mess Kit 1 1 lb.
480 lb.
EQUIPMENT
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male 23 Medium ---
GENDER AGE SIZE HEIGHT WEIGHT
Cooperknause's Character Chaotic Good gray emerald black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
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CHA 11 +3
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Searing Smite <C> Paladin CON 11 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V
P Hellish Rebuke Paladin (Always Prepared) DEX 11 1R 60 ft. V,S Instantaneous PHB 250 V/S
P Inflict Wounds Paladin (Always Prepared) +3 1A Touch V,S Instantaneous PHB 253 V/S
O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S
O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S
O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Compelled Duel <C> Paladin WIS 11 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V
O Thunderous Smite <C> Paladin STR 11 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V
O Wrathful Smite <C> Paladin WIS 11 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V
SPELLS
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