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Warlock 3

CLASS & LEVEL PLAYER NAME

Protector Aasimar Outlander (Milestone)


CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+2 Constitution +3 19 25 --
-1 +1 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
8
• +7 Charisma
Total 3d8
Resistances - Necrotic, SUCCESSES
Saving Throw Modifiers
DEXTERITY Radiant FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P
+0

+3
Animal Handling WIS
Arcana INT
Simple Weapons

=== TOOLS ===


14 P +1 Athletics STR Tantan
ABILITY SAVE DC
+5 Deception CHA
=== LANGUAGES ===
+1 History INT Celestial, Common, Elvish
INTELLIGENCE
+0 Insight WIS

+1 +5 Intimidation CHA
30 ft. (Walking)

P +3 Investigation INT
13 +0 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +0 Perception WIS


+5 Performance CHA === ACTIONS === once per turn you can have one attack or spell deal 3
+0 +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
in additional radiant damage to one target.

Help, Hide, Ready, Search, Use an Object, === BONUS ACTIONS ===
+1 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, Healing Light • 4 / Long Rest
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object You have a 4d6 healing pool that resets when you
finish a long rest. As a bonus action, you can heal one
+3 Stealth DEX Healing Hands • 1 / Long Rest creature you can see within 60 ft., spending dice from
CHARISMA Once per long rest as an action, touch a creature the pool (max 5d6 at once).
P +2 Survival WIS
and restore 3 hit points.

+5 Radiant Soul • 1 / Long Rest


[3rd] Once per long rest as an action, you can
transform, gaining glimmering eyes and two
20 incorporeal wings. For 1 minute or until you end it as a
bonus action, you have a flying speed (30 ft.) and
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Eldritch Blast +7 1d10+5 Force V/S

Unarmed Strike +1 0 Bludgeoning


10 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Warlock 3
CLASS & LEVEL PLAYER NAME

Protector Aasimar Outlander (Milestone)


CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES === deals on a hit. bonus action, you have a flying speed (30 ft.) and once
per turn you can have one attack or spell deal 3 in
* Additional Warlock Spells • TCoE 70 | Mask of Many Faces • PHB 111 additional radiant damage to one target.
You can cast disguise self at will, without expending a
* Hit Points • PHB 106 spell slot. | 1 / Long Rest • 1 Action

* Proficiencies • PHB 107 * Pact Boon • PHB 107


Your otherworldly patron bestows a gift upon you for
* Otherworldly Patron • PHB 107 your loyal service.
You have struck a bargain with an otherworldly being.
| Pact of the Chain • PHB
| The Celestial You learn the find familiar spell, it doesn't count
against your number of known spells, and you can cast
* Pact Magic • PHB 107 it as a ritual. Your familiar can take on a more powerful
You can cast known warlock spells using CHA as your form, and when you take the Attack action, you can
spellcasting modifier (Spell DC 15, Spell Attack +7). forgo one of your own attacks to allow your familiar to
You can use an arcane focus as a spellcasting focus. make one attack with its reaction.

* Expanded Spell List • XGtE 54


Additional spells are added to the warlock spell list for === PROTECTOR AASIMAR RACIAL TRAITS ===
you.
* Darkvision • VGtM
* Bonus Cantrips • XGtE 54 You can see in darkness (shades of gray) up to 60 ft.
You learn the light and sacred flame cantrips. They
count as warlock cantrips for you, but they don’t count * Celestial Resistance • VGtM
against your number of cantrips known. You have resistance to necrotic damage and radiant
damage.
* Healing Light • XGtE 54
You have a 4d6 healing pool that resets when you * Healing Hands • VGtM
finish a long rest. As a bonus action, you can heal one Once per long rest as an action, touch a creature and
creature you can see within 60 ft., spending dice from restore 3 hit points.
the pool (max 5d6 at once).
| 1 / Long Rest • 1 Action
| 4 / Long Rest • 1 Bonus Action
* Light Bearer • VGtM
* Eldritch Invocations • PHB 107 You know the light cantrip (CHA).
You learn fragments of forbidden knowledge that
imbue you with an abiding magical ability. * Radiant Soul • VGtM
[3rd] Once per long rest as an action, you can
| Agonizing Blast • PHB 110 transform, gaining glimmering eyes and two
When you cast eldritch blast, add +5 to the damage it incorporeal wings. For 1 minute or until you end it as a

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Bracers of Defense 1 -- Small Knife 1 --

Periapt of Wound Closure 1 --

SP 0 Barrier Tattoo (Rare) 1 --

Leather 1 10 lb.
EP 0 Dagger 1 1 lb.

Dagger 1 1 lb.
GP 15 Crystal 1 1 lb.

Backpack 1 5 lb.
PP 0 Clothes, Fine 1 6 lb.

Disguise Kit 1 3 lb.


WEIGHT CARRIED

32 lb. Book 1 5 lb.

ENCUMBERED Ink (1 ounce bottle) 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Ink Pen 1 -- Bracers of Defense 1 --

PUSH/DRAG/LIFT Parchment (one sheet) 10 -- Periapt of Wound Closure 1 --

240 lb. Little Bag of Sand 1 -- Barrier Tattoo (Rare) 1 --

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT

CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===

5 tokens:

=== Organizations === PERSONALITY TRAITS

Worker's Guild

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Mom died in childbirth, elven cleric Dad


beseeched celestials for aid. One saved the baby
at least, who became aasimar.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 15 +7
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP PE A E R E A EA E RA GE P RA PAGE REF E


=== CANTRIPS === (At Will)

O Prestidigitation Warlock -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

O Eldritch Blast Warlock +7 1A 120 ft. V,S Instantaneous PHB 237 V/S

O Light Light Bearer DEX 15 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Light Bonus Cantrips DEX 15 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Sacred Flame Bonus Cantrips DEX 15 1A 60 ft. V,S Instantaneous PHB 272 V/S

=== 1st LEVEL ===

O Hex <C> Warlock -- 1BA 90 ft. V,S,M Concentration, up to 1 hour PHB 251 D: 1h, V/S/M

O Charm Person Warlock WIS 15 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Disguise Self Eldritch Invocations -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S

O Find Familiar Pact Boon -- 1h 10 ft. V,S,M Instantaneous PHB 240 V/S/M

=== 2nd LEVEL === 2 Pact OO

O Invisibility <C> Warlock -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

O Misty Step Warlock -- 1BA Self V Instantaneous PHB 260 V

SPELLS

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