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Lemery Colleges, Inc.

A. Bonifacio St., Brgy. Bagong Sikat, Lemery, Batangas

Field Study 3
(Experiential Learning)

Prepared by:

EGUIA, RISON A.
BSED IV – Social Studies
Field Study Student

Prepared for:

Mr. LESTER JEROME BALANI


Field Study 1 Adviser
ACTIVITY 1

Teaching Aids How It Was Made? How It Was Utilized?

Language Games Identifying simple examples of A word or even a sentence has


language use and actions in meaning only as a result of the
which language is woven. “rules” of the “game” being
played.
Language Lab The language laboratory is a Language labs work by
dedicated space for foreign providing language learners
language learning where with software that allows them
students can access audio or to do educational activities such
audio-visual materials. They as listening to audio recordings,
allow a teacher to listen to and test their vocabulary and learn
manage student audio, which is rules in grammar.
delivered to individual students
via headsets or in a separate
‘sound booth.
News Paper It is called a living textbook and The newspaper can be used to
it bears that name. It comes to enhance skills in reading,
you with the latest news and writing, listening, speaking,
information and, unlike other math, social studies and
media, is well written with lots science. Critical thinking is a
of detail. natural result of using the
newspaper to learn.
Improvisation The collection of papers is that Improvisation is the ability to
understanding the structure of take existing pieces and
information in a course can combine them into a new
improve teaching and learning. combination for a purpose.
Some of the reasons I have Pieces can be pieces of
presented elsewhere include information about a problem or
strengthening associations or can be parts of a melody.
the ability to abstract from a Teachers or students apply
range of examples toward tools or techniques to these
broader questions. pieces in a very flexible way.
Reflection:

1. Teaching aids are an integral part of any classroom. Many benefits of teaching aids include helping
students improve reading comprehension skills, describing or reinforcing a skill or concept, varying
instruction and removing anxiety or boredom by presenting information in new and exciting ways. The
most common way to test the effectiveness of teaching materials is to compare the two classes; one
uses the set of materials you want to test and the other uses another set of instructional materials.
2. Instructors can engage students and create more meaningful and in-depth learning experiences
through the use of movies, television shows, popular music, news, literature, documentaries, and
video. from sources like YouTube.
ACTIVITY 5

Slide Presentation Strengths Weaknesses

Easy to read title and contrast Enter more information about


the font color used in the the topic and use a font style
template color so easy to read, that suits the topic and doesn’t
not painful to the eye. grab too much attention.

Bullet type helps a lot, so that As much as possible just use


the reader can easily the plain template to deliver it a
understand the slide and it more professional look so that
becomes attractive. it doesn't grab attention based
on the content of the slide.

Providing question about the Provide more than one


topic and giving answer. explanation to make the
presentation more effective.

Reflection:
1. Prepared a good reference, I also used the 7x7 rule in making the presentation wherein 7 lines and
7 words in each line to make the content readable. And lastly reviewing my contents.
2. Stick to one main idea on each slide, Make sure to use larger font sizes, make sure fonts are
readable, proofread everything, consider using a template. This helps to keep a presentation
interesting, helps the presenter to speak with confidence, and encourages the audience to listen.
ACTIVITY 6

Strengths Weaknesses

My instructional materials have their own ability Often the weakness I experience in making
to help students learn, with the help of my teaching aids is that I am not that flexible. I can
creativity the instructional materials that are easily do something I want to do with my help.
often used in the classroom are unique, which That’s why sometimes my aids result in what is
are new in the sight of my students. It also got commonly used in the classroom. And as well as
their interest to focus on the lesson. Aside from my mood can affect me when making my
that the resources I used and the cost of it I'm materials. That’s why I need peace of mind, as
not using expensive materials because for me well as the environment to have better and
the most important is the content and the unique teaching aids.
knowledge that I can share with my students.

Reflection:
I think I can overcome my weaknesses by having more training so that I can hone my
knowledge and make teaching aids more effective. I think gathering innovative information on the
internet will help me at the same time as I will pay more attention to the needs and wants of my
students to make the help I can make more attractive.
ACTIVITY 9

Kind of Media Key Features

People Highly exposed and active media user.


Source of viable interpretation of messages for
lower end media users.
opinions are welcomed by a group.
Text It is particularly important for you to make the
text understandable when students are learning
at a distance.
Manipulative Tools to help students progress from the
concrete knowledge of the novice to a more
specialized understanding of abstract ideas
through visual and kinesthetic senses.
Audio Audio media is important because we can use it
in our teaching especially your lessons which will
be well understood by the students using audio.
Visuals Visual media helps readers clarify and
understand information because they are able to
form their own perception of the content and
avoid misinterpretation.
Video The use of videos in teaching and learning
serves not only to benefit students, but also
teachers, their affiliated institutions, and the
entire school system. Videos allow them to be
shared around the world and at all times of the
day or night.

Reflection:
The use of media to enhance teaching and learning fits traditional learning approaches.
Effective teaching builds bridges between students ’knowledge and the learning objectives of the
course. The use of media engages students, helps maintain student knowledge, ignites interest in the
topic, and illustrates the relevance of many concepts.
ACTIVITY 10

Media Strengths Limitation

People Some people in the media are They can be really high
great educators and role maintenance and less selfish.
models for young people who
want to shine and work in the
media.
Text Text reduces the memory The most obvious drawback of
demand of the spoken text as a tool in the formation of
language by providing a long - knowledge and communication
term note. is its lack of natural expression
of speech.
Manipulations Immediate feedback - you know This may limit the teacher’s
if it’s right or wrong. ability to follow students
’thought processes.
Audio Audio requires less bandwidth Making audio is additional work
than video or simulations so for an instructor.
downloads are faster and
available at relatively low
bandwidth.
Visuals Helping students retain A potential downside of visual
information for a longer period communication includes the
of time. use of poorly designed visual
aids that are difficult to
understand or see.
Video Good for developing some of To get the most out of the
the higher level intellectual educational video, students
skills and some of the more need specially designed
practical skills needed in the activities that should usually be
digital age outside of the video itself.

Reflection:
It is a very powerful teaching medium in terms of unique pedagogical properties, as it can
combine the pedagogical properties of text, audio, video and computing in an integrated way. These
unique pedagogical features are useful for teaching many of the skills students need in the digital
age. Computing can allow students to have more power and choice in accessing and creating their
own learning and learning contexts.
ACTIVITY 13

While beliefs help guide the interactions and interpretations of individuals in the world, it can
also be said about a teacher’s beliefs about teaching and learning and the teaching decisions that
may result. It is argued that teachers act as gatekeepers controlling the content and teaching
strategies used. He suggested that these curricular-instructional decisions are ecological in nature as
part of an interactive system of beliefs and contextual factors, making it important to recognize this
relationship, since such decisions can be made. inadvertently without regard to unevaluated
assumptions. Findings linking teacher beliefs to teacher actions suggested a similar relationship
between beliefs and technology integration.

Reflection:

Evidence shows that beliefs can and do influence the choices a teacher makes about
integrating technology for instructional purposes. This shown that teachers who use a student-
centered approach to teaching and learning are associated with the use of technology in the
classroom.
ACTIVITY 18

Traditional Technologies Digital Technologies

The Abacus Tablets


Quill Pen and Pencil 3D Printing
Printing Press Gamification
Calculator Cloud Technology
Mobile Technology

Reflection:
Most teachers are told to use digital technology and ignore traditional technology. They ignore
traditional technology because they don’t understand that technology is what we create to solve a
problem or fill a need. Traditional technology used in the classroom includes paper-based solutions
such as flashcards or flipcharts charts or reading corners. Digital technology is associated with
Pojector, tablets, the Internet, computers, web applications and mobile phones. Since the use of
technology is about creating innovative learning environments, understanding Digital and Traditional
technology is essential. There are several innovations we can use in the classroom that combine
digital and traditional technology.
ACTIVITY 20

• Interactivity. Technology systematically responds to student actions. For example, some serious
games immerse students in virtual works by playing and interacting with a gaming community.
Reading a book, listening to audiotape, and watching a movie are not interactive technologies
because they do not present new information in response to student actions.

• Adaptation. Technology displays information that depends on the student’s behavior, knowledge,
and characteristics. A technology can be interactive but not adaptive, as in a game that offers options
to users but does not change options in response to users ’choices or actions. In contrast, intelligent
adaptive learning programs are designed to be adaptive and interactive, so that when students use
the software, it is assessed and can respond selectively to each task-related action on the part of the
student. , including providing correct and incorrect answers, amount of time spent making decisions,
and the student’s individual decision-making approach.

• Feedback. Technology provides student feedback on the quality of student performance, sometimes
including how to improve quality. Feedback can range from a short message that a student’s input or
response is right or wrong to an explanation of why the input is right or wrong. Task -related feedback
can range from responses to short -term events that last a few seconds to long -term performance
that lasts (for example) a school semester.

• Option. Technology gives students options for what to learn and how to learn so they can take
control of their own learning. For example, there is low choice for instructional-focused technology
that drives the agenda with few options for student exploration. High choice, for answers to their
personal questions.

• Nonlinear access. The technology allows the student to select or receive learning activities in a
sequence that deviates from a set sequence. Many commercial learning technologies offer a linear
presentation in which the material and key concepts are experienced in the same order by all
students. However, other technologies provide nonlinear access to information: the order of
presentation depends on students ’choices or varies with the effect of intelligent adaptivity.

• Linked representations. The technology provides fast connections between representations for a
subject that emphasize different conceptual perspectives, teaching techniques, and media, such as
between spoken messages, texts, diagrams, videos, and interactive simulations. Such connections
support cognitive flexibility and encoding variability to support learning.

• Open-ended student input. Technology allows students to express themselves through natural
language, drawing pictures, and other forms of open communication that encourage active learning.

• Communication with other people. The student is talking to one or more “people,” who can range
from peers to subject matter experts. Communication may include text-based computer-mediated
communication (e-mail, chat, discussion room), multimedia computer-mediated communication,
computer-supported collaborative learning, conversational agent, tutor on demand, and crowd
sourcing.

Reflection:

Improving your multimedia educational material is an overall goal of the review.


Judging the effectiveness of your teaching is known as summative evaluation.
Knowing where you do a good job and where you also don’t, and why, is key to your personal
development as an instructional designer.
The multimedia development process is unique; the type of clients you attract, the
personalities and abilities of the people on your team, the professional experience you and your team
have, and the resources you have available all affect the development process.
One reason you conduct an evaluation is because you have been assigned, either by some
regulatory body or by your client.
It is possible that in the testing process to design your monitoring and evaluation tools, you will
develop new and useful theories and practices in educational technology; in this case, you can
provide huge benefits to so many people if you share your insights with a community of like-minded
professionals!
ACTIVITY 24

Reflection:
1. Media is used to enhance live instruction. This is most effective when the educator explains the
media and relates it to instructional objectives. Effective teaching builds bridges between students
’knowledge and the learning objectives of the course. The use of media engages students, helps
maintain student knowledge, ignites interest in the topic, and illustrates the relevance of many
concepts.
2. Media can be used in almost any discipline to enhance learning, both in class, and also for
extracurricular assignments. Current media resources can also be used to engage students and
facilitate active learning strategies that promote deeper learning. For example, the media provides a
useful platform for teaching with cases, cooperative learning, problem solving, and for providing more
interactive lecture demonstrations.
ACTIVITY 28

Traditional Media Used New Media Used

Media is generally defined as the way in which Educational classrooms use multimedia formats
information is delivered from one place to from a variety of media. Text and graphics
another. Various forms of media were used to include slideshows, presentations, diagrams and
deliver instruction and support learning. infographics. Audio includes podcasts and
Examples of instructional media include recordings. Screen captures, lecture captures
traditional methods of instructional delivery and animations are examples of multimedia
(blackboards, textbooks, overhead projectors, video components. Other multimedia
and teachers), mass media used for education components include blogs, vlogs, webinars and
(newspapers, films, radio, and television) and other interactive content.
newer “electronic” instructional media
(computers, interactive video, and multimedia
systems). All instruction requires the selection
and use of at least one medium to deliver
instruction. Many alternative media and mixed
media can be selected for any study purpose
and group of students. Thus, the research
questions compared the learning benefits of
different media and media mix for different types
of learning objectives and students at different
ages and levels of ability.

Reflection:

Digital storytelling allows students to improve their knowledge about a particular topic and
increases skills such as writing, research and reading. The use of multimedia in the classroom tends
to improve a student’s overall academic performance. In particular, classroom multimedia is used for
self-directing learning or SDL. The many media and ways to use them to express a student’s idea for
a project on their chosen topic offer a sense of autonomy, which can help boost a student’s self-
esteem. In self-directing learning, a student takes initiative in the chosen project rather than following
strict guidelines or being under the direction of a teacher. Students manage their time and assess
what needs to be included in their learning activities. This learning style is often used with older
students who already know how to manipulate many of the multimedia venues they can use.
ACTIVITY 31
Content and Discipline

Various Skills in Multimedia

Skills Interpretation

• Real world skills related to technology • Student and Teacher Role Changes

• The value of teamwork • Increased Motivation and Self -Esteem

• Effective ways to collaborate • Technical skills

• The impact and importance of different media • Doing More Complex Tasks

• The challenges of communicating with different • More Collaboration with Peers


audiences
• Increased Use of External Resources
• How to present information in compelling ways
• Improved Design Skills/Audience Attention
• Techniques for synthesizing and analyzing
complex content

• The importance of research, planning, and


organizational skills

• The importance of presentation and speaking


skills

• How to receive and provide constructive


feedback

• How to creatively express their ideas


Reflection:

1. A high-quality slideshow presentation looks beautiful, is easy to read from afar, and conveys a
message. Creative use of color and fonts can make a presentation more attractive. Photos, audio,
and video can provide a lot of information very quickly.
2. Take Action - Start learning a skill
The biggest failure of all is the failure to act when action is needed.
Destroying a skill
The most effective way to become better at a complex skill is one sub-skill at a time.
Always look for ways to improve
If you don’t look for what will make you better, you won’t find it.
See the challenge as a great opportunity to learn
The real goal is not training, it is development. Never mistake activity alone as success.
Find the best time of day to exercise
High performers often train in the morning, when independent research indicates that individuals have
the highest capacity for complex, demanding activity during the day.
Create a learning environment that facilitates practice
Human abilities can grow, environments must help people grow these abilities and fulfill their
potential.
ACTIVITY 37

Introduction to Basic Mathematics

TITLE OF SOFTWARE: Sagemath

AUTHOR: William Stein

CONTENT AREA: Internal functionality supporting calculus

Features Strengths Limitations

A browser-based notebook for Basic algebra, calculus, The limit, to be concise, is the
reviewing and reusing previous elementary to very advanced value that a function
inputs and outputs, including number theory, cryptography, approaches while a variable
graphics and text annotations numerical computation, (such as x) approaches a
A text-based command-line commutative algebra, group certain value. Often, this is
interface using IPython theory, combinatorics, graph fairly straightforward. For a
Support for parallel processing theory, exact linear algebra function f (x) = 2*x, for
using multi-core processors, and much more. example, the limit of f (x) as x
multiple processors, or approaches 4 will be only 8,
distributed computing. since 2 times 4 is 8.

Reflection:

1. In the first place, it can be used in research, and also in teaching, we can use it in calculus and
differential equation courses, and next semester it will be used in a discrete math course. It is often
used in lectures to make demonstrations.

2. When students are faced with a bug, they will fix it. Instead of just telling them to sit quietly and be
patient until someone else fixes the problem for them, there is a reasonable chance that a good
student may be involved in the solution.
ACTIVITY 40
How to Understand a Problem-Solving Process

Problem Solving Skills Problem solving skills are a person’s basic ability to solve a problem that
includes critical, logical, and systematic thinking. Problem solving skills are basic skills that must be
possessed and used in various areas of daily life. The importance of providing mathematical
problems is inseparable from its role in life, it is to develop a person’s ability in dealing with a problem.
In the study of mathematics, problem solving skills play an important role which is the initial ability of
students in formulating concepts and success of students in solving mathematical problems. Problem
solving is a very important part of a mathematics curriculum because in the process of learning and
completing, students can gain experience using the knowledge and skills they already have to be
used in unusual problem solving. Enabling individuals to develop problem -solving skills and training
individuals who can respond to problems encountered in their real life, are the primary goals and
primary objectives of education today. This shows that problem solving skills play an important role in
education. Mathematical problem solving is a complex cognitive activity combined with a number of
processes and strategies. Problem solving skills contain four indicators:
1) understanding the problem,
2) repair planning,
3) problem solving according to plan, and
4) re -evaluate all steps.
Problem solving has two purposes:
(1) The short-term goal is for students to solve problems and understand the content behind the
problem;
(2) The long-term goal is for students to understand the problem-solving process and develop as a
slave-directed learning (students organize and control their own learning ).
ACTIVITY 48

Written Report

Aestetikong Anyo
Ang aestetikong anyo ay tumutukoy sa kagandahan o kasiningan ng isang akda. Hindi
nababago ang anyo ng isang malikhaing sulatin sa paglipas ng panahon. Isang patunay nito ay
kinalulugdan pa rin itong basahin ng nakararami.
Halimbawa:
Ang Florante at Laura ay isang halimbawa na may aestetikong anyo dahil sa mga
terminolohiyang ginamit ni Balagtas sa obra na nanggaling sa mga salitang Griyego. Ang mga
pangalan na tulad ng Adonis na ibig sabihin ay may kakisigan ang pangangatawan ng lalaki ay
patuloy na napahahalagahan ng mga bagong henerasyon at patuloy na ginagamit sa paglalarawan
sa mga may ganitong katangian.
Ang El Filibusterismo ay isang obra na may marahas na tema ngunit pinanatili nito ang
aestetikong anyo ng obra na kung saan ay makikita ang katimpian ng mga tauhan tulad ni Simoun na
naghahangad ng paghihimagsik sa bayan ngunit ginamit ang yaman at ilang gawain na magbubuyo
sa mga api upang lumaban.

Pandaigdigang Kaisipan
Ang pandaigidigang kaisipan ay tumutukoy sa mga paksang hindi lamang umiiral sa sariling
bansa, bagkus ay umiiral din sa iba pang mga bansa. Ilan sa halimbawang paksa na may
pandaigidigang kaisipan ay ang pag-ibig at digmaan.
Halimbawa:
Ang Florante at Laura ay may pandaigdigang kaisipan tulad ng pagkakaroon ng iba’t ibang
relihiyon sa isang bansa ngunit may pagkakaisa na makikita sa himagsik ng obra, ang himagsik sa
relihiyon.
Ang El Filibusterismo ay kakikitaan din ng pandaigidigang kaisipan na sa bawat bayan ay may
isang katauhang naghahangad ng pagbabago tulad nina Simoun at Basilio.

Kawalang-maliw
Ang kawalang-maliw ay naglalarawan sa mga sulating hindi nagwawakas o naluluma. Ibig sabihin, sa
paglipas ng panahon ay nananatili pa ring may kaugnayan ang nilalaman ng isinulat sa kasalukuyang
panahon.
Halimbawa:
Ang Florante at Laura ay walang kamatayang obra na masasalamin pa rin ang apat na
himagsik ni Balagtas sa kasalukuyan.
Ang El Filibusterismo ay isang obra na wala ring kamatayan dahil hindi mawawala ang mga
taong nagnanais ng pagbabago sa lipunan.

Reflection:

1. In making my written report I used various websites to gather information, and for me they were
useful because they became more thorough and I understood better the topic assigned to me, I think
it was necessary. all the information I put in because in the beginning I have chosen the information
that will help me the most to make my written report more effective.
2. From gathering the information I became careful in my selection, and I studied carefully whether
the information I obtained was genuine and had a solid basis.
ACTIVITY 52
Individual Student Goal
Describe your specific goal for today or for this week in accomplishing your ICT project.
Nowadays, a student like me can help a lot if we have spat knowledge in technology so for my
ICT project I plan to learn more things related to it to make it easier for me to enter my choosen
profession.

The skills I need to accomplish this goal are…


I think I need to keep my information gathering skill so that I can accomplish my goal. To
accomplish my goal I believe my ability to explore various internet sites and read articles will help me.

The reason I think I can attain this goal is…


There is enough reason for me to have a dream, a dream that I want to fulfill, this is one of my
deepest reasons to achieve my goal, because I also know that I can use it when the time comes.

The possible challenges I might encounter are…


If there is any test I may face it is the activities outside of school as I am a working student and
poor internet connection.

Resources and people I can go to for help are:


Internet, websites, video tutorials, written articles and hopefully the friends I met during my four
years in college will also help me.

I met or did not meet my goal because…


I did not reach my goal due to my lack of time.

From this experience, I learned…


Here I learned that I still need to be good at planning to prepare myself and adjust the
schedule for the boredom of a project.

My level of satisfaction with what I accomplished is…


For my accomplished part, I didn’t disappoint myself because despite a lot of work I can say I
have something to do that will help me.
What I feel about these activities…
In carrying out this task I have been happy because despite the shortcomings I have proven
that I am flexible which is a skill of a teacher that I must possess.
ACTIVITY 53

ICT Technology Strengths Limitations

Animation Technology in The use of interactive The animation requires a lot of


Education animations improves the skills effort and time to create. This
of students as well as teachers. works well from a technical
It engages students throughout standpoint. But educators can
the learning process. find it difficult to put it into their
It helps their imagination and curriculum.
makes the concepts easy to
learn. Instructors may use a It cannot judge the level of
different method of teaching each student in a class. It
than traditional classroom becomes difficult to adapt to
lecture. The emphasis on individual IQ levels. It becomes
learning is less time and effort. easy for teachers to handle this
with some technical knowledge.
Interactive animation holds the It may not be suitable for
audience’s attention. The use everyone.
of audio, graphics, and video
interactive animation makes it Animation technology was
interesting, engaging. created to interact with
students. It will not recognize
Real-life experiments that are the creative factor in the batch
dangerous in nature can be of students. Some may use it
classified using animation. This while others may not.
provides flexibility and safety in
re -attempting the experiment.

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