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Tier 1

Dragon body
Your body absorbs the power of the dragon, this power strengthens your body making it become
harder and way more resilient, you gain HP equal to your level and 1 extra hp for every level
thereafter
Dragon Mind
You absorb the power of the dragon to enpower your mind. With your new draconic mind you are
resilient to mind control abilities and so you became proficient in Wisdom saving throw. Your
Wisdom score and maximum increses by 2 .
Tier 2

Dragon Scale
With the continous absorbtion of the dragon power you begin to grow draconic scales that gives
you the resilience of a true dragon, you have now resistance to the elemental damage to witch
your dragon form has resistance or immunity.

Dragon Eyes
You have now the eyes of a true dragon, you gain Darkvision with a 120 feat range. With Darkvision
you can see in dim light as it were bright light, and in darkness as it were dim light. You can't
discern color in darkness, omly shades of gray

Dragon Breath Initiate


You asbsorb the elemental power of your dragon form, now you can use your action to exhale
destructive energy. Your draconic form determines the size,shape and damage type of the
exhalation. When you use your breath weapon, each creature in the area of the exhalation must
make a saving throw, the type of wich is determined by your dragon form. The DC is 8 +
Constitution modifier + proficiency bonus. The damage is 2d6 on a failed save and half as much on
a successful one. at the 6th, 11th and 16th level the damage increases by 1d6. You can't use it
again until you complete a long rest.

Dragon Aquatic Affinity


You now have the draconic affinity with water and can now swim with a speed equl to your
movement speed and you can breath air and water.

Dragon Logevity
You gain the longevity of a dragon, your life expectation becomes 10 times longer in mind and
body.
Charming Presence
You gain the presence of a dragon and you are so charming that not many can resist your beautiful
scales anche charming presence. You gain +2 to charisma score and maximum and you can boost
your presence a number of times equal to your charisma modifier (minumum 1) to give yourself
advantage on charisma(Persuasion), charisma(deception) or charisma(performance).

Initiate Draconic Polymorph


You gain the ability to use a beginner form of draconic polymorph, it works exactly like the change
shape ability of a dragon but you can transform into creatures that has a CR equal or less to 1/4 of
your level (Rounded Up).

Dragon Magic Initiate Circle


You gain the ability of the dragons to use magic. You gain 2 cantrips and you gain one extra cantrip
at 5th level, 11st level and 20th level
Tier 3

Temporary Dragon Wing


Now you can conjure a less powerful version of your dragon wings with witch you can fly at a speed
equal to your walking speed. The Wings last only 10 minutes and you can't use it again until you
complete a long rest.

Dragon Sight
Your eyes, with the absortion of the dragon power, further evolves giving you the sight of your
dragon form. You gain proficinecy in perception and if you are already proficient you gain expertise.

Dragon Breath Novice


The power is equal to the previous one, the difference is that you can use it after you complete a
short rest.

Dragon Claws
With an action you can make you hands similar to the claws of your dragon for. Your unarmed
attack now deals slashing damage and the damage is 1d6+for. If you use your attack action to
attack with the dragon claw you can use your bonus action to deal another attack with them. You
can use a bonus action to dismiss them.

Dragon Soul
You have the soul of a Dragon so now it's harder to really kill you, when you die your souls goes to
your "father" or "mother" that gave you your dragon trasformation and no one else can have it
without their consent. Your soul is harder to damage when in your body and it can be bound by
other contracts only if you give permession.
Frightening Presence
You now have the frightening presence of a true dragon, each creature of the user's choice that is
within 120 feet of the user and is aware of you must succeed on a DC (8+proficiency+cha) Wisdom
saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end
of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful
or the effect ends for it, the creature is immune to the dragon's frightful presence for the next 24
hours.

Lesser Draconic Polymorph


You gain more proficiency in the use of the change shape. You now can trasform into a creature
that has a CR equal or less to 1/2 your level (Rounded Up).

Dragon Magic First and Second Circle


Your ability in dragon magic increases, you can now choice 3 first circle spells and 2 second circle
spells. You can cast them 1/day
Tier 4

True Dragon Wing


Now your wings are always with you and they have the power of your true wings. You have always
them conjured. They have a fly speed equal to double your walking speed.

Lesser Dragon Senses


You now have the senses of a dragon, you can hear, smell, see and feel like a dragon and this
grants you a lesser form of their blindshight. You now have blindsight in a 30 feet (9m) radius.

Dragon Breath Expert


The only change is that now after you use your power, at the beggining of your turn you throw
1d20 and on a 19-20 your breath recharges.

Dragon Bite
You can now make your mouth like that of a dragon and you can make a bite attack with your
action, it deals piercing damage and the damage is 1d10+for and if you have the Dragon Breath
ability it deals a damage of 1d10+for piercing damage +cos elemental damage, the damage is the
element of the last breath you used.

Regeneration of a Dragon
You gain the capacity to heal your wounds like a dragon, when you use your hit dice to heal
yourself during a short rest you double the hp that you heal.
Voice of a Dragon
You now have the powerful voice of a dragon you gain 2 charisma score and maximum and you
charming presence evolves in "Presence" and now it can boost not only persuasion, deception and
performance but also intimidation, now you can use it a number of times equal to double your
charisma modifier (minimum 1).

Draconic Polymorph
You gain the ability to use the exact change shape ability of dragons. You can now transform in a
creature that has a CR equal or less than your level.

Dragon Magic Third Circle


You ability in dragon magic increases more, you can now choice 2 third circle spells. You can cast
the 1/Day. You know now 1 extra first circle spell
Tier 5

True Resistance of the Dragon


Your scales and bones now are harder yor AC increases by 1 and your constitution score and
maximum increases by 2, you are immune to the poisoned condition but not the poison damage.

True Dragon Senses


With the absortion of the dragon power your sense have become equal of that of a dragon, your
blindsight now has a radius of 60 feet (18m)

Dragon Breath Master


Now at the begging of your turn you throw 1d12 and on a 11-12 your brath rechargers

True Strength of the Dragon


Your muscle and tendons become more resilient e powerful, your strength score and maximum
increases by 2 and you have advantage on strength saving throws and strength ability checks and
you count as one size higher for the purpose of carring capacity and the weight of your push, pull,
drag and lift.

Dragon War Regeneration


Thanks to your the dragon blood that flows trough your veins and your mental power that permits
you to never surrender you gain a regeneration equal to your constitution modifier. If you arleady
have a regeneration or you gain a regeneration of any type this power instead doubles your
regeneration and it makes it always active.
Mental Resilient
Your mind is a bastion, you now are immune to the charmed and frigthened condition, little to no
things can frigthen or charm a dragon against his will and you gain +2 to Wis score and maximum.

Healing Breath
If you have the Dragon Breath ability you can absorb this power, with the power of your mind and
magic abilities you can trasform your breath from destructive in healing energy. It works exactly
the same but the energy you exhale that transforms from what was in healing.

Dragon Magic Fourth Circle


Your ability in dragon magic becomes more powerful, you can now choice 2 fourth circle spells, you
can cast them 1/Day. You gain 1 extra spell of the second Circle and first circle.
Tier 6

Perfect Body of the Dragon (Bones and Scales)


Your bones and scales are so hard that very little things can damage you, your AC increase again by
1 and your constitution score and maximum by 2. Your scales are now more similar to that of a
great wyrm and you have immunity to the element of your dragon form.

True seeing of the dragon


You now have true sight in 120 feet, nothing can escape a dragons sight nothing.

True Dragon Breath


Your dragon breath now has become more similar to that of your dragon form, the damage die
changes from d6 to d8 and the number of dice increases by 1. To recharge it you throw a d6 and on
a 5-6 it recharges.

Perfect Body of the Dragon (Muscle and Tendons)


Your muscle and tendons are so powerful that you can break everything in your path, your strength
score and maximum increases by 2 and you gain the ability to have incredible burst of strength, you
can give yourself advantage on all strength attacks in a turn. You can use this ability a number of
times equal to your strength modifier, you recharge the expended uses when you complete a long
rest.

Dragon Immortality
Like the most powerful of the dragon you are now immortal, you can't die of old age and your mind
is forever clear ad will not rot away. You don't require food or drink anymore.
Logic of Far Seeing in the Time and Space
You can now see the world in a different way, you perceive the time in ways that no normal mortal
can and this gives you an edge over the mortals. You gain +2 to Int and +2 to Wisdom and you can
perceive the next miliseconds of the time an that permits you to never be surpised by an attack and
to respond to it immediatly, you gain a bonus to your initiative equal to your Wis modifier.

True Change Shape


You now have the change shape of a Great Wyrm and it works exactly the same.
If you have the Logic of Far Seeing in the Time and Space your body modifies little details of you to
make you more appeasing or more intimidating to someone or a group of people, this aguaments
your charisma giving you +2 to Cha score and maximum

Dragon Magic Fifth Circle


Your ability in dragon magic is really powerful, you can now choice 1 fifth circle spell, you can cast it
1/Day. You gain 1 extra spell of the second and third circle.
In addition you can chose an extra first circle spell, you can cast that spell at will as you were using
a first level spellslot.
Tier 7

True Dragon Form


You now can take you dragon form not only when you are in great danger but you can trasfrom
one time at your will, before you can use again this power you need to complete a long rest.
If you Already have this ability its recharge time changes from long to short rest.
If you have this ability 2 times already you can use it 2 time between rests.

True Dragon Form


You now can take you dragon form not only when you are in great danger but you can trasfrom
one time at your will, before you can use again this power you need to complete a long rest.
If you Already have this ability its recharge time changes from long to short rest.
If you have this ability 2 times already you can use it 2 time between rests.
True Dragon Form
You now can take you dragon form not only when you are in great danger but you can trasfrom
one time at your will, before you can use again this power you need to complete a long rest.
If you Already have this ability its recharge time changes from long to short rest.
If you have this ability 2 times already you can use it 2 time between rests.
Tier 8

True Dragon
You become a true dragon, with all the powers, and you can tranform when you want it
Tier del Power Up Giorni necessari Giorni necessari suggeriti Ore necessarie
Tier 1 60 480
Tier 2 90 720
Tier 3 120 960
Tier 4 150 1200
Tier 5 200 1600
Tier 6 300 2400
Tier 7 500 4000
Tier 8 1000 8000
Note

I giorni necessari sono i giorni minimi che servono per riuscire ad avere un potere, io ho dato un mio suggerimento in base a
giorni *8 essendo che considero 8 ore di allenamento al giorno e a mio parere se non trovi una cosa come la stanza dello spiri
direi che 8 ore al giorno sono il massimo per non cominciare a prendere affaticamento. Quindi l'importare ad esmpio per qu
volta ad esempio.

Tier 6 sono quelle cose che sono o molto forti o che hanno bisogno di più step prim
Le ho pensate come le abilità e capacità finali che per prendere devi possedere tutte le abilità precedenti. Ovviamente
Tier finale, diventi un vero drago ed anche piuttosto forte

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