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Circle of Dragonslayer

Druids who join the Circle of the Dragonslayer seek to stop the dragons from disturbing the natural
order. These druids mimic the abilities of the dragons in order to use them against them, sometimes
they are even trained and guided by the metallic dragons who want these druids to help in the balance

Druid
against the evil acts caused by the chromatic dragons.
Circle of Dragonslayer Spells
Druid Level Spells
3rd Absorb Elements
Barkskin
5th Ashardalon's Stride
7th Elemental Bane
9th Circle of Power

DRAGONKIN
Starting when you choose this circle at 3rd level, you learn
Draconic. Additionally, you have advantage on saving throws
against the spells and effects of dragons.

DRACO FURY WILD SHAPE


At 3rd level, as a bonus action and spending one use of
wildshape you can make a special transformation where
your body fills with scales and you grow fangs in addition to
other draconic characteristics, which is called draco It's no easy thing for a man to
be a dragonslayer. But
transformation. You gain the following traits while you are dragons can kill dragons.
transformed, the form lasts for 10 minutes. It ends early if
you dismiss it (no action required), are incapacitated, die, or
use this feature again.:
Breath Weapon. You can use your action and expend one
spell slot to exhale draconic energy from your mouth.
Choose a damage type: acid, cold, fire, lightning, or poison.
Each creature in a 15-foot cone must make a Dexterity
saving throw against your spell save DC. On a failed save, a
creature takes 2d10 damage of the chosen type, plus 1d10
for each spell level higher than 1st. On a successful save, a
creature takes half as much damage.
Resistance. You have resistance to bludgeoning, piercing,
and slashing damage from nonmagical weapons.

EXTRA ATTACK
Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your
turn. Moreover, you can cast one of your cantrips in place of one of those attacks. You can make one use
of Breath Weapon in place of one of those attacks if you are transform in your Draco Transformation.
FANGS AND FLIGHT
Additional at 6th level, your Draco transform sprouts scaled wings, and its attacks carry the energetic

Druid
fury of a dragon’s swipes. You gain the following traits while transformed:
Dragon Wings. You have a flying speed equal to your walking speed, if you don’t already have a flying
speed that would be higher.
Infused Strikes. When you transform using your Draco transformation, choose a damage type: acid,
cold, fire, lightning, or poison. On a hit with a melee attack, you deal an extra 1d6 damage of the chosen
type.

PRIMORDIAL AURA
At 10th level, you can use your bonus action to create a 30-foot aura of elemental magic. Choose a
damage type: acid, cold, fire, lightning, or poison. For the next minute, you and each creature you
choose within the aura have resistance against the chosen damage type. Additionally, once on each of
your turns for the duration, when you deal damage of the chosen type to a hostile creature, you can
choose a creature within the aura to regain hit points equal to 1d10 plus your Wisdom modifier.
Once you use this ability, you can’t use it again until you finish a short or long rest.

DRACO PERFECTION
By 14th level, you have achieved the true power of the dragons. Even when not transformed, you gain
the Breath Weapon and Dragon Wings traits. In addition when your transform you gain temporary hit
points equal to 2 x your Druid level + your Wisdom modifier.

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