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DigComp dimensions
Each dimension has its specificities allowing for a flexible use of the framework so
that it can be adapted to the needs and requirements that emerge from the context.
For example, someone may only use dimensions 1 and 2 without the use of
proficiency levels. The use of dimensions also allows for better interoperability and
comparability between various frameworks.
Dimension 3 is used to describe the proficiency levels of each competence (see 1.5
more details).
In DigComp, there are 5 competence areas which outline the key components of the
digital competence. They are the following: Information and data literacy;
Communication and collaboration; Digital content creation; Safety; and Problem
solving.
In DigComp, the competence areas 1, 2 and 3 deal with competences that can be
retraced in terms of specific activities and uses
Competence areas 4 and 5 are “transversal” as they apply to any type of activity
carried out through digital means. Problem solving elements, in particular, are
present in all competence areas, but a specific area was defined to highlight the
importance of this aspect for the appropriation of technology and digital practices.
4. SAFETY
5. PROBLEM SOLVING
Each of the 8 level descriptions represents a further step by the citizens in three
domains:
Each description contains knowledge, skills and attitudes, described in one single
descriptor for each level of each competence (8 x 21 learning outcomes). The
proficiency levels were inspired by the structure and vocabulary of the European
Qualification Framework (EQF) and were written as a combination of learning
outcomes, using one action verb per learning outcome.
Example
A person at proficiency level 2 is able to remember and carry out a simple task, with
help from somebody with digital competence only when they need it. However, a
person at proficiency level 5 can apply knowledge, carry out different tasks and
solve problems and help others to do so.
Digital competence is important in everyday life and the lack of digital competence
can exacerbate the condition of already disadvantaged people or contribute to
socially excluding them.
3. Employment
Digital competence is needed today for a wide variety of job profiles in the world of
work.
STEP 3 Training trainers DigComp is used to design training measures for the
trainers who must develop their digital competence.
In reality, not all these steps may in fact be necessary, as they also depend on
context conditions and maturity, as well as on the aims being pursued.
Third sector and enterprise are foundations, associations and other non-profit
organisations which run activities and offer services in non-formal education and
training, including specialised digital competence centres (i.e. All Digital ALL-
DIGITAL.ORG). Non-profit organisations address various target users such as:
youngsters to enhance their employability, children in a (non-formal) educational
perspective and older people, unemployed people and adults in general in a life-long
learning and inclusion perspective. DigComp is also being used to develop digital
competence for employees of companies and public organisations facing digital
transformation challenges.
Which are the different versions of the DigComp framework and how do
they differ?
• basic structure – 5 dimensions i.e. the way in which the content of the Framework
is displayed
● DigComp 2.0: The Digital Competence Framework for Citizens. Update Phase
1: The Conceptual Reference Model (2016)
This second version is an update designed to clarify the concepts and to adapt the
content to the changing needs and to users suggestions. The document is
completely free of charge and is available on the website:
https://ec.europa.eu/jrc/digcomp
(It shows both, the new text and the made changes.)
The DigComp 2.0 report brought the following improvements to the Framework:
• an update of the conceptual reference model, with updates for competence areas
(dimension 1) and competence titles and descriptors (dimension 2).
• new requirements for digital competence and data literacy stemming for instance
from greater data availability and new visualisation techniques, the growing use of
cloud-based services etc.
● DigComp 2.1: The Digital Competence Framework for Citizens with eight
proficiency levels and examples of use (2017)
The main novelty of DigComp 2.1 are the new 8 proficiency levels of the Framework
The DigComp conceptual reference model has been used by the JRC to develop other
related frameworks for the European Commission:
Newcomer (A1) Newcomers are aware of the potential of digital technologies for
enhancing pedagogical and professional practice. However, they have had very little
contact with digital technologies and use them mainly for lesson preparation,
Explorer (A2)Explorers are aware of the potential of digital technologies and are
have started using digital technologies in some areas of digital competence, without,
encouragement, insight and inspiration, e.g. through the example and guidance of
contexts and for a range of purposes, integrating them into many of their practices.
engagement. They are eager to expand their repertoire of practices. They are,
however, still working on understanding which tools work best in which situations
just need some more time for experimentation and reflection, complemented by
technologies for particular situations, and try to understand the benefits and
drawbacks of different digital strategies. They are curious and open to new ideas,
knowing that there are many things they have not tried out yet. They use
repertoire of digital strategies from which they know how to choose the most
appropriate for any given situation. They continuously reflect on and further develop
their practices. Exchanging with peers, they keep updated on new developments and
ideas. They are a source of inspiration for others, to whom they pass on their
expertise.
Pioneer (C2) Pioneers question the adequacy of contemporary digital and
pedagogical practices, of which they themselves are Leaders. They are concerned
about the constraints or drawbacks of these practices and driven by the impulse to
innovate education even further. Pioneers experiment with highly innovative and
are a unique and rare species. They lead innovation and are a role model for
younger teachers.
For each of the 22 competences, level descriptors and proficiency statements are
provided that allow educators to understand their level of competence and their
specific development needs.
The focus is not on technical skills. Rather, the framework aims to detail how digital
technologies can be used to enhance and innovate education and training.
The DigCompEdu study builds on previous work carried out to define citizens' Digital
Competence in general, and Digitally Competent Education Organizations
(DigCompOrg). It contributes to the Commission's recently endorsed Skills Agenda
for Europe and to the Europe 2020 flagship initiative Agenda for New Skills for New
Jobs.
Conclusion
DigComp is not a standard in the formal sense as it was not developed by a formal
standardisation body, however , being the only tool available at European level and
the only one officially supported by the EC, it constitutes a “de facto standard”.
Nowadays DigComp is not yet very known and widespread across Europe. However,
it is an instrument that may support the development of several applications and
services both by market operators and public authorities.