You are on page 1of 1

ARAC HNE Spider Body.

You cannot use objects that natural


humanoids can below the waist, such as boots or pants.
The arachne are a race similar in appearance to that of You can have custom armor made for you, similarly to
the drider. A large spider body, with a humanoid torso barding. This armor would cost twice the equivalent
at the front. Unlike a drider, however, arachnes look to armor made for humanoids, and it weighs twice as
have the torso of a human, as opposed to a drow. Also much. Additionally, you cannot use mounts, and
notable is head of a spider at the base of their torso. creatures smaller than you cannot use you as a mount,
Not much is known about where these creatures your torso being in the way for proper combat.
come from. It is speculated that while driders are the If you are a large creature, your human half still
result of a drow’s failure in the face of the Spider counts as medium for the purposes of wielding weapons
Queen, arachnes came about naturally. Despite a lack of or wearing equipment that does not require humanoid
research, scholars agree that the most likely cause for legs.
the appearance of the arachne was a natural evolution Natural Weaver. You gain proficiency with weaver’s
from one of the many races of spiders that walk the tools, and are considered to be always in possesion of
material plane. them. You may also produce up to 50 feet of a silk-like
rope or thread, taking about a minute to do so.
ARACHNE TRAITS However, your silk only retains its strength when woven
The arachne possess the following racial traits. or used by you, or another spider-like creature. Handled
Ability Score Increase. Your Charisma score by other creatures, your silk is weaker than hempen
increases by 2, and your Constitution score increases by rope, and utterly worthless. Once your limit has been
1. reached, you cannot produce thread in this way again
Age. Much like regular spiders, arachnes mature after until you finish a long rest.
about a year. However, they live considerably longer Thread Control. Once you reach 3rd level, you can
than humans. cast the web spell once with this trait, and regain the
Alignment. Being a monstrous race, arachnes tend ability to do so when you finish a long rest. Charisma is
towards evil. Some however, tend towards true your spellcasting ability for this spell. Additionally, you
neutrality. cannot be restrained by your own webbing, and move
Size. Arachnes are about 5-6 feet tall, 4 feet long, and through it as if it were normal terrain.
weigh about 300lbs. If your DM allows, your size is Languages. You can speak, read, and write Common
medium or large. and Undercommon. ._ > -
-”
Speed. Your base walking speed is 30 feet. ——

Hybrid Nature. Your creature type is both monstrosity


and humanoid. If a spell or effect affects one of these
creature types, you are affected by it.
Spider Climb. You have a climbing speed equal to
your walking speed. In addition, you can move up,
down, and across vertical surfaces and upside down
along ceilings, while leaving your hands free.
Superior Darkvision. You can see in dim light within
120 feet of you as if it were bright light, and in darkness
RE
as if it were dim light. You can't discern color in
darkness, only shades of gray.
Web Sense. While in contact with a web, you know
the exact location of any other creature in contact with
the same web.
Natural Armor. Your body's hard outer shell protects
you. Your AC is 13 + your Dexterity modifier. You can
use your natural armor to determine your AC if the
armor you wear would leave you with a lower AC. A
shield’s benefits apply as normal while you use your
natural armor. %
Spider Brain. You have two heads: one on your ‘
humanoid half, and one in your spider half. You can
survive if one of your heads is lost, the other taking over
control. In the case of your human head being lost, you
lose the ability to speak. You also gain sunlight
sensitivity until your human head is restored.

SPIDER-WOMAN
I60R GRECHANYI

You might also like