This shader performs horizontal blur on an image. It samples neighboring pixels, weights them, and combines them to blur the image along the x-axis. It samples pixels from the input texture, calculates weighted averages of neighboring pixels, and outputs the blurred result. Various registers are used to store intermediate values during the multi-step blur calculation.
This shader performs horizontal blur on an image. It samples neighboring pixels, weights them, and combines them to blur the image along the x-axis. It samples pixels from the input texture, calculates weighted averages of neighboring pixels, and outputs the blurred result. Various registers are used to store intermediate values during the multi-step blur calculation.
This shader performs horizontal blur on an image. It samples neighboring pixels, weights them, and combines them to blur the image along the x-axis. It samples pixels from the input texture, calculates weighted averages of neighboring pixels, and outputs the blurred result. Various registers are used to store intermediate values during the multi-step blur calculation.