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A
n enchanter is an expert at infusing magical
is done, you can use your reaction to infuse one non-infused
Starting at 3rd level, you always have certain spells prepared Once you have used this ability, you cannot use it again
after you reach particular levels in this class, as shown in the until you complete a long rest.
for you, but they don't count against the number of artificer
Artificer Level Spell
3rd searing smite, jump
5th cordon of arrows, knock
9th remove curse, lightning arrow
13th fire shield, greater invisibility
17th swift quiver, awaken
At 3rd level, you learn to overload your weapon infusions to
reach 5th level (4d6), 11th level (6d6), and 17th level (8d6).
At 5th level, you learn to harness your explosive
gain resistance to all damage until the start of your next turn.