You are on page 1of 2

Choose your Starting Equipment

A Magical Time – 2 scrolls + robes + quarterstaff Fancy Fighter - 2 simple weapons + simple armor
This Is My Axe - Improved weapon + simple armor Come At Me Bro – Hammer + shield + improved armor
All is Balanced – Simple weapon + improved armor Hard Mode – Robe, soiled pants and 3 bottles of wine

Plus your choice of one starter pack


Robes

 Mage’s robe (10 + Dex armor)  Dark mage’s robe (same, but in black)

Scrolls

 Healing Word  Charm Person


 Magic Missile  Cure Wounds
 Fire Bolt  Feather Fall
 Ray of Frost  Speak With Animals

Shield

 Round shield (2 armor)  Kite shield (2 armor)

Simple Armor

 Light: Leather (11 + Dex)  Medium: Hide (12 + Dex)

Improved Armor

 Light: Studded Leather (12 + Dex)  Medium: Chain shirt (13 + Dex)
 Medium: Scale mail (14 + Dex, Unstealthy)  Heavy: Chain mail (16, Unstealthy, req 13str)

Simple Weapons

 Dagger (1d4, finesse, dw)  Quarterstaff (1d6/1d8 - 2h)


 Greatclub (1d8 - 2h)  Spear (1d6)
 Hammer (1d4, dw)  Light crossbow (1d8, 80 range, loading)
 Handaxe (1d6)  Shortbow (1d6, 80 range)
 Mace (1d6)  Sling (1d4, 30 range)

Improved Weapons

 Battleaxe (1d8 / 1d10 - 2h)  Rapier (1d8, finesse)


 Flail (1d8)  Shortsword (1d6, finesse, dw)
 Greataxe (1d12 - 2h)  Whip (1d4, finesse, reach)
 Greatsword (2d6 - 2h)  Hand crossbow (1d6, 30 range, loading)
 Longsword (1d8 / 1d10 - 2h)  Heavy crossbow (1d10, 100r, loading - 2h)
 Maul (2d6 - 2h)  Longbow (1d8, 150 range - 2h)

Starter Packs

 Explorer’s Pack  Actor’s Pack


Helpful gear for picking your way through Helpful gear for those inclined to dress up,
ruins and dungeons, a solid choice whether for entertainment or deception
 Thief’s Pack  Priest’s Pack
Helpful gear for the more dishonest Helpful gear for a follower of the cloth,
pursuits; breaking, entering, fleeing including your deity’s vestments
 Diplomat’s Pack  Scholar’s Pack
Helpful gear the budding noble or Helpful gear for the practical student of
influencer, fine clothes included history, lore or magic
Starter Packs (full)

Explorer’s Pack Thief’s Pack

Bedroll Bedroll
Backpack Backpack
Crowbar Bag of 1000 x ball bearings
Hammer 10' string
10 x Pitons 50’ Hemp Rope
10 x Torches Bell
Tinderbox 5 x Candles
50' Hemp Rope Crowbar
Minor Healing Potion (1d4 +2 HP) Hammer
5 x Pitons
Hooded Lantern + 5 candles

Diplomat’s Pack Actor’s Pack

Bedroll Bedroll
Blanket Backpack
Backpack 2 x Costumes
Lockable Chest Fine Clothes
2 x Map cases Lantern + 5 Candles
Fine Clothes Disguise Kit
Fine Brandy 5 x Parchment (1 sheet)
Bottle of ink Bottle of ink
Ink Pen Ink Pen
Lamp
2 x Oil Flasks
5 x Parchment (1 sheet)
Perfume
Sealing Wax

Priest’s Pack Scholar’s Pack

Bedroll Bedroll
Backpack Backpack
Blanket Book of Lore
10 x Candles Bottle of ink
Tinderbox Ink Pen
Alms Box 10 x Parchment (1 sheet)
2 Incense blocks Bag of Sand
Censer Small Knife
Vestments Component pouch
Component pouch

You might also like