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1.2 Tablets – usually smaller than a laptop but larger than a phone. A tables is a thin,
lighter weight mobile computer that has a touch screen. Like laptops, tablets run on
batteries or a power supply or both, however, batteries in a tablet typically last longer
than those in laptops.
MOBILE DEVICE – is a computing device small enough to hold in your hand. Because
of their reduced size, the screens on mobile devices are small – often between 3 and 5
inches. Popular types of mobile devices are smartphones, digital cameras, portable and
digital media players, e-book readers and wearable devices.
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Digital Camera – is a mobile device that allows users to take photos and store the
photographed images digitally. A smart digital camera also can communicate
wirelessly with other devices and can include apps similar to those on a smartphone.
Portable Media Player – is a mobile device on which you can store, organize, and
play or view digital media. Portable media players enable you to listen to music, view
photos, watch videos, movies and television shows, and even record audio and video.
Digital Media Player – A digital media player or streaming media player is a device,
typically used in a home that streams digital media from a computer or network to a
television, projector, or some other entertainment device.
E-Book Readers – (short for electronic book reader) – is a mobile device that
is used primarily for reading e-books and other digital publications. An e-book or
digital book, is an electronic version of a printed book, readable on computers and
other mobile devices. Mobile computers and devices that display text also can
function as e-book readers.
5. GAME CONSOLE - is a mobile computing device Machine controllers designed for single-
player or multiplayer video games. Gamers often connect the game console to a television
or a monitor so that they can view gameplay on the screen.
The following list identifies a variety of everyday products that contain embedded computers.
Consumer Electronics: Mobile and digital telephones, Digital televisions, Cameras, Video
recorders, DVD players and recorders, Answering machines.
Automobiles: Antilock brakes, Engine control modules, Electronic stability control, Airbag
control unit, Cruise control, Navigation systems and GPS receivers
Process Controllers and Robotics: Remote monitoring systems, Power monitors, Medical
devices
Computer Devices and Office Machines: Keyboards, Printers, Faxes, Copy machines
Peripheral Device – is a device you connect to a computer or mobile device to expand its
capabilities. Examples include a keyboard, mouse, microphone, monitor, printer, scanner,
external hard drive, webcam, and speakers.
Port – is the point at which a peripheral device (i.e., keyboard, printer, monitor, etc.) attaches to
or communicates with a computer or mobile device so that the peripheral device can
send data to or receive information from the computer or mobile device.
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( Dongle - a small device able to be connected to and used with a computer, especially to allow
access to wireless broadband or use of protected software. (Oxford Dictionary) )
A connector joins a cable to a port. A connector at one end of a cable attaches to a port on the
computer or mobile device, and a connector at the other end of the cable attaches to a
port on the peripheral device.
Most connectors are available in one of two genders. Male connectors have one or
more exposed pins. Female connectors have matching holes to accept the pins on a
male connector.
1. USB port (Universal Serial Bus) port – is a newly designed port for computer devices
or peripherals to connect to, such as the printer, USB flash drive, iPOD, and digital cameras.
2. Monitor port – the LCD monitor is plug into this computer port.
3. Network port – to connect our PC or laptop at the company or school’s Local Area
Network (LAN). We call this port as RJ (Reference Jack)-45 port, the standard port used in LAN
technology.
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2. Processor, also called the Central Processing Unit (CPU). – interprets and carries
out the basic instruction that operate a computer. The processor significantly impacts overall
computing power and manages most of a computer’s operation. It is considered as the
brain of the computer.
3.1 RAM ( Random Access Memory ) also called the main memory, consists of
memory chips that can be read from and written to by the processor and other devices.
Most RAM is volatile, which means it loses its contents when the power is removed
from the computer. For this reason, you must save any data, instructions, and
information you may need in the future.
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3.2 ROM ( Read Only Memory ) ( pronounced as rahm) refers to memory chips
storing permanent data and instructions. The data on most ROM chips cannot be
modified – and nonvolatile, which means its contents are not lost when power is
removed from the computer. An example is the program to start the computer. ROM
information cannot be changed even when power is turned off.
4. Power Supply and Batteries – or laptop AC adapter converts the wall outlet AC power
into DC power. Different motherboards and computers require different wattages on the
power supply. If a power supply is not providing the necessary power, the computer will
not function properly.
5. Internal Storage. Internal storage is where data is kept for future use. This storage
retains information even when power is turned off. The common internal storage is the
hard disk but solid-state drive a high storage without moving parts is now available.
6. Video Card. Also known as the graphics accelerator card or simply graphics card is
a computer component whose main function is to generate video and images to a monitor.
Video cards are installed to improve the quality and speed in which images are displayed.
Some video cards have functions as TV tuner for cable or antenna based TV viewing, video
capture for video cameras and to connect several monitors to one CPU.
FOUR BASIC COMPUTER OPERATIONS:
1. I - Input. is any data entered into the memory of a computer.
3. O - Output. Is data that has been processed into a useful form. Recall that computers
process data (input) into information (output). The form of output varies,
depending on the hardware and software being used and the requirements of the
user.
3. Audio. Users download their favorite songs and listen to the music.
Software, such as games encyclopedias, and simulations, often include musical
accompaniments and audio clips, such as narrations and speeches. On the
web, users listen to radio broadcasts, audio clips, podcasts, sporting events,
news, music, and concerts.
4. Video. As with audio, software and websites often include video clips and
video blogs. Users watch news reports, movies, sporting events, weather
conditions, and live performances on a computer or mobile device. They
attach a video camera to a computer or mobile device to watch video or
programs.
1. INPUT DEVICE – is any hardware component that allows you to enter data and instructions
into a computer or mobile device. Commonly used input devices are:
1.1 Keyboard – is an input device that contains keys you press to enter data and instructions
into a computer or mobile device.
1.2 Pointing Devices – is an input device that allows a user to control a small symbol on a
screen, called the pointer. Pointer is a small symbol on the screen whose location and shape
change as a user moves a pointing device.
1.2.1 Mouse is a pointing device that fits under the palm of your hand comfortably.
With the mouse, you control movement of the pointer and send instructions to
the computer or mobile device.
1.2.2 Touchpad – is a small, flat, rectangular pointing device that is sensitive to pressure
and motion. To move the pointer using a touchpad, slide your fingertip across the
surface of the pad. Some touchpad recognize touch gestures, such as swipe, pinch,
and stretch motions.
1.2.3 Trackball – is a stationary pointing device with a ball on its top or side. The ball
in most trackballs is about the size of a Ping-Pong ball. To move the pointer using
a trackball, you rotate the ball with your thumb, fingers or the palm of your hand.
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In addition to the ball, a trackball usually has one or more buttons that work like
mouse buttons.
1.3 Touch Screen – is a touch-sensitive display. Touch screens are convenient because they
do not require a separate device for input. Smartphones and tablets, and laptops and all-in-
ones offer touch screen.
You can interact with a touch screen by touching areas of the screen with your finger or
a stylus to make selections or to begin typing. Many touch screens also respond to
gestures. A gesture is a motion you make on a touch screen with the tip of one or more
fingers or your hand.
1.4 Pen Input – with pen input, you touch a stylus or digital pen on a flat surface to write,
draw, or make selections.
1.4.1 Stylus – is a small metal or plastic device that looks like a tiny ink pen but uses
pressure instead of ink. To capture a handwritten signature, a user writes his or
her name on a signature capture pad with a stylus that is attached to the device.
Software then transmits the signature to a central computer, where the signature
is stored.
1.4.2 Digital Pen – which is slightly larger than a stylus, is an input device that captures
and converts a user’s handwriting or drawings into a digital format, which users
can upload (transfer) to a computer or mobile device.
1.4.3 Graphics Tablet – to use pen input on a computer that does not have a touch
screen, you can attach a graphics tablet to the computer. A graphics tablet, also
called a digitizer, is an electronic plastic board that detects and converts
movements of a stylus or digital pen into digital signals that are sent to the
computer.
1.5 Motion, Voice and Video Input – some mobile devices and computers enable you to
speak data instructions using voice input and to capture live full-motion images using video
input. For voice input, you use a microphone, and for video input you use a webcam.
1.5.1 Motion Input – sometimes called gesture recognition, users can guide on-
screen elements using air gestures. With motion input, a device containing a
camera detects your gesture and then converts it to a digital signal that is sent to
a computer, mobile or game device. For example, gamers can swing their arm
or a controller to simulate rolling a bowling ball down a lane toward the pins.
Uses of voice input include Internet messaging that supports voice conversations,
chat rooms that support voice chats, video calls, videoconferencing, VoIP, and
voice recognition.
1.5.3 Audio Input – voice input is part of a larger category of input called audio input.
Audio Input is the process of entering any sound into the computer, such as
speech, music and sound effects.
1.5.4 Video Input – is the process of capturing full-motion images and storing them on
a computer or mobile device’s storage medium, such as a hard drive or optical
disc. A digital video (DV) camera – records video as digital signals, which you
can transfer directly to a computer or mobile device with the appropriate
connection.
Webcam – is a type of digital video (DV) camera that enables you to capture
video and still images and usually audio input for viewing or manipulation on a
computer or mobile device.
1.5.5 Microphone – is an input device that enables you to speak into a computer or
mobile device.
codes can be read with a QR bar code or a QR code reader app on a smartphone or
other mobile device.
RFID Readers. (Radio Frequency Identification) is a technology that uses radio
signals to communicate with a tag placed in or attached to an object, an animal, or a
person. RIFD tags, which contain a memory chip an an antenna, are available in many
shapes and sizes.
RFID reader reads information on the tag via radio waves. RFID readers
can be handheld devices or mounted in a stationary object. Such as a doorway. Uses
of RFID include tagging and updating inventory ( as an alternative to bar code
identification); tracking times of runners in a marathon; tracking location of people,
airline baggage, and misplaced or stolen goods; checking lift tickets of skiers; gauging
temperature and pressure of tires on a vehicle; checking our library books; providing
access to rooms or buildings, managing purchases; and tracking payment as vehicles
pass through booths on tollway systems.
Magstripe Readers – short for magnetic stripe card reader, reads the magnetic
stripe on the back of credit cards, entertainment cards, bank cards, identification
cards, and other similar cards. The stripe contains information identifying you and
the card issuer. Some information stored in the stripe may include your name,
account number, the card’s expiration date, and a country code.
When a bank receives a check for payment, it uses an MICR inscriber to print
the amount of the check in MICR characters in the lower-right corner. Each check
is inserted in an MICR reader, which sends the check information – including the
amount of the check – to a computer for processing.
For example, employees use bar code readers, handheld computers, or other
mobile devices to collect data wirelessly. These types of data collection devices are
used in restaurants, grocery stores, factories, warehouses, the outdoors, or other
locations where heat, humidity, and cleanliness are not easy to control. For example,
factories and retail stores use data collection devices to take inventory and order
products.
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2. OUTPUT DEVICE – any hardware component that conveys information from a computer or
mobile device to one or more people. Common methods of output include displays, printers,
speakers, headphones and earbuds, data projectors, interactive whiteboards, and force-feedback
game controllers and tactile output.
2.1 Display device or simply display – is an output device that visually conveys text,
graphics, and video information. Sometimes called soft copy, information on a display
exists electronically and appears for a temporary period.
Displays consist of a screen and the components that produce the information on the
screen.
Desktops often use a monitor as their display. A monitor is a display that is packaged
as a separate peripheral device.
2.2 Printers. A printer - is an output device that produces text and graphics on a physical
medium such as paper. Printed information (hard copy) exists physically and is a more
permanent form of output than that presented on a display (soft copy).
TYPES OF PRINTERS
1. Non-Impact Printers – forms characters and graphics on a piece of paper without
actually contracting the paper. Commonly used nonimpact printers are ink-jet
printers, photo printers, laser printers, all-in-one printers, label printers, plotters and
large-format printers.
B. Photo Printer – is a color printer that produces lab-quality photos lab quality
photos. Some photo printers print just one or two sizes of photos, for example,
3 x 5 inches and 4 x 6 inches. Some even print panoramic photos. Generally,
the more sizes the printer prints, the more expensive the printer.
2.3 Other Output Devices – include speakers, headphones and earbuds, data projectors,
interactive whiteboards, and force-feedback game controllers and tactile output.
2.3.2 Data Projector – is a device that projects the text and images displaying on a
computer or mobile device screen on a larger screen so that an audience can see
the image clearly.
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3. SYSTEM UNIT – refers to the case on the desktop that contains and protects the
motherboard, hard drive, memory, and other electronic components.
4. STORAGE DEVICE – is the hardware that records (writes) and/or retrieves (reads) items to
and from storage media. Writing is the process of transferring data, instructions, and
information from memory to a storage medium. Reading is the process of transferring these
items from a storage medium into memory.
When storage devices write on storage medium, they are creating output. Similarly, when storage
devices read from storage media, they function as a source of input. Nevertheless, they are
categorized as storage devices, not as input or output devices.
Storage Capacity
Capacity – is the number of bytes (characters) a storage medium can hold. A gigabyte (GB)
equals approximately 1 billion bytes. A terabyte (TB) is equal to approximately 1 trillion bytes.
4.1 Hard Drives – the term hard drive refers collectively to hard disks and SSDs. Hard drives
can be internal or external. That is, they can reside inside a computer or mobile device, or
they can be an external device that connects to a computer or some mobile devices.
4.1.1 Hard Disk, is also called a Hard Disk Drive (HDD) – is a storage device that
contains one or more inflexible, circular platters that use magnetic particles to store
data, instructions, and information. Desktops and laptops often contain at least one
hard disk. The entire hard disk is enclosed in an airtight, sealed case to protect it from
contamination.
4.1.2 SSDs. An SSD (solid-state drive) – is a flash memory storage device that contains
its own processor to manage its storage. Flash memory is a type of nonvolatile memory
that can be erased electronically and rewritten. Flash memory chips are type of solid-
state media, which means they consist entirely of electronic components, such as
integrated circuits, and contain no moving parts.
SSDs are used in all types of computers, including servers, desktops, laptops, tablets,
and a variety of mobile devices, such as portable media players and DV cameras. Some
computers have both a hard disk and an SSD.
SSDs have several advantages over traditional (magnetic) hard disks, including the
following:
o Faster access times (can be more than 100 times faster)
o Faster transfer rates
o Quieter operation
o More durable
o Lighter weight
o Less power consumption (leads to longer battery life)
o Less heat generation
o Longer life (more than 10 times longer)
o Defragmentation is not required
SSDs have faster access times than traditional hard disks, but they also are more
expensive.
The disadvantages of SSDs are that they typically have lower storage capacity than
hard disks, data recovery in the event of failure can be more difficult than for traditional
hard disks, and their cost is higher per gigabyte.
In order to keep the price of a laptop affordable, laptops with SSDs usually have a lower
storage capacity than laptops with a traditional hard disk.
4.1.3 External Hard Drives. An external hard drives – is a separate freestanding storage
device that connects with a cable to a USB port or other port on a computer or mobile
device.
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4.1.4 RAID. A group of two or more integrated hard drives are called a RAID (redundant
array of independent disks). RAID is an ideal storage solution in situations where
uninterrupted access to the data is critical. Enterprises often use RAID.
4.2 Portable Flash Memory Storage. Two other widely used types of flash memory storage
include memory cards and USB flash drives. Users opt for memory cards and USB flash
drives because they are portable.
4.2.1 Memory Cards – enable mobile users easily to transport digital photos, music,
videos, or other files to and from mobile devices and computers or other devices.
A memory card is a removable flash memory storage device, usually no bigger than
1.5 inches in height or width that you insert in and remove from a slot in a
computer, mobile device or card reader/writer. With a card reader/writer, you
can transfer the stored items, such as digital photos, from a memory to a computer
or printer that does not have a built-in card slot.
4.2.2 USB Flash Drives – sometimes called a thumb drive – is a flash memory storage
device that plugs in a USB port on a computer or mobile device. USB flash drives
are convenient for mobile users because they are small and lightweight enough to
be transported on a keychain or in a pocket. With a USB flash drive, users easily
transfer documents, photos, music, and videos from one computer to another.
4.3 Cloud Storage – is available for home and business users, with various levels of storage
services available, cloud storage fee arrangements vary, depending on the user’s storage
requirements.
Cloud Storage – instead of storing data, instructions, and information locally on a hard
drive or other media, some users opt for cloud storage. Cloud storage is an Internet service
that provides remote storage to computer users.
Types of service offered by cloud storage providers vary. Some provide storage for specific
type of media, such as photos, whereas others store any content and provide backup
services.
4.4 Optical Discs – an optical disc is a type of storage medium that consists of a flat, round,
portable disc made of metal, plastic, and lacquer that is written and read by a laser. Three
widely used types of optical discs are CDs (compact discs), DVDs (digital versatile discs or
sometimes digital video discs) and Blu-ray Discs.
Many different formats or optical discs are available today. Some are read only, meaning
users cannot write (save) on the media. Others are read/write, which allows user to save
on the disc just as they save on a hard drive.
4.4.1 CDs/DVDs are available in three basic formats: read-only, recordable, and
rewritable.
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Some DVDs are double-sided. A more expensive DVD format is Blu-ray, which
has a higher capacity and better quality than standard DVDs, especially for high
definition audio and video.
4.5 Enterprise Storage – allows large organizations to manage and store data and information
using devices intended for heavy use, maximum efficiency, and maximum availability. The
availability of hardware to users is a measure of how often it is online.
Some organizations manage an enterprise storage system in-house. Others elect to offload
all (or at least the backup) storage management to an outside organization or a cloud storage
provider, a practice known as outsourcing. Enterprises use a combination of storage
techniques to meet their large-scale needs, including cloud storage, RAID, network attached
storage, storage area networks and tape.
RAID may duplicate data, instructions, and information to improve data reliability,
RAID implements duplication in different ways, depending on the storage design,
or level, being used.
4.5.2 Magnetic Tape - one of the first storage media used with enterprise computers
was Tape. Tape is a magnetically coated ribbon of plastic that is capable of storing
large amounts of data and information at a low lost.
Before the use of digital music players became widespread, cassette tapes were a
popular medium to store music. Tape no longer is used as a primary method of
storage. Instead, businesses use tape most often for long-term storage and backup.
4.6.1 Magnetic Stripe Card – is a credit card, entertainment card, bank card, or other
similar card with a stripe that contains information identifying you and the card.
The card issuer, such as a financial organization, encodes information in the stripe.
The information in the stripe often includes your name, account number, and the
card’s expiration date.
4.6.2 Smart Card – which is an alternative to a magnetic stripe card, stores data on an
integrated circuit embedded in the card. Two types of smart card, also called chip
cards, are contact and contactless.
When you insert a contact smart card in a specialized card reader, the information
on the smart card is read and, if necessary, updated.
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Contactless smart cards communicate with a reader using a radio frequency, which
means the user simply places the card near the reader.
RFID reader reads the radio signals and transfers the information to a computer
or computing device.
RFID tags are either passive or active. An active RFID tag contains a battery that
runs the chip’s circuitry and broadcasts a signal to the RFID reader.
A passive RFID tag does not contain a battery and, thus, cannot send a signal until
the reader activates the tag’s antenna by sending out electromagnetic waves.
Because passive RFID tags contain no battery, these can be small enough to be
embedded in skin.
4.6.3 NFC Chips and Tags – NFC (Near Field Communications) is a technology (based
on RFID) that uses close-range radio signals to transmit data between two NFC-
enabled devices or an NFC-enabled and an NFC tag. Most NFC tags are self-adhesive,
so that they can be attached to any location. Examples include smartphones, digital
cameras, computers, televisions and terminals. Other objects such as credit cards and
tickets
5.1.2 A Cable Modem – is a broadband modem that sends and receives digital data over
the CATV network. To access the Internet using the CATV service, provider
installs a splitter inside your house. From the splitter, one part of the cable runs
to your televisions and the other part connects to the cable modem. Many CATV
providers include a cable modem as part of the installation; some offer a rental
plan, and others require that you purchase one separately.
A cable modem usually is an external device, in which one end of a cable connects
to a CATV wall outlet and the other end plugs in a port on a computer.
5.1.3 A DSL Modem – is a broadband modem that sends digital data and information
from a computer to a DSL line and receives digital data and information from a
DSL line. (Digital Subscriber Line)
5.2 Wireless Modems – Some smartphones also can function as a wireless modem, called a
mobile hot spot, when tethered to a personal computer or mobile device.
5.3 Wireless Access Points (WAP) – is a central communications device that allows
computers and devices to transfer data wirelessly among themselves or to a wired network
using wireless technologies, such as Wi-Fi.
Wireless Access Points have high-quality internal or external antennas for optimal signals.
For the best signal, some manufacturers suggest positioning the wireless access point at the
highest possible location and using a device to strengthen your wireless signal.
A wireless access point either connects to a router via an Ethernet or other cable or is part
of a router.
5.4 Routers – is a communication device that connects multiple computers or other routers
together and transmits data to its correct destination on a network. A router can be used
on a network of any size. On the largest scale, routers along the Internet backbone forward
data packets to their destination using the fastest available path.
For smaller business and home networks, a router allows multiple computers and mobile
devices to share a single broadband Internet connection, such as through a cable modem or
DSL modem.
Similarly, if the network has a separate wireless access point, it connects to the router via a
cable. Many users, however, opt for routers that provide additional functionality:
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A wireless router is a device that performs the functions of a router and also a
wireless access point.
A broadband router is a device that performs the functions of a router and also a
broadband modem.
These combination devices eliminate the need for a separate wireless access point
and/or modem on a network. These routers also enable you easily to configure and
secure the device against unauthorized access.
5.5 Network Cards – a network card, sometimes called a network interface card (NIC
pronounced nick), is a communications device that enables a computer or device that does
not have built-in networking capability to access a network. The network card coordinates
the transmission and receipt of data, instructions, and information to and from the computer
or device containing the network card.
Network cards are available is a variety of styles. A network card for a desktop is an
adapter card that has a port to which a cable connects. A network card for mobile
computers and devices is in the form of a USB adapter or other device. A network card
follows the guidelines of a particular network communications standard, such as Ethernet or
token ring.
5.6 Hubs and Switches. A hub or switch – is a device that provides a central point for cables
in a network. Larger networks typically use a hub, while smaller network use a switch. Some
hubs and/or switches include routers. That is, the hub or switch receives data from many
directions and then forwards it to one or more destinations.
A hub or switch is a central point that connects several devices in a network together, as
well as connects to other networks.
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Protecting Hardware
Users rely on computers and mobile devices to create, store, and manage important
information. Thus, you should take measures to protect computers and devices from theft,
vandalism, and failure.
Hardware Failure
Hardware can fail for a variety of reasons: aging hardware, random events, such as electrical
power problems, and even errors in programs or apps.
One of the common causes of system failure is an electrical power variation, which can cause
loss of data and loss of equipment.
If computers and mobile devices are connected to a network, a single power disturbance can
damage multiple devices at once.
Electrical disturbances that can cause damage include undervoltages and overvoltage.
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Undervoltage – occurs when the electrical supply or voltage drops, often defined as
more than five percent, below the normal volts. Undervoltages can cause data loss
but generally do not cause equipment damage.
o Brownout – is a prolonged (more than a minute) undervoltage.
o Blackout – is a complete power failure.
To protect against electrical power variations, use a surge protector. A surge protector,
also called a surge suppressor, uses electrical components to provide a stable current flow
and minimize the chances of an overvoltage reaching the computer and other electronic
equipment.
For additional electrical protection, some users connect an uninterruptible power supply to
the computer.
References:
Aurora, A. (2015). Computer Fundamentals and Applications, VIKAS Publishing House PVT LTD.
Jangpura New Delhi. Retrieved from http//google book.com.
Vermaat, Misty E, Sebok, Susan L., Freund, Steven M., Campbell, Jennifer T., Frydenberg, Mark
(2018). Discovering Computers 2018, Digital Technology, Data and Devices.
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