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We now know about release date of Ps5 and Xbox series x, which is
12 November in USA, Canada, New Zealand, South Korea, Japan,
Mexico and Australia. For the rest of the world it’s November 19.
Xbox series x release date is 10 November 2020.
Ps5 cost $499 / £499 / €499 / AU$ 750. Price of Xbox series x is $499,
while Xbox series S will go for $299.
Now that we all are aware of price and release date. It’s a very
difficult choice for all gamers around world like myself.
Outlook:
From my opinion Ps5 won this duel. It is really stylish. The black and
white color combination looks elegant and like always the use of
microtechnology made it possible to compile so much functions in
very small space. On the other hand, Xbox looks like a safe locker,
which doesn’t much appeal to gamers if only we talk about outlook.
Just imagine robbers trying to open your Xbox using keys. Yes, I
know, I am getting pretty lame here. Generally, we want a cool
looking console. PlayStation gives off those cool vibes.
Controllers:
In this matter, which one is comfortable to and have firm grip. I am
with Xbox this time. Play Station controller is not bad at all but when
it comes to Sticks. I find Xbox controller more comfortable to use. Its
like you don’t have to stretch your both thumbs while using both.
Like in FIFA, to dribble past a player we use both sticks at the same. I
have used both controllers for almost same period of time and I still
prefer Xbox controller design.
Most notable change in Xbox controller is the “Share” button which
they recently added in their controller to immediately share content
with friend, almost same as Sony introduced with PS4’s Dual shock 4.
The less notable change is improved “latency” which means reduced
time between the time you press a button and its action on screen.
Xbox series x controller is slightly smaller than Xbox ones and it is
also backward compatible with previous versions.
PS5 controller has also change slightly changes. With better grip and
change of angles. It has improved “haptic feedback” which means
trigger will increase or decrease resistance based on activity being
performed on game. For example, In a racing game, you’ll need to
apply more force if you are moving on rough road which is quite
amazing.