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The technical issues that are related to online games are as follows:
Game-design Interfaces
Game-design Environment
Narration specifically refers to verbal commentary made by the narrator in a game. The narrator could
be one of the NPCs in the game, or a special narrator character whose role is only to inform the player
about the game’s backstory or provide unbiased comments on events that are happening in the game.
The narrator might or might not appear visually onscreen.
A monologue is where a single person speaks out. A monologue allows the audience to
understand the inner thoughts of a character.
Dialogue is a conversation between two or more people. However, it is used in games to refer
to verbal interactions among any number of characters
Q10: Differentiate zero-sum and non-zero sum?
If the total gains of the participants are added up and the total losses are subtracted, they
will sum to zero.
In contrast, non-zero-sum describes a situation in which the interacting parties' aggregate
gains and losses can be less than or more than zero.
The game loop is the overall flow control for the entire game program. It's a loop because
the game keeps doing a series of actions over and over again until the user quits.If
a game runs at 60 FPS (frames per second), this means that the game loop completes 60
iterations every second
Q14: What are the guidelines for effective management?
■ Involve the team in the planning stage, and be flexible with the scheduled deadlines when necessary.
■ Encourage employees to discuss problems with you so that they do not grow into unmanageable
ones.