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Mark on your character sheet, with the previously prepared markers, the start attack value 6 ,
defence 7 , health points (HP) 8 , experience (XP) 9 , crystals 10 and food 11 .
Place the marker/meeple representing the hero next to the first tile on the adventure
sheet 12 .
Version 1.1 - English
ATTENTION: If you do not have markers with which you can mark progress through
Game Design: Michał Jagodziński, Paweł Niziołek, Jarosław Wajs the game, write on your sheet in the appropriate boxes with a pencil.
Illustration: Jarosław Wajs
Graphic design: Paweł Niziołek
You’re almost ready to begin your epic adventure full of rolling dice and moving markers!
English Translation: Jacob Coon, Jakub Wiśniewski
Now you only need to choose one piece of additional equipment 13 visible on your
character sheet.
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Performing each action (not counting the rest, which is an additional action, and is not At the moment your hero enters the space marked with the boss icon, the final battle begins.
Example 2a: Your hero entered the space with an enemy icon with marked on the space) involves the use of 1 hero die. Place the adventure die on the first spot 23 with value of 6 HP, it will represent health points
a modifier of 5. You roll the adventure die and the result is 6. The sum of the boss. Then allocate one hero die to the first combat wave. If you do not have an active
of the modifier and the die roll is 11 (modifier 5 + die 6). The highest HUNT - use 1 hero die and perform the described action on the adventure sheet at hero die left, you need to re-roll a used one and lose 1 HP. The whole fight looks identical to
score in the table is 9, therefore that enemy appears. The next step is to an appropriate value in the hunt table. the “Fight against the enemy”, except that all damage over Boss’s defense value decreases his
+5 consider the special action of that enemy (if he has one) - in this case, HP (turn the adventure die to the appropriate value to mark it). If it has not been defeated
in first combat wave (still has HP), move the adventure die from first spot to second. You can
Special thanks:
Jacob Coon
lose 1 HP. At this point, you have to choose one of your’s available hero Example 4: You have 2 active hero dice with values of 2 and 5. You have chosen to
dice, which you use for this fight. Then you roll the adventure die again perform the hunting action with a die with a value of 5, it earns you 2 food (indicated proceed to the second combat wave which looks identical to the first one. Note, however, Alexander Lauck
to see the final attack and defence value of the enemy. The result of by the value of 5 on the adventure sheet). You put aside the used die with rest of the that the boss stats change and are marked on a sheet next to the adventure die 24 . If at the Gunnar Steincke
the roll is 3. The enemy that has appeared has 6 attack and 6 defence, exhausted dice. end of this phase the Boss is also not defeated, the adventure die again moves to third spot Jakub Wiśniewski
when you add the dice roll it is 9 attack and 9 defence. and the last third combat wave occur. If you do not succeed in defeating him this time, you
are eaten by him and your mission is unsuccessful!