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A Martial Archetype
them in kind, even without the power that was once bestowed
upon you.
disadvantage.
flip the creature of the same or smaller size than you over
rest.
Also at 3rd level, you become better at seeking those that Patience in the Face of Darkness
have contributed to your deity's downfall. You become
proficient in Investigation. At 15th level, you become more calm and patient during
Additionally, you may choose to gain advantage on Insight combat. Once per turn, you may exchange an Extra Attack for
checks to assess if someone is lying a number of times equal an additional reaction, which lasts until the start of your next
to your Wisdom modifier per Long Rest (minimum 1). turn.
The Best Defence is a Good Offence A Light in the Dark
Starting at 7th level, you learn how to be more proactive At 18th level, you manifest a tiny spark of your long gone
during your defensive stance. As a reaction, you may make a deity. You regain a number of Hit Points equal to your
melee weapon attack against a creature in range, if you Wisdom modifier at the start of your turn. You must be below
haven't made a weapon attack with an action this round and 50% of your maximum Hit Points and your defensive stance
your turn has ended. must be active for you to benefit from this feature.
Additionally, you may exchange an Extra Attack for a
Ad Profundis! reaction twice per turn, instead of once.
Starting at 10th level, you push yourself further to drive away
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