You are on page 1of 12

WHY DO WE NEED TO PARTICIPATE IN RECREATION?

SOCIALIZING BEHAVIOR
• a motive in recreation that includes companionship like dating, visiting friends, and
dancing in which the main purpose is relating to other people in an informal or not
stereotypical way
ASSOCIATIVE BEHAVIOR
• coming together because common interests like hiking or collecting certain
objects such as stamps
COMPETITIVE BEHAVIOR
• A recreational motive where an individual competes against his environment or with
his limitations. These recreational activities include popular games and sports,
competition in performing arts, or other outdoor activities
EXPLORATORY BEHAVIOR
• It involves exploration in a certain degree which includes hiking, diving, and other
activities which can open up a new environment for the participant

BENEFITS OF BEING ACTIVE


BENEFITS FOR ADULTS
• We all know that leading an active lifestyle is good for us. If you participate in
regular moderate physical activity, you can expect to enjoy numerous health
and social benefits including:
• Reduced risk of heart disease and stroke
• Reduced risk of developing high blood pressure
• Reduced blood pressure in people who already have high blood pressure
• Prevention of some cancer
• Reduced risk of becoming overweight
• Reduced risk of developing diabetes and prevention and treatment of non-insulin
dependent diabetes – it has been estimated that 30 to 50 % of new cases of type 2
diabetes could be prevented by appropriate physical levels of activity
• Better bone and muscle development and prevention of osteoporosis
• Improved muscle flexibility, strength and endurance
• Reduced risk of dying prematurely
• Reduced risk of falling, and improved mobility and strength for older adults
• Improved quality of sleep

PHYSICAL ACTIVITY CAN ALSO HELP:


• Encourage social interaction
• Improve concentration and learning
• Increase personal confidence and self-awareness
• Reduce feelings of depression and anxiety
• Enhance self-esteem
• Improve quality of life

BENEFITS FOR CHILDREN AND YOUNG PEOPLE


• The Australian Medical Association estimates that 20-25% of Australian children
are either overweight or obese – this is an alarming trend. The problem that
overweight children are more likely to turn into overweight adults who are often
inactive and face a huge range of health problems
• Being active not only keeps children and young people fit and healthy, but provides
all kinds of social, emotional and intellectual benefits

RESEARCH SHOWS THAT CHILDREN DOING REGULAR PHYSICAL ACTIVITY


CAN HAVE:
• Improve emotional well-being-helps young children feel more confident, happy and
relaxed, with improved self-esteem and self- concept
• Improved health-encourages healthy growth and development of children’s
bodies similar benefits of physical active adults
• Improved mental health- improves concentration skills and ability to manage
anxiety and stress
• Enhanced social skills- develops skills such as cooperation and teamwork, and a
great way to have fun, meet new people and develop friendships
• Increase capacity for learning and productivity- active children are generally more
motivated and better organized than other children who are inactive, and physical
activity has direct links to improved learning outcomes
• A more positive school environment- active students are generally less aggressive
and experience fewer discipline problems
• A reduction in anti-social behavior- active children are less likely to smoke, use
illicit drugs or be involved in criminal activity

CHARACTERISTICS OF RECREATION
1. Recreation is performed during leisure time
2. Recreation fits individual differences; it is wide and varies
3. Recreation is a diverse activity
4. Recreation is voluntary
5. Recreation is flexible
6. Recreation is a must for all balance growth
7. Recreation and work are two different things; even if you are happy with your work, it
should not be mistaken as recreation

CLASSIFICATION OF RECREATION

ARTS AND CRAFTS ● Badminton


● Sculpture ● Basketball
● Painting ● Football
● Drawing ● Jogging
● Singing ● Athletics
● Dancing

FITNESS AND SPORTS


OUTDOOR ACTIVITIES
● Camping TECHNOLOGY-BASED
● Hiking ● Internet Surfing
● Orienteering ● Playing musical instruments
● Mountaineering ● Watching movies
● Gymnastics

WHAT ARE THE VALUES OF RECREATION

1. FOR RELAXATION
● doing some recreational activities release the tension from the whole day work and
revitalize your senses resulting in relaxation
2. REDUCE STRESS
● Revitalizing your senses from loads of work in school, at home or even work can
be achieved through active participation in recreational activities
3. HEALTH IMPACT
● Since recreation removes stress, it is a vital activity that could contribute to the
health and wellness of an individual
4. SOCIAL BENEFITS
● Merging with other people with common interest is a value that enables the
individual to be more sociable and have a satisfying relationship with others
5. EFFECTIVE TIME UTILIZATION
● Performing recreational activities is the best thing that you could do in your leisure
time. It benefits not only your mind and body but also manage the use of your time
in an efficient and productive manner
6. SHARPENS SKILLS
● Since recreation oftentimes are hobbies performed in the form of sports arts,
utilizing the skills in that certain field will surely sharpen it for over a period

CHESS: AN ANALYTICAL FORM OF RECREATION


Is strategic board game for two players, using checkered board. Having precise rules using
sixteen pieces of game armies and with the objective of putting the opponent’s king under
check from which it is impossible to escape

TRACES OF CHESS HISTORY


INDIA:
- Found in the earliest surviving evidence of chess dated 500 C.E.
- Indian’s first name for chess is Chaturanga which refers to the four division of
army- elephants, cavalry, infantry, and chariot

PERSIA
• Played around 600 C.E. and named it Shatranj . It is where the name king (sha) and
check mate (sha mat) was derived from Persia

EUROPE
• In the 9th century, it quickly became popular in Western Europe and spread
throughout the continent in 1000 C.E.
• Little modification of rules was made in Southern Europe in 1200 C.E.
• Major changes were made in 1945 making the queen the most powerful chess piece
which can move in any direction

OTHER DEVELOPMENT
• Chess soon moved from Europe to France in the 18th century and was played in coffee
shops
• In the 19th century the chess organization was developed and the first professional
tournament was held in London in 1851and Adolf Anderssen was the first champion
of the chess tournament
• Zukertort was defeated by Emmanuel Lasker and held the title for 27 long years
• In 1924, World Chess Federation was founded in Paris
• FIDE( Federation Internationale Des Eches) became the official world organization
of chess

CHESS BOARD
• The chessboard is the equipment where the game is played
• It composed of 64 equal squares alternately placed on the face of the board
• The light-colored square is the “white” and the dark colored square is the “black” square
• The board is placed between two opposing players in such as a way that the near corner
to the right of both players is white
• The eight vertical rows of squares called the “files” and the eight horizontal rows
of squares are called the “ranks”

CHESS GAME PIECES


• Before the start of the game, each player will be given 16 chess game pieces-16 light
colored pieces for white and 16 dark colored pieces for black

PLAYER 1 (WHITE)
● 1 WHITE KING
● 1 WHITE QUEEN
● 2 WHITE ROOKS
● 2 WHITE KNIGHTS
● 2 WHITE BISHOPS
● 8 WHITE PAWNS

PLAYER 2 (BLACK)
● 1 BLACK KING
● 1 BLACK QUEEN
● 2 BLACK ROOKS
● 2 BLACK KNIGHTS
● 2 BLACK BISHOPS
● 8 BLACK PAWNS

CHESS PIECE AND THEIR CORRESPONDING MOVES

● THE KING-the king moves to any adjoining squares that are under attack
by the opponent. It can move only to 2 or 3 squares when castling
● THE QUEEN- the queen can move on any square- diagonal, rank and file- except
when there is a piece blocking the way going to the desired position
● THE ROOK- can move in any square in rank and in file except when a piece is
blocking the way going to the desired position
● THE BISHOP- moves to any square on a diagonal perspective on which it stands
except when a piece is blocking its way
● THE KNIGHT- its move is composed of two different steps ; first , it takes one
step along the rank, and then still moving away from the square of departure, one
step to one single square diagonal
● THE PAWN- the pawn moves only one step forward except for the first move
if the player decides to move two adjacent squares forward

RULES OF THE GAME


1. White always starts the game by moving a piece followed by a black of the same
procedure. This will continue until the game is ended by a checkmate , resignation, or
a flag down clock
2. When the player threatens the King on his next move by putting a game piece in front
or aligned to its position without a cover or anything blocking its way, it is called a
“check”. If the King is under check, player must take an action of moving it to the
adjoining square away from the check. If the King has no room to get out of check no
matter what he does, it is called “checkmate”.

THREE WAYS OF GETTING CHECK


a. Move the king to the square where it is out of the checking piece alignment
b. Capture the checking piece
c. Place another chess piece between the checking piece and the king

CASTLING

● Is a move where the king and the rook change positions and occupy the adjacent
area between them?

RULES IN CASTLING
1. The king and the rook are their official positions and no move has been done on either
of the two
2. The squares between the two are not occupied
3. Stalement or draw is a term used in chess describing a player’s king that has no room
to move in any adjoining squares but not under opponents check

WHEN DO WE CONSIDER THE GAME IS DRAW


1. Draw by the consent of both players
2. Draw due to insufficient chess piece or force
3. Draw by 50- move law
4. Draw by repetition
5. Draw by perpetual check

NUMERICAL AND COMPARATIVE VALUE OF EACH CHESS PIECE


1. Queen- 9 = 9 pawns
2. Rook- 5= 5 pawns
3. Bishop and Knight- 3 ½ = 3 Pawns
4. Pawn – 1= 1 Pawn

You might also like