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BUILDING UTILITIES

ACOUSTICS AND LIGHTING / ILLUMINATION


INTRODUCTION TO ACOUSTICS and LIGHTING SOUND WAVE
Longitudinal pressure wave in air or an elastic medium especially one
1. The psycho-physics of acoustics and lighting producing an audible sensation
2. Acoustical treatment and corrections 1. Sound Wave
2. Increased Volume Sound Wave
The hearing mechanism of the ear senses sound waves, converts them to information, relays 3. Increased Frequency Sound Wave
it to the brain, brain interprets the information as sound. PITCH and FREQUENCY
 Frequency is the number of times per second that a vibrating body
ACOUSTICS: branch of physics concerned with sound. completes one cycle of motion
1. SOUND SOURCE – generation of sound  Unit for frequency is hertz (Hz = 1 cycle per second)
2. TRANSMISSION PATH – airborne, structure borne, waterborne  Low pitched or bass sounds have low frequencies
3. RECEIVER (RECEIPIENT) – accepts the sound whether wanted or unwanted  High-pitched or treble sounds have high frequencies
 Normal person can hear frequencies from roughly 20 to 20,000 Hz
What is the difference between sound and noise?  Human speech is mainly in the range 300 to 3,000 Hz
Sound is what we hear. 1. WANTED SOUND – Speech, Music
2. UNWANTED SOUND – Noise (objectionable or not desired)
SOUND INTENSITY – Rate of sound energy transmitted in a specified direction per
ARCHITECTURAL ACOUSTICS unit area normal to the direction
Effect of building design on sound control in buildings DECIBEL (dB) - a logarithmic scale applicable to any parameter.
Principles of acoustics to create a satisfactory acoustical environment

Types of Sound Control for Architectural Acoustics


1. Acoustical environment in a room: positioning sound sources to the
listeners, and arranging appropriate absorptivity or reflectivity levels for all
interior surfaces
2. Isolation of unwanted sounds: insulating building occupants from
intrusive noise

Three Aspects of Acoustical Design of Buildings


1. Planning to keep noise sources as far as possible from quiet areas
2. Internal acoustics of rooms
3. Structural precautions to reduce noise penetration

Three Degrees of Acoustic Treatment


1. Site (landscape as sound barrier)
2. Architectural Elements (building materials, furniture, furnishings)
3. Acoustic Materials (specifically rooms needing special acoustic treatments)
(e.g. Conference Room, CEO Office, etc.)

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
How Is Vibration Isolated and Controlled?
To reduce the problem to a single mass supported
by a spring and a damper

SOUND DAMPENER
Damping – dissipates vibrational energy before it can
build up and radiate as sound.

SOUND ISOLATION (Spring)


Noise isolation uses physical barriers to block out sound. Noise
isolating refers to the physical process of isolating your ears from
outside sound waves

REVERBERATION (Reverberation is Good for Music, Bad for Speech)


Prolongation of the sound in the room caused
by continued multiple reflections

Difference between an Echo and Reverberation


An ECHO can only be heard by humans when the distance between the
SOUND PRESSURE LEVEL (Lp) source of the sound and the reflecting body is more than 50 feet in
distance.
Sound pressure converted to the decibel scale

SOUND PRESSURE A REVERBERATION can occur when a sound wave is reflected off a nearby
The amount of air pressure fluctuation a noise source creates surface.
We "hear" or perceive sound pressure as loudness.
Sound pressure is usually expressed in units called PASCALS (Pa)

SOUND POWER
The sound energy transferred per second from the noise source to the air
Power is expressed in units called watts (W)
Like sound pressure, sound power (in W) is usually expressed as sound
power levels in dB.

SOUND POWER LEVEL


Sound power level, Lw, the total sound energy radiated per second.

LOUDNESS
The human impression of the strength of a sound

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
REFLECTION and ABSORPTION FLAT CEILING Good for Speech halls
Hard, sound-reflecting flat ceiling provides useful sound reflections covering the
REFLECTION, DIFFUSION, AND DIFFRACTION entire seating area in a lecture room

SLOPED CEILING Good for Music halls


For concert halls: long reverberation, high ceilings, sound-reflecting walls are
preferred; ceilings that are diffusing can improve audibility of lateral sound by
diminishing the strength of ceiling reflections
ECHOES
With magnitude and delay. The distinct repetition of the original sound and is
sufficiently loud to be clearly heard above the general reverberation and background
noise in a space.
FLUTTER ECHO
Repetitive inter-reflection of sound energy between opposing parallel or concave
sound-reflecting surfaces heard as a high-frequency ringing or buzzing
To prevent flutter echo, avoid parallel surfaces, provide deep sound-absorbing
REFLECTION treatment, or break up smooth surfaces with splayed or ‘scalloped” elements.
The repetition of a sound resulting from reflection of the sound waves Elevator situation – control all floor, ceiling, and parallel walls to avoid flutter echo
1.4-meter height of speaker = average height of a person
FOCUSED REFLECTIONS
Smooth surfaces can reflect sound waves
 ELLIPSE – 2 focus points, sound projected in any direction from
CONCAVE REFLECTOR (focusing) point will travel to another (e.g. basketball arena – sound disperses at sides)
Concave sound-reflecting surfaces (barrel-vaulted ceilings in churches and curved
rear walls in auditoriums) focus sound, causing hot spots and echoes in the  PARABOLA – All rays from the focus of a parabola to its surface
audience seating area will be directed outward as parallel rays
Sound is concentrated on an area focus on one side / centroid – most sound at center

FLAT REFLECTOR  CREEP – Dome-like rotundas (Rotunda Effect) exhibit this guided reflection
Flat, hard-surfaced building elements (large enough and oriented properly) phenomena – Indirect echo; Longitudinal Wave
effectively distribute reflected sound. The reflector is tilted slightly to project sound
energy toward the rear of an auditorium.  ANTI-FOCUSING – CONVEX Surfaces, undesirable focusing effect may be partially
overcome by covering the curved surface
CONVEX REFLECTOR (anti-focusing)
Large convex, hard-surfaced building elements are the most effective sound-
distributing forms.
The reflected sound energy from convex surfaces diverges, enhances diffusion,
desirable for music.
Reflected sound from convex surfaces is more evenly distributed across a wide
range of frequencies.

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
DIFFUSION (E.g. Theatres and cinemas – equally distributed sound) What Is The Difference Between Insulation & Absorption?
Scattering or random redistribution of a sound wave from a surface; occurs when the
surface depths of hard-surfaced materials are comparable to the wavelengths of the SOUND INSULATION
sound. Is required in order to eliminate the sound path from a source to a receiver
such as between apartments in a building, or to reduce unwanted external
DIFFRACTION when a wave encounters an obstacle or opening noise inside a concert hall.
e.g. Material Solution – Perforated Acoustic Tile e.g. Mineral Wool – Insulation Material
Bricks – both thermal and acoustic-insulation
Bending or “flowing” of a sound wave around an object or through an opening Bahay Na Bato – thermal storage; thick stone wall
Sound is kept for a period of time – considered INSULATIVE

ABBREVIATIONS: SOUND ABSORPTION


Occurs when some or all of the incident sound energy is either converted
NOISE REDUCTION COEFFICIENT (NRC) into heat or passes through the absorber.
A single-number index for rating how absorptive a particular material is. e.g. Concrete – Absorb

SOUND TRANSMISSION LOSS (TL);


A door’s ability to reduce noise is called its sound transmission loss (TL)
effectiveness.
TL is a value given in decibels, which is determined by measuring sound pressure
levels at a certain frequency in the source and receiving rooms.

SOUND ABSORPTION COEFFICIENT (SAC)


The fraction of the randomly incident sound power which is absorbed, or otherwise
not reflected.

SOUND TRANSMISSION CLASS (STC)


Is a single-number rating of a material’s or assembly’s barrier effect.

STC 25 – Normal speech heard easily from room to room


STC 30 – Empty wall, loud speech can be heard easily
STC 35 – Loud speech can be heard but not understood
STC 51 – Loud speech can’t be heard
STC 53 – For a Conference Room, Interrogation Room; loud speech can’t be heard

Higher number of STC means more absorptive

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
INTRODUCTION TO LIGHTING (ILLUMINATION) TERMINOLOGIES LIGHTS
 Rays that travel in a straight line until they encounter some object
LIGHTING (ILLUMINATION): deliberate use of light to achieve practical or aesthetic effects  Rays are absorbed, reflected, or transmitted
 The proportion of light absorbed, transmitted, or reflected depends upon the type
Lighting includes of material and the angle of incidence of the light rays as measured from the
1. Light Sources (lamps, light fixtures) perpendicular to the surface
2. Natural Lighting/Illumination – daylight (windows, skylights, light shelves)
Daylighting - main source of light during daytime ABSORPTANCE
Proper Lighting The ratio of light absorbed by a material to the incident light falling on it
1. Enhance task performance All materials absorb some light; darker objects absorb more than lighter-
2. Improve the appearance of an area colored objects.
3. Positive psychological effects on occupants
REFLECTANCE, REFLECTION FACTOR, OR REFLECTANCE COEFFICIENT:
LIGHTING TERMINOLOGY Ratio of light reflected by a surface to the incident light falling on it
Reflection of light is either specular, diffuse, or some combination of the
Candlepower (CP): unit of luminous intensity of a light source two.
Candela (cd) in SI units: index of the ability of a light source to produce illumination

A candle has a luminous intensity in the horizontal direction of approximately 1 SPECULAR REFLECTION
candlepower (candela), Candela and the candlepower have the same magnitude.  “Regular reflection” (kind of reflection observed in a mirror) angle of
reflection is equal to the angle of incident light
Lumen (lm)  Polished or shiny surfaces reflect light when the incident ray is directed
 Quantitative unit for measuring the flow of light energy (referred in the lighting to the surface at an angle
field as luminous flux) emanating from 1 ft2 of a 1 ft2 surface of 1
candlepower/light output DIFFUSE REFLECTION
 The reflected light is scattered in all directions so that the reflecting
 English system of units - 1 lumen is equal to the luminous flux emanating from 1 surface appears equally bright from any angle of view. Any surface with
ft2 of a hypothetical surface all points of which are 1 foot from a uniform point a sandpaper texture reflects light diffusely
source of 1 candlepower

 SI units - 1 lumen is the luminous flux emanating from 1 m2 of a surface all points
of which are 1 m from the 1-candela source.

ILLUMINATION - the density of luminous flux, expressed as lumens per unit area.

FOOTCANDLE (FC): One lumen of luminous flux spread uniformly over an area of 1
ft2 produces an illumination of 1 footcandle

SI lumen spread over 1 m2, the illumination is expressed in lux (lx).

footcandles = lumens / ft2


lux = lumens / m2

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
TRANSMITTANCE, LUMINOUS TRANSMITTANCE, TRANSMISSION FACTOR, GLARE
OR COEFFICIENT OF TRANSMISSION Effect of excessive brightness in the field of view, causing annoyance or
 Ratio of light transmitted through discomfort and interfering with vision; may be direct from a light source, or
 A material to the total incident light falling on it reflected from a shiny surface
 Light transmission may be either direct, diffuse, or a combination of the two DISCOMFORT GLARE – From Natural Light
DISABILITY GLARE – From Artificial Light
DIRECT TRANSMISSION – Light passes through clear, transparent materials
WORK STATION
DIFFUSE TRANSMISSION The immediate contiguous area in which a worker performs visual tasks (desk,
Light is scattered evenly in all directions, appearing equally bright from any desk return, table that function as one task location, conference table shared by
angle of view. Materials that transmit light in a diffuse pattern are known as several workers)
translucent materials.
WORK PLANE – The surface on which the visual task is performed and at which the
REFRACTION: bending of a ray of light as it passes obliquely through a material illumination is specified and measured.

PRIMARY SOURCE – A luminous source where light energy is generated and


transmitted directly to a task

SECONDARY SOURCE
Surfaces that derive their brightness from reflected incident illumination
The sun is the ultimate primary source, the moon is a secondary source of light.

LAMP: A generic term for artificial light source


Bulbs: Incandescent filament lamps
Tubes: fluorescent lamps
Lamps: H.I.D. light sources

FOOTLAMBERT (FL): A quantitative unit for measuring brightness LUMINAIRE – A complete lighting unit consisting of a lamp or lamps, together with
parts designed to distribute the light, to position and protect the lamp(s), and to
Brightness (luminance): an index of the intensity of light being emitted, transmitted connect the lamp(s) to a power supply; referred to as a “fixture.”
or reflected from a surface
REFLECTOR – Device for redirecting the radiant energy of a lamp by reflecting it in
Brightness is the perceived light a desired direction
Luminance is a measured quantity
REFRACTOR (e.g. Track Light)
FOOTCANDLE: the illumination is on a surface Device for redirecting the radiant energy of a lamp in the desired direction
FOOTLAMBERT: the brightness is from a surface by refraction through a lens

EFFICIENCY – The ratio of light output (luminous flux) to the light produced by lamp

EFFICACY light covered per square area


The ratio of output of luminous flux, expressed in lumens, to the power
input in watts, expressed in “lumens per watt.”

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
THREE TYPES OF LIGHTING DIFFERENT TYPES OF LIGHT FIXTURES

1. GENERAL 1. DIRECT - Direct lighting tends to create shadows.


Provides an area with overall illumination; provides fairly uniform lighting
Example: ceiling fixtures that light up large areas. 2. DIRECT-INDIRECT - distribute light equally upward and downward
2. TASK (LOCAL)
Increases light levels over the work and immediate surroundings. Local 3. INDIRECT - distribute 90 to 100 percent of the light upward
lighting often allows the user to adjust and control lighting and provides
flexibility for each user. 4. SHIELDED (VARIOUS TYPES)
Diffusers, lenses and louvers to cover bulbs from direct view to
LOCALIZED-general lighting uses overhead fixtures prevent glare and distribute light
in addition to ceiling fixtures to increase
lighting levels for particular tasks. DIFFUSERS
3. ACCENT Translucent or semi-transparent (see-through) covers
Directional lighting to emphasize a particular object or draw attention to a
made of glass or plastic; bottom or sides of light fixtures to
display item.
control brightness
A good lighting plan combines all three types to light an area, according to LENSES
function and style.
Clear, transparent glass, plastic covers; incorporates
NATURAL LIGHTING prisms and flutes to distribute light in specific ways
A lighting source that closely replicates natural sunlight can be considered LOUVERS
natural light source.
Baffles that shield the bulb from view and reflect light;

DAYLIGHTING can be contoured to control light and decrease brightness.


 The most practical method of passive solar energy utilization in commercial buildings. Parabolic louvers are specially shaped grids that
 Reduces lighting energy use and cooling load as well. concentrate and distribute light.
 Sunlight is a highly efficient source of illumination
(Produce levels of illumination 50 times as high as those
recommended for artificial illumination)

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
LIGHTING SYSTEM TYPES SEMI-DIRECT
Lighting systems are conventionally divided into FIVE CATEGORIES  The minor upward component serves to illuminate the ceiling
according to how they control or distribute light: They differ principally in the  Shadowing in the space not a problem upward component is
proportion of light directed upward or downward. at least 25 percent and the ceiling reflectance is at least 70 percent

1. INDIRECT DIRECT
2. SEMI-INDIRECT  Inherently efficient; basically all light is directed downward
3. GENERAL-DIFFUSE and DIRECT-INDIRECT  Illumination of the ceiling is entirely due to light reflected from the floor and room
4. SEMI-DIRECT furnishings
5. DIRECT  Require a light, diffuse, high-reflectance floor, unless a dark ceiling is desired for
aesthetic purposes
Distribution of Light Emitted by Luminaire  Since illumination is largely independent of wall reflectance, walls may be any
Type
Upward (%) Downward (%) color.
INDIRECT 90 – 100 0 – 10
SEMI-INDIRECT 60 – 90 10 – 40
GENERAL DIFFUSE 40 – 60 40 – 60
SEMI-DIRECT 10 – 40 60 – 90
DIRECT 0 – 10 90 – 100

INDIRECT
Walls and ceiling must have a high-reflectance finish
Room illumination is diffuse, shadowless, uniform, and with low glare TYPES OF LIGHTS or LAMPS
Inefficient, since all of the useful light reaches the working plane only after a double
reflection – within the fixture and off the ceiling ELECTRICALLY POWERED LAMPS
1. INCANDESCENCE
SEMI-INDIRECT a. Incandescent Lamps
 More efficient than indirect b. Halogen Lamps
 Allow higher levels of illumination without glare
2. LUMINESCENCE
 Employs a translucent diffusing element through which the downward
a. Electron-Stimulated Luminescence (ESL)
component shines
 Ceiling is the principal radiating source, and the character of the room lighting Compact Fluorescent Lamp (CFL)
is still diffuse b. Discharge
Fluorescent Tube
GENERAL-DIFFUSE AND DIRECT-INDIRECT
High Intensity Discharge (HID) – Low Pressure Sodium (LPS),
 Fixtures distribute approximately an equal amount of light upward and downward
 Provide a bright ceiling and upper wall background for the luminaire High Pressure Sodium (HPS), Metal Halide (MH)
 General-diffuse fixtures (diffusing globe) emit light equally in all directions c. Solid-State Lighting
 Direct-indirect fixtures have an open top, luminous side, and diffusing bottom Light Emitting Diode (LED)
 Their light output has very little horizontal component

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
LIGHT SOURCE TYPES HIGH-INTENSITY DISCHARGE (H.I.D.)
TWO MOST COMMON TYPES (INCANDESCENT & FLOURESCENT) Include mercury vapor, metal-halide, and high- and low-pressure sodium lamps
High efficacy and, with appropriate color correction
A.) INCANDESCENT Utilized in almost any application, indoor or outdoor, that does not have critical color
 The least efficient of all lamps (efficacies of less than 20 lumens per watt) criteria
 Efficiency increases with rated wattage (15 percent for a 10-watt lamp; 25 percent for
a 1500-watt lamp) MERCURY VAPOR (M-V) LAMPS (e.g. Street Lamps)
 Color (white with a large yellow-red component); exact color depends on temperature  Distinctive blue-green light
as determined by wattage; High-wattage lamps are blue; low-wattage lamps are  Lamps available in clear, white, color-corrected, and white-deluxe
yellow; Dimmed lamps of a given wattage give off a yellow-red light.  Efficacies higher than incandescent but lower than fluorescent lamps
 Reflector lamps are a specially designed type of incandescent lamp  Lamp life is extremely long (since the long life is predicated on their being left on for
long periods of time, they are not suitable for applications that are subject to frequent
 SPOTLIGHTS - narrow-beam designs switching)
 FLOODLIGHTS - wide beam designs; soft floodlights glass (indoor),  Applicable to indoor and outdoor use, if proper attention is paid to color and fixture
hard glass (outdoor) brightness. High mounting necessary to avoid glare and to permit adequate area
 Fixtures for these lamps act as a lamp holder, since beam control is built into the lamp coverage
 Used in industrial spaces and stores
B.) FLUORESCENT
 More efficient than incandescent lamps (20 times longer life) METAL-HALIDE LAMP (e.g. Billboards)
 More light is emitted by a 40-watt fluorescent tube than by a 100-watt incandescent  Basically a mercury lamp with halides of metals, such as thallium, indium, or sodium,
bulb. added. The addition of these salts causes light to be radiated at frequencies other than
 Efficacy depends on their color-rendering capabilities the basic mercury colors and increases efficacy
 Most efficient - warm white, cool white, and white (best for industrial, institutional,  Color is much warmer than that of the mercury light
general office); economical light production
 Deluxe warm white, deluxe cool white, and other “deluxe” types used where color HIGH PRESSURE SODIUM (HPS) LAMP
rendition is important and lower efficacies are acceptable.  Light is a yellow-tinted color due to the sodium contained within them under high
 Fluorescent light output dependent on the operating temperature of the tube, which is pressure. Complementary white sources used in conjunction can make the color of this
affected by the ambient temperature light even more acceptable
 Shape – tubular, straight tubes
 Standard 4-foot (1.2 m) tube - rated at 40 watts LOW-PRESSURE SODIUM LAMP
 The most efficient source available, but inappropriate for general lighting because of its
 General Electric’s circular fluorescent lamp called the Circlite, fits into an ordinary
distinctive deep yellow light output
incandescent socket
 Very high efficacy
WARM WHITE  Widely used for highway lighting, where the discernment of objects is the primary
Refers to a color temperature around 3000K, providing a yellowish-white light. objective
 Use for building’s exterior applications, inside warehouses, or as after-hours security
COOL WHITE lighting
Denote a color temperature of around 4100 K. The Cool White (CW) designation is
used specifically for T12 and other fluorescent lamps

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BUILDING UTILITIES
ACOUSTICS AND LIGHTING / ILLUMINATION
ASSIGNMENT No. 1 SOUND WAVE
Define SOUND ABSORPTION COEFFICIENT (SAC)
PITCH and FREQUENCY

DECIBEL SOUND TRANSMISSION CLASS (STC)

SOUND INTENSITY
SOUND TRANSMISSION LOSS (TL)
SOUND PRESSURE

SOUND PRESSURE LEVEL DOLBY NOISE REDUCTION

SOUND POWER
ASSIGNMENT No 1: Provide pictures and descriptions about the topic below
SOUND PRESSURE LEVEL
RESEARCH No. 1 Types of Light Fixtures applicable for
LOUDNESS Living Areas
Dining Areas
VIBRATION
T&Bs (middle-income group only)
REVERBERATION
City Halls
RESEARCH No. 1 Conference Rooms
TYPES OF VIBRATION ISOLATORS AND DAMPENERS
Lobbies for Health Centers

ASSIGNMENT No. 2 REFLECTION and ABSORPTION ASSIGNMENT No. 2


Define TYPES OF LIGHTS or LAMPS (Provide pictures and Descriptions)
REFLECTION
INCANDESCENT BULB
DIFFUSION
FLUORESCENT TUBE
DIFFRACTION
HIGH-INTENSITY DISCHARGE (H.I.D.) LAMPS
ECHOES
RESEARCH No. 2
FLUTTER ECHO For additional Learning Comparative Analysis (CFL vs. LED)

FOCUSED REFLECTIONS

ELLIPSE

PARABOLA

ROTUNDA EFFECT

ANTI-FOCUSING

SOUND ABSORPTION and SOUND ISOLATION

RESEARCH No. 2
NOISE REDUCTION COEFFICIENT (NRC)

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