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1920S ERA INVESTIGATOR

Name
William Wick Birthplace
Nevada Pronoun
I/Be

Occupation Detecive privado Residence BatCove Age 27

       

STR 80 40 16 SIZ 75 37 15 Hit Points 16


CHARACTERISTICS

       

CON 85 42 17 POW 75 37 15 Magic Points 15


       

DEX 80 40 16 APP 60 30 12 Luck 55 45


         

INT 80 40 16 EDU 85 42 17 Sanity 75 70 15


IDEA KNOW

Max Sanity 90 Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (05%) Firearms Persuade (10%) 50 25 10


(Rifle/Shotgun) (25%)
Anthropology (01%) (01%)
Firearms Pilot
SKILLS

Appraise (05%) First Aid (30%) Psychoanalysis (01%)

Archaeology (01%) History (05%) Psychology (10%) 70 35 14


(05%) Intimidate (15%) Ride (05%)
Art / Craft
Jump (20%) (01%)
Science
Charm (15%) (01%)
Language (Other)
Climb (20%)

Credit Rating (00%) 18 9 3 Sleight of Hand (10%)

Cthulhu Mythos (00%) 9 4 1 (EDU) Spot Hidden (25%) 75 37 15


Language (Own)
Disguise (05%) Law (05%) 25 12 5 Stealth (20%) 56 28 11
Dodge (half DEX) 70 35 14 Library Use (20%) 60 30 12 (10%)

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) Listen (20%) 65 32 13 Swim (20%)

Elec. Repair (10%) Locksmith (01%) 51 25 10 Throw (20%)

Fast Talk (05%) Mech. Repair (10%) Track (10%) 55 27 11


Fighting (Brawl) (25%) 55 27 11 Medicine (01%)

Natural World (10%)


Fighting
Navigate (10%)

✔ Firearms 74 37 14 Occult (05%)


(Handgun) (20%)

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 9


COMBAT

Brawl 55 27 11 1D3 + DB 1 - - - Build 1


Colt 1911 74 37 14 1D10 + 2 1(3) 14m 7 100
  

Dodge 70 35 14
Damage Bonus +1D4
MY STORY

BACKSTORY
Personal Description Traits
Leal (nunca rompe una promesa, por eso odia hacerlas)

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias


Grandpa

Meaningful Locations Arcane Tomes


Necrografia & Spells
de Nueva Inglaterra (no leido)
Parque Nacional Zion: un lugar de paz y tranquilidad que Divagaciones (leido)
lo hace genuinamente feliz Convocar Vagabundo Dimencional

Treasured Possessions Encounters with Strange Entities


su Colt 1911 (tiene sus iniciales) Necrofagos (2), Hombres Serpiente (2),gug(1)

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Colt 1911 + 3 cargadores Piedra extraña y palpitante
Spending Level 10$
Juego de ganzuas
Cash 36$
Assets
900$

FELLOW QUICK REFERENCE RULES


INVESTIGATORS
  
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Etreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.
 
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
Inmune a las perdidas de cordura por muertes o heridas

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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