The Minotaur is a medium sized humanoid with increased strength and constitution but decreased dexterity and charisma. It can speak Minotaur, Orc and has the option to learn other languages. It has natural gore attacks, can deal double damage while charging, gains a speed boost when charging or running, and can continue fighting while at negative hit points.
The Minotaur is a medium sized humanoid with increased strength and constitution but decreased dexterity and charisma. It can speak Minotaur, Orc and has the option to learn other languages. It has natural gore attacks, can deal double damage while charging, gains a speed boost when charging or running, and can continue fighting while at negative hit points.
The Minotaur is a medium sized humanoid with increased strength and constitution but decreased dexterity and charisma. It can speak Minotaur, Orc and has the option to learn other languages. It has natural gore attacks, can deal double damage while charging, gains a speed boost when charging or running, and can continue fighting while at negative hit points.
Size: Medium Type: Humanoid (minotaur) Base speed: 30 feet Languages: Minotaur and Orc. Can choose: Dwarf, Undercommon, Elven, Sylvan, Common, Draconic, Merfolk, Centaur, Leonin Skills: Intimidate +2 Offense: Natural weapons: 1d6 gore Powerful charge: When charging, deal double dice with gore, and 1 + 1/2 Str Sprinter: +10 speed when charging or running Ferocity: Can fight while at negative life as staggered