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Modified Three-Part Outline Template

Tips:
 Add (or delete) task/topic sections, body paragraphs, and/or bullet points as
needed.
 Using point form is usually okay (but check with your faculty just in case). The
goal is to get your ideas down and organize them rather than worry about
sentence structure and grammar.
 Level 1 headings centered and bold; level 2 are left-aligned and bold. For more
information about formatting headings, visit APA @ Conestoga.
 Level 2 headings are usually only necessary if you have multiple paragraphs
for your subtopics since your topic sentence should already clearly state the
main point. Headings should never replace your topic sentences!

Introduction Paragraph
Title of Paper (Level 1 Heading)
Hook/Grabber (introduce topic/grab reader’s attention)
 Video games effect negatively to children.
Background/context (Background about topic/relevance of the topic) 
 In this research outline I will discuss the negative consequences of the
video games.
Statement of Intent (Stem + Tasks/Topics)
 Playing video games is negative for children’s health because it can affect
vision, poor mental health, and bad performance in academics.
Body
Task/Topic 1 (Level 1 Heading)
Body Paragraph - Subtopic A (Level 2 Heading if necessary)
Topic sentence (introduce the topic)
 Playing video games can create a vision problem.
Evidence (quotation or paraphrase from research + citation)
Children spend a lot of time on mobile, laptop, and tablet screens for playing video games.
(https://ocvt.info/can-video-games-damage-your-eyesight/)

Analysis (explanation of why the evidence is significant to the paragraph’s topic)


 All these devices create blue lights which directly affect the eyes and become the
reason for headaches.
Additional evidence and analysis (if applicable)
 American Optometric Association has published the side effects on the eyes of playing
This template is designed for Conestoga student use to support the
writing process and not for assessment.
The template was developed by Writing Services, The Library
and Learning Services, Conestoga College (July 2021).
video games
Concluding Sentence
 It can be said that the main reason for eyesight problems in children is video
games
Body Paragraph - Subtopic B (Level 2 Heading if necessary)
Topic sentence (introduce the topic)
 Video games give a long task to players.
Evidence (quotation or paraphrase from research + citation)
 Players have to focus on screens for a long time with full concentration to
complete and win the game. This can lead to blurred vision, headache, and
nearsightedness. (Tyler S. 2021)
(https://www.rebuildyourvision.com/blog/vision-conditions/computer-vision-
syndrome/how-do-video-games-affect-your-vision/)

Analysis (explanation of why the evidence is significant to the paragraph’s topic)


 Video games are quite interesting due to this, children do not want to leave
them.
Concluding Sentence
 I believe that using devices and focusing on screens for a long time is
dangerous for eyesight.
Task/Topic 2 (Level 1 Heading)
Body Paragraph - Subtopic A (Level 2 Heading if necessary)
Topic sentence (introduce the topic)
 Video games can affect the brain negatively.
Evidence (quotation or paraphrase from research + citation)
If you already experience depression, anxiety, or other mental illnesses, you may be
at a greater risk of developing a video game addiction. (Kabir L.)
(https://www.healthygamer.gg/blog/10-negative-effects-of-video-games)

Analysis (explanation of why the evidence is significant to the paragraph’s topic)


 According to research on the impact of gaming on mental health, unhealthy
gaming habits are associated with unpleasant feelings, low self-esteem, and a
tendency for solitude.
This template is designed for Conestoga student use to support the
writing process and not for assessment.
The template was developed by Writing Services, The Library
and Learning Services, Conestoga College (July 2021).
Additional evidence and analysis (if applicable)
 Research conducted in 2020, 75% of children who are facing mental health
problems are addicted to playing video games.
Concluding Sentence
Being addicted to video games can reduce brain power and a person can face mental
problems.
Body Paragraph - Subtopic B (Level 2 Heading if necessary)
Topic sentence (introduce the topic)
 Some people may start having suicidal thoughts if their addiction to video
games becomes too severe.
Evidence (quotation or paraphrase from research + citation)
 Suicidal thoughts have been experienced by many addicted gamers, including
Cam Adair, the founder of Game Quitters, who began having these thoughts
as a result of playing too much video games. ( Cam A.)
(https://gamequitters.com/how-gaming-affects-your-mental-health/)

Analysis (explanation of why the evidence is significant to the paragraph’s topic)


 Research has shown that the issue with video games and gaming addiction is
that they may easily get out of hand. Before you realize it, playing video games
is all you think about and your top priority in life. You begin to lose
concentration and track of other activities in your life.
Additional evidence and analysis (if applicable)
 A survey was conducted a few months ago a lot of people commit suicide
because of the Pubg game. (Fairtechmar) (https://www.quora.com/How-many-
people-die-from-PUBG)

Concluding Sentence
 By playing too much video games a person can lose his concentration power
and try to commit suicide because of poor mental health.
Task/Topic 3 (Level 1 Heading)
Body Paragraph - Subtopic A (Level 2 Heading if necessary)
Topic sentence (introduce the topic)

This template is designed for Conestoga student use to support the


writing process and not for assessment.
The template was developed by Writing Services, The Library
and Learning Services, Conestoga College (July 2021).
 Children who play too much video games cannot perform well in their
academics.
Evidence (quotation or paraphrase from research + citation)
 If children are addicted to playing video games there academic success is
likely to suffer because they find it challenging to pay attention to their studies
and cannot perform in-class activities. ( Kabir L.)
(https://www.healthygamer.gg/blog/10-negative-effects-of-video-games)

Analysis (explanation of why the evidence is significant to the paragraph’s topic)


 A cross-sectional and longitudinal study of adolescents in secondary school
showed a negative association of screen time with school achievement one
year later, independent of their physical activity, age, gender, and socio-
economic status. It suggests a link between increased gaming and poor
academic performance.
Additional evidence and analysis (if applicable)
 Games affect children’s brains in different ways, and they lost in the virtual
world and forget about the real world and their responsibilities.
Concluding Sentence
 It is a big challenge for students to get good grades in academics if they paly
video games for a long time.

Body Paragraph - Subtopic B (Level 2 Heading if necessary)


Topic sentence (introduce the topic)
 Children lose their motivation to do academic activities by spending too much
time on playing video games.
Evidence (quotation or paraphrase from research + citation)
 Children want excitement, adventure, friendship, victories, and status, and
video games have found a way to serve that to players with little effort. But
they have to struggle to be successful in academics due to this they lose the
motivation to get success in study. ( Kabir L.)
(https://www.healthygamer.gg/blog/10-negative-effects-of-video-games)

Analysis (explanation of why the evidence is significant to the paragraph’s topic)

This template is designed for Conestoga student use to support the


writing process and not for assessment.
The template was developed by Writing Services, The Library
and Learning Services, Conestoga College (July 2021).
 Many parents blame video games to make their children lazy and they usually
say that their children have lost their concentration and motivation. Due to this,
they cannot perform in activities. (Cam A) (https://gamequitters.com/how-
gaming-affects-your-mental-health/)

Additional evidence and analysis (if applicable)


 I have seen many evidence videos on YouTube in which they tell how children
lost their concentration, focus, and motivation if they spend a lot of time on
playing video games.
Concluding Sentence
 Spending too much time playing video games causes children to lose interest
in doing academic work.
Concluding Paragraph
Conclusion (Level 1 Heading)
Restate Statement of Intent (Stem + Tasks/Topics, reworded)
 Playing video games is detrimental to children's health since it can lead to
visual problems, poor mental health, and subpar academic achievements.
Summary (reiteration, relationship and/or significance of key points)
 Because of above mentioned negative effects there can be eyesight problems,
and failure in academics and life.
Clincher/call to action (connect to larger context/make recommendations)
 I strongly recommend that parents should take care of their children so that
they cannot spend a long time on playing video games.

References
List all references in alphabetical order.
(https://ocvt.info/can-video-games-damage-your-eyesight/)

Cam A. (https://gamequitters.com/how-gaming-affects-your-mental-health/ )
Cam A. (https://gamequitters.com/how-gaming-affects-your-mental-health/)
Fairtechmar (https://www.quora.com/How-many-people-die-from-PUBG)
Kabir L. (https://www.healthygamer.gg/blog/10-negative-effects-of-video-games)

This template is designed for Conestoga student use to support the


writing process and not for assessment.
The template was developed by Writing Services, The Library
and Learning Services, Conestoga College (July 2021).
Kabir L.(https://www.healthygamer.gg/blog/10-negative-effects-of-video-games)
Kabir L. (https://www.healthygamer.gg/blog/10-negative-effects-of-video-games)
(Tyler S. 2021) ( https://www.rebuildyourvision.com/blog/vision-conditions/computer-
vision-syndrome/how-do-video-games-affect-your-vision/)

This template is designed for Conestoga student use to support the


writing process and not for assessment.
The template was developed by Writing Services, The Library
and Learning Services, Conestoga College (July 2021).

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