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Name: _____________________Section: ___ C. production D. post-production A. development B.

pre-production
1. The first format that uses a shorthand Name: _____________________Section: ___ C. production D. post-production
representation of musical notes and durations stored 1. The first format that uses a shorthand Name: _____________________Section: ___
in numeric form is  representation of musical notes and durations stored 1. The first format that uses a shorthand Name: _____________________Section: ___
A. MP3 B. MIDI in numeric form is  representation of musical notes and durations stored 1. The first format that uses a shorthand
C. DSP D. MPEG A. MP3 B. MIDI in numeric form is  representation of musical notes and durations stored
2. Audio recorded 44.1 kHz (kilohertz), 16-bit stereo C. DSP D. MPEG A. MP3 B. MIDI in numeric form is 
is considered as a ______ quality  2. Audio recorded 44.1 kHz (kilohertz), 16-bit stereo C. DSP D. MPEG A. MP3 B. MIDI
A. CD B. MP3 is considered as a ______ quality  2. Audio recorded 44.1 kHz (kilohertz), 16-bit stereo C. DSP D. MPEG
C. player D. DVD A. CD B. MP3 is considered as a ______ quality  2. Audio recorded 44.1 kHz (kilohertz), 16-bit stereo
3. Removing blank space or "dead air" at the C. player D. DVD A. CD B. MP3 is considered as a ______ quality 
beginning or end of a recording is sometimes called 3. Removing blank space or "dead air" at the C. player D. DVD A. CD B. MP3
as  beginning or end of a recording is sometimes called 3. Removing blank space or "dead air" at the C. player D. DVD
A. quieting B. flashing  as  beginning or end of a recording is sometimes called 3. Removing blank space or "dead air" at the
C. trimming D. quantizing A. quieting B. flashing  as  beginning or end of a recording is sometimes called
4. The process of playing a sound file while part of C. trimming D. quantizing A. quieting B. flashing  as 
the file is still downloading is called  4. The process of playing a sound file while part of C. trimming D. quantizing A. quieting B. flashing 
A. streaming B. show-in-live the file is still downloading is called  4. The process of playing a sound file while part of C. trimming D. quantizing
C. wait-and-downloading D. live A. streaming B. show-in-live the file is still downloading is called  4. The process of playing a sound file while part of
5. A reduction in the number of separate C. wait-and-downloading D. live A. streaming B. show-in-live the file is still downloading is called 
measurements in an audio file is called a what 5. A reduction in the number of separate C. wait-and-downloading D. live A. streaming B. show-in-live
A. compression B. downsampling measurements in an audio file is called a what 5. A reduction in the number of separate C. wait-and-downloading D. live
C. resampling D. dithering A. compression B. downsampling measurements in an audio file is called a what 5. A reduction in the number of separate
6. Sound pressure levels (loudness or volume) are C. resampling D. dithering A. compression B. downsampling measurements in an audio file is called a what
measured in ______ 6. Sound pressure levels (loudness or volume) are C. resampling D. dithering A. compression B. downsampling
A. decibels B. hertz measured in ______ 6. Sound pressure levels (loudness or volume) are C. resampling D. dithering
C. cms-1 D. ms-1 A. decibels B. hertz measured in ______ 6. Sound pressure levels (loudness or volume) are
7. Media player are designed to play files as soon as C. cms-1 D. ms-1 A. decibels B. hertz measured in ______
enough of the data is cached in your computer's 7. Media player are designed to play files as soon as C. cms-1 D. ms-1 A. decibels B. hertz
___________ enough of the data is cached in your computer's 7. Media player are designed to play files as soon as C. cms-1 D. ms-1
A. memory B. buffer ___________ enough of the data is cached in your computer's 7. Media player are designed to play files as soon as
C. ram D. harddisk A. memory B. buffer ___________ enough of the data is cached in your computer's
8. In Windows, digitized sounds are usually stored C. ram D. harddisk A. memory B. buffer ___________
as what kind of files? 8. In Windows, digitized sounds are usually stored C. ram D. harddisk A. memory B. buffer
A. AIFF B. CDA as what kind of files? 8. In Windows, digitized sounds are usually stored C. ram D. harddisk
C. WAV D. AWB A. AIFF B. CDA as what kind of files? 8. In Windows, digitized sounds are usually stored
19. A __________ is software that compresses a C. WAV D. AWB A. AIFF B. CDA as what kind of files?
stream of audio or video data for storage or 19. A __________ is software that compresses a C. WAV D. AWB A. AIFF B. CDA
transmission and then decompresses it for playback. stream of audio or video data for storage or 19. A __________ is software that compresses a C. WAV D. AWB
A. kalimba B. nibama transmission and then decompresses it for playback. stream of audio or video data for storage or 19. A __________ is software that compresses a
C. sequencer D. codec A. kalimba B. nibama transmission and then decompresses it for playback. stream of audio or video data for storage or
20. In the world of professional film and video C. sequencer D. codec A. kalimba B. nibama transmission and then decompresses it for playback.
production, sound is incorporated during ________. 20. In the world of professional film and video C. sequencer D. codec A. kalimba B. nibama
A. development B. pre-production production, sound is incorporated during ________. 20. In the world of professional film and video C. sequencer D. codec
C. production D. post-production A. development B. pre-production production, sound is incorporated during ________.
20. In the world of professional film and video
production, sound is incorporated during ________.
A. development B. pre-production
C. production D. post-production

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