Professional Documents
Culture Documents
Alternate Identities
Player Name
15 PRE 5 12- HTH damage (STR/5)d6 4d6 3d6 STUN N BODY To Defense/
Roll Location x STUN x Hit Weight
OCV Lift 400kg STR END Cost 6
3-5 Head x5 x2 x2 -8 /
6 15
8 DCV 25 Phases 1 2 3 4 5 6 7 8 9 10 11 12 6 Hands x1 x½ x½ -6 /
6 OMCV 9 7-8 Arms x2 x½ x½ -5 /
DMCV Base OCV Base DCV
9 Shoulders x3 x1 x1 -5 /
6 9 6 8
4 SPD 20 Base OMCV 6 Base DMCV 6 10-11 Chest x3 x1 x1 -3 /
5 Offensive Strike
3 Legsweep
4 Crush
3 Martial Throw
9 Weapon Element: Blades, Clubs, Fist-Loads,
Hook Sword, Karate Weapons, Ninja Weapons,
Staffs, Three-Section Staff, Urumi
4 Basic Shot
3 Defensive Shot
5 Far Shot
4 Quick Shot
0 Weapon Element: Thrown Knives, Axes, and
Darts 49 Total Powers/Equipment Cost
Cost Complication
10 Destitute
10 Physical Complication: Small (Infrequently; Slightly Impairing)
15 Psychological Complication: Code Of Honor (Common; Strong)