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Virtual Reality Education

Paige Barrow
How can VR
advance
classrooms?
Current Digital
Classroom Trends
-Digital Presentations
-Access to researching abundances of information
-2D global field trip visuals
-Google translator
-Global communication with peers
- Online Classrooms
-Smart boards
-Ipads/Laptops
Transform Education
❏ Increase student engagement & enthusiasm

❏ Provide hands on experience

❏ Simulation of real or imagined environments & events

❏ Spark creative consciousness

❏ Language Development
❏ China

❏ U.S.A.
Countries ❏ U.A.E

investing in VR ❏ France

❏ United Kingdom

❏ Australia

❏ & more :)
Utilization of VR China
-Used with Science Subjects

-Enhances Theoretical & Practical skills

-Increased willingness to learn & knowledge retention

-Learn by natural simulation & involvement

-Discovery of potential from the non “A” students

-Increased test scores

-95% of students recommend it


What would be
downsides to
children’s
development? Disadvantages
to the tech?
Issues with VR

-Faculty development and adoption -Decreased realistic social interaction

-Limits for teachers to produce their own -Expense


content
-Limited accessibility to WIFI
-Visual issues in young children
-It is still new and developing
The future of education is transforming…

Who would consider implementing VR into their classrooms?

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