Professional Documents
Culture Documents
Frazier, 2021
Web 2.0 Tools for Communication and Collaboration
The learning activity planned for this lesson will be supported by the guidelines provided by Universal
Design for Learning (UDL). Providing students and online software with diverse ways to learn and
understand the lesson is a part of UDL’s engagement. As we will be using photographs of local and
everyday objects students will also have an engagement that they will be connected to. Students will
be provided with various tools of representation to understand living organisms and non-living things,
such as a small lesson plan, followed by a video and a participation game.
Reflective Practice:
I believe that this tool will help students build an understanding of the subject at hand in a way that
they could not do with a traditional tool. The reason for this is that with this tool, students can stay
engaged and active, whereas traditional tools may have a more passive student turnout. I look forward
to implementing more learning game activities in this lesson as it can be fun for students while they
also learn as they play.
Frazier, 2021