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07/02/2022

Lecture 3
Product and Service
Design Issues
References:
Lee J Krajewwski, Manoj K Malhotra, Larry P Ritzman, Samir K Srivastava. Operations
Management: Process and Supply Chain (12/e). Pearson, 2019 – Chapter 2

Favorable cost

Access to international markets


Globalization
and Response to changes in demand
Competitiveness
Reliable sources of supply

trade agreements in 1990s

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Risks of Globalization
• Cultural differences
• Supply chain logistics
• Safety, security, and stability
• Quality problems
• Corporate image
• Loss of capabilities

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Cost Quality

Competitive
Priorities
Flexibility Speed

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Strategic Decisions in Operations

Products
Services Process
and
Technology

Human
Resources Quality
Capacity

Facilities Sourcing Operating


Systems

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Make-to- • products and services are made


to customer specifications after
order an order has been received

Operations
Strategy: Make-to- • products and services are made
Products and stock in anticipation of demand

Services
Assemble- • products and services add
options according to customer
to-order specifications

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Project

• one-at-a-time production of a product to customer order

Production Batch production

Strategy: • systems process many different jobs at the same time in


groups (or batches)
Processes
and Mass production

technology • large volumes of a standard product for a mass market

Continuous production

• used for very high volume commodity products

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Product-
Process
Matrix

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Continuous Production
A paper manufacturer produces a
continuous sheet paper from wood
pulp slurry, which is mixed, pressed,
dried, and wound onto reels.

Mass Production
Here in a clean room a worker performs
quality checks on a computer assembly line.

Batch Production
At Martin Guitars bindings on the guitar frame are
installed by hand and are wrapped with a cloth
webbing until glue is dried.

Project
Construction of the aircraft carrier USS Nimitz was a huge
project that took almost 10 years to complete.

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Professional service
• highly customized and very labor intensive

Service Service shop


Strategy: • customized and labor intensive
Processes
and Mass service
Technology • less customized and less labor intensive

Service Factory
• least customized and least labor intensive

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Service-Process Matrix

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Service Factory
Electricity is a commodity available
continuously to customers.

Mass Service
A retail store provides a standard array of
products from which customers may choose.

Service Shop
Although a lecture may be prepared in advance, its
delivery is affected by students in each class.

Professional Service
A doctor provides personal service to each patient based
on extensive training in medicine.

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1. Global markets, global sourcing, and global


operations
2. Virtual companies
3. Greater choice, more individualism
4. Emphasis on service
Issues and 5. Speed and flexibility
Trends in 6. Supply chains
Operations 7. Collaborative commerce
8. Technological advances
9. Knowledge and ability to learn
10.Environmental and social responsibilities

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Standardized products
Standardization are immediately
available to customers
• Extent to which
Standardization there is an absence
of variety in a
product, service or
process

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Fewer parts to deal with in inventory & manufacturing

Design costs are generally lower

Reduced training costs and time

Advantages of More routine purchasing, handling, and inspection procedures

Standardization Orders fillable from inventory

Opportunities for long production runs and automation

Need for fewer parts justifies increased expenditures on


perfecting designs and improving quality control procedures.

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Designs may be frozen with too


many imperfections remaining.

Disadvantages of High cost of design changes


increases resistance to
Standardization improvements.

Decreased variety results in less


consumer appeal.

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Mass Customization

• Mass customization:
• A strategy of producing standardized goods or services, but
incorporating some degree degree of customization
• Delayed differentiation
• Modular design

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Delayed • Delayed differentiation is a postponement


Differentiation tactic
• Producing but not quite completing a
product or service until customer
preferences or specifications are known

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Modular Design

Modular design is a form of standardization in which component parts are


subdivided into modules that are easily replaced or interchanged. It allows:

• easier diagnosis and remedy of failures


• easier repair and replacement
• simplification of manufacturing and assembly

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Reliability: The ability of a product, part, or


system to perform its intended function
under a prescribed set of conditions

Failure: Situation in which a product, part,


or system does not perform as intended
Reliability

Normal operating conditions: The set of


conditions under which an item’s reliability
is specified

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Improving Reliability

• Component design
• Production/assembly techniques
• Testing
• Redundancy/backup
• Preventive maintenance procedures
• User education
• System design

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Reliability

Failure: Situation in which a product, part,


Reliability
or system does not perform as intended
• The ability of a product, part, or system
to perform its intended function under a
prescribed set of conditions
• Reliability is expressed as a probability:
• The probability that the product or
system will function when activated
• The probability that the product or
system will function for a given length
of time

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• Finding the probability under the


Reliability– assumption that the system consists of a
When number of independent components
• Requires the use of probabilities for
Activated independent events
• Independent event
• Events whose occurrence or non-
occurrence do not influence one
another

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Reliability– When Activated


• Rule 1
• If two or more events are independent and success is defined as the probability that all
of the events occur, then the probability of success is equal to the product of the
probabilities of the events
A machine has two buttons. In order for the machine to function, both buttons must work. One
button has a probability of working of .95, and the second button has a probability of working of
.88.
P ( Machine Works)  P ( Button 1 Works)  P ( Button 2 Works)
 .95  .88
 .836

Button 1 Button 2
.95 .88
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Reliability– When Activated


• Though individual system components may have high reliabilities, the
system’s reliability may be considerably lower because all
components that are in series must function
• One way to enhance reliability is to utilize redundancy
• Redundancy
• The use of backup components to increase reliability

.98 .90 .95


R = P(A works and B works and C works)
= .98 X .90 X .95 = .8379
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Reliability- When Activated (contd.)


• Rule 2
• If two events are independent and
success is defined as the probability
that at least one of the events will P (Power)  P (Power Co.)  (1 - P( Power Co.))  P (Generator)
occur, the probability of success is
equal to the probability of either one
plus 1.00 minus that probability  .97  (1 - .97)(.90)
multiplied by the other probability
• Example:  .997
• A restaurant located in area that has
frequent power outages has a
generator to run its refrigeration Generator
equipment in case of a power failure.
The local power company has a .90
reliability of .97, and the generator
has a reliability of .90. The
probability that the restaurant will
have power is
Power Co.
.97

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Reliability– When Activated


• Rule 3
• If two or more events are P (any Calc.)  1  [(1 - P(Calc.1)  (1  P (Calc. 2)  (1  P (Calc. 3)]
involved and success is
defined as the probability  1  [(1 - .85)(1 - .80)(1 - .75)]
that at least one of them
occurs, the probability of
success is 1 - P(all fail).  .9925
• Example: Calc. 3
• A student takes three .75
calculators (with
reliabilities of .85, .80, and
.75) to her exam. Only one
of them needs to function
for her to be able to finish Calc. 2
the exam. What is the .80
probability that she will
have a functioning
calculator to use when
taking her exam? Calc. 1
.85

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Availability
• Availability
• The fraction of time a piece of equipment is expected to be available for
operation

MTBF
Availability 
MTBF  MTR
where
MTBF  Mean time between failures
MTR  Mean time to repair

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Example– Availability
• John Q. Student uses a laptop at school. His laptop operates 30
weeks on average between failures. It takes 1.5 weeks, on average, to
put his laptop back into service. What is the laptop’s availability?
MTBF
Availability 
MTBF  MTR
30

3 0  1 .5
 .9524

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Differences Tangible – intangible

Between Services created and delivered at the same time

Product Services cannot be inventoried

and Services highly visible to customers

Service Services have low barrier to entry

Design Location important to service

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Desired service
experience
Service Concept Service Package
Targeted
customer Physical Sensual Psychological
items benefits benefits

Performance Specifications

Customer Customer
requirements expectations

Service Customer Design Specifications


Service
Provider

Design Activities Facility


Provider
skills
Cost and time
estimates

Process Delivery Specifications

Schedule Deliverables Location

Service

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Service Design Process

• The service concept defines the target customer and the desired customer experience. It also defines how
a service is different from others and how it will compete in the marketplace. Sometimes services are
successful because their service concept fills a previously unoccupied niche or differs from the generally
accepted mode of operation.
• A service package is created to meet customer needs. The package consists of a mixture of physical items,
sensual benefits, and psychological benefits.
• For a restaurant the physical items consist of the facility, food, drinks, tableware, napkins, and other
touchable commodities. The sensual benefits include the taste and aroma of the food and the sights
and sounds of the people. Psychological benefits are rest and relaxation, comfort, status, and a sense
of well-being.
• Effective service design recognizes and defines all the components of a service package. Finding the
appropriate mix of physical items and sensual and psychological benefits and designing them to be
consistent with each other and the service concept is also important.

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Service Design Process


• From the service package, service specifications are developed for performance, design,
and delivery
• Performance specifications outline expectations and requirements for general and
specific customers. Performance specifications are converted into design specifications
and, finally, delivery specifications (in lieu of manufacturing specifications).
• Design specifications must describe the service in sufficient detail for the desired service
experience to be replicated for different individuals at numerous locations. The
specifications typically consist of activities to be performed, skill requirements and
guidelines for service providers, and cost and time estimates. Facility size, location, and
layout, as well as equipment needs, are also included.
• Delivery specifications outline the steps required in the work process, including the work
schedule, deliverables, and the locations at which the work is to be performed.

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Service
• Something that is done to or for a customer

Service delivery system

Service • The facilities, processes, and skills needed to


provide a service

Design Product bundle


• The combination of goods and services
provided to a customer

Service package
• The physical resources needed to perform the
service

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Service is an act

Service Service delivery system

• Facilities

Design • Processes
• Skills

Many services are bundled with products

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• Service design involves


• The physical resources needed
Service • The goods that are purchased or consumed
Design by the customer
• Explicit services
• Implicit services

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Conceptualize

Identify service

Phases in package components

Service
Determine
performance
specifications

Design Translate performance


specifications into
design specifications

Translate design
specifications into
delivery specifications

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Service blueprinting

Service • A method used in service design to


describe and analyze a proposed
Blueprinting service

A useful tool for


conceptualizing a service
delivery system
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Establish Identify steps


boundaries involved

Identify
Major Steps
Prepare a
flowchart
potential in Service
failure points
Blueprinting
Establish a Analyze
time frame profitability

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Consistent with the organization mission

User friendly

Characteristics Robust

of Well Easy to sustain

Designed Cost effective

Service Value to customers

Systems Effective linkages between back operations

Single unifying theme

Ensure reliability and high quality

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Variable requirements

Challenges Difficult to describe

of Service High customer contact


Design
Service – customer encounter

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Design for environment


• designing a product from material that can
be recycled
Legal, Ethical, • design from recycled material
and • design for ease of repair
• minimize packaging
Environmental • minimize material and energy used during
Issues manufacture, consumption and disposal

Extended producer responsibility


• holds companies responsible for their
product even after its useful life

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Extended producer responsibility (EPR) is a concept that holds companies


responsible for their product even after its useful life. German law mandates
the collection, recycling, and safe disposal of computers and household
appliances, including stereos and video appliances, televisions, washing
machines, dishwashers, and refrigerators. Some manufacturers pay a tax for
recycling; others include the cost of disposal in a product's price.

Design for Eco-labeling gives the seal of approval to environmentally safe products and
encourages informed consumer purchase. , (such as Germany's Blue Angel

Environment designation or the United States’s Energy Star rating)

Carbon footprints measure the amount of carbon dioxide (CO2) and other
greenhouse gases that contribute to global warming and climate change. A
product’s carbon footprint is calculated by estimating the greenhouse gas
emissions from the energy used in manufacturing and transporting the
product along its supply chain, the energy used in stocking and selling the
product, the energy used by the consumer in using the product, and the
energy used to recycle and dispose of the product at the end of its useful life.

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Sustainability, the ability to meet present needs without


compromising those of future generations, is a lofty goal,
but companies worldwide are beginning to discover the
cost savings and consumer goodwill that green practices
provide.

Design for
Environment Design for environment (DFE) involves many aspects of
design, such as designing products from recycled material,
reducing hazardous chemicals, using materials or
components that can be recycled after use, designing a
product so that it is easier to repair than discard, and
minimizing unnecessary packaging. It extends across the
product lifecycle from raw material sourcing to
manufacture to consumer use and end-of-life recycling, re-
use, or disposal.

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• Sourcing: Design for environment begins with using located in close proximity to customers to
less material, using recycled material if possible, minimize transportation and its affect on
using organic material, and using non-toxic greenhouse gas emissions.
materials or chemicals. • The product should have minimal
• The materials should also be renewable, packaging and the boxes or bins used for
not endangered or scarce, and durable, so transportation should be re-usable.
that the product will last.

Green • Suppliers should be vetted to ensure that


their processes are environmentally sound,
and should be located nearby so that
• Consumption: Once the product is in the
consumer's hands, green design affects how
efficiently the product uses energy, how long the
product will last, and if the product can be repaired

Sourcing,
greenhouse gases are minimized in instead of discarded (i.e., the reliability and
transportation. maintainability concepts we discussed earlier in the
• The design should be rationalized so that chapter). At the end of the useful life of the
only the needed features (and thus product, it should be recyclable and easy to

Manufacture, material) are included and so that the


product is saleable and will not end up,
unused, in landfills.
disassemble for that purpose. Finally, the product
should not cause harm to the customer or the
environment (e.g., lead in toys or toxic fumes), and
should serve a useful purpose.

Consumption
• Manufacture: In the manufacturing process, green
design is concerned with the energy needed to
produce the product, whether that energy is
renewable, how much waste or harmful by-
products are generated from the process, and if
that waste can be recycled or by-product disposed
of safely.
• Production should be in the proper
amounts so that inventory is minimized,
and the manufacturing plant should be

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