Elidrael

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Rogue 7 Deus_Wizi

CLASS & LEVEL PLAYER NAME


Elidraël Azr'aza
Eladrin (Variant) Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +8 Dexterity
+2 Constitution +5 17 52 --
+0 • +7 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
10
+2 Charisma
Total 7d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+5 being charmed DEFENSES HIT DICE DEATH SAVES

20 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+2 +2

+4
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longbow, Longsword,
Rapier, Shortsword, Simple Weapons

14 +0 Athletics STR === TOOLS ===


ABILITY SAVE DC Alchemist's Supplies, Thieves' Tools
P +5 Deception CHA
+4 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Elvish, Orc, Thieves’ Cant
30 ft. (Walking)
+4 E +8 Intimidation CHA
E +10 Investigation INT
18 +2 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+2 Performance CHA === ACTIONS === damage against you.
+2 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === SPECIAL ===
Help, Hide, Ready, Search, Use an Object, Sneak Attack
+4 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, Once per turn, you can deal an extra 4d6 damage
E +11 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object to one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack
E +11 Stealth DEX === BONUS ACTIONS === roll. You don’t need advantage on the attack roll if
CHARISMA Cunning Action another enemy of the target is within 5 ft. of it, that
+2 Survival WIS
You can take a bonus action on each of your turns enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
+2 to take the Dash, Disengage, or Hide action.

=== REACTIONS ===


Uncanny Dodge
14 When an attacker that you can see hits you with an
attack, you can use your reaction to halve the attack’s
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Rapier +8 1d8+5 Piercing Martial, Finesse

Rapier, +1 +9 1d8+6 Piercing Martial, Finesse


12 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 1 Bludgeoning


20 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 7 Deus_Wizi
CLASS & LEVEL PLAYER NAME
Elidraël Azr'aza
Eladrin (Variant) Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === When you reach 3rd level, you augment your martial * Ability Score Increase • DMG
prowess with the ability to cast spells.
* Hit Points • PHB 95 * Elf Weapon Training • DMG
* Spell Slots • You have proficiency with the longsword, shortsword,
* Proficiencies • PHB 95 shortbow, and longbow.
* Ability Score Improvement • PHB 96
* Expertise • PHB 96 * Fey Step • DMG
Your proficiency bonus is doubled for any ability check * Uncanny Dodge • PHB 96 Once per short rest, you can cast the misty step spell.
you make that uses any of the chosen proficiencies. When an attacker that you can see hits you with an
attack, you can use your reaction to halve the attack’s
* Sneak Attack • PHB 96 damage against you. === FEATS ===
Once per turn, you can deal an extra 4d6 damage to
one creature you hit with an attack with a finesse or | 1 Reaction * Dual Weilder •
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if * Evasion • PHB 96
another enemy of the target is within 5 ft. of it, that When you are subjected to an effect that allows you to
enemy isn’t incapacitated, and you don’t have make a DEX saving throw to take only half damage,
disadvantage on the attack roll. you instead take no damage if you succeed on the
saving throw, and only half damage if you fail.
| Special

* Thieves’ Cant • PHB 96 === ELADRIN (VARIANT) RACIAL TRAITS ===


You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in * Darkvision • BR 23
seemingly normal conversation. It takes four times You can see in darkness (shades of gray) up to 60 ft.
longer to convey such a message than it does to
speak the same idea plainly. * Keen Senses • BR 23
You have proficiency in the Perception skill.
* Cunning Action • PHB 96
You can take a bonus action on each of your turns to * Fey Ancestry • BR 23
take the Dash, Disengage, or Hide action. You have advantage on saves against being charmed,
and magic can’t put you to sleep.
| 1 Bonus Action
* Trance • BR 23
* Roguish Archetype • PHB 96 You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
| Rogue: Arcane Trickster after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
* Mage Hand Legerdemain • practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.
* Spell Casting •

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Rapier, +1 1 2 lb. Waterskin 1 5 lb.

Studded Leather 1 13 lb.

SP 0 Scale Mail 1 45 lb.

Rapier 1 2 lb.
EP 0 Shortsword 1 2 lb.

Shortsword 1 2 lb.
GP 0 Longbow 1 2 lb.

Arrows 20 1 lb.
PP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
WEIGHT CARRIED

128 lb. Mess Kit 1 1 lb.

ENCUMBERED Rations (1 day) 10 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Tinderbox 1 1 lb.

300 lb. Torch 10 10 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Elidraël Azr'aza
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== Cantrips ===
O Sapping Sting 1 Action 30 feet V,S Instantaneous

O MESSAGE
O Blade Ward
O Create Bonfire
=== 1st LEVEL ===
O Sleep
O SilveryBarbs
O Disguise Self
O Illusory Script
O Color Spray
=== 2nd LEVEL ===
O Misty Step Fey Step -- 1BA Self V Instantaneous PHB 260 1/SR, V
O Shadow Blade
O

SPELLS

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