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1 0
DC2D = returns the object to (c) K2 (d) JLK
0 1
its original position 8 −4
5 (i) −3 12 (ii) (32, −33)
Answers
0 −1 1 0
QP = −1 0 (ii) P = 0 −1 represents a reflection in
(iii)
(iv) The matrix P has the effect of making the the x-axis.
coordinates of any point the negative of 1 0
Q= represents a shear with the
their original values, 3 1
i.e. ( x, y ) → (−x, − y ) y-axis fixed; point B(1,1) has image (1,–4).
1 1
The matrix Q interchanges the coordinates,
2 2
i.e. ( x, y ) → ( y, x ) 8 X=
1 − 1
It does not matter what order these two 2 2
transformations occur as the result will be A matrix representing a rotation about the
the same cos θ − sin θ
1 0 0 1 0 0 origin has the form and so
sin θ cos θ
4 (i) J= 0 1 0 K = 0 0 −1
the entries on the leading diagonal would be
0 0 −1 0 1 0 equal. That is not true for matrix X and so this
−1 0 0 0 0 1 cannot represent a rotation.
L= 0 1 0 M= 0 1 0 0 1 0
0 0 1 −1 0 0 9 Y= 1 0 0
0 0 1
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