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EXPLORE
 BUILDINGS
 ARMY
 GAMEPLAY
 COMMUNITY
in: Troops, Elixir Troops, Air Troops, Home Village

 
English

Balloon

VIEW SOURCE

For Its Builder Base Counterpart, see Drop Ship.


"These promoted skeletons have traded in their joy of destroying walls for a
joy of destroying defenses. Deploy them to take out
pesky mortars and cannons!"

Level 1-2 Level 3-4 Level 5 Level 6

Level 7 Level 8 Level 9 Level 10

Contents
 1Summary
 2Strategy
o 2.1Offensive
o 2.2Defensive
 3Upgrade Differences
 4Statistics
 5History
 6Gallery
 7Trivia
o 7.1Comparisons

Summary
 Balloons are the sixth overall troop unlocked in the Barracks,
and is the first aerial unit unlocked in the Home Village,
requiring a level 6 Barracks.
 Balloons are "promoted" Wall Breakers that now attack from a
hot air balloon. They drop bombs towards the ground with a
large area splash damage, which can destroy a wide range of
ground targets, but can be easily taken out by any anti-air
buildings or air-targeting splash-damaging buildings (such as
the Air Defense or Wizard Tower).
 Balloons have high damage for their housing space, but low
attack range and rate. They also can't hit air units.
 When they are defeated, Balloons drop to the ground and
explode, dealing relatively minor damage (as compared to the
damage of their bombs).
 Balloons prioritize defensive structures above all other targets,
and will bypass all other types of
enemy buildings and troops while any defenses remain on the
battlefield. This is true even if they are under attack by
enemy Clan Castle troops, heroes or Skeleton Trap skeletons.
Note that like all troops that prioritize defenses, Balloons do not
consider the Clan Castle to be a defense regardless of whether
or not it contains enemy troops, but do consider the
defending Grand Warden and the activated Town Hall weapon
(if any) to be defensive buildings.
Once all defenses are destroyed, Balloons become like any
other troop with no preferred target; they will attack the nearest
building to them regardless of type, and will turn and attack
enemy units if they become aware of any nearby and can fight
back against them. However, they will not switch targets to
enemy units until their previous target was destroyed.
Strategy
Offensive
 In lower trophy ranges (up to Bronze league), you can request
for Balloons and demolish your opponents because the
opponents probably won't have an Air Defense yet. Balloons (as
well as Minions, Baby Dragons and Dragons if you can obtain
them from Clan donations) are a great way to gain trophies and
resources.
 Balloons don't have a lot of health. However they have very
high damage and ability to do splash damage, as well as a
relatively low housing space of 5, making them powerful in a
large group.
 Balloons can be paired with higher-health troops such as
Dragons, Lava Hounds or Electro Dragons, since they can
distract defenses, letting Balloons attack the defensive
buildings.
 In TH7 or above, Zap Dragons and DragLoon come into play,
involving Dragons and Balloons, where dragons tank for the
Balloons and the Balloons disarm the Seeking Air Mines.
 In addition to the above mentioned strategy, a hybrid strategy
known as DragLoonion can prove even more potent. The
Dragons act as tanks to shield the Balloons and Minions so the
latter two can funnel the army further into the base.
 In TH9 or above, an attack called LavaLoon, involving Lava
Hounds, Balloons and Minions is incredibly popular and also
extremely powerful, though the attack generally will require use
of other troops to defeat defending Heroes and Clan
Castle troops.
 Every attack that involves a member of the Dragon family will
likely involve Balloons as protection against air traps and more
firepower on the defenses.
 At low levels, groups of three Balloons or more can
usually overwhelm an Archer Tower. Five Balloons
is generally assured destruction unless there are Air
Bombs or an Air Defense nearby. More balloons
can generally destroy air defences, however they
will then be at the mercy of splash damage
defences.
 Balloons are exceptionally useful in the Single Player
Campaign. You can simply destroy all of the Air Defenses,
Archer Towers and Wizard Towers, then deploy a single
Balloon. It will destroy every building. It takes a bit of patience,
but it pays off at the end. With Single Player Campaigns, there
are no time limits, so one Balloon will eventually destroy every
building.
 In some of the earlier bases, there might be no air
targeting defenses so you can use the Balloon right
away.
 Important note: In many cases, a single Balloon will
take enough time to destroy the remaining buildings
(commonly in the Single Player Campaign maps)
that your game will time out due to inactivity, which
will cause your attack to end prematurely and be
unsuccessful (regardless of how many stars you
had earned prior to that point). To prevent this from
happening simply change the view every few
moments (by panning or zooming).
 When raiding other players, time is limited, so make sure you
take out all the Air Defenses and at least most other defensive
buildings that can target air troops (e.g. Archer Towers, Wizard
Towers) quickly so you can sweep up the raid. Use Giants and
Wizards to destroy these buildings.
 This strategy loses its steam at Town Hall 7, due to
a third Air Defense and more Wizard Towers along
with the introduction of the much more powerful
Dragon that could be used with them.
 Although Balloons are slow moving, their damage is excellent; a
good option is to speed them up with a Rage Spell or a Haste
Spell.
 Balloons deal a lot of damage on their own at higher
levels and the extra bonus from the Rage Spell
usually isn't necessary and can be traded with two
Haste Spells but Rage Spells are still essential once
the Balloons get to the center.
 Balloons can be very strong if you know how to use them, but
never train an army of only Balloons; Clan Castle troops can
make short work of them! Bring other troops to help out in this
department. However at around TH7 most people begin using
Dragons in their army which can counter many Clan Castle
troops.
 Beware of splash damage, as a Balloon's relatively
low health makes them very vulnerable once
weakened from them. Once weakened, they can be
quickly chopped down by other defenses like Archer
Towers and X-Bows. Balloons’ slow speed and
relatively mediocre health leave them vulnerable
to traps. Air Bombs can drastically reduce the health
of Balloons when clustered together, potentially
allowing other defenses to rapidly destroy the entire
group by picking them off one by one. A Healing
Spell can be used to mitigate the damage if you
have one.
 If the Clan Castle happens to have a ton of Archers or other low
health troops in it, a single Balloon can be used to take them all
out with the death damage. Group all the Clan Castle troops
together by luring them out with fellow Archers
or Barbarians and as the Balloon gets destroyed by the
defending troops it will use the death splash damage to
completely destroy the low HP troops below. This does not
affect air troops.
 However, this usually does not occur, since in
higher trophy ranges, higher health troops such
as Ice Golems, Lava Hounds, Electro Dragons and
Dragons would be more likely to occupy the Clan
Castle.
 In very high trophy ranges, one would use strong
single-target troops to destroy the Clan Castle, low
health troops are often used in mass formation to
tank for stronger troops so this strategy can be used
to deal with them.
 When Balloons are researched to level 6, they undergo a
massive change. Their damage is increased drastically, and
their health as well. Most interactions are changed:
 They can destroy Mortars, Archer Towers, and
other low HP defenses in two hits (Cannons may
require three).
 A pair of Air Bombs will no longer destroy Balloons,
making double air bombs not as effective.
 Archer Towers require more shots to destroy them,
allowing you to send some Balloons to destroy it
without much dying. The amount needed is
significantly less.
 Some players place air traps, particularly Seeking Air Mines,
near the outside of their base to defend against Queen
Walks/Charges and similar strategies. You can place a balloon
in a suspicious area where you suspect an air trap might be to
trigger them. Then, you can deploy your more powerful air units
afterwards. These Balloons are called Coconut Loons.
 Use Freeze Spells to freeze defenses that pose a threat to
Balloons, such as Scattershots and Inferno Towers set on Multi-
target mode, to be able to reach those defenses safely.
Alternatively, Invisibility Spells for the former can work as well.
 Balloons fit well inside a Battle Blimp. When the blimp is sent to
a level 12 or higher Town Hall, provided that the blimp
successfully reaches the Town Hall, the blimp's death damage
will trigger the Town Hall, allowing your Balloons to quickly
attack it. When paired with a Rage Spell, the Balloons will make
short work of the Town Hall.
 Note that the Giga weapon will do a lot of damage
to the Balloons which quickly destroys them, so you
might want to disable it with a Freeze Spell.
 Usually, the shortest path to the Town Hall may be
defended with Seeking Air Mines, Air Sweepers or
the Tornado Trap, which can stop your blimp from
reaching the Town Hall. Having a Lava Hound in
front of the blimp can absorb damage from Seeking
Air Mines and other aerial defenses (greatly
increasing the survivability of your blimp), as well as
potentially trigger the Tornado Trap. On the other
hand, the Air Sweeper can be countered by using a
Freeze Spell on it.
 A viable strategy against bases with defenses
concentrated around the Town Hall is to use
multiple Clone Spells and the Grand
Warden together with your blimp and Rage Spell.
The Clone Spells will create a large number of
Balloons, which after destroying the Town Hall, can
decimate nearby defenses and they can be
protected from any Town Hall explosions by the
Grand Warden's ability. Done right, the Balloons
and their clones can wipe out the entire center of
the base, allowing for an easy cleanup.
 In TH12 or higher, using a Mini-charge, such as the Queen
Charge, Warden Charge or Mini GoWi or GoHo, with your Siege
Machine is advised to destroy the Town Hall before deploying
the Balloons. This is because the Balloons will not target the
Town Hall until the 51% mark and then the Town Hall can do
significant damage to the Balloons before they target the Town
Hall and because the Giga Bomb, Freeze Bomb and Poison
Bomb will decimate the Balloons health.
Defensive
 Due to the Balloon's very slow movement speed, melee range,
and relatively low health an Air Defense at equivalent level can
wipe out a single Balloon in two hits. It is recommended to
deploy Balloons in swarms, but be careful of Air Bombs too.
 Air Bombs, Wizard Towers, Air Defenses, Archer
Queens, (especially when higher-leveled), and Air
Sweepers can be very annoying to deal with when
raiding with Balloons. Bringing some Lava
Hounds may counter some of these, as if the Archer
Queen is occupied with one of your other troops,
any Lava Pups nearby can injure her or even stun
her for the rest of the raid. Lava Hounds are also
excellent for tanking.
 A max level Air Sweeper can push
Balloons far enough that they will never
reach it. This can be quite helpful for
either defeating a horde of them or for
forcing the use of a Rage Spell, Freeze
Spell or Haste Spell that could be used
more effectively elsewhere.
 On the defensive hand, when Balloons are in the
defending Clan Castle, the Archer Queen will take
massive damage from their bombs if left
unattended, so don't ignore them.
 Generally, high-level Balloons are relatively decent as a
defensive unit: their powerful bombs can destroy groups of
ground troops, usually in a single hit, making them very
dangerous. If your opponent does not have any troops/spells
that can attack air, a Balloon in the Clan Castle will teach them
a lesson. Most low-TH level troops lack the ability to target
Balloons and thus will be helpless against them, leading to an
easy fail. Balloons are often used to fill Clan Castles that are
already partly occupied by more powerful air units, such
as Dragons, Electro Dragons, or Lava Hounds.
 From a defensive standpoint, it takes quite a few Archers to
take out the Balloon, which effectively weakens the raid. Its only
major weaknesses are air troops capable of attacking air, such
as Minions, which can destroy it easily without fear of
counterattack. A single similar-level Wizard (up to level 3) is
also able to destroy a Balloon due to its high damage output,
but only if it has sufficient range to fire twice before the Balloon
closes (the Balloon will destroy the Wizard in one shot). Beyond
level 3, two Wizards would be required.
 However, under normal circumstances, one should
not be too conservative in trying to destroy a
defensive Balloon, since it will be able to deal more
damage and reduce the amount of time the attacker
has before the raid ends.
 At lower levels the Balloon has such low HP that it is vulnerable
to being taken down by two Air Bombs. Consequently, a great
way to defend against lower-leveled Balloons is using a
grouped pair of Air Bombs; they can take an entire group out
before they get a chance to get healed with a Healing Spell.
However, this can also hurt your chances of winning if the Air
Bombs target a small group of Balloons, or other, stronger, air
units like the Dragon that has an extremely high health pool
which render Air Bombs ineffective.
 However once the Balloon reaches level 6 it
becomes stronger and can survive two Air Bombs,
but will still be heavily damaged and can easily be
finished off by splash damage.
Upgrade Differences
 Appropriately, at each level the Balloon pilot resembles a
similar-level Wall Breaker.
 The Balloon undergoes significant visual changes at levels 3, 6,
and 8.
 Initially, the Balloon is a red-orange colored hot air
balloon with a few patches on the balloon. A couple
sacks hang on the basket of the balloon. The
bombs it drops look like level 1-2 Bombs.
 At level 3, the Balloon receives wooden armor
attached to the sides of the envelope underneath its
rigging.
 At level 5, the Balloon's basket gain golden spikes
attached to its side and the bombs it drops become
golden in color.
 At level 6, the Balloon's red-orange envelope turns
to black with a white skull on it, and the wooden
armor become gray-black steel, also, the golden
spikes on the bottom gets shorter.
 At level 7, the Balloon's steel armor gets plated with
miniature golden spikes, it also gains larger golden
spikes that replace some of the old spikes. A light
inside the Balloon can be seen. The bombs it drops
look like the level 5 and 6 Bombs.
 At level 8, the Balloon's envelope is now dark red,
but the skull pattern is retained. The golden spikes
on its armor are replaced with thicker silver ones,
while the spikes on the basket are removed.
 At level 9, the Balloon's envelope gets back its black
base color with an icy blue fade on the sides. It gets
golden spikes on its armor as well as spiky icicles
underneath the basket.
 At level 10, the Balloon's envelope turns purple. The
base of the spikes on its armor turns green to match
the jungle theme of Town Hall 14. The spikes on the
base of the Balloon turn golden and the bolts of the
basket turn green.
Statistics
Expand
Statistic Modifiers

Preferred Attack Housing Movement Attack Barracks Level Death


Range  Damage
Target  Type  Space  Speed  Speed  Required  Radius 

Area Splash 1.2


Defenses Tile Radius 5 10 3s 6 0.5 tiles 1.2 tiles
(Ground Only)

Training Time of Balloons

Barracks available Barracks upgrading


30s 1m

Leve Damage per Damage per Damage Research Research Laboratory Level


Second Attack Hitpoints Time Required
l Upon Death Cost

1 25 75 25 150 N/A N/A N/A


2 32 96 32 180 125,000 8h 2
3 48 144 48 216 400,000 12h 4
4 72 216 72 280 800,000 18h 5
5 108 324 108 390 1,500,000 1d 6
6 162 486 162 545 2,750,000 3d 12h 7
7 198 594 214 690 4,500,000 5d 6h 9
8 236 708 268 840 7,700,000 9d 12h 10
9 256 768 322 940 10,500,000 12d 11
10 276 828 352 1,040 17,000,000 17d 12
Super Troop Boost
Super Troop Boost Cost Balloon Level Required

Rocket Balloon 25,000 8


History

Patch Type CollapseDescription

August 2, 2012
The Balloon was was in the original release of the game, with 5 lev

 The upgraded Balloon now shows pink asterisks that r

September 19,
Update  The Balloon now has an upgrade differences at levels
2012

February 5, 2013 Update


Added the level 6 Balloon. 

April 17, 2013 Update Made Balloons to deal additional damage upon death.

August 27, 2013 Update Decreased the training time of Balloon from 10 minutes to 8 minut

Balance
May 4, 2016 Reduced the training time of Balloon from 8 minutes to 5 minutes.
Changes

May 24, 2016 Update


Added the level 7 Balloon. 

December 19,
Update The Balloon now attacks slightly sooner after reaching their target.
2016

June 11, 2018 Update


Added the level 8 Balloon.

Balance
June 26, 2018 Reduced upgrade times of level 1-6 Balloon.
Changes
October 23, 2018 Update Reduced gem donation cost of Balloon from 5 to 3 gems.

April 2, 2019 Update Reduced upgrade times of level 5-7 and reduced upgrade costs of l

December 9, 2019 Update


Added the level 9 Balloon.

March 30, 2020 Update Reduced upgrade cost of level 6 Balloon.

June 15, 2021 Update


Added the level 10 Balloon.

December 9, 2021 Update Reduced upgrade costs and times of level 2-8 Balloons.

Gallery
Balloon's icon

Trivia
 You can have a maximum of 64 Balloons at one time in a
complete set of fully upgraded Army Camps. This number
increases to 74 if you include the 10 that can fit into a fully
upgraded Clan Castle. On the battlefield, you can clone an
additional 28 Balloons with four fully upgraded Clone
Spells (three from the regular spell inventory and one from a
max-level Clan Castle), for a total of 102 Balloons.
 The first use of hot air balloons in warfare was in 1849, where
the Austrian imperial forces besieging Venice attempted to float
some 200 paper hot air balloons each carrying an 11–14 kg
bomb that was to be dropped from the balloon with a time fuse
over the besieged city. Before that, Balloons were used in wars
exclusive for reconnaissance purposes.
 Due to a peculiarity of the Balloon attack, the first bomb a
Balloon drops on an individual building does damage the instant
it is dropped; the last bomb it drops will do no damage.
 Balloons "hover around" slightly while they are attacking.
 In Clash Royale, its Star Level 3 skin resembles the Level 3
Balloon in Clash of Clans, only without its crown.
 A level 6 or 7 Balloon has the same design on its exterior as
a Seeking Air Mine (a black sphere with a broad white skull),
which suits as both do extremely high damage per hit.
 It is somewhat ironic to note that Balloon pilots are
promoted Wall Breakers, as the latter are kamikaze units and
would not be actually "promoted" since they will perish instantly
upon attacking.
 While most levels of Balloons drop bombs that are carried by
Wall Breakers of the same level, level 6 and higher Balloons do
not drop barrels (see Upgrade Differences above).
 Each of the four upgrades which upgrade the Balloon from level
2 to level 6 increases the Balloon's damage by 50%.
 During late October 2016, the Balloon's training cost was
temporarily reduced by 50% and its training time changed to 1
minute and 20 seconds to celebrate Halloween.
 The Balloon's design strongly resembles that of the Kirov
Airship from the Command and Conquer games. They are both
airships that deal massive damage to things right under them,
both are very slow and can only target ground units.
 In Clash Royale, its Star Level 3 skin resembles the Level 3
Balloon in Clash of Clans, only without its crown.
 Its card image and render are identical to the old
render of the Balloon in Clash of Clans, except for
the re-skinned envelope and color change.
 Unlike its counterpart in Clash of Clans, the Balloon
in Clash Royale does not deal area damage.
 In Clash of Clans, the Balloon's death damage will
only affect ground troops and buildings, while in
Clash Royale, the Balloon's Clash Royale will affect
air troops. Visually, the Balloon in Clash of Clans
will crash down, dealing damage upon impact when
defeated, while in Clash Royale, it will disappear
completely, only dropping a bomb which will deal
damage.
 In Clash Royale, its description is based on the Clash of
Clans Balloon Parade commercial.
 The Balloon's basket looks similar to the hull of the Rocket from
Clash Royale.
Comparisons
 Currently, the Balloon is one of the only only air troops that has
no wings, the the other being Grand Warden if counted as a
troop and set to Air Mode, Rocket Balloon, and Drop Ship, as
well as the seasonal Skeleton Barrel. The Hog Glider is
considered to have wings in this because all gliders in real life
are said to have wings.
 The Balloon, the Rocket Balloon, the Healer, the Lava
Hound and the Ice Hound are the only Air Troops in the Home
Village that can only target things on the ground.
 The Balloon, along with
the Barbarian, Archer, Giant, Goblin, Wall Breaker, Wizard,
Healer, Dragon and P.E.K.K.A are the oldest units in the game.
 The Balloon is one of the 13 units to appear in a Scenery, the
others being the Barbarian, Goblin, Hog Rider, Barbarian King,
P.E.K.K.A, Baby Dragon, Skeleton, Archer Queen, Grand
Warden, Dragon Rider, Cannon Cart, and the Party Wizard. In
its case, it appears in the 9th Clashiversary Scenery.
Home Village Army
Elixir Barbarian • Archer • Giant • Goblin • Wall Breaker • Balloon • Wizard • Healer • Dragon • P.
Troops Dragon • Miner • Electro Dragon • Yeti (Yetimite) • Dragon Rider • Electro Titan
Dark Elixir Minion • Hog Rider • Valkyrie • Golem (Golemite) • Witch (Skeleton) • Lava Hound (Lava P
Troops Golem • Headhunter
Super Barbarian • Super Archer • Super Giant • Sneaky Goblin • Super Wall Breaker • Rocke
Super
Wizard • Super Dragon • Inferno Dragon • Super Miner • Super Minion • Super Valkyrie • Su
Troops
Boy) • Ice Hound (Ice Pup) • Super Bowler
Heroes Barbarian King • Archer Queen • Grand Warden • Royal Champion
Elixir Lightning Spell • Healing Spell • Rage Spell • Jump Spell • Freeze Spell • Clone Spell • Invisi
Spells Spell • Recall Spell
Dark Spells Poison Spell • Earthquake Spell • Haste Spell • Skeleton Spell (Skeleton) • Bat Spell (Bat)
Siege
Wall Wrecker • Battle Blimp • Stone Slammer • Siege Barracks • Log Launcher • Flame Fling
Machines
Pets L.A.S.S.I • Electro Owl • Mighty Yak • Unicorn • Frosty (Frostmite) • Diggy • Poison Lizard 
Categories
Languages
Community content is available under CC-BY-SA unless otherwise noted.

175 comments

Tsermet·20/08/2022
It is overall good, but one MAJOR PROBLEM. Glass Cannon hp and damage is good. Just with
SO MANY air targeting defenses, its extremely close range doesn't help. Just give it more range
and bam! It becomes good

(Edited by Tsermet)

Blasterex·07/08/2022
600% hp increase from level 1 to 10 and 950% damage increase
Prixit·17/08/2021
LVL 9 look cool

LOGAN YUVARAJ·09/08/2021
Balloonnnnnnnnn!!!!!! Paradeeee.......
ClasherTA·29/07/2021
Balloons are flying glass cannons, low health but very high damage.

Yingda·31/07/2021
Yes
Clickblast·19/07/2021
Very, very op at low trophies

LOGAN YUVARAJ·20/07/2021
Air bombs: Allow me to introduce myself
Shombled·16/06/2021
Added Level 10 upgrade differences

LOGAN YUVARAJ·20/07/2021
Not by you Right.

TRoNbIkE·19/03/2021
little kids fuss over at training and unlocking balloon and say, "ooh it has low health" and doesnt
realize it does high damage and then cry to their mom about their battles keep resulting in a
defeat.
VIEW MORE REPLIES

H I T E S H the Yeti·13/06/2021
I reached 1300 trophies with lv 3 Loons as th 6

Clasherninja7000·01/07/2021
Balloons are not worthless
Yingda·31/07/2021
Balloons are op when backed with rage and heal

Clasherninja7000·01/08/2021
I wqs once defending against th6 loons as th5, and the attacker healed the balloons with heal and
the second air bomb didnt kill them
(Edited by Clasherninja7000)

F1PW5·14/03/2021
Me anwsering if i want to see lv10 Ballon

Well yes but actualy, no


Yingda·31/07/2021
It’s there

CodeMore6·04/03/2021
Wall Breaker: "I am barely used! Maybe jumping on this hot air balloon will help!"

And so now he thrives with the mass dragon armies due to this sudden increase in popularity
Blue0088·07/03/2021
One day the wallbreaker thought: Maybe kamikazeing isn't the best option.
Then a villager asks him to get into a untested balloon and go straight for high dps things like AD
and wizard towers. After a few seconds he realized kamikazeing did turn out to be the best
option.
Taserball·27/02/2021
They should upgrade Hitpoints
VIEW MORE REPLIES

CodeMore6·04/03/2021
Balloons do not really need more hitpoints. They do a ton of damage and making them stronger
will make them unbalanced.
Taserball·11/03/2021
I diagree they do not do OP damage but they do a lot not a ton and they are super slow
Kedry321·16/03/2021
But you could just use a haste spell on it.

AESS1224·19/03/2021
Max balloons destroys max minor defenses like cannons and archer towers in 3(3loons or 15
cap) shots, while needing less than 8(8loons or 40cap) shot to take out major defenses including
eagle, infernos, and x-bows. I don’t know which other troop can do such burst damage while
remaining reliable.(Just making a point, they are good at where they are)
Gooify33·16/02/2021
The level 6 Balloon looks cool

Clasherninja7000·22/07/2021
Level 9 looks the best imo

CodeMore6·06/02/2021
Balloons are suprisingly overpowered at th4 and th5 if they were a ground troop. Their high
damage and quite low housing space for their damage at those th levels (as well as higher health
than all units in those th levels besides giants), and no air defenses can take care of it.

Basically, Balloon is more balanced as an air troop.


ClasherTA·31/07/2021
At lower levels balloons have more hp than all troops except giants, but they are all fragile
afterall. Past town hall 7 : dragons, pekkas, golems, valkyries, baby dragons, hogs etc all have
more hp. This is why balloons are best at lower levels, plus very few defenses attack air.

1e27·10/01/2021
Balloon probably has the highest dps difference in terms of percent of any troop between lvl 1and
max(not counting heroes)
(Edited by 1e27)
SnowHound11·27/02/2021
Yes.

F1PW5·14/03/2021
I agree

AESS1224·19/03/2021
That is a 900% difference literally. 1 max loon = 10 lv1 loons.
XXstockfishXx·20/08/2020
Im just trying to upgrade my balloon rn
Ldkalita·18/09/2020
whats is the level of your loons rn ??

Clasherninja7000·01/07/2021
Their loons level is 2835

ArthropodKing·11/05/2020
HALLOWEEN
IDontHaveRobux·27/03/2020
i hope super balloons come out
SRD11997y·18/12/2020
Yeah me too

Lazerousboixxx·21/01/2021
They gonna be super slow
SnowHound11·12/03/2021
LOL!

Clasherninja7000·04/01/2020
Lvl9 looks godly though
VIEW MORE REPLIES

SnowHound11·18/03/2021
We are not spamming we are having an educated discussion
TRoNbIkE·19/03/2021
oHoK

Master royale·12/04/2021
I reply to your o H o K
(Edited by Master royale)

Clasherninja7000·01/07/2021
I reply to your I reply to your o H o K
SpaceAstroDude·10/12/2019
Supercell recently added a level 9 balloon. If anyone finds a photo, be sure to place a photo on
the levels zone please,
Super Nitro Force·27/10/2019
In practice mode there is a TH5 strategy called Balloon Parade featuring 27 balloons. I honestly
disagree that it is a valid strategy. New TH5 should use Balloons with Giants, while experienced
ones should use Giwiker. I dont see much use in spamming 27 balloons, it's really hard to master
(like deploying one less at one area will result in a huge loss)

Golurk 88·03/01/2020
Paired with rage and healing spells (especially the former), balloon parade can be devastatingly
effective.
However, at low levels they are fragile, so timing of their deployment and when you use the spells
is important.
Btw I’m TH9 with level 5 (soon 6) balloons. Once you unlock dragons balloon parade with a few
dragons to clear up/tank coupled with rage/heal spells demolishes most villages.
(Edited by Golurk 88)
TimelessFox·31/10/2020
Anyone have tips on how to use lavaloon? Should i deploy loons first, or lava hound? How should
I deploy my loons? Where should I put my haste? I'm a th10 btw, and I absolutely suck at
lavaloon. I know it's an essential strategy, but I keep getting 1 stars in war and i'm afraid to try it in
war again.
SassyFlareon·01/12/2020
Lavaloon is not that straightforward, but to answer your question hound goes first and then the
loons. The idea is that since hounds are AD targeting, they tank for the loons while the loons take
out the defenses including the AD eventually.
I consider lavaloon a high skill cap strategy since they are either 1 or 3-star armies. For an attack
to succeed,
1. You need to take out the queen - she can wreck your loons (same goes with
hog strategies).
2. You need to take out the cc - an edrag or splash dmg dealing armies can take
out loons in an instant.
To sum,
1. Kill the queen and cc using a queen charge or kill squad.
2. Use lavahounds first then loons to clear out defenses.
3. Use the haste spells on the loons near multi targeting buildings like wiz tower
or multi infernos.
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