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Hello! In this PDF painting guide I’ll be painting Cyclops from Atomic Mass Games’ Marvel: Crisis Protocol Miniatures Game:
I chose to paint Cyclops in quite a fast, illustrative style, and have some fun with the glowing beam effect.
I first made the beam using Woodland Scenics Water Effects by squeezing some small strips out onto some baking paper and leaving it
overnight to dry:
For the blue suit I began with a base colour using Navy Blue mixed with Black. (I obviously wanted to keep things pretty dark in order to
allow for some slightly over-the-top OSL and reflections...)
I’m now going to begin building up the pink-ish object source lighting on the suit by adding
Violet then Fuchsia to the base tone:
I’m now using Fuchsia:
I’m then adding some spots of pure White Next I’m going to glaze over some Fluores-
on top: cent Magenta:
I’m now going to begin highlighting the other parts of the suit by adding Mediterranean Blue
then Sky Blue to the base tone:
I’m also adding White to the Dark Sea Blue and Black base tone for the metallic details:
I’ve now chosen to use a mix of Fuchsia and
And for the face I’m adding White and a little Fuchsia: White to give a boost to the OSL on the yel-
low areas near the beam:
And I’m now quite loosely sketching in some highlights for the base using the Dark Sea Blue,
Black, and White gradient, plus some touches of pink OSL:
I’m doing the same for the yellow areas on the back - adding some glints of white, then
brushing some yellow on top. This is just a nice quick way of generating highlights without
having to layer up several tones...
I’m now just doing a bit of refining of some of the details:
And here I’m using some Payne’s Grey ink to add some more pronounced dark lining:
This process can be taken as far as you like; I’ve added another layer of Seraphim Sepia followed with some final scratch-
es:
Here I’m lightening the Balor Brown with a little White to really push the contrast: