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PAINTING GUIDE BY SORASTRO

www.patreon.com/Sorastros

Hello! In this PDF painting guide I’ll be painting Cyclops from Atomic Mass Games’ Marvel: Crisis Protocol Miniatures Game:

I chose to paint Cyclops in quite a fast, illustrative style, and have some fun with the glowing beam effect.

I first made the beam using Woodland Scenics Water Effects by squeezing some small strips out onto some baking paper and leaving it
overnight to dry:
For the blue suit I began with a base colour using Navy Blue mixed with Black. (I obviously wanted to keep things pretty dark in order to
allow for some slightly over-the-top OSL and reflections...)

And for all of the yellow areas I’m darkening


some Sahara Yellow with some Violet and a
little Black:

I’m tidying things up as I go...


I’m now blocking in the tones for the ground using Stonewall Grey mixed with Black, and for Next I’m painting the face using Beige Red
the grid I used Petroleum Grey. Once again, you can see I’ve kept things quite dark. mixed with a little Black:

And for the metallic details I’m using a mix of


Dark Sea Blue and Black:

I’m now going to begin building up the pink-ish object source lighting on the suit by adding
Violet then Fuchsia to the base tone:
I’m now using Fuchsia:

I’m now going to begin highlighting the yel-


I’ll be pushing things further in a moment...
low areas with the addition of some White:
For the lighter highlights I’m using Tenere
Yellow, and I’m adding some Fuschia and
some White to introduce some pink OSL:

Next I’m mixing some Fuschia into some


White:
And I’m using this to place some brighter
glints and reflections on the suit:

I’m then adding some spots of pure White Next I’m going to glaze over some Fluores-
on top: cent Magenta:
I’m now going to begin highlighting the other parts of the suit by adding Mediterranean Blue
then Sky Blue to the base tone:

I might also mix in varying amounts of Violet


for where the OSL highlights transition into
the non-OSL highlights or where I just want
a more subtle suggestion of the OSL tone:
For the non-OSL highlights on the yellow
areas I’m adding a mix of Sol Yellow and Te-
nere Yellow to the base tone:

I’m also adding White to the Dark Sea Blue and Black base tone for the metallic details:
I’ve now chosen to use a mix of Fuchsia and
And for the face I’m adding White and a little Fuchsia: White to give a boost to the OSL on the yel-
low areas near the beam:

And I’m now quite loosely sketching in some highlights for the base using the Dark Sea Blue,
Black, and White gradient, plus some touches of pink OSL:

I’m also doing a little black lining:


And here I’m gently bringing out the texture
I’m now dotting some small glints of white elsewhere on the outfit:
on the base with a light dry brush:

And I’m once again using Fluorescent Ma-


And I’m glazing over the non-OSL glints on the blue outfit using Joryldin Turquoise:
genta on the areas of OSL:

I’m doing the same for the yellow areas on the back - adding some glints of white, then
brushing some yellow on top. This is just a nice quick way of generating highlights without
having to layer up several tones...
I’m now just doing a bit of refining of some of the details:

And here I’m using some Payne’s Grey ink to add some more pronounced dark lining:

I’m now chopping the end of the water ef-


fect to create a flatter edge:
Next I’m brushing some matte varnish (AK Interactive) over the goggles, then once dry, I’m
glueing the beam in place using Tamiya Extra Thin Cement:

And then the Fluorescent Magenta,


Once dry I’m painting this firstly with pure which I’m applying in a couple of reasona-
White: bly-thinned layers, creating a bit of a gradi-
ent as I go:

With the beam in place I’m now adusting


some of the OSL, such as here on the right
glove where I want the light to extend round
a little further:
Elsewhere I’m doing a bit more tidying and refining, such as sharpening some of the raised seams in the outfit:

And this completes Cyclops!


PAINT LIST:
We can then shade over the area with
Once dry we can continue applying the scratches, and for the brighter spots I’m
some Seraphim Sepia to help create a Navy Blue (SC) using Balor Brown:
multi-layered richness: Black (SC)
Sahara Yellow (SC)
Violet (SC)
Beige Red (VMC)
Black (VMC)
Dark Sea Blue (VMC)
Fuchsia (SC)
White (SC)
Tenere Yellow (SC)
Fluorescent Magenta (VMC)
Mediterranean Blue (SC)
Sky Blue (SC)
Sol Yellow (SC)
Joryldin Turquoise (SC)
Payne’s Grey Ink (DR)
Titanium White (S)

This process can be taken as far as you like; I’ve added another layer of Seraphim Sepia followed with some final scratch-
es:

Here I’m lightening the Balor Brown with a little White to really push the contrast:

If you enjoy my work then do please consider supporting what I do at:


www.patreon.com/Sorastros
Thank you!
VMC = Vallejo Model Color, S = Schmincke, VMA - Vallejo Model Air, DR = Daler Rowney, SC = Scalecolor, VFP = Vallejo Fantasy Pro

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