The skeletal system contains several types of joints that allow different types of movement. The main joints are hinge joints like the elbow and knee, which allow flexion and extension. Pivot joints like between the skull bones allow rotation on one axis. Ball and socket joints like the shoulder and hip allow flexion, extension, and rotation. Other joints like the wrist, thumb, and inner ear contain ellipsoid or saddle joints which enable two-axis rotation or limited movement. Plane joints between hand and foot bones allow gliding or rotation.
The skeletal system contains several types of joints that allow different types of movement. The main joints are hinge joints like the elbow and knee, which allow flexion and extension. Pivot joints like between the skull bones allow rotation on one axis. Ball and socket joints like the shoulder and hip allow flexion, extension, and rotation. Other joints like the wrist, thumb, and inner ear contain ellipsoid or saddle joints which enable two-axis rotation or limited movement. Plane joints between hand and foot bones allow gliding or rotation.
The skeletal system contains several types of joints that allow different types of movement. The main joints are hinge joints like the elbow and knee, which allow flexion and extension. Pivot joints like between the skull bones allow rotation on one axis. Ball and socket joints like the shoulder and hip allow flexion, extension, and rotation. Other joints like the wrist, thumb, and inner ear contain ellipsoid or saddle joints which enable two-axis rotation or limited movement. Plane joints between hand and foot bones allow gliding or rotation.
Instruction: Watch the supplemental video provided and provide the needed information in the following table.
Kind of Joints Identify Sample Location Kind of Movements
(As many) Hinge elbow, knee, ankle, fingers -allow for stable flexion and toes and extension without sliding or deviation -allow movement only on one axis Pivot between the atlas and the -allows rotation at only axis (first and second one axis (long axis) cervical vertebrae), -pronation and supination directly under the skull Ball and Socket hip, shoulder -flexion, extension, abduction, adduction, rotation and circumduction Ellipsoid wrist -has the ability to rotate on between the metacarpals two axis which allows and phalanges (between flexion/extension, the bones of the hand and abduction/adduction and the bones of the finger) circumduction Saddle carpometacarpal joint of -rotation is limited the thumb -flex, extend, abduct, shoulder, and inner ear adduct, circumduction and very slightly rotate Plane carpals of the hand -can glide or rotate tarsals of the foot between the clavicle and acromion process of the scapula