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Code: M3SP-IVi-7.3
Subject: Mathematics
(1) Review:
- Review the concept of probability and basic terms such as event, sample space, and outcomes.
(2) Motivation:
- Ask students to share real-life scenarios where they have encountered probability.
(3) Activity:
- Divide the class into groups and give each group a set of cards with different events written on them.
- Ask the groups to arrange the cards in three categories: sure to happen, likely to happen, and equally
likely to happen.
- After the groups have finished, discuss their answers and clarify any misconceptions.
(4) Analysis:
- Give the students a set of problems that involve determining the probability of events.
- Ask them to identify whether the events are sure, likely, or equally likely to happen based on their
probabilities.
(5) Abstraction:
- Discuss with the students the different methods of determining probability such as using a probability
scale or tree diagram.
(6) Application:
- Give the students a real-life problem that involves probability such as the chance of winning a raffle or
the probability of getting a certain grade in a subject.
(7) Assessment:
Answer: You can determine the probability of an event by dividing the number of favorable outcomes by
the total number of possible outcomes.
(8) Assignment:
- Ask the students to create their own set of cards with different events and classify them into sure,
likely, or equally likely to happen.
- They can also research and present real-life scenarios where understanding probability is important.
Interactive activities related to the objective:
1. Probability Race: Divide the class into two teams and create a race track on the board. Ask questions
related to probability and the first team to answer correctly moves their car forward. The team with the
most number of laps wins.
2. Probability Bingo: Create a bingo card with different events and their probabilities. Call out events and
the students mark their cards if they have it. The first student to get a complete row or column wins.
3. Probability Jeopardy: Create a Jeopardy game board with different categories related to probability.
Students can choose a category and answer questions with different point values. The student with the
most points at the end wins.