Professional Documents
Culture Documents
ction Movement SAM Location Track Phase SAM Acquisition Phase Admin
19.32
19.33 15.2
27.33 21 19.34 10 15 10.3 15.3
DRV Ground Take the Scenario AA points Roll 2d10 for each flight Decide Who moves first US/ Roll 1d10 for SAM with DRV on Deck become If US flights are on the Map
Deployment Phase value and roll D10. Cross DRV (US First unless DRV Warning Marker within 3 undetected SAM Placement Check
reference with the AAA table within 3) hexes of SEAD SAM Placement Check (See over)
27.61 and place half (round up) of 10.2 (8 Hexes if Launch Marker) (See over)
27.62 the generated AAA on table DRV Take Off Check
Recovery Roll Remove Jamming Split Flights Disorder Generate Dummy A/C Remove Launch Markers AAA & DRV Suppression CSAR Entry
18.21
20 19.34 4.14 17.58 4.13 15.42 26.3
26.31
Admin Phase Only
Acquisition & Admin Phase Acquisition Phase
AAA Fire Can SAM Placement Check SAM Activity SAM Firing
Roll D10 Rng Acq Target Tasking Shots
If the SAM site is marked with a SAM
-5 No Bombing Tasked Flights on Table
-4 Bombers greater than 18 hexes from
A Launch counter, it keeps tracking the current
flight, Otherwise go to B 2-3 Any All Max
US
Iron Hand or SEAD Flight Target or Hanoi/Haiphong
-2 Bombers greater than 12 hexes from BOMB
Strike If the SAM has acquired a flight that is within
Target or Hanoi/Haiphong 6 hexes of DRV Flight (3 hexes for scenarios
SEAD Max
Recon -2 No US (Any type) within 10 hexes of Armed Escort
Target or Hanoi/Haiphong
B set in 1972 or later) the SAM drops
acquisition and goes directly to F, otherwise,
4-5 Any
Other 1
On map and over a land hex -1 Pre-Emptive ARM fired in movement go to C.
phase
BOMB
-1 Scenario set between Jan 65 – Dec 66 P
SEAD
1
If the SAM has acquired a flight within 5
inclusive
C hexes, it keeps tracking it. Otherwise, go to
D. 6 BOMB Max
F
SEAD
1
Armed Escort
ACQ PHASE – If the number is positive
Roll D10 Roll D10 If the SAM has fully acquired a flight within 12
and less than BSAN place ONE SAM. If P BOMB 1
If less than number of AAA remaining one If less than number of Fire Can remaining
the unmodified roll is lower than BSAN D hexes, and is within that flight’s front arc, it
keeps tracking it. Otherwise go to E.
place TWO SAM 7-8 BOMB
hidden AAA may activate. one hidden Fire Can may activate. F SEAD 1
Armed Escort
ADMIN PHASE - If the number is positive If the SAM has acquired a flight at Low or
If less than half the number of AAA
and less than the BSAN, that number of higher altitude, within 8 hexes, and is not If Tasking type not covered then no shot is
remaining two hidden AAA may activate
SAM warnings are placed, radar ON E currently in the front arc and 5 hexes of a
SEAD tasked flight, it keeps tracking its
taken. Consider dropping Acq