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INSPIRATION
STRENGTH
16 2 25 ft -militaire ( to the point,
8 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
strict, orderly)
-1 PERSONALITY TRAITS
14 ●
+2
+6
Dexterity
Constitution
46 être a refaire pour le reste de sa vie
20 0
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
●
8
History (Int) Speed not reduced by heavy armor
handaxe +2 1d6-1
Insight (Wis)
0 Darkvision : 60 ft bright when dim, see dim when no light
+5
0
Intimidation (Cha) sling +5 1d4+2 advantage vs poison + res vs poison
11 2
Sleight of Hand (Dex)
-reflection : 1R, when hit by attack while under cover, deal 2d8 to
attacker infuse item : Max 4
Rapid Deployment : F.B. now cost 1B.A., when behind cover, add
2
Stealth (Dex) 1d8 force once per player turn.
-marteau de nolan +1
0
Survival (Wis)
0 -enhanced Arcane focus : +1 to Spell Attacks roll
- rope of climbing : 60ft, moves 10ft per turn, can
SKILLS ATTACKS & SPELLCASTING fasten/unfasten, knot/unknot, coil, can knot itself to give
advantage at climbing, has 20 AC and 20 HP, heal 1hp per 5
min.
Proficiencies : SP 86 - scale mail ( ac = 14+ max lvl 7 FLash of Genius : 1 R., 30ft. add INT to check or save (# =
- ligh + med armor 2DEX)(dis stealth) INT)
-thieves', tinker's, carpenter's, smith tools, -lvl 9: - Gain leomund's tiny hut, wind wall
forgery kit,
PP -light pebble - F. B. add INT mod to bonus damage
languages : - Sound pebble - lvl 13 : - gain mordenkainen private sanctum, wall of fire
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
167 years 4ft 150 pds
AGE HEIGHT WEIGHT
Na'er Stormbolt
green grey silver
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Artificer INT 16 +9
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
mending : 1 min, touch, repair object
magic stone : 1 B.A. touch, last 1 min, 1d6 + Spell Attack, bludgeon
Guidance : 1 A, touch, last 1 min, conc, add 1d4 to next ability check.
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 2 7
EPAR
SPELL NAME
ED
PR
catapult : 1A, 60ft, move 90ft object 1-5 pounds, DEX save, 3d8 damage
identify : 1 min, touch, 100 gp, learn the property of magic object
● Sanctuary : 1B.A., 30ft , 1 min, target ally, any attck must pass WIS save, attack end
● Snare : 1 min, touch, 5Ft AoE, Int save to spot, Dex save to dodge
Tasha's C. Brew : 1A. 30x5 ft line, conc 1 min, Dex save, 2d4/turn, 1A to remove
2 2 1
● cordon of arrow : 1A, 5ft, last 8hr, 4 attack from 30ft, DEX save 1d6
● Spike Growth : 1A, 150ft, 20ft AOE, conc, 10 min, create difficult terrain 2d4/5ft
● Alter Self : 1A, self, conc 1hour, change apperance, aquatic adaptation, natural weapo
5
● blur : 1A, self, 1 min conc, attacks have disavantage vs me
● enhance ability : 1A, touch, conc 1 hour, Gain advantage with 1 stat + bonus
9
Enlarge/Reduce : enlarged = +1d4 ; reduced = -1d4 disav. STR
● heat metal : 1A. 60ft, conc 1 min, 2d8 fire, repeat for 1B.A, CON save must drop, disa
● invisibility : 1A, touch, 1h conc, become invis with object, ends with cast or attack
● rope trick : 1A, touch, 1h, create space at the end of rope 60ft rope, hold 8 person
see invisibility : 1A, self, 1h, see creature and object that are invis, see in etheral plane
● vortex warp : 1A, 90ft, CON save, teleport target to a place in range that can see
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.