Professional Documents
Culture Documents
Problem-based Learning
Bridging Academic Disciplines with Interdisciplinary Project-based Learning: Challenges
and Opportunities
IJPBL is Published in Open Access Format through the Generous Support of the School of Education at Indiana
University, the Jeannine Rainbolt College of Education at the University of Oklahoma, and the Center for Re-
search on Learning and Technology at Indiana University.
The Partnership for 21st Century Learning has designated meaning outside of the school environment. However, this
“Learning and Innovation Skills,” including critical think- method is under-researched and under-utilized. What is
ing and problem-solving, communication, collaboration, needed are more examples of interdisciplinary collaboration
and creativity, as core skills students need to be success- through authentic, project-based learning in higher educa-
ful in today’s world (“Partnership for 21st century skills: tion. In this article, we describe the development and ini-
Framework for 21st century learning,” 2014). One strategy tial implementation of an interdisciplinary design studio to
that can help improve how we teach and experience creative support project-based learning. In particular, we report on
problem-solving is interdisciplinary collaboration. Because how students experienced courses and the thickly authen-
many employees are asked to solve problems themselves that tic learning environment and challenges of interdisciplinary
are increasingly complex and interdisciplinary, this type of collaboration. Rather than provide an in-depth description
divide-crossing collaboration has become essential to prob- of a single interdisciplinary project-based learning course,
lem-solving. As Katehi and Ross (2007) argued, dialogues we summarize student experiences across a range of courses
across disciplines allow us to “address critical and socially held in the interdisciplinary design studio. We believe our
relevant issues leading to far greater cultural impact” (p. research reflects the realities of implementing an interdisci-
89). Indeed, English (2008) explained that “employees draw plinary design space at a university, and our findings provide
effectively on interdisciplinary knowledge in solving prob- insight for others striving to teach interdisciplinary collabo-
lems and communicating their findings” (p. 188), raising, ration and design in higher education.
in her mind, the question of how schools can best prepare
students for this type of work environment. Literature Review
One approach with the potential to foster creative prob- In this article, we describe the initial implementation of an
lem-solving is project-based learning, the type of authen- interdisciplinary design studio in a university library. The
tic problem-solving that is characteristic of design studios. studio space was created to support interdisciplinary project-
Furthermore, interdisciplinary design studios may develop based learning. Before describing the development of the
students’ interdisciplinary collaboration and problem-solv- studio, we review other literature on project-based learning,
ing skills by allowing them to collaborate on an authen- interdisciplinary collaboration and creativity, and design stu-
tic project that has personal meaning as well as authentic dio pedagogy.
Project-based Learning and original thinking, providing new ways to solve problems
(Wilson & Blackwell, 2013). Collaborators must learn to
Both project-based learning and problem-based learning are
integrate the vocabulary, perspectives, and core values from
open-ended, learner-centered approaches that emphasize
other disciplines into their own work, helping them view
students’ independence and collaboration by centering on
problems from different perspectives and making the way for
solving a problem (Brassler & Dettmers, 2017). However,
new approaches to solving them (Kellam & Cramond, 2010;
while problem-based learning emphasizes knowledge gained
Wilson & Blackwell, 2013). Interdisciplinary thinking can
while solving some problem, project-based learning focuses
enable participants to find novel solutions to complex prob-
on the production of some artifact (Grant, 2011). Core fea-
lems in future work (Wilson & Blackwell, 2013).
tures of project-based learning include an authentic project
Although valuable, interdisciplinary work can be chal-
that drives learning (Brassler & Dettmers, 2017; Grant, 2011;
lenging. Challenges include managing teams of diverse stu-
Helle, Tynjälä, & Olkinuoura, 2006; Lee, Blackwell, Drake, &
dents and faculty, balancing the depth and breadth of student
Moran, 2014), learner autonomy (Hell et al., 2006; Lee et al.,
learning, and navigating university structures. First, Brassler
2014), active exploration of the problem by gathering needed
and Dettmers (2017) highlighted the high potential for con-
resources (Lee et al., 2014), collaboration in teams (Grant,
flict among interdisciplinary groups. Teams can struggle to
2011; Lee et al., 2014), and embedded assessment practices,
communicate across disciplinary boundaries, find common
including assessment of the final project (Lee et al., 2014).
goals, set appropriate expectations, and estimate time and
Lee et al. also suggested community partnerships, where stu-
effort for project completion. This can lead to a high rate
dents collaborate with professionals, as an important com-
of failure in interdisciplinary programs (Lee, 2014). Thus,
ponent of project-based learning. In this article, we discuss
participants (students and faculty members) need support
a certain type of project-based learning—interdisciplinary
to effectively engage in interdisciplinary problem-solving
project-based learning in a design studio—as a method for
(Brassler & Dettmers, 2017; Epstein, 2005; Spelt, Biemans,
developing interdisciplinary, creative problem-solving skills.
Tobi, Luning, & Mulder, 2009). Second, degree programs
Creativity, Design, and Interdisciplinary Collaboration must carefully evaluate the tradeoffs between disciplin-
ary depth and interdisciplinary breadth. Davies and Devlin
The type of project-based learning described here utilizes
(2010) emphasized the need for students to develop deep
interdisciplinary design, which both requires and inspires
disciplinary knowledge, including disciplinary vocabulary
creativity. Here, we use Stein’s (1953) standard definition of
and cognitive maps, and cautioned interdisciplinary work
creativity: “The creative work is a novel work that is accepted
can detract from these goals. Finally, university structures
as tenable or useful or satisfying by a group in some point in
can hinder interdisciplinary work for both faculty and stu-
time” (p. 311). In other words, creativity is creating some-
dents. Barriers include difficulty assessing student learning
thing that is both an original idea and effectively fulfills some
(Lyall, Meagher, Bandola, & Kettle, 2015), evaluating teach-
purpose. Design, on the other hand, describes “the concep-
ing and scholarship (Davies & Devlin, 2010), coordinat-
tion and realization of new things,” (Cross, 2006, p. 1), a
ing logistics, including scheduling and allocating resources
quality of which can be creativity. The “new things” are not
(Davies & Devlin, 2010; Kezar, 2005; Lyall et al., 2015;
just physical objects, but can also include activities, services,
McCoy & Gardener, 2012), and assigning appropriate credit
process, systems, environments, and values, thus address-
for faculty who participate in interdisciplinary teaching and
ing social, cultural, and systemic problems (see Buchanan,
research (Davies & Devlin, 2010; Kezar, 2005; Lyall et al.,
1998). Design methods are particularly useful for address-
2015; McCoy & Gardener, 2012).
ing complex, “wicked” problems (Rittel & Webber, 1973).
It is critical that we explore new and innovative ways
Wicked problems are intransient, ill-defined, and often sys-
to teach collaborative, interdisciplinary problem-solving
temic problems that resist solution (Jordan, Kelinsasser, &
skills to students. An exciting example is the proposal from
Roe, 2014). Designers’ patterns of reframing problems while
Connor, Sosa, Jackson, and Marks (2017) that described a
searching for solutions make design an effective tool for
new degree with problem-solving skills at the center of a
addressing wicked problems (Dorst, 2015).
nexus of three disciplines so that learning becomes a “jour-
The complexity of the types of problems often addressed
ney through different models of disciplinary collaboration”
in design demands an interdisciplinary approach. Lattuca
(p. 212). In the absence of an entire degree focused on inter-
(2002) described interdisciplinary learning is when everyone
disciplinary, creative problem-solving, an alternative could
works “on a common problem with continuous intercom-
be the development of interdisciplinary problem-solving
munication among the participants from the different disci-
experiences, such as could be attained within a design stu-
plines” (p. 712). Interdisciplinary work can increase creative
dio approach to teaching. In particular, an interdisciplinary
design studio creates a dedicated space for authentic, inter- studio pedagogy (Bronet, Eglash, Gabrille, Hess, & Kagan,
disciplinary, project-based learning. Next, we describe the 2003; Costantino, Kellam, Cramond, & Crowder, 2010;
historical and pedagogical background of the design studio. Self & Back, 2017; Sochacka, Guyotte, Walther, Kellam, &
Constantino, 2013).
Design Studio
Problem-based learning, project-based learning, inter-
The design studio tradition can be considered a type of disciplinary collaboration, and design studios can all be
authentic, project-based learning. Design studio pedagogy examples of what Shaffer and Resnick (1999) called “thickly
stems from the Ecole des Beaux-Arts in France (Cennamo, authentic” learning experiences (p. 28). They described
2016; Shaffer, 2003). There began the tradition of students four types of authentic learning: learning that is personally
working on open-ended projects with support provided by meaningful, that is closely related to the real-world outside of
discussions amongst pupils and instructors during public school, that allows opportunity to apply disciplinary modes
work presentations. Design-theorist Schön described studio of thinking, and that uses assessment methods that reflect
pedagogy as an example of Vygotsky’s (1978) zone of proxi- the learning process. Shaffer and Resnick suggested thick
mal development, where learners develop facility at the edge authenticity occurs when all four kinds of authentic learning
of their ability with the support of an instructor or more occur together. They described, “‘Thick authenticity’ refers
advanced peer. to activities that are personally meaningful, connected to
In studio-based pedagogy, learning takes place in the social important and interesting aspects of the world beyond the
context of the studio. Students learn by working on authen- classroom, grounded in a systematic approach to thinking
tic problems with other students and professionals from the about problems and issues, and which provide for evaluation
community. Cennamo and Brandt (2012) described a stu- that is meaningfully related to the topics and methods being
dio as a class, a space, and a pedagogical method. Common studied” (p. 195).
characteristics of the studio class include small class sizes, In this article we describe the development of an inter-
a student-centered approach (Brandt et al., 2011; Broadfoot disciplinary design studio created to support project-based
& Bennett, 2003; Brocato, 2009), an extended block of class learning in our university library. Although the space was
time (Brocato, 2009; Cennamo, 2016; Cennamo & Brandt, designed to support a design studio approach, the implemen-
2012; Shaffer, 2003), and faculty to serve as a liaison between tation of studio pedagogy differed across courses. However,
students and the professional community (Brandt et al., what all courses had in common was interdisciplinary,
2011; Shaffer 2003). thickly authentic, project-based learning. It is this type of
Like other forms of project-based learning, the central learning we propose might help students develop interdis-
hub of studio pedagogy is a real, ill-structured project, usu- ciplinary problem-solving skills that enable them to better
ally with a concrete deliverable. Students work on the project address complex, wicked problems.
as individuals or in small groups. Brandt et al. (2011) and The variety of approaches implemented in the design stu-
Brocato (2009) highlighted an iterative process to project dio reflects the authenticity of our research: it is unlikely that
work. Brocato described the process as “propose-critique- any two interdisciplinary studio courses would be imple-
iterate” (p. 141). Students share their project work, either mented the same way. Indeed, Lee et al. (2014) found that
through informal sessions where students present their work even faculty members who participated in the same project-
for self-, peer-, or instructor-critique, or through formal based learning professional development workshops inter-
presentations that can include members of the professional preted and implemented project-based learning differently.
community. Students then use personal reflection and feed- However, we found in our research some common themes
back from others to refine their work. concerning how students experienced interdisciplinary
Studio pedagogy has been applied to a variety of disci- design studio courses. In this article, we start by describing
plinary and interdisciplinary academic settings. Brandt et the development of the studio space and some of the courses
al. (2011) studied design studios in industrial design and held there.
human-computer interaction. Other scholars have stud-
ied studio courses in information management (Carbone & Studio Development and Context
Sheard, 2002), teacher education (Brocato, 2009), instruc-
In 2012, a group of university faculty members at a private
tional design (Clinton & Rieber, 2010), physics (Wilson,
university formed a Creativity, Innovation, and Design
1994), and creative writing (Tassoni & Lewiecki-Wilson,
(CID) group. Membership included faculty from across the
2005). Recognizing the need for students to develop inter-
university, and members met monthly to share ideas, discuss
disciplinary design skills, some have established interdisci-
research partnerships, and promote creativity, innovation,
plinary design courses or programs that incorporate design
and design on campus.
4 | www.ijpbl.org (ISSN 1541-5015) March 2020 | Volume 14 | Issue 1
Warr, M. & West, R. E. Bridging Academic Disciplines with Interdisciplinary Project-based Learning
In the winter of 2014, several CID faculty members National Science Foundation. Guidance was provided by
received permission to try teaching interdisciplinary courses faculty from the College of Fine Arts and Communication
on creativity, innovation, and design in the university library. and the College of Engineering and Technology. The game
The core development team included a librarian; faculty was launched in Winter, 2015 (http://dustgame.byu.edu/).
from the business, fine arts, and education school; and a As an extension on this project, in Winter 2015 faculty mem-
consultant for the university’s teaching and learning center bers from the College of Engineering and Technology collab-
(see West, 2016). The space was to serve as a prototype for orated with an English professor to develop a similar game
the kind of interdisciplinary collaboration that could exist if for a technical writing course.
space and opportunity were provided. Surplus furniture was
Social Innovation Design (Fall Year 1–Winter Year 2)
found and the space was quickly created by removing rows
of books and inserting temporary walls. Nearby group study Faculty from the business school assisted students in devel-
rooms were converted into spaces for smaller teams to work oping their own social innovation projects. Students from
together (see Smart, Darowki, & Armstrong, 2019; Zaugg & across the university brought their own ideas to the class,
Warr, 2018). Two courses were immediately moved into the discussed their ideas with faculty and other students, and
space; an additional two courses were taught in the studio designed their projects. Projects included an internship pro-
in the summer, five courses in the fall, and six classes the gram for at-risk high school students and a service organiza-
following winter. Table 1 outlines the courses taught in the tion run by professional athletes.
space included in this study, including a breakdown by stu- The interdisciplinary CID studio began as an experiment,
dent discipline area. and in essence a microcosm of design thinking pedagogy itself
A wide range of courses have been taught in the CID stu- by cycling through multiple cycles of experimentation and
dio. Some classes met regularly in the space, while others uti- improvement. The instructors who taught in this space came
lized the studio for a few class periods. The studio was open from many different departments on campus, fitting with
to all students outside of regular class time. Additionally, the interdisciplinary nature of the space, and thus had var-
a few projects, which we describe below, spanned multiple ied backgrounds in design and problem-solving pedagogy. A
semesters, including Fundacion Paraguaya, DUST, and social commonality in their training was in using design thinking,
innovation design. These projects provide an example of the in similar ways to the method founded by the d.School, to
type of problems students addressed in the interdisciplinary promote creative solutions to “wicked” problems. Most had
design studio. academic training in a design or entrepreneurial discipline,
and several had worked in industry applying these skills.
Fundación Paraguaya (Winter Year 1–Winter Year 2)
The monthly CID faculty meetings described above
In this course, professors from the communications and served as continual professional development for these fac-
business schools challenged students to design a product ulty in the strategies of creative problem-solving. At these
that would generate social change. Students collaborated meetings, the faculty discussed their challenges in teaching
with Martin Burt, founder of Fundación Paraguaya, to pro- and research, shared successes and classroom strategies, and
mote Burt’s Poverty Stoplight program. The program creates discussed methods for improving the instruction of creative
statistical and visual representations of poverty in Paraguay problem-solving in the studio as well as in other classes. In
(“Fundación Paraguaya: Poverty stoplight,” 2014). The particular, faculty who were new to creative problem-solv-
data are used to identify how to best help families and can ing pedagogies were mentored and taught by more senior
be shared with other non-profit organizations. Students teachers. Sometimes these instructors were invited to par-
worked together to create a commercial and documentary ticipate in the same Innovation Boot Camp (1 credit) that
for the organization. A small group of students also traveled was available to students to learn design thinking strate-
to Paraguay to meet with Burt, conduct interviews, and col- gies. Faculty also visited and learned from other programs,
lect film footage. including the Stanford d.School and a regional school with a
design thinking focus. In these ways, the CID faculty group
DUST (Spring Year 1–Winter Year 2)
provided faculty professional development in the method
Students and faculty from the colleges of education, art and espoused by Irby (1996), by first developing an awareness of
communications, information technology, and others col- the importance of creative problem-solving, then developing
laborated with the University of Maryland, NASA, and the general skills, and then through mentoring to develop more
Computer History Museum to develop and promote an advanced skills.
augmented reality game (ARG) focused on teaching sci-
ence principles to teenagers. This project was funded by the
Method Interviews
Interviews were conducted individually and in focus groups.
From 2014 to 2016, we researched students’ experiences
During the first semester of the project, instructors recom-
in the studio, including how the pedagogical approach dif-
mended students for interviews in two of the courses. In
fered from other university courses and the resulting chal-
subsequent semesters, all students were invited to participate
lenges and opportunities. We sought to answer the following
in interviews. Student interview questions focused on the
questions:
structure of the course, what students learned in the course,
1. How did students describe their experiences in the
students’ experiences in the course, and use of the library
interdisciplinary design studio courses?
space and resources (see Appendix A for interview proto-
2. What did students describe as the primary chal-
cols). Interviews were also conducted with 12 faculty mem-
lenges and opportunities of the interdisciplinary
bers and here are used to support the descriptions provided
design studio?
by the students. The first author transcribed the interviews,
We used a postpositivist qualitative approach to answer
and the transcriptions served as the primary data source for
our research questions. Hatch (2002) explained that post-
this study.
positivist researchers “are interested in capturing partici-
pant perspectives but in rigorously disciplined ways” (p. 15). Observations
Postpositivist researchers search for patterns, and “when
The first author observed at least one session, and often sev-
potential patterns are discovered, deductive processes are
eral sessions, of each course held in the studio. Observations
used to verify the strength of those patterns in the overall
focused on pedagogical methods used by faculty (includ-
data set” (Hatch, 2002, p. 15). Our research design focused
ing the sequence of activities) and interactions among
on learning about student experiences through interviews,
students and faculty. The first author recorded notes con-
observations, and surveys. Sample sizes varied by semester;
cerning pedagogical events (such as problems presented to
see Table 2 for more detailed information. We searched the
students and the relationships among students and instruc-
data for salient patterns across participants that addressed
tors) and interactions of student teams (See Appendix B for
our research questions.
Interview Survey
Major Group Individual Video Pre Mid1 Mid2 Post
Business 7 11 9 7 9
FHSS* 0 1 1 0
Education 3 1 6 9 5 5
Engineer- 7 10 4 2 14
ing
Fine 15 2 2 4 5 26
Arts and
Comm.
Humanities 5 1 1 2 6
Life 3 1 1 8 5 6
Sciences
Physical 4 1 1 2
and Math.
Science
Undeclared 1 1
Faculty 1 1
TOTAL 41 4 3 36 36 28 68
*Family, Home and Social Sciences
observation form). Observation notes primarily served to After the initial coding was complete, the first author read
triangulate findings identified through analysis of the inter- the data for each code. She recorded patterns, themes, and
view transcripts. impressions in memos and wrote summaries of each memo.
She looked for evidence for and against emerging themes,
Surveys
including verifying identified themes with the Likert scaled
We invited all students who participated in the initial courses survey items. The second author critically examined the
to participate in online surveys. Each semester we conducted coding, memos, and themes and provided suggestions for
a post-course survey (Winter and Spring Semester Year 1: n revisions.
= 37, Fall Year 1: n = 32). We also administered a pre-course Survey results were averaged across all program par-
survey in Fall Year 1 (n = 39), and Winter Year 2 (n = 50). ticipants. Here, we report average Likert-scaled responses
Additionally, we asked students to complete two midterm for several survey items. Student responses range from 1
surveys in Fall Year 1 (n = 36 and n = 32). In addition to free (“strongly disagree”) to 5 (“strongly agree”). See Appendix D
response questions, the surveys included Likert scale ques- for full survey results.
tions on which students were asked to rate statements about
Trustworthiness
the course experience (see Appendix C for free response
survey items and Appendix D for full Likert scale item Trustworthiness was established through prolonged engage-
results). The items were based on two existing instruments: ment in the research setting, multiple types of triangulation,
the Epstein Creativity Competencies Inventory (Epstein, and an audit trail. First, the study covered a significant period
Schmidt, & Warfel, 2008) and the Runco Ideational Behavior of time (four semesters or 1 1/2 years), and the authors were
Scale (Runco, Plucker, & Lim, 2001). Additional items were continuously engaged with the context across this time. The
added to evaluate course outcomes. Although the survey first author conducted interviews and observations across
did not undergo rigorous testing, the responses provide use- the second, third, and fourth semester. The second author
ful information to triangulate findings established through worked as part of the CID faculty group that developed the
analysis of the interview transcripts and observation notes. studio and conducted the interviews during the first semes-
ter. Second, the study used several types of triangulation (see
Data Analysis
Guba, 1981). Triangulation occurred across participants in
In our research, we followed an analysis process that Hatch multiple courses, through multiple data sources (interviews,
(2002) labeled “typological analysis” (p. 152). As Hatch observations, and surveys), and through comparison of
described, “Data analysis starts by dividing the overall data results with findings and theories from other studies. Finally,
set into categories or groups based on predetermined typol- the first author kept a detailed audit trail and research jour-
ogies” (p. 152). He explained that these typologies can be nal throughout the research study. Both were reviewed by
derived from theory, common sense, or research objectives. the second author.
The first author completed the coding and analysis, with
the second author reviewing the results. The first author Findings
started the analysis by creating a set of codes that reflected
Students described the studio courses taught in the CID
the research questions. These codes included broad cat-
studio as different from other courses they had taken. The
egories such as “how learning is different,” “what students
courses were flexible: students designed their own learning
learned,” “collaboration,” “university aims,” and “library use.”
experience and independently managed their work. Students
As she coded the data, she added additional sub-codes based
were motivated by the nature of the problem to be solved, not
on patterns emerging from the data. For example, students
by course grades. Instructors were mentors and consultants,
described learning about knowledge and skills related to their
and students accessed information through university librar-
own discipline as well as skills and knowledge from other
ies, university specialists, guest speakers, and collaborating
fields. She also observed that students frequently described
organizations. In addition, students were working with stu-
learning attitudes and values not related to any specific disci-
dents and faculty from disciplines different from their own,
pline. Thus, she broke the category “What students learned”
opening up unique challenges and opportunities. In this sec-
into three sections: “Learned in field,” “Learned out of field,”
tion, we will first present themes concerning how students
and “Attitudes and thinking skills.” This division enabled her
described their interdisciplinary design studio experiences.
to identify patterns of what students learned. She first coded
Then we will discuss opportunities and challenges students
passages in interview transcripts, then applied the refined
identified.
coding scheme to the observation notes and open-ended
survey responses.
and define the next step in our project instead of having it all High motivation appeared to come from factors in addi-
set up for me.” Students worked with their team to identify tion to grades. When we asked students to rate their per-
what tasks needed to be done and when they needed to be sonal motivation to do well beyond a grade on the project,
completed. their responses averaged 4.15 (SD = 1.00). Furthermore, stu-
The open structure and freedom to choose tasks and dead- dents rated the statement “I felt responsibility for my portion
lines meant students were often stepping into the unknown. of this project and for making it as good as possible” 4.45 (SD
As one student described, “Everything is new; everything is = 0.81). Students said that this motivation stemmed from the
trailblazing.” An engineering student added: following factors: (a) projects that had a significant impact
on the world, (b) completing authentic work relevant to their
Sometimes it’s just not possible with this thing
future careers, (c) student autonomy, and (d) collaboration
because we’re doing things that haven’t been done
with outside specialists and organizations.
before, necessarily. Whereas, I think a lot of classes . . .
it’s just a project that the teacher already has done, you Interdisciplinary Collaboration: Challenges and
know it works, you know you can do them, and here it’s Opportunities
more of a “maybe.”
Because of the interdisciplinary nature of these courses, stu-
Students experimented with new ideas because they felt dents developed problem-solving skills beyond what they
their instructors trusted them. A student who worked on the would normally build in a disciplinary studio course. By
ARG project described, “Trust and autonomy on all levels working with students from other fields, students expanded
allowed us the freedom to play around with ideas and pursue interpersonal skills, deepened disciplinary knowledge, and
avenues we might otherwise have been afraid to follow.” The expanded understandings of other disciplines. By the end of
open structure of the course gave students room to explore the courses, students indicated feeling that they were better
the unknown, and the trust of the instructors gave students prepared to enter the workforce.
the confidence to do so.
Teamwork and interpersonal skills
Students said that managing time in this setting was differ-
ent from managing time for traditional school assignments. Many of the things students learned were soft skills critical to
One student reported, “There is a vast difference between success in careers, such as communicating effectively, work-
homework assignment time tables and commercial time ing with others, and leading and managing a team. Students
tables. I surprised myself at how quickly I could get things worked with different kinds of people: people from differ-
done when I was under the gun.” A fine arts student simi- ent disciplines and with different work habits, communica-
larly explained, “Most classes focus on schedules and tests tion styles, and personalities. One student explained that
and books to teach various principles. However, this class the class “forces us to be with people that are not like us.”
allows students to feel what it’s like to have to make deadlines He said students learned “how to work together . . . and to
or else the client loses trust in the organization.” have things work and not work and dealing with different
people.” Other students agreed. One commented, “I learned
Authentic motivation
how to collaborate with people that I really didn’t like. That
Many students were motivated to do their best work for these was hard to do but was, in my opinion, successful.” Many
courses. An illustration student recounted, “I like the work students echoed this theme: working with different people,
I am doing in this class the most of any class I am taking . . sometimes people they didn’t like, was difficult, but it was a
. I feel like people are doing really good work, like pushing valuable experience.
themselves to do really good work.” Students took initia-
Learning from other students
tive to do extra work, including working on projects after the
semester was over. Students also wanted to expand the size Students said they normally worked with students from their
of the projects and expressed the desire to involve more stu- own discipline who used the same vocabulary and shared
dents. Finally, students wanted to share their project with similar perspectives. Students said the interdisciplinary col-
the community and the world. A student who worked on the laboration provided new perspectives on both their own dis-
Fundación Paraguaya project explained, “Once we had been cipline and other fields. An advertising student described,
thinking about it, and we kind of realized what this could be, “In advertising . . . we have all been taught the same things,
and we were just like, how does this not already exist? The so we have the same vocabulary, and even though we have
whole world needs to know about what this is and what it different perspectives, it’s still an advertising perspective.”
can do.” One of her teammates echoed, “The world needs to Other students described their experiences in their dis-
see this.” ciplines as being “stuck in a rut,” feeling “siloed,” and even
becoming “snobby.” However, students commented that the was supposed to play. Scott mentioned that he could have
CID courses “opened [their] eyes,” were “exciting,” provided been more proactive in offering support to other students.
“fresh perspectives,” and enabled “new opportunities.” Several students expressed feelings similar to John’s, Emily’s,
Students explained that working with others with differ- and Scott’s; some felt they didn’t have the background knowl-
ent views led to better ideas and products. An engineering edge or structure needed for successful collaboration, while
student explained, “To have all these different minds come others described the benefits of applying their disciplinary
together . . . you get better ideas, you get fresh ideas, and you knowledge to their projects.
just get different perspectives about everything.” Another Uneven workloads was another interdisciplinary chal-
student commented, “I enjoyed working [with other stu- lenge that students faced. The editing students in the story-
dents] because most of us came from different majors, so we book class described completing their part of the projects in
brought a variety of ideas and perspectives to the table.” the first few weeks of class and then had less work load. An
In addition to leading to potentially better ideas and prod- editing student described, “I feel like . . . it has been a little
ucts, students believed the interdisciplinary collaboration uneven, workwise, because we all have different roles, but
helped them grow within their own disciplines. Students those roles don’t necessarily play the same amount of time
learned techniques from other fields that they applied to and work, especially in a project like this.” The illustrators
their own work. For example, Emily, an English teaching described having too much to do in a four-month course.
major, and John, an illustration student, worked together A programming student who worked on the ARG project
in the children’s storybook class. Emily described her work also expressed concerns about work division. He said the
with John: first two to three weeks of the seven-week course were spent
researching science and “figuring out what the app’s sup-
It was so neat to have to challenge ideas, to really flesh
posed to be.” The programming students were not able to
out the characters because John is sitting here, “How
begin programming until a few weeks into the course, creat-
does that work?” So we were able to create a more in-
ing too little work at the beginning of the term and too much
depth story and universe . . . I would like to do that
at the end.
when I write more.
Another challenge that the collaborative environment
Emily found John’s methods of questioning her charac- presented was ensuring quality and providing students with
ters led to deeper character development and a better story. discipline-specific feedback. The students in the courses
John saw the characters through the eyes of an illustrator, came from different points in their degree programs and
and Emily’s writing profited from his perspective. John had different amounts of experience. A few older students
described similar benefits from his collaboration with Emily. were frustrated at the low quality of work from some of
He commented that the collaboration “really stretched me as their teammates. Working with students from other fields
an artist to think about things in a different way.” These stu- compounded this; students did not know how to help team-
dents’ experiences demonstrated how working with students mates from other disciplines. A senior majoring in illus-
in other fields lead to professional growth. tration explained, “It would be nice to have more critiques
with people in your field so that you could get opinions from
Collaboration challenges
other people who know exactly what they are talking about.”
Not all students had the same collaborative experience John Another student described not knowing how to give feed-
and Emily described. Scott, an editor participating in the back to her classmates:
same interview as John and Emily, explained:
One of the challenges as a writer is I am not used to
When John and Emily talked about how good of a col- working with illustrators that closely. When they ask
laboration there was, I am like, where is mine? Like for my feedback, I don’t want to step on your creative
I feel some of us had good collaboration, especially as liberty. I want you to be able to take this and make the
illustrator to author, but . . . as an editor, I was kind of vision you want with it. Finding that balance between
the spell checker, and not so much the helper. letting them do that and actually giving good feedback
was something.
Further group discussion revealed that this problem
might have developed because students didn’t know how to Students navigated these challenges by consulting univer-
use an editor. Although John and Emily described having a sity faculty and specialists in their own field.
good collaborative session with student editors early in the
course, they did not utilize editors at all during the rest of
the semester. They said they didn’t know what role an editor
Preparing for the future and Resnick (1999) described as thick authenticity, an inter-
action of four types of authenticity. Our analysis here high-
The students we interviewed recognized the future value of
lights the challenges of meeting all four types of authenticity
the skills they developed in CID courses, including an adver-
simultaneously. However, despite this limitation, students
tising student who commented, “I think this atmosphere and
still reported having a valuable and rich learning experience.
learning space has been the most useful thing for me so far.”
Many students believed that this usefulness was grounded in Thick Authenticity
the practical and problem-based nature of CID projects. An
In our analysis, we identified evidence of several types of
engineering student explained, “You are making a product
authenticity as described by Shaffer and Resnick (1999).
that is more like what you’re going to be doing in the career
First, students described projects as personally meaning-
you’re in.”
ful: they wanted to do their best work, including extra work
Several students said that their experiences in the CID
where necessary, because they cared about the work they
studio will help them transition into the workforce. While
were doing. They had the autonomy to set their own goals
describing his internship experience in New York, Levi
and work towards them. Strong evidence for this theme was
explained, “I think the learning curve that you kill by being
present on end-of-course surveys, where students rated their
in an activity like this is going to be amazing. I feel so much
deep, personal motivation an average of 4.15 (SD = 1.00),
more prepared for . . . the rest of my life.” Another advertising
and feelings of personal responsibility for their work an aver-
student also said her experience would “break the learning
age of 4.45 (SD = 0.81). Lee et al. (2014) similarly found
curve”: “It is so useful, and it is so ahead as far as educa-
meaningful work contributed to intrinsic motivation, result-
tion goes . . . You are going to break the learning curve. You
ing in students choosing to work extra days. The second type
are going to be ahead and you are going to understand a lot
of authenticity described by Shaffer and Resnick is learning
more things than you would if you had just stuck your head
that relates to the real-world, including completing work that
in your bubble.” These students believed participation in
impacts the broader community. This is particularly evident
CID courses would give them a jump-start on their careers.
in one student’s comment that “the whole world needs to
Students mentioned several skills that will help them
know [about their project] and what it can do.”
“break the learning curve,” including working with different
The third type of authenticity Shaffer and Resnick (1999)
kinds of people and working autonomously. An advertis-
described was learning that provided opportunities for
ing student felt that her experience working with different
students to think in the modes of their disciplines. Some
people would help her:
students showed evidence of this type of authenticity. For
We are going to be graduating and actually be going example, one student reported that she felt “like an editor,”
into production with a lot of projects that we work on, including learning things she wouldn’t have learned in her
really anywhere I go, especially if I plan on working at editing classes, things that took hands-on experience to
an agency or anything, I am going to be working with understand. However, other students did not have the same
these people in the future. experience. John described not knowing how to act as an
editor and didn’t experience as rich of a collaborative expe-
Students also valued the skills they learned from other
rience. We discuss more about disciplinary learning in the
disciplines. One student explained that the courses were
next section.
“a great way to learn about what other students study and
The fourth type of authenticity, assessments that reflect
how that applies to my future environment.” A music stu-
the learning process, showed less prevalence in students’
dent agreed. He said that learning about business and public
statements. Very few students discussed assessment prac-
relations would help him as a composer. Students believed
tices beyond the irrelevance of grades. Our interview ques-
that they would enter the workforce with more confidence
tions did not directly address assessment practices, and
because of their participation in CID projects.
instructors might provide more insight into how they knew
Discussion students were learning. However, assessing project-based
learning can be difficult and it is crucial to student’s learning;
In this study, we sought to understand students’ experiences in particular, instructors must assess both the final project
in interdisciplinary design studio courses, including the and deeper content understanding (Lee et al., 2014). Future
challenges and opportunities stemming from project-based iterations might consider prompting instructors to reflect on
learning that was interdisciplinary. In the literature review, embedding authentic assessment into their courses.
we suggested that the interdisciplinary, project-based learn-
ing supported by the studio is an example of what Shaffer
The interdisciplinary and project-based format strongly research of faculty members. She described constructing a
supported personally meaningful and relevant work, but common, third vocabulary with collaborators, even record-
attention to disciplinary structures and assessment were lim- ing key terms and definitions on index cards. Students, in
ited. Future project- and problem-based learning programs particular, need support as they come to understand disci-
should look for creative ways to support disciplinary devel- plinary boundaries and perspectives (Lattuca, Knight, &
opment and assessment in interdisciplinary programs. For Bergom, 2013).
example, students might be required to consult with a faculty
member from their discipline throughout the project or to Research Limitations
reflect on lessons learned from the group project for their
While we believe the findings presented in this paper are well
own individual discipline. Such an approach would enable
supported by the data, there are still many limitations to this
students to better connect with disciplinary knowledge and
study that require caution in generalizing the findings. First,
get feedback on their work; however, consultants would need
while the courses involved were interdisciplinary, the number
guidance on the type of assistance that is appropriate within
of disciplines participating was still small and mostly design-
the pedagogic structure (see Irby, 1996).
focused. What is yet unknown is how effectively other disci-
Challenges of Interdisciplinary Project-Based Learning plines that do not emphasize creative problem-solving and
design as heavily could be integrated into these experiences.
The challenges described by students are similar to those
In addition, the interviews with students were largely done as
identified in other studies of project-based learning and
focus groups, and thus limited by the potential for bias and
interdisciplinary collaboration. First, some students strug-
groupthink. Finally, the findings in this paper are based on
gled collaborating with others because of lack of disciplin-
self-description and student perceptions, and thus may not
ary support and feedback. Providing disciplinary support
be completely accurate. Future research is needed to better
is important in pedagogic collaboration (Davies & Devlin,
validate these findings with a more diverse sample and more
2010; Helle et al., 2006; Lee et al., 2014; Spelt et al., 2011).
in-depth research methods, including assessment of student
An interesting example comes from Self and Baek’s (2017)
learning, creativity, and interdisciplinary competencies via a
study of interdisciplinary team teaching. In their study, stu-
variety of methods.
dents rated single-instructor courses higher than courses
with multiple instructors. The authors proposed a lack of
disciplinary depth might have contributed to these results:
Conclusion: Lessons Learned for Future
team teachers were more reluctant to emphasize any single
Implementation
discipline, resulting in no disciplinary foundation. This sug- Overall, students describe benefiting from courses held in the
gests that disciplinary depth, even if that depth comes from interdisciplinary design studio because of the thick authen-
outside a student’s core discipline, impacts students’ experi- ticity of the interdisciplinary project-based learning. Future
ences in interdisciplinary courses. instantiations of this type of design studio should pay heed
Second, collaboration was difficult because in many proj- to meeting the four types of authenticity described by Shaffer
ects, students had varying workloads and timelines. For and Resnick (1999). Particularly, instructors should carefully
example, in the ARG project, programming students were consider how assessment methods both reflect the learning
not able to begin their work until much of the app design was process and are effective at evaluating deep student learning.
complete, leaving a significant amount of work for the end of The challenges students described suggest additional sup-
the semester. Managing workloads is a common problem in port and scaffolding, particularly as it applies to supporting
interdisciplinary project-based learning (Helle et al., 2006). disciplinary thinking and learning, might allow for a more
For example, Contantinto et al. (2010) reported engineering successful experience. Faculty who teach project-based,
and art students played different roles in an interdisciplin- interdisciplinary courses should consider how to support
ary project, resulting in less design work for art students. students in developing and applying disciplinary knowledge
Students felt this limited the collaboration opportunities. and interdisciplinary collaboration skills (including man-
Other scholars observed students commonly underestimate aging time and expectations as well as building a common
the time and effort required to complete projects (Brassler & vocabulary.
Dettmers, 2017; Epstein, 2005). All in all, the project-based courses in the CID studio
Finally, like in other interdisciplinary contexts, students moved learning beyond traditional courses and beyond
struggled communicating across disciplines; each disci- intra-disciplinary studio pedagogy. They provided stu-
pline used different vocabulary and communication styles. dents instead with opportunities to experience first-hand
Epstein (2005) described a similar issue in interdisciplinary
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from https://www.ncbi.nlm.nih.gov/pubmed/4139900 Melissa Warr is a doctoral candidate in the Mary Lou Fulton
West, R. E. (2016). Breaking down walls to creativity through Teachers College at Arizona State University. Her research
interdisciplinary design. Educational Technology, 56(6), blends teacher education, design, creativity, and technology.
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Wilson, L., & Blackwell, A. F. (2013). Interdisciplinarity and is also a violinist and regularly performs with religious and
innovation. In E. G. Carayannis (Ed.), Encyclopedia of community groups. Her scholarship is available on her per-
creativity, invention, innovation and entrepreneurship (pp. sonal website at http://melissa-warr.com.
1097–1105). New York, NY: Springer New York. https://
doi.org/10.1007/978-1-4614-3858-8_371 Dr. Richard E. West (@richardewest on twitter) is an associ-
Zaugg, H., & Warr, M. C. (2018). Integrating a creativity, ate professor in the Instructional Psychology and Technology
innovation, and design studio within an academic library. Department at Brigham Young University. He teaches
Library Management, 39(3/4), 172–187. https://doi. courses in instructional technology, learning theory, aca-
org/10.1108/LM-09-2017-0091 demic research and writing, creativity and innovation, and
product/program evaluation. His research focuses on how
to create learning environments that prepare students for
the twenty-first century, including designing learning envi-
ronments that foster group creativity through design think-
ing, utilizing microcredentials and open badges to promote
competency learning, and technologies to develop online
learning communities. His scholarship is available on his
personal website at http://richardewest.com and at http://
bit.ly/rickwestscholar.
Appendix A
Student Interview Protocol
Appendix B
Observation Protocol
Time Activity
People
Initials Name Description
General Notes
Appendix C
Open-Response Survey Questions
We administered the full survey four times: April 2014, June 2014, December 2014, and April 2015. Scaled questions
were identical in all surveys, but open-response questions differed slightly. See Appendix E for scaled survey questions.
Additionally, we administered a pre-course survey in September 2014 and January 2015.
April 2014 Non-Scaled Questions
• What is your major?
• What year are you in school?
• What is your gender?
• How useful was the experience overall for you as a student? Please explain and give specific examples.
• How does this type of experience compare with your other BYU learning experiences?
• What kinds of things did you learn?
• What are the strengths and weaknesses of this approach?
• How can we improve the usefulness of the space where the class was taught and of the experience itself?
• With WHOM did you engage with (students, faculty library personnel) to complete the project?
• What PLACES on/off campus did you use to work on the project?
• What kind of SERVICES were helpful in completing the project?
• What kind of TOOLS and SUPPLIES were helpful in completing the project?
June 2014 Non-Scaled Questions
• Which college and department are you from?
• What year are you in school?
• What is your gender?
• How useful was the experience in this class and/or participating in this project overall for you as a student?
Please explain and give specific examples.
• How does this type of experience compare with your other BYU learning experiences?
• What are the strengths and weaknesses of this approach?
• How did the space and location for the class (in the library) contribute to or detract from the learning experi-
ence? Please give specific examples.
• How can we improve the usefulness of the space where the class was taught and of the experience itself?
• What did you learn, if anything, this semester, related to your content area? Please give specific examples.
• What did you learn, if anything, this semester not related to your content area? For example, consider other
content areas, or even non-content learning, such as how to be more creative, collaborative, etc. Please give
specific examples.
• Outside of your instructors, did you work with or learn from anyone else to help you in this class? For exam-
ple, consider librarians, other faculty or students from your department, outside professionals, etc. If so,
please list who they were and what they helped you with.
• What PLACES and RESOURCES on/off campus did you use to work on the project?
April 2015 Non-Scaled Questions
• Which college and department are you from?
• Which course are you enrolled in?
• What year are you in school?
• What is your gender?
• How useful was the experience in this class and/or participating in this project overall for you as a student?
Please explain and give specific examples.
• How does this type of experience compare with your other BYU learning experiences? What are the strengths
and weaknesses of this approach?
Appendix D
Results of Scaled Survey Questions
Course Experience