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{

"type": "character",
"version": 4,
"id": "ab6c35ed-b657-4220-8104-1e0e62348a65",
"total_points": 150,
"points_record": [
{
"when": "2023-06-11T17:19:27+02:00",
"points": 150,
"reason": "Initial points"
}
],
"profile": {
"name": "Blue Gremlin",
"age": "26",
"birthday": "August 4",
"eyes": "Brown",
"hair": "Bald",
"skin": "Olive",
"handedness": "Right",
"gender": "Male",
"height": "5'4\"",
"weight": "146 lb",
"player_name": "Marc Bertelsen",
"tech_level": "3",
"portrait":
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"settings": {
"page": {
"paper_size": "letter",
"orientation": "portrait",
"top_margin": "0.25 in",
"left_margin": "0.25 in",
"bottom_margin": "0.25 in",
"right_margin": "0.25 in"
},
"block_layout": [
"reactions conditional_modifiers",
"melee",
"ranged",
"traits skills",
"spells",
"equipment",
"other_equipment",
"notes"
],
"attributes": [
{
"id": "st",
"type": "integer",
"name": "ST",
"full_name": "Strength",
"attribute_base": "10",
"cost_per_point": 10,
"cost_adj_percent_per_sm": 10
},
{
"id": "dx",
"type": "integer",
"name": "DX",
"full_name": "Dexterity",
"attribute_base": "10",
"cost_per_point": 20
},
{
"id": "iq",
"type": "integer",
"name": "IQ",
"full_name": "Intelligence",
"attribute_base": "10",
"cost_per_point": 20
},
{
"id": "ht",
"type": "integer",
"name": "HT",
"full_name": "Health",
"attribute_base": "10",
"cost_per_point": 10
},
{
"id": "will",
"type": "integer",
"name": "Will",
"attribute_base": "$iq",
"cost_per_point": 5
},
{
"id": "fright_check",
"type": "integer",
"name": "Fright Check",
"attribute_base": "$will",
"cost_per_point": 2
},
{
"id": "per",
"type": "integer",
"name": "Per",
"full_name": "Perception",
"attribute_base": "$iq",
"cost_per_point": 5
},
{
"id": "vision",
"type": "integer",
"name": "Vision",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "hearing",
"type": "integer",
"name": "Hearing",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "taste_smell",
"type": "integer",
"name": "Taste \u0026 Smell",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "touch",
"type": "integer",
"name": "Touch",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "basic_speed",
"type": "decimal",
"name": "Basic Speed",
"attribute_base": "($dx+$ht)/4",
"cost_per_point": 20
},
{
"id": "basic_move",
"type": "integer",
"name": "Basic Move",
"attribute_base": "floor($basic_speed)",
"cost_per_point": 5
},
{
"id": "fp",
"type": "pool",
"name": "FP",
"full_name": "Fatigue Points",
"attribute_base": "$ht",
"cost_per_point": 3,
"thresholds": [
{
"state": "Unconscious",
"expression": "-$fp",
"ops": [
"halve_move",
"halve_dodge",
"halve_st"
]
},
{
"state": "Collapse",
"expression": "0",
"explanation": "Roll vs. Will to do anything
besides talk or rest; failure causes unconsciousness\nEach FP you lose below 0 also
causes 1 HP of injury\nMove, Dodge and ST are halved (B426)",
"ops": [
"halve_move",
"halve_dodge",
"halve_st"
]
},
{
"state": "Tired",
"expression": "ceil($fp/3)-1",
"explanation": "Move, Dodge and ST are halved
(B426)",
"ops": [
"halve_move",
"halve_dodge",
"halve_st"
]
},
{
"state": "Tiring",
"expression": "$fp-1"
},
{
"state": "Rested",
"expression": "$fp"
}
]
},
{
"id": "hp",
"type": "pool",
"name": "HP",
"full_name": "Hit Points",
"attribute_base": "$st",
"cost_per_point": 2,
"cost_adj_percent_per_sm": 10,
"thresholds": [
{
"state": "Dead",
"expression": "round(-$hp*5)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #4",
"expression": "round(-$hp*4)",
"explanation": "Roll vs. HT to avoid death\
nRoll vs. HT-4 every second to avoid falling unconscious\nMove and Dodge are halved
(B419)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #3",
"expression": "round(-$hp*3)",
"explanation": "Roll vs. HT to avoid death\
nRoll vs. HT-3 every second to avoid falling unconscious\nMove and Dodge are halved
(B419)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #2",
"expression": "round(-$hp*2)",
"explanation": "Roll vs. HT to avoid death\
nRoll vs. HT-2 every second to avoid falling unconscious\nMove and Dodge are halved
(B419)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #1",
"expression": "-$hp",
"explanation": "Roll vs. HT to avoid death\
nRoll vs. HT-1 every second to avoid falling unconscious\nMove and Dodge are halved
(B419)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Collapse",
"expression": "0",
"explanation": "Roll vs. HT every second to
avoid falling unconscious\nMove and Dodge are halved (B419)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Reeling",
"expression": "ceil($hp/3)-1",
"explanation": "Move and Dodge are halved
(B419)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Wounded",
"expression": "$hp-1"
},
{
"state": "Healthy",
"expression": "$hp"
}
]
}
],
"body_type": {
"name": "Humanoid",
"roll": "3d",
"locations": [
{
"id": "eye",
"choice_name": "Eyes",
"table_name": "Eyes",
"hit_penalty": -9,
"description": "An attack that misses by 1 hits the
torso instead. Only\nimpaling (imp), piercing (pi-, pi, pi+, pi++), and\ntight-beam
burning (burn) attacks can target the eye – and\nonly from the front or sides.
Injury over HP÷10 blinds the\neye. Otherwise, treat as skull, but without the extra
DR!",
"calc": {
"roll_range": "-",
"dr": {
"all": 0
}
}
},
{
"id": "skull",
"choice_name": "Skull",
"table_name": "Skull",
"slots": 2,
"hit_penalty": -7,
"dr_bonus": 2,
"description": "An attack that misses by 1 hits the
torso instead. Wounding\nmodifier is x4. Knockdown rolls are at -10. Critical hits\
nuse the Critical Head Blow Table (B556). Exception: These\nspecial effects do not
apply to toxic (tox) damage.",
"calc": {
"roll_range": "3-4",
"dr": {
"all": 3
}
}
},
{
"id": "face",
"choice_name": "Face",
"table_name": "Face",
"slots": 1,
"hit_penalty": -5,
"description": "An attack that misses by 1 hits the
torso instead. Jaw,\ncheeks, nose, ears, etc. If the target has an open-faced\
nhelmet, ignore its DR. Knockdown rolls are at -5. Critical\nhits use the Critical
Head Blow Table (B556). Corrosion\n(cor) damage gets a x1½ wounding modifier, and
if it\ninflicts a major wound, it also blinds one eye (both eyes on\ndamage over
full HP). Random attacks from behind hit the\nskull instead.",
"calc": {
"roll_range": "5",
"dr": {
"all": 0
}
}
},
{
"id": "leg",
"choice_name": "Leg",
"table_name": "Right Leg",
"slots": 2,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost.",
"calc": {
"roll_range": "6-7",
"dr": {
"all": 1
}
}
},
{
"id": "arm",
"choice_name": "Arm",
"table_name": "Right Arm",
"slots": 1,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for
shield arm instead of -2.",
"calc": {
"roll_range": "8",
"dr": {
"all": 1
}
}
},
{
"id": "torso",
"choice_name": "Torso",
"table_name": "Torso",
"slots": 2,
"calc": {
"roll_range": "9-10",
"dr": {
"all": 2
}
}
},
{
"id": "groin",
"choice_name": "Groin",
"table_name": "Groin",
"slots": 1,
"hit_penalty": -3,
"description": "An attack that misses by 1 hits the
torso instead. Human\nmales and the males of similar species suffer double shock\
nfrom crushing (cr) damage, and get -5 to knockdown rolls.\nOtherwise, treat as a
torso hit.",
"calc": {
"roll_range": "11",
"dr": {
"all": 2
}
}
},
{
"id": "arm",
"choice_name": "Arm",
"table_name": "Left Arm",
"slots": 1,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for
shield arm instead of -2.",
"calc": {
"roll_range": "12",
"dr": {
"all": 1
}
}
},
{
"id": "leg",
"choice_name": "Leg",
"table_name": "Left Leg",
"slots": 2,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost.",
"calc": {
"roll_range": "13-14",
"dr": {
"all": 1
}
}
},
{
"id": "hand",
"choice_name": "Hand",
"table_name": "Hand",
"slots": 1,
"hit_penalty": -4,
"description": "If holding a shield, double the
penalty to hit: -8 for\nshield hand instead of -4. Reduce the wounding multiplier
of\nlarge piercing (pi+), huge piercing (pi++), and impaling\n(imp) damage to x1.
Any major wound (loss of over ⅓ HP\nfrom one blow) cripples the extremity. Damage
beyond that\nthreshold is lost.",
"calc": {
"roll_range": "15",
"dr": {
"all": 1
}
}
},
{
"id": "foot",
"choice_name": "Foot",
"table_name": "Foot",
"slots": 1,
"hit_penalty": -4,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ⅓ HP from one blow) cripples the\nextremity. Damage
beyond that threshold is lost.",
"calc": {
"roll_range": "16",
"dr": {
"all": 1
}
}
},
{
"id": "neck",
"choice_name": "Neck",
"table_name": "Neck",
"slots": 2,
"hit_penalty": -5,
"description": "An attack that misses by 1 hits the
torso instead. Neck and\nthroat. Increase the wounding multiplier of crushing (cr)\
nand corrosion (cor) attacks to x1½, and that of cutting\n(cut) damage to x2. At
the GM’s option, anyone killed by a\ncutting (cut) blow to the neck is
decapitated!",
"calc": {
"roll_range": "17-18",
"dr": {
"all": 2
}
}
},
{
"id": "vitals",
"choice_name": "Vitals",
"table_name": "Vitals",
"hit_penalty": -3,
"description": "An attack that misses by 1 hits the
torso instead. Heart,\nlungs, kidneys, etc. Increase the wounding modifier for an\
nimpaling (imp) or any piercing (pi-, pi, pi+, pi++) attack\nto x3. Increase the
wounding modifier for a tight-beam\nburning (burn) attack to x2. Other attacks
cannot target the\nvitals.",
"calc": {
"roll_range": "-",
"dr": {
"all": 2
}
}
}
]
},
"damage_progression": "basic_set",
"default_length_units": "ft_in",
"default_weight_units": "lb",
"user_description_display": "tooltip",
"modifiers_display": "inline",
"notes_display": "inline",
"skill_level_adj_display": "tooltip",
"show_spell_adj": true,
"exclude_unspent_points_from_total": false
},
"attributes": [
{
"attr_id": "st",
"adj": -3,
"calc": {
"value": 7,
"points": -30
}
},
{
"attr_id": "dx",
"adj": 1,
"calc": {
"value": 11,
"points": 20
}
},
{
"attr_id": "iq",
"adj": -2,
"calc": {
"value": 8,
"points": -40
}
},
{
"attr_id": "ht",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "will",
"adj": 0,
"calc": {
"value": 8,
"points": 0
}
},
{
"attr_id": "fright_check",
"adj": 0,
"calc": {
"value": 8,
"points": 0
}
},
{
"attr_id": "per",
"adj": 2,
"calc": {
"value": 10,
"points": 10
}
},
{
"attr_id": "vision",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "hearing",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "taste_smell",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "touch",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "basic_speed",
"adj": 0.5,
"calc": {
"value": 5.75,
"points": 10
}
},
{
"attr_id": "basic_move",
"adj": 0,
"calc": {
"value": 5,
"points": 0
}
},
{
"attr_id": "fp",
"adj": 0,
"calc": {
"value": 10,
"current": 10,
"points": 0
}
},
{
"attr_id": "hp",
"adj": 0,
"calc": {
"value": 7,
"current": 7,
"points": 0
}
}
],
"traits": [
{
"id": "2019d674-0447-4ba3-abc5-61b1c6ba5815",
"type": "trait",
"name": "Natural Attacks",
"reference": "B271",
"weapons": [
{
"id": "4a3a446e-ce18-4fc2-bbd0-2dc51335557a",
"type": "melee_weapon",
"damage": {
"type": "cr",
"st": "thr",
"base": "-1"
},
"usage": "Bite",
"reach": "C",
"parry": "No",
"block": "No",
"defaults": [
{
"type": "dx"
},
{
"type": "skill",
"name": "Brawling"
}
],
"calc": {
"level": 13,
"parry": "No",
"block": "No",
"damage": "1d-3 cr"
}
},
{
"id": "b26c094b-e180-42ed-abcf-0ee29ab3d69e",
"type": "melee_weapon",
"damage": {
"type": "cr",
"st": "thr",
"base": "-1"
},
"usage": "Punch",
"reach": "C",
"parry": "0",
"defaults": [
{
"type": "dx"
},
{
"type": "skill",
"name": "Boxing"
},
{
"type": "skill",
"name": "Brawling"
},
{
"type": "skill",
"name": "Karate"
}
],
"calc": {
"level": 13,
"parry": "9",
"damage": "1d-3 cr"
}
},
{
"id": "28769c4b-7f59-41af-b3c7-336e97789ff3",
"type": "melee_weapon",
"damage": {
"type": "cr",
"st": "thr"
},
"usage": "Kick",
"reach": "C,1",
"parry": "No",
"defaults": [
{
"type": "dx",
"modifier": -2
},
{
"type": "skill",
"name": "Brawling",
"modifier": -2
},
{
"type": "skill",
"name": "Kicking"
},
{
"type": "skill",
"name": "Karate",
"modifier": -2
}
],
"calc": {
"level": 11,
"parry": "No",
"damage": "1d-2 cr"
}
}
],
"calc": {
"points": 0
}
},
{
"id": "d5bf0016-6ddb-48c2-8a73-6d0aaf5691c6",
"type": "trait",
"name": "Night Vision",
"reference": "DFA51",
"tags": [
"Advantage",
"Physical"
],
"levels": 3,
"points_per_level": 1,
"can_level": true,
"calc": {
"points": 3
}
}
],
"skills": [
{
"id": "c5b3a8e0-4b41-42e1-b447-8b9e1fb7a8e2",
"type": "skill",
"name": "Brawling",
"reference": "DFA93",
"tags": [
"Combat",
"Melee Combat",
"Weapon"
],
"difficulty": "dx/e",
"points": 4,
"features": [
{
"type": "weapon_bonus",
"selection_type": "weapons_with_required_skill",
"name": {
"compare": "is",
"qualifier": "Brawling"
},
"level": {
"compare": "at_least",
"qualifier": 2
},
"amount": 1,
"per_level": true
}
],
"calc": {
"level": 13,
"rsl": "DX+2"
}
},
{
"id": "85d022de-e666-44a8-905c-abcd7138e77a",
"type": "skill",
"name": "Knife",
"reference": "DFA81",
"tags": [
"Combat",
"Melee Combat",
"Weapon"
],
"difficulty": "dx/e",
"points": 4,
"defaulted_from": {
"type": "dx",
"modifier": -4,
"level": 7,
"adjusted_level": 7,
"points": -7
},
"defaults": [
{
"type": "skill",
"name": "Force Sword",
"modifier": -3
},
{
"type": "skill",
"name": "Main-Gauche",
"modifier": -3
},
{
"type": "skill",
"name": "Shortsword",
"modifier": -3
},
{
"type": "dx",
"modifier": -4
}
],
"calc": {
"level": 13,
"rsl": "DX+2"
}
},
{
"id": "65a91dee-9809-4b8f-97fd-221012fc1086",
"type": "skill",
"name": "Spear",
"reference": "DFA81",
"tags": [
"Combat",
"Melee Combat",
"Weapon"
],
"difficulty": "dx/a",
"points": 12,
"defaulted_from": {
"type": "dx",
"modifier": -5,
"level": 6,
"adjusted_level": 6,
"points": -6
},
"defaults": [
{
"type": "dx",
"modifier": -5
},
{
"type": "skill",
"name": "Polearm",
"modifier": -4
},
{
"type": "skill",
"name": "Staff",
"modifier": -2
}
],
"calc": {
"level": 14,
"rsl": "DX+3"
}
}
],
"equipment": [
{
"id": "c90d3fad-ffda-47a0-b644-035ef63daa6a",
"type": "equipment",
"description": "Long Spear",
"reference": "DFA102",
"tags": [
"Melee Weapon"
],
"modifiers": [
{
"id": "570baa0b-ae2b-40db-905d-b94464011e3e",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
},
{
"id": "fd5e57ed-f649-43f5-9db7-cf0a3c9b592c",
"type": "eqp_modifier",
"name": "Cheap Quality",
"reference": "B274",
"notes": "+2 to break, -1 Acc if thrown",
"cost_type": "to_base_cost",
"cost": "-0.6 CF"
},
{
"id": "774d585b-d3f9-4135-a5ae-074a2e6f9441",
"type": "eqp_modifier",
"name": "Stone",
"features": [
{
"type": "weapon_dr_divisor_bonus",
"selection_type": "this_weapon",
"name": {
"compare": "is"
},
"level": {
"compare": "at_least"
},
"amount": -0.5
}
]
}
],
"quantity": 1,
"value": 60,
"weight": "5 lb",
"weapons": [
{
"id": "551b025f-2758-4414-bcea-5dce97fd8de7",
"type": "melee_weapon",
"damage": {
"type": "imp",
"st": "thr",
"base": "1"
},
"strength": "10",
"usage": "Thrust",
"reach": "1,2*",
"parry": "0U",
"block": "No",
"defaults": [
{
"type": "dx",
"modifier": -5
},
{
"type": "skill",
"name": "Spear"
},
{
"type": "skill",
"name": "Polearm",
"modifier": -4
},
{
"type": "skill",
"name": "Staff",
"modifier": -2
}
],
"calc": {
"level": 11,
"parry": "8U",
"block": "No",
"damage": "1d-2(0.5) imp"
}
},
{
"id": "fba4c28f-c522-432e-9437-a9dd324ea7da",
"type": "melee_weapon",
"damage": {
"type": "imp",
"st": "thr",
"base": "2"
},
"strength": "9†",
"usage": "Thrust",
"reach": "1,2*",
"parry": "0",
"block": "No",
"defaults": [
{
"type": "dx",
"modifier": -5
},
{
"type": "skill",
"name": "Spear"
},
{
"type": "skill",
"name": "Polearm",
"modifier": -4
},
{
"type": "skill",
"name": "Staff",
"modifier": -2
}
],
"calc": {
"level": 12,
"parry": "9",
"block": "No",
"damage": "1d-1(0.5) imp"
}
}
],
"equipped": true,
"calc": {
"extended_value": 6,
"extended_weight": "1.25 lb"
}
},
{
"id": "18df5fcb-af4e-4fa2-8b2a-62f1322ac3a6",
"type": "equipment",
"description": "Large Knife",
"reference": "DFA100",
"tags": [
"Melee Weapon",
"Missile Weapon"
],
"modifiers": [
{
"id": "38e557cc-e848-42ab-8cbb-4fb5e5e20c22",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
},
{
"id": "1e8f86ea-5436-47d1-b001-9b412f70144d",
"type": "eqp_modifier",
"name": "Cheap Quality",
"reference": "B274",
"notes": "+2 to break, -1 Acc if thrown",
"cost_type": "to_base_cost",
"cost": "-0.6 CF"
},
{
"id": "30c7e9f0-705e-463b-af96-9bfd8056132c",
"type": "eqp_modifier",
"name": "Stone",
"features": [
{
"type": "weapon_dr_divisor_bonus",
"selection_type": "this_weapon",
"name": {
"compare": "is"
},
"level": {
"compare": "at_least"
},
"amount": -0.5
}
]
}
],
"quantity": 1,
"value": 40,
"weight": "1 lb",
"weapons": [
{
"id": "3b11ccd1-82a2-4b61-acc9-d7532613c599",
"type": "melee_weapon",
"damage": {
"type": "cut",
"st": "sw",
"base": "-2"
},
"strength": "6",
"usage": "Swung",
"reach": "C,1",
"parry": "-1",
"block": "No",
"defaults": [
{
"type": "dx",
"modifier": -4
},
{
"type": "skill",
"name": "Knife"
},
{
"type": "skill",
"name": "Force Sword",
"modifier": -3
},
{
"type": "skill",
"name": "Main-Gauche",
"modifier": -3
},
{
"type": "skill",
"name": "Shortsword",
"modifier": -3
},
{
"type": "skill",
"name": "Sword!"
}
],
"calc": {
"level": 13,
"parry": "8",
"block": "No",
"damage": "1d-4(0.5) cut"
}
},
{
"id": "7b019f75-a90f-40db-b13f-34305fa190ad",
"type": "melee_weapon",
"damage": {
"type": "imp",
"st": "thr"
},
"strength": "6",
"usage": "Thrust",
"reach": "C",
"parry": "-1",
"block": "No",
"defaults": [
{
"type": "dx",
"modifier": -4
},
{
"type": "skill",
"name": "Knife"
},
{
"type": "skill",
"name": "Force Sword",
"modifier": -3
},
{
"type": "skill",
"name": "Main-Gauche",
"modifier": -3
},
{
"type": "skill",
"name": "Shortsword",
"modifier": -3
},
{
"type": "skill",
"name": "Sword!"
}
],
"calc": {
"level": 13,
"parry": "8",
"block": "No",
"damage": "1d-3(0.5) imp"
}
},
{
"id": "ec469973-50d8-4c5a-8f71-a6bb33b8ad7f",
"type": "ranged_weapon",
"damage": {
"type": "imp",
"st": "thr"
},
"strength": "6",
"usage": "Thrown",
"accuracy": "+0",
"range": "x0.8/x1.5",
"rate_of_fire": "1",
"shots": "T(1)",
"bulk": "-2",
"defaults": [
{
"type": "dx",
"modifier": -4
},
{
"type": "skill",
"name": "Thrown Weapon",
"specialization": "Knife"
}
],
"calc": {
"level": 7,
"range": "5/10",
"damage": "1d-3(0.5) imp"
}
}
],
"equipped": true,
"calc": {
"extended_value": 4,
"extended_weight": "0.25 lb"
}
},
{
"id": "95f5bd13-3b57-488a-b74f-00b8e5253add",
"type": "equipment",
"description": "Heavy Cloth or Leather Body Armor",
"reference": "DFA108",
"tags": [
"Armor",
"Body Armor"
],
"modifiers": [
{
"id": "f43f690e-0c3b-403e-b3ee-73a1d0222f74",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
}
],
"quantity": 1,
"value": 158,
"weight": "12.6 lb",
"features": [
{
"type": "dr_bonus",
"location": "torso",
"amount": 2
},
{
"type": "dr_bonus",
"location": "vitals",
"amount": 2
},
{
"type": "dr_bonus",
"location": "neck",
"amount": 2
},
{
"type": "dr_bonus",
"location": "groin",
"amount": 2
}
],
"equipped": true,
"calc": {
"extended_value": 39.5,
"extended_weight": "3.15 lb"
}
},
{
"id": "e072e4cc-5a30-4f1c-b8ad-5a36a4ee30e0",
"type": "equipment",
"description": "Light Cloth, Leather, or Fur Leggings",
"reference": "DFA108",
"tags": [
"Armor",
"Limb Armor"
],
"modifiers": [
{
"id": "dfe5a3dc-ef32-44ad-bfe4-7d4e5e979fc1",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
}
],
"quantity": 1,
"value": 37,
"weight": "4.5 lb",
"features": [
{
"type": "dr_bonus",
"location": "leg",
"amount": 1
}
],
"equipped": true,
"calc": {
"extended_value": 9.25,
"extended_weight": "1.125 lb"
}
},
{
"id": "a3b3a2d8-df77-421a-ae24-47627ef2ef07",
"type": "equipment",
"description": "Light Cloth, Leather, or Fur Sleeves",
"reference": "DFA108",
"tags": [
"Armor",
"Limb Armor"
],
"modifiers": [
{
"id": "876065fa-d3c6-4be3-95c2-4acda83a43eb",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
}
],
"quantity": 1,
"value": 25,
"weight": "3 lb",
"features": [
{
"type": "dr_bonus",
"location": "arm",
"amount": 1
}
],
"equipped": true,
"calc": {
"extended_value": 6.25,
"extended_weight": "0.75 lb"
}
},
{
"id": "f2a0dc66-265d-47ce-9dd3-7af249094992",
"type": "equipment",
"description": "Light Cloth, Leather, or Fur Boots",
"reference": "DFA108",
"tags": [
"Armor",
"Footwear"
],
"modifiers": [
{
"id": "c5d5f4f5-8f34-499a-b290-68205e830e69",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
}
],
"quantity": 1,
"value": 17,
"weight": "2.1 lb",
"features": [
{
"type": "dr_bonus",
"location": "foot",
"amount": 1
}
],
"equipped": true,
"calc": {
"extended_value": 4.25,
"extended_weight": "0.525 lb"
}
},
{
"id": "5f0e5e25-45dc-4094-afbe-64437bfbde78",
"type": "equipment",
"description": "Light Cloth, Leather, or Fur Gloves",
"reference": "DFA108",
"tags": [
"Armor",
"Gloves"
],
"modifiers": [
{
"id": "512044bb-5394-46bf-b6e8-0ec841b14fa1",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
}
],
"quantity": 1,
"value": 5,
"weight": "0.6 lb",
"features": [
{
"type": "dr_bonus",
"location": "hand",
"amount": 1
}
],
"equipped": true,
"calc": {
"extended_value": 1.25,
"extended_weight": "0.15 lb"
}
},
{
"id": "d7469157-a92a-4e49-b1ec-d0f013cb5de4",
"type": "equipment",
"description": "Light Cloth, Leather, or Fur Helmet",
"reference": "DFA108",
"tags": [
"Armor",
"Headgear"
],
"modifiers": [
{
"id": "aafbeda0-cb78-4d21-97ad-a7f54f7dbc4b",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
}
],
"quantity": 1,
"value": 13,
"weight": "1.5 lb",
"features": [
{
"type": "dr_bonus",
"location": "skull",
"amount": 1
}
],
"equipped": true,
"calc": {
"extended_value": 3.25,
"extended_weight": "0.375 lb"
}
}
],
"other_equipment": [
{
"id": "d005dc0b-3710-451e-adc2-93c06469166c",
"type": "equipment",
"description": "Light Club",
"reference": "DFA99",
"tags": [
"Melee Weapon"
],
"modifiers": [
{
"id": "af080ecc-61f1-4ba8-88e4-c06f4f9aeb28",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
},
{
"id": "bbe496a9-9621-45ba-b116-5d29c49d5e7e",
"type": "eqp_modifier",
"name": "Cheap Quality",
"reference": "B274",
"notes": "+2 to break, -1 Acc if thrown",
"cost_type": "to_base_cost",
"cost": "-0.6 CF"
},
{
"id": "00a3cf6d-7333-4f71-bd57-2cababd72433",
"type": "eqp_modifier",
"name": "Stone",
"features": [
{
"type": "weapon_dr_divisor_bonus",
"selection_type": "this_weapon",
"name": {
"compare": "is"
},
"level": {
"compare": "at_least"
},
"amount": -0.5
}
]
}
],
"quantity": 1,
"value": 10,
"weight": "3 lb",
"weapons": [
{
"id": "b30dbae1-06bf-4f99-9138-7ee3ccbede9d",
"type": "melee_weapon",
"damage": {
"type": "cr",
"st": "sw",
"base": "1"
},
"strength": "5",
"usage": "Swing",
"reach": "1",
"parry": "0",
"block": "No",
"defaults": [
{
"type": "dx",
"modifier": -5
},
{
"type": "skill",
"name": "Broadsword"
},
{
"type": "skill",
"name": "Force Sword",
"modifier": -4
},
{
"type": "skill",
"name": "Rapier",
"modifier": -4
},
{
"type": "skill",
"name": "Saber",
"modifier": -4
},
{
"type": "skill",
"name": "Shortsword",
"modifier": -2
},
{
"type": "skill",
"name": "Two-Handed Sword",
"modifier": -4
}
],
"calc": {
"level": 6,
"parry": "6",
"block": "No",
"damage": "1d-1(0.5) cr"
}
},
{
"id": "67cca2cd-b85f-4fe5-8897-564a38c465eb",
"type": "melee_weapon",
"damage": {
"type": "cr",
"st": "thr",
"base": "1"
},
"strength": "5",
"usage": "Thrust",
"reach": "1",
"parry": "0",
"block": "No",
"defaults": [
{
"type": "dx",
"modifier": -5
},
{
"type": "skill",
"name": "Broadsword"
},
{
"type": "skill",
"name": "Force Sword",
"modifier": -4
},
{
"type": "skill",
"name": "Rapier",
"modifier": -4
},
{
"type": "skill",
"name": "Saber",
"modifier": -4
},
{
"type": "skill",
"name": "Shortsword",
"modifier": -2
},
{
"type": "skill",
"name": "Two-Handed Sword",
"modifier": -4
}
],
"calc": {
"level": 6,
"parry": "6",
"block": "No",
"damage": "1d-2(0.5) cr"
}
}
],
"equipped": true,
"calc": {
"extended_value": 1,
"extended_weight": "0.75 lb"
}
},
{
"id": "a3c61890-7ba9-4e2e-a675-8ba479ed1b9b",
"type": "equipment_container",
"open": true,
"children": [
{
"id": "0405eacd-bc85-4d55-be09-5b2c9df977e1",
"type": "equipment",
"description": "Light Cloth, Leather, or Fur Helmet
(Full Face)",
"reference": "DFA108",
"tags": [
"Armor",
"Headgear"
],
"modifiers": [
{
"id": "1af01e27-cbdd-4705-a371-
e42fff255301",
"type": "eqp_modifier",
"name": "SM -2",
"reference": "LTC2:21",
"cost_type": "to_final_cost",
"weight_type": "to_final_base_weight",
"cost": "x0.25",
"weight": "x0.25"
}
],
"quantity": 1,
"value": 18,
"weight": "2.1 lb",
"features": [
{
"type": "dr_bonus",
"location": "skull",
"amount": 1
},
{
"type": "dr_bonus",
"location": "face",
"amount": 1
}
],
"equipped": true,
"calc": {
"extended_value": 4.5,
"extended_weight": "0.525 lb"
}
}
],
"description": "Light Cloth, Leather, or Fur Suit",
"reference": "DFA108",
"tags": [
"Armor"
],
"quantity": 1,
"equipped": true,
"calc": {
"extended_value": 4.5,
"extended_weight": "0.525 lb"
}
}
],
"created_date": "2023-06-11T17:19:27+02:00",
"modified_date": "2023-06-11T18:10:39+02:00",
"calc": {
"swing": "1d-2",
"thrust": "1d-3",
"basic_lift": "9.8 lb",
"move": [
5,
4,
3,
2,
1
],
"dodge": [
8,
7,
6,
5,
4
]
}
}

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