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{"name":"Otter","size":"small","type":"beast","tag":"","alignment":"Unaligned","hit

Dice":"2","armorName":"none","shieldBonus":0,"natArmorBonus":1,"otherArmorDesc":"10
","speed":"30","burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","hover":false,"swi
mSpeed":"30","customHP":false,"customSpeed":false,"hpText":"11 (2d6 +
4)","speedDesc":"30
ft.","strPoints":"8","dexPoints":"15","conPoints":"14","intPoints":"3","wisPoints":
"8","chaPoints":"9","blindsight":"0","blind":false,"darkvision":"60","tremorsense":
"0","truesight":"0","telepathy":0,"cr":"1/8","customCr":"1 (200
XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The monster can
take 3 legendary actions, choosing from the options below. Only one legendary
action option can be used at a time and only at the end of another creature's turn.
The monster regains spent legendary actions at the start of its
turn.","isLair":false,"lairDescription":"When fighting inside its lair, the monster
can invoke the ambient magic to take lair actions. On initiative count 20 (losing
initiative ties), the monster can take one lair action to cause one of the
following effects:","lairDescriptionEnd":"The monster can't repeat an effect until
they have all been used, and it can't use the same effect two rounds in a
row.","isMythic":false,"mythicDescription":"If the monster's mythic trait is
active, it can use the options below as legendary actions for 1 hour after using
{Some Ability}.","isRegional":false,"regionalDescription":"The region containing
the monster's lair is warped by the creature's presence, which creates one or more
of the following effects:","regionalDescriptionEnd":"If the monster dies, the first
two effects fade over the course of 3d10 days.","properties":[],"abilities":
[{"name":"Slippery","desc":"The otter gets a +4 to AC when in water"},
{"name":"Lithe Creature","desc":"The otter uses its Dexterity bonus for attack
rolls instead of Strength."},{"name":"Slick Escape","desc":"The otter can use a
bonus action to Disengage."},{"name":"Keen Smell","desc":"The otter has advantage
on Wisdom (Perception) checks that rely on smell."},{"name":"Cowardly","desc":"When
the otter reaches 0 hit points, instead of falling unconscious, the otter returns
to 1 hit point and returns to its master."}],"actions":
[{"name":"Bite","desc":"Melee Weapon Attack: +2 to hit, reach 1 foot., one target.
Hit: 1d4 piercing damage."},{"name":"Tail Thwap","desc":"Melee Weapon Attack: +5 to
hit, reach 1 foot., one target. Hit: 1 bludgeoning damage"},{"name":"Wrath of the
Small","desc":"The otter enters a rage, gaining + 1d4 to all damage rolls for 1
minute, but gains disadvantage to all Bite attacks."}],"bonusActions":
[],"reactions":[],"legendaries":[],"mythics":[],"lairs":[],"regionals":
[],"sthrows":[{"name":"dex","order":1},{"name":"con","order":2}],"skills":
[{"name":"athletics","stat":"str"},{"name":"intimidation","stat":"cha"},
{"name":"perception","stat":"wis"},{"name":"stealth","stat":"dex"}],"damagetypes":
[{"name":"cold","note":" (Resistant)","type":"r"}],"specialdamage":[],"conditions":
[{"name":"grappled"}],"languages":
[{"name":"Orc","speaks":false}],"understandsBut":"","shortName":"","pluralName":"",
"doubleColumns":false,"separationPoint":0,"damage":[]}

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