This document provides optional rules for generating a character's age and experience in roleplaying games. A character's age is determined by rolling a 1d6, with each result corresponding to a different age bracket that affects the number of career skills the character can choose and potentially modifies their strength, dexterity, and willpower attributes. The youngest characters can pick 1 career skill while the oldest can pick 4.
This document provides optional rules for generating a character's age and experience in roleplaying games. A character's age is determined by rolling a 1d6, with each result corresponding to a different age bracket that affects the number of career skills the character can choose and potentially modifies their strength, dexterity, and willpower attributes. The youngest characters can pick 1 career skill while the oldest can pick 4.
This document provides optional rules for generating a character's age and experience in roleplaying games. A character's age is determined by rolling a 1d6, with each result corresponding to a different age bracket that affects the number of career skills the character can choose and potentially modifies their strength, dexterity, and willpower attributes. The youngest characters can pick 1 career skill while the oldest can pick 4.
Bonus Content for Block, Dodge, Parry – Lars Huijbregts - Licensed under CC-BY-SA 4.0.
Making A Character – Age & Experience
When making a character, you can pick up to 4 different careers, and pick 4 corresponding skills. The following are optional rules to provide for a larger arc in personal growth, and the effects age might have on a character.
Age & Experience
1d6 Age & Experience Effect on STR Effect on DEX Effect on WIL Young: barely not a teenager anymore. You can pick 1 1 -1 +2 -2 Career Skill. Emerging: you’re starting to learn the ropes. Roll 2d4, 2 and keep the lowest value; that’s your number of 0 +1 -1 Career Skills. Prime: you’re in your prime. Roll 1d4: that’s your 3-4 +1 0 0 number of Career Skills. Wizened: you’re getting up there. Roll 2d4, and keep 5 0 -1 +1 the highest value; that’s your number of Career Skills. 6 Old: you’ve been around. You can pick 4 Career Skills. -1 -2 +2
Rolling for Age
Roll 1d6 to determine the starting age.
Optional: Effect on Attributes
The grey-highlighted part of the table offers an optional addition. Without it, being older is purely a benefit. If you use the modifiers mentioned, it will have the following effects:
• Strength is at one’s peak during their physical prime.
• Dexterity lessens over time, as one gets older and more stiff. • Willpower increases, as the mind fortifies itself over a long life.