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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>44801124a839dcc64b8ed76</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-
07-20 18:51:09</createtime><buildsignature>Local.Unknown.Unknown.1.99.264.1230-
1.200.000.600.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>44801124a839dcc64b8ed76</desyncid><systemconfig/><screenshot/
><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError:
ASM :: Motion_Based_Gaming (HANDLE :: 168900)&gt;: Attempt to traverse between two
states (SportsLoop -&gt; PuzzleLoop) where no valid path exists! Actors {'x':
(&lt;weakref at 0x2ff93cf18; to 'object_sim' at 0x2e1491f90&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'gameMat': (&lt;weakref at 0x2d21a1e20;
to 'object_MotionGameRig' at 0x2926dd290&gt;, '0', &lt;AnimationParticipant.TARGET
= 103&gt;)} (debug context: running motionBasedGaming_play_sports:62045 on
object_MotionGameRig:0x0db4113b8ec03a97[0] (guaranteed)))&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 216, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\animation\animation_element.py", line 185, in do_begin&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\asm.py", line 1072, in
requestRuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 168900)&gt;: Attempt to
traverse between two states (SportsLoop -&gt; PuzzleLoop) where no valid path
exists! Actors {'x': (&lt;weakref at 0x2ff93cf18; to 'object_sim' at
0x2e1491f90&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'gameMat':
(&lt;weakref at 0x2d21a1e20; to 'object_MotionGameRig' at 0x2926dd290&gt;, '0',
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running
motionBasedGaming_play_sports:62045 on object_MotionGameRig:0x0db4113b8ec03a97[0]
(guaranteed))rtim=0&#13;&#10;Client Session Time: 14.95&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,124,53512&#13;
&#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 13.4.1 (Build 22F82) GPU:
Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13;
&#10;</desyncdata></report>
</root>

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