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<report><version>2</version><sessionid>e48fc1e44929b245628a3721</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2022-05-22
17:42:21</createtime><buildsignature>Local.Unknown.Unknown.1.87.40.1230-
1.200.000.556.Release</buildsignature><categoryid>asm.py:1065</
categoryid><desyncid>e48fc1e44929b245628a3721</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Sit_Posture (HANDLE :: 60222)>: Attempt to traverse
between two states (entry -> exit) where no valid path exists! Actors
{} source_interaction = running seating_Sit:24314 on
object_sitLoveseatCLSharp2x1_01:0x071a0ee926091692[2] running interaction
= running NPCLeaveLot_NPC_Nanny_EndSituation:24313 on None
(guaranteed)) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 423, in do_transition_animation File "T:\InGame\Gameplay\Scripts\
Server\postures\posture.py", line 2387, in append_exit_to_arb File "T:\
InGame\Gameplay\Scripts\Server\animation\asm.py", line 1065, in
request RuntimeError: ASM :: Sit_Posture (HANDLE :: 60222)>: Attempt to
traverse between two states (entry -> exit) where no valid path exists! Actors
{} source_interaction = running seating_Sit:24314 on
object_sitLoveseatCLSharp2x1_01:0x071a0ee926091692[2]running interaction = running
NPCLeaveLot_NPC_Nanny_EndSituation:24313 on None
(guaranteed)rtim=0 Client Session Time: 14.59 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,112,50486
Modded: False SystemInfo: Mac OS X Version 10.16 (Build 21D62) GPU:
Unknown Unknown macOS Metal driver 0.0.0.0 </desyncdata></report>
<report><version>2</version><sessionid>e48fc1e44929b245628a3721</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2022-05-22
18:09:44</createtime><buildsignature>Local.Unknown.Unknown.1.87.40.1230-
1.200.000.556.Release</buildsignature><categoryid>definition.py:293</
categoryid><desyncid>e48fc1e44929b245628a3721</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in <function c_api_create_object at
0x1365bd680>, args: (278957826435387981, 60677, 0, 9, 1, 2), kwargs:
{} IndexError('tuple index out of range') (IndexError: tuple index out of
range) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 74, in
c_api_create_object File "T:\InGame\Gameplay\Scripts\Server\objects\
system.py", line 204, in create_object File "T:\InGame\Gameplay\Scripts\
Server\objects\system.py", line 70, in create_script_object File "T:\
InGame\Gameplay\Scripts\Server\objects\definition.py", line 403, in
instantiate File "T:\InGame\Gameplay\Scripts\Server\objects\
game_object.py", line 265, in __init__ File "T:\InGame\Gameplay\Scripts\
Server\objects\client_object_mixin.py", line 91, in __init__ File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 82, in
wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 185, in apply_definition File "T:\InGame\
Gameplay\Scripts\Server\objects\definition.py", line 254, in get_model
File "T:\InGame\Gameplay\Scripts\Server\objects\definition.py", line 293, in
_safe_index IndexError: tuple index out of rangertim=0 Client
Session Time: 14.59 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,112,50486 Modded: False SystemInfo:
Mac OS X Version 10.16 (Build 21D62) GPU: Unknown Unknown macOS Metal driver
0.0.0.0 </desyncdata></report>
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