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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>92ae793199b3928e65fdbfff</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-03-
22 14:35:03</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>92ae793199b3928e65fdbfff</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: ASM :: Chicken_Reactions (HANDLE :: 5093)&gt;: Attempt to traverse
between two states (Positive -&gt; Scared) where no valid path exists! Actors
{'animalChicken': (&lt;weakref at 0x00007FF497F69680; to
'object_animalObjects_livestock_chicken_hen_grey' at 0x00007FF47AB67950&gt;, None,
None)})&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in
do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line
1081, in requestRuntimeError: ASM :: Chicken_Reactions (HANDLE :: 5093)&gt;:
Attempt to traverse between two states (Positive -&gt; Scared) where no valid path
exists! Actors {'animalChicken': (&lt;weakref at 0x00007FF497F69680; to
'object_animalObjects_livestock_chicken_hen_grey' at 0x00007FF47AB67950&gt;, None,
None)}rtim=0&#13;&#10;Client Session Time: 14.79&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,152,0,5665&#13;
&#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) UHD
Graphics igdumdim64.dll 30.0.100.9805, GUID: D7B78E66-D938-11CF-B051-
F1E1AEC2D335&#13; &#10;</desyncdata></report>
</root>

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