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Lastexception 63829454357
Lastexception 63829454357
><root>
<report><version>2</version><sessionid>d9a52936d16aa06464d62dec</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-
08-11 15:05:24</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>carry_utils.py:332</
categoryid><desyncid>d9a52936d16aa06464d62dec</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 4322)>: Attempt to traverse
between two states (pickup -> exit) where no valid path exists! Actors {'x':
(<weakref at 0x2aa6fb730; to 'object_sim' at 0x29504d690>, None,
<AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at
0x1460f52b8; to 'Prop_CradleBook' at 0x298239dd0>, None,
<AnimationParticipant.CONTAINER = 102>)}) Traceback (most recent
call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\
carry_utils.py", line 332, in holster File "T:\InGame\Gameplay\Scripts\
Server\animation\asm.py", line 1072, in requestRuntimeError: ASM ::
Carry_GenericObject (HANDLE :: 4322)>: Attempt to traverse between two states
(pickup -> exit) where no valid path exists! Actors {'x': (<weakref at
0x2aa6fb730; to 'object_sim' at 0x29504d690>, None,
<AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at
0x1460f52b8; to 'Prop_CradleBook' at 0x298239dd0>, None,
<AnimationParticipant.CONTAINER = 102>)}rtim=0 Client Session Time:
6.20 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,124,53512 Modded: False SystemInfo: Mac OS X
Versión 13.5 (Compilación 22G74) GPU: Apple M1 macOS Metal driver 0.0.0.0
Architecture: arm64 </desyncdata></report>
</root>