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Spirit Domain
Spirit Animal:
- Starting at the first level, you can cast the Find Familiar spell as a ritual. When you cast it
you can choose a form from one of the following: the normal familiar form, a beast that
has a challenging rating of ¼ or lower, or a pseudodragon. Furthermore, When you do
so the familiar becomes your spirit animal, gaining a number of additional characteristics
compared to a regular familiar. Your spirit animal is incorporeal, allowing it to move
through other creatures and objects as if it was difficult terrain. It takes 1d10 force
damage if it ends its turn inside an object. Your spirit animal can cast the spare the dying
cantrip, its maximum hit points are twice you’re cleric level and it has resistance to all
damage except force damage.
Additionally, you can communicate telepathically with your spirit animal and perceived it
through its senses as long as you are within 1 mile of it, even if it’s on the Ethereal
Plane, and can perceive through its senses as a bonus action instead of an action.
Spiritual Sense
- At 1st level, you gain an innate sense of when lingering or malevolent spirits are nearby.
By spending 1 minute in contemplation, you can detect if any creatures have died within
the last 24 hours in a radius of 60 feet around you. You do not learn how they died, but
you do learn how long ago they died and what type of creatures they were. You also
learn if there are any undead within the radius.
Starting at 6th level, you can transform you're familiar into a beast with a challenge rating
as high as your cleric level divided by 3, rounded down.
Potent Spellcasting
- Starting 8th level, you add you’re wisdom modifier to the damage you deal with any
cleric spell.
During a long rest, or while your body is unconscious or asleep for at least an 8 hour period, you
have extremely vivid dreams about past, present, or future events in the world and gain
knowledge of that event. It could be a recounting of past encounter that allows you to see it from
a different perspective, or something occurring elsewhere while you are sleeping, or something
that will occur in the future.
Work with your DM to determine the details of your dream and its impact on the campaign.
Suggested Characteristics