You are on page 1of 8

/============================

/=== WEAPONS texture ===


/============================
//SET ut_EIGHTBALL bMeshEnviroMap true
//SET ut_EIGHTBALL TEXTURE Eight_t4
//SET ut_EIGHTBALL style sty_masked
summon u
//SET ut_flakcannon bMeshEnviroMap true
//SUMMON UnrealShare.BallExplosion
//set ut_flakcannon TEXTURE FireEffect6
//set ut_flakcannon STYLE STY_NORMAL

==================================
--->[better visible belt and amp]
__________________________________
//set ut_shieldbelt drawtype dt_sprite
//set ut_shieldbelt texture i_teamy
//set ut_shieldbelt drawscale 0.8
set udamage drawtype dt_sprite
set udamage texture I_TeamG
set udamage drawscale 1.1

SET UTTELEEFFECT bhidden TRUE

==================================
--->[lighting on the map]
__________________________________
/set light lighteffect le_cylinder

=========================================
--->[belt effect]
_________________________________________
//set ut_shieldbelteffect style sty_masked

========================
--->[rockets and grenades]
________________________
set rocketmk2 bunlit 1
set RocketTrail DRAWSCALE 0.4\\wielkosc rakiety
set rocketmk2 rotationrate (roll=0)\\obracanie sie rakiet

set rocketmk2 mesh UTrocket


set rocketmk2 lighthue 160

set rockettrail drawscale 0.25


set RocketTrail TEXTURE jenergy2

summon xrocket2.rocket2
set rocketmk2 mesh xrocket2.ROCKET2
set rocketmk2 drawscale 1.15
set rocketmk2 bunlit 1
set rocketmk2 texture whitetexture

summon xgren3.gren3
summon ut_grenade
set ut_grenade mesh xgren3.gren3\\flakslugm,invis2M
set ut_grenade texture whitetexture
set ut_grenade drawscale 1

set ut_seekingrocket texture Chunk_a00


set ut_seekingrocket rotationrate (roll=20)
set ut_seekingrocket prepivot (x=0,y=0,z=0)

====================================
-->[reduced smoke on rockets and flak]
___________________________________
set LightSmokeTrail drawscale 0
set UT_SpriteSmokePuff drawscale 0
set UTSmokeTrail drawscale 0

====================================
--->[recuced rocket explosions]
___________________________________
Set UT_SpriteBallChild spriteanim Exp4_a00
set UT_SpriteBallChild bHighDetail false
set UT_SpriteBallChild DrawScale 0.6
set UT_SpriteBallExplosion TEXTURE Exp4_a00
set UT_SpriteBallExplosion skin Exp4_a00
set UT_SpriteBallExplosion SpriteAnim Exp4_a00
set UT_SpriteBallExplosion NumFrames 2/15
set UT_SpriteBallExplosion LifeSpan 0.35
set UT_SpriteBallExplosion drawscale 0.6

==============
--->[flak]
______________
set chunktrail drawscale 0.4
set chunktrail texture sparky

=======================================
--->[napisy po zabiciu przez dana bron]
_______________________________________
set enforcer Deathmessage %k > enf > %o
set ut_biorifle Deathmessage %k > bio > %o
set shockrifle Deathmessage %k > shock > %o
set pulsegun Deathmessage %k > pulse > %o
set minigun2 Deathmessage %k > mini > %o
set ut_flakcannon Deathmessage %k > flak > %o
set ut_eightball Deathmessage %k > rox > %o
set sniperrifle Deathmessage %k > sniper > %o
set impacthammer Deathmessage %k > PISTON > %o
set translocator Deathmessage %k > trans > %o
set ripper Deathmessage %k > ripper > %o
set warheadlauncher Deathmessage %k > warhead > %o

======================================
--->[napisy po zebraniu broni i ammo]
______________________________________
set ut_eightball pickupmessage <+weapon rox>
set ut_flakcannon pickupmessage <+weapon flak>
set sniperrifle pickupmessage <+weapon sniper>
set minigun2 pickupmessage <+weapon mini>
set pulsegun pickupmessage <+weapon pulse>
set enforcer pickupmessage <+weapon enf>
set ripper pickupmessage <+weapon ripper>
set ut_biorifle pickupmessage <+weapon bio>
set shockrifle pickupmessage <+weapon shock>
set rocketpack pickupmessage <+rox>
set miniammo pickupmessage <+minibullets>
set bioammo pickupmessage <+blobs>
set shockcore pickupmessage <+cores>
//set supershockcore pickupmessage <+]sUpaA-aSMd!aMm0>
set pammo pickupmessage <+greenstuff>
set bladehopper pickupmessage <+discs>
set flakammo pickupmessage <+shrapnel>
set bulletbox pickupmessage <+.338>
set UT_Jumpboots pickupmessage <+BOOTS>
set UT_Invisibility pickupmessage <+INVIS>
set ut_shieldbelt pickupmessage <+BELT>
set udamage pickupmessage <+AMP>
set thighpads pickupmessage <+PADS>
set armor2 pickupmessage <+ARMOUR>

set medbox pickupmessage + 20hp


set healthvial pickupmessage + 5hp

===================
--->[napisy w menu]
___________________
set utgamemenu quittext cya
set UBrowserFavoritesMenu editfavoritename Edit
set UBrowserFavoritesMenu newfavoritename New
set UBrowserFavoritesMenu FavoritesName Delete
set UBrowserPlayerGrid fragstext Score // Shows 'score' instead of 'frags' in the
server broswer.

==============================================
-->[Less screenshake while shooting]
______________________________________________
set ut_eightball shaketime 0
set ut_eightball shakemag 0
set ut_flakcannon shaketime 0
set sniperrifle shaketime 0
set minigun2 shakemag 0
set minigun2 shakevert 0
set minigun2 shaketime 0
set pulsegun shakemag 0
set pulsegun shakevert 0
set enforcer shaketime 0
set ripper shakevert 0
set ripper shakemag 0
set ut_biorifle shaketime 0
set shockrifle shaketime 0
set impacthammer shakemag 0
set impacthammer shaketime 0
set warheadlauncher shaketime 0

================================
--->[kolor napisow w teamsay'u]
________________________________
set teamsaymessageplus greencolor (g=50,r=250)
//set teamsaymessageplus lightredcolor (g=100,r=150)
//set teamsaymessageplus bluecolor (g=0,r=200,b=150)

set teamsaymessageplus greencolor (g=255,r=255)


set teamsaymessageplus lightgreencolor (g=255,r=255,b=255)
set teamsaymessageplus cyancolor (g=0,r=255,b=0

set firstbloodmessage DrawColor (R=0,G=255,B=0)


set multikillmessage DrawColor (R=255,G=0,B=0)
set deathmessageplus drawcolor (R=0,G=255,B=255)

====================
--->[ukryte zwloki]
____________________
set TFemale2Carcass bhidden 1
set TFemale1Carcass bhidden 1
set Tmale1Carcass bhidden 1
set Tmale2Carcass bhidden 1
summon tbosscarcass
set TBossCarcass bhidden 1
set Tmalebody bhidden 1

==================
--->[ukryte luski]
__________________
set ut_shellcase bhidden 1
set minishellcase bhidden 1

=================================================
--->[ukryte odpryski na scianach ze snajpy/enfa]
________________________________________________
set pickupmessageplus bisconsolemessage 0
set ut_spark bhidden 1
set ut_sparks bhidden 1

set waterzone viewfog (x=0,y=0,z=0)


set waterring bhidden 1

========================================================
--->[ukryte combo w szoku + KULKA Z SZOKA bez animacji]
________________________________________________________
set ut_ringexplosion bhidden 1
set ut_ringexplosion5 bhidden 1
set ut_ringexplosion4 bhidden 1

set shockproj texture ASMDAlt_a03

summon NWBoltRifleV3.BoltRifle
set UT_comboring skin EMPSpark13
sET UT_COMBORING drawscale 5.8

SET SHOCKBEAM DRAWSCALE 0.2


SET SHOCKBEAM TEXTURE unrealshare.effect1.fireeffect1U

==============================================
--->[pozycja napisow przy zabiciu/multi/hs]
______________________________________________
set killingspreemessage ypos 0
set firstbloodmessage ypos 0
set multikillmessage bhidden true
set decapitationmessage bhidden true

==============================================
--->[kolor napisow przy zabiciu]
______________________________________________
set killermessageplus drawcolor (r=255,b=0,g=155)
set killingspreemessage drawcolor (r=0,b=0,g=155)
set pickupmessageplus drawcolor (r=150,b=0,g=55)

==============================================
--->[napisy w hs,double, mulit,ultra, monster]
______________________________________________
set decapitationmessage decapitationstring hs
set killermessageplus youkilled -
set killermessageplus drawcolor (r=0,g=50,b=150,a=0)
set multikillmessage DoubleKillString double
set multikillmessage MultiKillString multi
set multikillmessage UltraKillString ultra
set multikillmessage MonsterKillString MONSTER BABY
set uwindowconsolewindow windowtitle System Console powered by corona.
set decapitationmessage drawcolor (b=200,g=155,r=0)

set chnullhud escmessage tweaks loaded


set challengehud livefeed
set victimmessage youwerekilledby
set victimmessage killedbytrailer
set console avgtext A
set console lastsectext LS
set tournamentgameinfo malesuicidemessage > DUMB SELF
set tournamentgameinfo femalesuicidemessage > DUMB SELF

set tournamentscoreboard restart Hit [FIRE]


set tournamentscoreboard ended
set playerpawn viewingfrom View:

set killingspreemessage endspreenote < end spree <


set killingspreemessage endselfspree < end spree < DUMB SELF
set killingspreemessage endfemalespree < end spree < DUMB SELF

set firstbloodmessage firstbloodstring had FIRSTBLOOD yo

set teamgameplus gamename TDM

summon ctfmessage
summon ctfmessage2
set ctfmessage returnred = return .RED.
set ctfmessage returnblue = return .BLUE.
set ctfmessage returnedred RED = returned
set ctfmessage returnedblue BLUE = returned
set ctfmessage capturered = captured .RED.
set ctfmessage captureblue = captured .BLUE.
set ctfmessage hasred = has .RED.
set ctfmessage hasblue = has .BLUE.
set ctfmessage droppedred = dropped .RED.
set ctfmessage droppedblue = dropped .BLUE.

set ctfmessage2 youhaveflagstring .got flag.


set ctfgame gamename CTF

set translocouteffect drawtype dt_sprite


set translocouteffect texture botpack.womanbelt

==============================
--->[Pulse hax]
______________________________
//SET STARTERBOLT DRAWSCALE 0.2
//SET PBOLT DRAWSCALE 0.6
//SET PBOLT MESH MINITRACE//zmiana mesh'a
//SET PBOLT bmeshenviromap true//na true daje mozliwosc zmiany textury
//SET PBOLT texture tranglowg//zmiana textury

//set pulsegun muzzleflashmesh none

//summon PlasmaSphere
//summon plasmaeffect
//summon plasmacap
//summon plasmahit
//set PlasmaSphere texture utflare3
//set plasmaeffect texture fglow_a00
//set plasmacap texture fglow_a00
//set plasmahit texture g2r_a04
//set plasmasphere exptype gold

==============
--->[minigun]
______________
SUMMON UnrealI.Minigun
set minigun2 AltFireSound UnrealI.Minigun.AltF1
set minigun2 Muzzleflashscale 0.04

============
--->[glut]
____________
set bioglob texture TRANGLOWY
set biosplash texture TRANGLOWY
set ut_biogel texture TRANGLOWY
//set bioglob texture redskin2 // Red
//set biosplash texture redskin2 // Red
set ut_biogel texture tranglowb // blue
set ut_biogel lighthue 160
set ut_biogel lightbrightness 250
set ut_biogel lightradius 5

============================================
--->[Better visible ammo and skins]
____________________________________________
set miniammo bunlit 1
set bioammo bunlit 1
set shockcore bunlit 1
set pammo bunlit 1
set bladehopper bunlit 1 //Ripper ammo.
set flakammo bunlit 1
set rocketpack bunlit 1
set bulletbox bunlit 1
set tmale1 bunlit true
set tmale2 bunlit true
set tfemale1 bunlit true
set tfemale2 bunlit true
set tboss bunlit true

set ut_shieldbelt bunlit 1


set Armor2 bunlit 1

============================================
--->[efekt przy teleportowaniu sie z transa]
____________________________________________
set translocouteffect drawtype dt_sprite
set translocouteffect texture botpack.womanbelt

============================================
--->[wyzerowanie dzwieku]
____________________________________________
set ambientsound soundradius 0
set ambientsound soundvolume 0
set ambientsound soundpitch 0

===================================================
--->wylacznie info/napisow o podnoszeniu w konsoli
___________________________________________________
set pickupmessageplus bisconsolemessage 0

===================================================
--->slady po snajpie/mini/enfie
___________________________________________________
summon bhit1.bhit1
summon ut_heavywallhiteffect
summon ut_wallhit
set ut_heavywallhiteffect mesh bhit1
set ut_heavywallhiteffect drawscale 1
set ut_heavywallhiteffect texture ExplosionPal
set ut_heavywallhiteffect lifespan 0.35
set ut_wallhit mesh bhit1
set ut_wallhit drawscale 0.5
set ut_wallhit texture whitetexture
set ut_wallhit lifespan 0.35

--> texet

set shockexplo Bhidden 1 //uderzenie shocka w sciane


set supershockexplo Bhidden 1 //uderzenie i-giba w sciane
set shockbeam lifespan 0.1

============================================================
-----dodanie bossa do gry + mozliwosc wybrania voice'a------
SET Botpack.Ladder HasBeatenGame True
SET BotPack.TFemale1 VoicePackMetaClass Botpack.Voicemale
SET BotPack.TFemale2 VoicePackMetaClass Botpack.Voicemale
SET BotPack.Tboss VoicePackMetaClass Botpack.Voicemale
say loaded

===================================
=======================================
=== tweak edytowany przez b1o 27-08-2019 r ===
=======================================
===================================

You might also like