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CONTENTS
What is AI?
Programs that behave externally like humans?
Programs that operate internally as humans do?
Computational systems that behave intelligently?
Rational behavior?
ARTIFICIAL INTELIGENCE
INTELIGENCE
• To be called
intelligent, a
machine must
produce responses
that are
indistinguishable
from those of a
human
HISTORY
Knowledge representation :
Knowledge representation and knowledge
engineering are central to AI research. Many of the
problems machines are expected to solve will require
extensive knowledge about the world.
Planning :
Intelligent agents must be able to set goals and achieve them. This calls for an
agent that can not only assess its environment and make predictions, but also
evaluate its predictions and adapt based on its assessment.
Learning :
Machine learning, a fundamental concept of AI research since the field’s
inception, is the study of computer algorithms that improve automatically through
experience. Unsupervised learning is the ability to find patterns in a stream of input.
Social intelligence :
Affective computing is the study and development of systems that can recognize,
interpret, process, and simulate human affects.
Creativity :
A sub-field of AI addresses creativity both theoretically and practically .
General intelligence :
Many researchers think that their work will eventually be incorporated into a
machine with artificial general intelligence, combining all the skills mentioned above
and even exceeding human ability in most or all these areas.
Applications of artificial intelligence
Automated customer support
Artificial intelligence as
become a crucial part of 17
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Identify objects
Sensors Actuators
Build maps
Avoid objects
Honda’s Asimo
Based on visual cues
such as the angle and
distance at which it
perceives an object
Can map an object's
contour and compare it
to a database of
prototypes for different
expressions and actions
Is currently limited to
pre-registered people ASIMO making measurements
Sensing
Vision
Mobility
Design
Control
Reasoning
Sensing Vision
◦ Cost of tactile sensors ◦ Two methods
very high Corner recognition
◦ Range Limits Edge recognition
Light – 2 meters ◦ Overlap of objects
Required(factory) – 10 ◦ Visibility of local
meters features
Control Reasoning
◦ Simulation is not ◦ AI (an essential
accurate to real world component of
interaction robotics) has slowly
been introduced into
◦ Based on industrial world
mathematical and ◦ Further refinement in
numerical this field before faster
computations progress of robotics
Downsizing Greater intelligence
◦ More user-friendly
◦ Reduction in power interface
needs and size
More environmentally
Synergism friendly
◦ Robots easy to
◦ Greater integration of disassemble and
technologies destroy
◦ Easily reusable or
degradable parts
Design robots to
recognize presence,
posture, and gaze
Develop viable social
exchange between
robots and humans
Design systems that
can learn via
reinforcement
Any questions?
You can find me at:
abhisheksingh_66@yahoo.in
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