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PHYS1201A Page 1
PHYS 1201A (Week One)
September 8, 2022 4:20 PM
We Use
- Gradescope
- Mastering Physics from Pearson
- Perusall Lab Manual
4 Labs Total
- Check OWL for checklist on what to hand in
Physics:
Quizzes on Pearson
Labs are done on Perusall
Practice Q's posted under Course Content
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Course Content
January 1, 2023 11:27 PM
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Week 2 [Chapter 2]
September 11, 2022 5:35 PM
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Chapter 2 Rough Notes
September 12, 2022 2:27 PM
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Chapter 2 Revised Notes
September 12, 2022 3:55 PM
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VB/A = VB/G - VA/G
VB/G = VB/A +VA/G
VA/B = -VB/A
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Chapter 2 Formulas
September 14, 2022 7:27 PM
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Week 3 [Chapter 3]
September 19, 2022 1:00 PM
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Chapter 3 Rough Notes
September 19, 2022 2:31 PM
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Chapter 3 Revised Notes
September 19, 2022 2:32 PM
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Chapter 3 Formulas
September 19, 2022 4:23 PM
Magnitude of Vector r
- Distance of a point from the origin = r
Average Velocity
Instantaneous Velocity
- Instantaneous Speed is the magnitude of vector v
Determining Direction/Vector
Average Acceleration
Instantaneous Acceleration
Projectile Motion
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Getting x + y Components of Velocity using Angle
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Week 4 [Chapter 4]
September 26, 2022 12:01 PM
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Chapter 4 Rough Notes
September 26, 2022 12:02 PM
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Chapter 4 Revised Notes
September 26, 2022 12:02 PM
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Chapter 4 Formulas
September 26, 2022 12:02 PM
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Week 5 [Chapter 5]
October 3, 2022 2:40 PM
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Chapter 5 Rough Notes
October 3, 2022 2:40 PM
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Chapter 5 Revised Notes
October 3, 2022 2:40 PM
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Chapter 5 Formulas
October 3, 2022 5:10 PM
Acceleration Components
Spring Force
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Week 6 [Chapter 6]
October 3, 2022 6:49 PM
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Chapter 6 Rough Notes
October 7, 2022 2:27 PM
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Chapter 6 Formulas
October 3, 2022 6:50 PM
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Week 7 [Chapter 7]
October 7, 2022 2:58 PM
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Week 7 Rough Notes
October 7, 2022 3:00 PM
[-;
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Week 7 Revised Notes
October 11, 2022 3:52 PM
7.2 Work
- Work (Scalar) is the force done of the product of two parallel magnitudes (Force
and Displacement)
○ Work is positive when E is added
○ Work is negative when E is removed from the system
7.8 Power
- Power is the time rate at which work is done/energy is transferred
- Average Power is Work/Time
- SI unit is Joules/Second = Watt
- 1 HP is 746 Watts
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Week 8 [Chapter 8]
October 14, 2022 3:02 PM
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Week 8 Rough Notes
October 14, 2022 3:02 PM
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Week 8 Revised Notes
October 14, 2022 3:02 PM
8.1 Momentum
- Momentum is the product of mass and velocity
- Total momentum of a system is the sum of both objects momentums
- To solve combined momentums isolate x and y and create a triangle
- SI unit is kg*m/s
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Week 9 [Chapter 8]
October 24, 2022 2:21 AM
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Week 9 Revised Notes
October 24, 2022 2:22 AM
8.5 Impulse
- Impulse is equal to the change in momentum which is equal to Force times time
- Impulse can be broken down into vector forms
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Week 10 [Chapter 9 + 10]
November 3, 2022 9:12 PM
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Week 10 Revised Notes
November 3, 2022 9:13 PM
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Week 10 Revised Notes
November 6, 2022 12:43 PM
10.1 Torque
- The quantitative measure of the tendency of a force to cause or change
rotational motion around an axis
- The force must be perpendicular to the moment arm, the moment arm is the
perpendicular distance between the axis and line of action of the force
- The total torque on a body is the treated as if the weight were concentrated at
the center of mass
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Week 11 [Chapter 10]
November 14, 2022 2:58 PM
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Week 11 Rough Notes
November 14, 2022 2:59 PM
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Week 12 [Chapter 23 + 24]
November 22, 2022 6:08 PM
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Week 12 Revised Notes
November 22, 2022 6:09 PM
Electromagnetic Radiation
- Electromagnetic Radiation are electric charges in accelerated motion
- All things emit EM-R due to thermal motion of their molecules, this is called
Thermal Radiation
Wavefronts
- Wavefronts is used to describe wave propagation
- A Wavefront is defined as the locus of all adjacent points at which phase of
vibration of the wave is the save (All points are moving with the same speed
and relative direction)
- Rays represent a light waves particles path and direction
- Wave Speed and Direction can be altered by different materials
- Spherical Wavefront are spherical, the rays radiate from the center of the
sphere (Point Source)
- When wavefronts are planar, the rays are perpendicular to them
Rays
- Specular Reflection is a smooth reflective surface where the reflected angle
travels at a definite angle
- Index of Refraction (n) is the ratio of (c) to the speed of light in the material (v)
Brightness
- The brightness of the reflected and refracted rays depends on the angle, the n
values, and the alignment of the electrical field of the indent wave
Wavelength
- Since frequency does not change, wavelength must change to satisfy v =
(WaveL)(Freq)
Points
- Object Point is the source of rays
- Image Point is the apparent source of reflected rays
- When we view an object that is producing rays, we think it comes from the
image point
- s is the Object Distance
- When we extend two reflected rays backwards they will intersect at point P'
- If the rays are not actually coming from point P' we call the image a Virtual
Image, if it does it is the Real Image
Arrows
- An image can be upright or inverted when reflected, if it is inverted we must
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- An image can be upright or inverted when reflected, if it is inverted we must
change the sign to [-] (y vs y')
Concave
- Center of Curvature (Radius) is [+] when on the same side as the outgoing ray
- Paraxial Approximation is the approximation of all the equations used
- Spherical Aberration is the alteration of a reflection in a curved mirror
- Focal Point/Length (R/2 from the Vertex) is the point where parallel rays
converges. If a light radiates from this point, the reflected rays will be parallel to
the axis
Convex
- In a Convex Mirror the reflected rays all appear to be originating from a P' on
the opposite side
- The R is [-] in Convex Mirrors, therefore the Focal Point is as well. When
parallel rays hit a convex mirrors, the reflected rays appear as if the have
radiated from the Focal Point behind the mirror [Virtual Focal Point]
○ Rays that are aimed at the focal point behind the mirror will reflect parallel
to the axis
- When m is [+] the image is upright, when m is [-] the image is inverted
- When the |m| is >1 the image is enlarged, when |m| is <1 the image is smaller
- y is the Height of the Image and Object
- s is the Distance from the vertex
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Week 12 Revised Notes
November 22, 2022 8:36 PM
Concave
- Center of Curvature (Radius) is [+] when on the same side as the outgoing ray
Convex
- In a Convex Mirror the reflected rays all appear to be originating from a P' on the opposite side
- Image is always Virtual, Upright, and Smaller therefore s' is negative
- The R is [-] in Convex Mirrors, therefore the Focal Point is as well.
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Week 13 [Chapter 24 + 25]
November 28, 2022 11:35 AM
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Week 13 Revised Notes
November 28, 2022 2:33 PM
Thins Lens
- Convex and Converging
○ Focal Point is [+]
○ Image will only virtual if object is in front of Focal Point, it will be enlarged
- Concave and Diverging
○ Focal Point is [-]
○ Image is always virtual, smaller and will be upright
Images
- An image is real if rays are converging to create it (Usually on the Right)
- An image is virtual if it not projected onto a screen (Usually on the Left)
Light Rays
- Light Rays through the Focal Point comes out Parallel
- Light Ray through Vertex continues Straight
- Light Rays that is Parallel passes through Focal Point
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Week 14 [Chapter 25]
December 7, 2022 11:55 PM
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Week 14 Revised Notes
December 7, 2022 11:55 PM
Camera
- Shutter controls the Time Interval that light can enter
- Aperture-Controlled Diaphragm controls the intensity of light
○ Intensity of Light is proportional to the [Square] of the Diameter (Area of Lens)
○ Aperture Size is classified by the [f-number] which = f/D
○ Larger [f-number] means smaller Aperture (D decreases)
- Exposure is proportional to Aperture Area and Time Interval
- Longer Focal Lengths lead to Smaller Angle of View
○ Smaller Angle of View gives the impression that an object is Closer
○ Larger Angle of View gives that impression that we view an object from Farther
○ f Increases more ZOOM
Eye
- As something comes nearer, the lens will contract and become more convex, decreasing the
focal length (To see somethings closer)
- Most of the light bending is done by the Cornea
- Myopia [Nearsighted] is when the Light Rays focus in front of the Retina
○ Diverging Lens can create a [Virtual] image closer to the eye so it can Focus
○ Eye is too Long
○ Cornea to sharply Curved
- Hyperopia [Farsighted] is when the Light Rays focus behind the Retina
○ Conversing Lens can create a [Virtual] image farther from the eye so it can Focus
○ Eye is too Short
○ Cornea not Curved enough
- Astigmatism is when horizontal lines and vertical line may be imaged on different planes on the
Retina
○ Use a Cylindrical Surfaced Lens that can fix the plane discrepancies
○ Surface of the Cornea is not spherical
Magnifier
- The closest an object can be to the eye (And will look it's Largest) at 25 cm. If we place a
magnifier (Converging Lens) the object can be placed in front of the near point and we can still
focus on it since the lens will make a enlarged virtual image (At Infinity) for our eye to view
- M = Angle with Magnifier / Angle Originally
○ Angle w/Magnifier = y / f
○ Angle Originally = y / 25 cm
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Formulas
September 30, 2022 10:31 PM
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Labs
January 1, 2023 11:28 PM
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Lab 1: Measurements and Uncertainties
September 19, 2022 4:16 PM
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Note To Students
September 19, 2022 6:00 PM
1. Laboratory Experiments
- The manual for each experiment is divided into 2 parts
1. Instructional Pages
2. Data and Work Sheets
- Before coming to labs PRINT OUT DATA AND WORK
SHEETS
- Complete the prelab quiz before the lab
- Complete lab report consists of: Data and Work Sheets, Any
Graphs. All of this should be uploaded to Gradescope
Recording Data
- Record the absolute uncertainty*
- Measurement and uncertainty should contain same
number of decimal figures
- Must include units. Record the raw data in units as
measured then convert to SI units for calculations
- Repeat measurements 3 times
Calculations
- Convert the units of all data into SI units at the
beginning of calculations
- Must include Units
- Keep 1-2 extra digits
- Estimate absolute uncertainties in intermediate steps to
2 sig figs
- Perform comparison tests
Final Results
- Record final values in the form A +/- ẟA (Units)
- Final answers in a lab write up are recorded in scientific
notation
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- You can get full marks even if you don’t get the
expected values if you explain myself
Reading Uncertainties
- Reading uncertainty in analog meter scales: +/- Half the
smallest scale division (+/-0.5mm on a ruler with 1mm
smallest scale)
- Reading uncertainty in digital meter meters: +/- The last
digit on the digital meter. (Timers are precise to the
0.001s. Therefore +/-0.001s)
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- Reporting Final Answer
5. Comparison Tests
- Comparison tests help you compare experimental results
with the accepted results
Overlap Test
- Check for any overlap between measured quantity and
correct quantity
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correct quantity
- Write a final statement like above to indicate whether the
test is succeeded
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Lab 1 Measurements and Uncertainties
September 19, 2022 9:29 PM
Uncertainty Analysis
- Identify: Identify the uncertainties involved in measurements
- Estimate: Estimate the uncertainties in measurements
- Propagate: Uncertainty in measurements propagate through calculations during
data analysis to produce an uncertainty in the final result
- Refer to Lab Manual for Instrumental Uncertainties and Measurement
Uncertainties
- Understand how Sig Figs work in Algebra
- Understand how to Record Measurements and Final Answers
- Understand how to work with Uncertainties
- Understand how to do Comparison Tests
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