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Character Name Alignment Player

Character Class and Level Deity Homeland

Character Sheet Race Size Gender Age Height Weight Hair Eyes
ability ability Temp Temp
ability name score modifier Adjustment modifier
HP Total DR
SPEED temp modifiers

STR
strength
hit points land ft.
base speed
sq. ft.
with armor
sq.

wounds/current hp

DEX
dexterity ft. ft. ft. ft.
fly maneuverability swim climb burrow
CON
constitution
SKILLS
INT
intelligence
nonlethal damage
Total Ability Misc.
Skill Names Bonus Mod. Ranks Mod.
WIS =Dex + +
wisdom
Acrobatics
CHA
charisma
INITIATIVE
modifier
= + Appraise =Int + +
TOTAL dex
modifier
misc
modifier Bluff =Cha + +
AC Climb =Str + +
armor class
= 10 + + + + + + +
=Int + +
TOTAL armor shield dex size natural deflection misc Craft
bonus bonus modifier modifier armor modifier modifier
Craft =Int + +
TOUCH
armor class
FLAT-FOOTED
armor class
modifiers
Craft =Int + +
base ability magic misc temporary Diplomacy =Cha + +
SAVING THROWS TOTAL modifiers
save modifier modifier modifier modifier
Disable Device* =Dex + +
FORTITUDE
(C )
onstitution
= + + + +
Disguise =Cha + +
REFLEX = + + + + Escape Artist =Dex + +
( )dexterity
Fly =Dex + +
WILL
( ) wisdom
= + + + +
Handle Animal* =Cha + +
Heal =Wis + +
BASE ATTACK BONUS SPELL
RESISTANCE Intimidate =Cha + +
Knowledge (arcana)* =Int + +
CMB = + +
modifiers

Knowledge (dungeoneering)* =Int + +


base attack strength size
TOTAL bonus modifier modifier
Knowledge (engineering)* =Int + +
CMD = + + + + 10 Knowledge (geography)* =Int + +
TOTAL base attack
bonus
strength
modifier
dexterity
modifier
size
modifier Knowledge (history)* =Int + +
WEAPON Knowledge (local)* =Int + +
ATTACK BONUS CRITICAL
Knowledge (nature)* =Int + +
Knowledge (nobility)* =Int + +
TYPE RANGE AMMUNITION DAMAGE Knowledge (planes)* =Int + +
Knowledge (religion)* =Int + +
Linguistics* =Int + +
WEAPON ATTACK BONUS CRITICAL Perception =Wis + +
Perform =Cha + +
TYPE RANGE AMMUNITION DAMAGE Perform =Cha + +
Profession* =Wis + +
Profession* =Wis + +
Ride =Dex + +
WEAPON ATTACK BONUS CRITICAL
Sense Motive =Wis + +
Sleight of Hand* =Dex + +
TYPE RANGE AMMUNITION DAMAGE Spellcraft* =Int + +
Stealth =Dex + +
Survival =Wis + +
WEAPON ATTACK BONUS CRITICAL Swim =Str + +
Use Magic Device* =Cha + +
Class Skill * Trained Only
TYPE RANGE AMMUNITION DAMAGE
Conditional Modifiers:

WEAPON ATTACK BONUS CRITICAL


Languages:
TYPE RANGE AMMUNITION DAMAGE

© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
Pathfinder RPG Character Sheet
AC ITEMS BONUS TYPE CHECK PENALTY SPELL FAILURE WEIGHT PROPERTIES SPELLS
SPELLS SPELL LEVEL SPELLS BONUS
KNOWN SAVE DC PER DAY SPELLS

0 —

1st

2nd

3rd

TOTALS 4th

5th
GEAR FEATS
ITEM WT. 6th

7th

8th

9th

Conditional Modifiers

DOMAINS/SPECIALTY SCHOOL

1st

SPECIAL ABILITIES

2nd

3rd

4th

TOTAL WEIGHT 5th

Light Lift Over


Load Head
Medium Lift off 6th
Load Ground
Heavy Drag or
Load Push
7th
MONEY
CP

SP 8th

GP EXPERIENCE POINTS NEXT LEVEL


PP 9th

© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

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