Professional Documents
Culture Documents
BY:
1. MUHAMMAD AWALUDDIN
2. AHMAD RAMADHANI
3. JA’FAR ISRA ASSIDIQ
4. MUHAMMAD FADHILAH
5. MUHAMMAD REZA ANANDA
6. MUHAMMAD RIVALDI ILMY
7. MUHAMMAD SHAFA AL BUCHARI
8. ROJAA FIROUS SURI
9. FITRIA FATMAWATI
10. HALIMATUS SA’DIAH
11. HANIFAH SORAYA AHLA NAJIHAH
12. HANISAH FITRIYANA
13. KEISHA ANINDYA RAISSA
14. NABILA KARIENA RAHMAH
15. NIA ASKIA RAMADHANI
16. NOOR AZIZAH AZAHRA
17. NUANSA NUR SAFITRI
18. NURIN AMRINA RASYADA
19. REHANY IFTINAN CAHYAWATI
20. SITI NOOR NAZELA
The author realizes that there are still many shortcomings in the
preparation of this paper, therefore the author hopes for criticism and
suggestions that can build the author. The author hopes that the paper that
has been written can be useful and increase the reader's knowledge.
PREFACE………………………………………………………………………1
CHAPTER I…………………………………………………………………….3
INTRODUCTION………………………………………………………………3
1.1 Background of the paper…………………………………………………….3
1.2 Purpose of the paper…………………………………………………………
6
1.3 Problem formulation………………………………………………………...6
1.4 Benefits of
research………………………………………………………….6
CHAPTER II…………………………………………………………………….7
THEORY AND DISCUSION……...……………………………………………
7
2.1 Understanding Gadgets……………………………………………………..7
2.2 Gadget Development……………………………………………………….8
2.3 The Role of Gadgets for Teenagers…………………………………………
11
2.4 Impact of Gadgets………………………………………………………….13
CHAPTER III………………………………………………………………….14
CONCLUSION…………………………………..…………………………….14
3.1 Conclusion…………………………………………………………………14
3.2 Suggest……………………………………………………………………..14
BIBLIOGRAPHY……………………………………………………………..15
CHAPTER I
INTRODUCTION
The era of globalization has hit all aspects of life, especially aspects
technology. In recent years, technology has become much more
sophisticated and continuous growing compared to the last few years. The
development of the technology can be felt in various fields ranging from
transportation, electronic communications good in cyberspace. The
development of science and technology has an influence on the entire
order of life globally and occurs shifting paradigms or ways of thinking in
dealing with various phenomena including mindsets related to education,
humans in the era of globalization This technology should be more active
in utilizing technology in a way Get used to reading the latest things or
news that is currently popular Look for needed references through current
technological media.
CHAPTER II
THEORY AND DISCUSSION
This technological tool also makes it easier for someone to carry out
various activities. Through applications connected to an internet
connection, until now, gadgets help human needs. For example, selling
goods, buying, looking for friends, and working. So, gadgets are a
development of communication technology that has many functions.
With the flood of new devices of various types, sizes and functions,
people are starting to get used to hearing the general term gadget which is
used to refer to sophisticated devices that have specific practical functions
with certain uses. MP3 players, laptops, netbooks, cameras, 3D TVs, E-
Readers, Xbox, tablets, and various others can be called gadgets. One of
the most familiar types of gadgets in everyday life is a mobile phone.
Gadgets of this type experienced significant progress and growth. New
discoveries are always on the list of specifications presented. Nowadays
cellphones are not only used for communication, new technology has
been implemented which allows them to be used as cameras, video
recorders, digital maps, music players, internet networks, and so on.
Tablets and smartphones are the most widely used gadgets today
because they are small, easy to carry everywhere so people consider them
more practical. Along with the current progress of the world of
technology which is developing very rapidly, perhaps even while we are
sleeping, the world of technology continues to develop to meet human
needs for modern and practical technology. And maybe some of the
things called gadgets are in our hands, such as BlackBerry, Apple,
Android. These three brands are very common in the Indonesian market.
1. Blackberry
BlackBerry is a cellular device that has push e-mail, telephone, SMS,
internet browsing, messenger (Blackberry Messenger/BBM), and various
other wireless capabilities. The use of these sophisticated gadgets has
been so phenomenal lately, that they have become a necessity for fashion.
BlackBerry was first introduced in 1999 by the Canadian company,
Research In Motion (RIM). Its ability to convey information via wireless
data networks from mobile phone company services has shocked the
world.
2. Apple
A close duo since high school, Steven Wozniak and Steve Jobs started
Apple Computer. Their first product, the Apple I, was built on a circuit
board. They demonstrated it at the "Homebrew Computer Club" in Palo
Alto, California.
Then in 1977 - Apple launched the Apple II. The first personal
computer in a plastic case design and color internal graphics.
After going through such a long journey that Steve and his friends went
through.
In 2001 Apple introduced the iPod, in 2003 Apple opened the iTunes
Store, an online store allowing users to buy and download music,
audiobooks, movies and TV. Then four years later, when Apple
introduced the iPhone, the iPhone succeeded in attracting the interest of
Gadget consumers in the world with its sophistication and the many
applications that support this product. In 2008 Apple opened the App
Store as an update to iTunes. Then in 2010 Apple introduced the iPad, a
10-inch touchscreen tablet, and had an 84 percent share of the tablet
market by the end of 2010. Apple grew very rapidly and became the most
valuable company in the US.
3. Android
Android is an operating system for mobile phones based on Linux.
Android provides an open platform for developers to create their own
applications for use by a variety of mobile devices. Initially, Google Inc.
buys Android Inc., a newcomer that makes software for cell phones. Then
to develop Android, the Open Handset Alliance was formed, a
consortium of 34 hardware, software, and telecommunications
companies, including Google, HTC, Intel, Motorola, Qualcomm, T-
Mobile, and Nvidia.
The latest Android version, namely version 3.0.1 Android has also
joined with several smart mobiles such as Samsung, Sony Ericsson and
others.
Gadgets are one of the technologies that play a very important role in
this globalization era. Now gadgets are no strangers, almost every
teenager has them. For example, mobile phones are now enjoyed by
many teenagers. In addition, every teenager has at least two kinds of
gadgets. The latest gadgets such as the Blackberry (BB) or iPhone have
now become a vital part of teenagers' lives so they are always carried
everywhere, including when going to the toilet to defecate while using
these latest gadgets so that users often forget themselves because they are
engrossed in playing games, chatting. , or BBM.
For teenagers gadgets also function for social media, it turns out that
social media is also a technology that is often used as a learning medium,
you know. Usually, social media is used as a place for teachers, students,
and parents to 'meet' in a group. So, in this group, the teacher can provide
learning material that supports the material being discussed.
For some people, gadgets can be called a life partner. Because without
gadgets they will find it very difficult. For these people, gadgets are
objects that they absolutely have. In fact, not infrequently among them
who are willing to spend money to collect their favorite gadgets.
Collecting gadgets is not prohibited but instead is encouraged because
these super functional gadgets can help make our work easier. With notes
must be adjusted to income. If we are not good at managing our income
and expenses, then the desire to collect gadgets will only lead to a
consumer lifestyle which will have a bad influence on our lives.
1. Positive Impact
- Most gadgets are easy to carry anywhere so we can use the gadget's
facilities wherever and whenever.
- Can help us complete work effectively, for example by using a
computer or laptop.
- Can facilitate communication by using a cellphone via SMS and
telephone.
- Apart from that, if we travel, we can know where we are because GPS
has started to be embedded in the latest cellphones.
- We can play sophisticated games played via video games gadgets such
as PSP which can be a means of entertainment.
2. Negative Impact
- Generate consumptive nature for those who like to collect gadgets
because gadgets are relatively expensive.
- Many teenagers who often watch television before bed may experience
problems concentrating and lose their mood for studying the next day.
- Reducing learning achievement for those who like to play video games.
- Gadgets often affect health. For example, if you stare at a computer or
laptop for too long it will damage your eyesight and if you listen to music
too loud it will damage your hearing.
- Gadgets whose function is as a tool for storing videos, such as the iPad,
can be used by irresponsible users as a means for storing immoral videos
or indecent images.
CHAPTHER III
CONCLUSION
3.1 Conclusion
One of the technologies that is currently popular and most in demand is
gadgets. Gadgets are the perfect technology to help complete our work
effectively and as a means of entertainment. There are various types of
gadgets, such as audio gadgets, iPods, video gadgets, camera gadgets, and
so on. As time goes by, gadgets continue to develop both in terms of
features and form. There are a lot of gadget enthusiasts because the
facilities they have are very interesting so the role of gadgets in life is
very big. However, it is important to remember that gadgets not only have
a positive impact on their users but also have a negative impact.
Therefore, we must be careful in using this latest technology.
3.2 Recommendation
- The facilities provided in a gadget should be used as well as possible
and as appropriate.
- Can use this technology wisely to avoid negative impacts.
- Improper use of gadgets can affect health. Therefore, we must use
gadgets carefully so that they do not have a bad impact on our health.
- For those of you who are gadget maniacs, you should be able to manage
your time by reducing the intensity of gadget use.
- For those of you who like to collect gadgets, you should be able to
manage which needs are more important or not important so as not to
lead to a consumptive lifestyle. As the younger generation, we need to
play a role in technological advances that exist in this era of globalization
so that we can always keep up with the times.
BIBLIOGRAPHY
2012.diunduh : http://news.liputan6.com/read/473622/ketergantungan-mahasiswa-
terhadap-gadget . 27 November 2013.20:23.
Kediri,Ochim.2012.diunduh :http://ochimkediri.wordpress.com/2012/10/21/dampak-
negatif-penggunaan-gadget-secara-berlebihan/ . 27 November 2013.20:19.
Ridwan,Andri.2012.”Perkembangan
Gadget”.http://berbagiuntukandasemua.blogspot.com/2012/01/perkembangan-gadget-di-
indonesia.html . 27 November 2013.20:21.