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> eSports organisations are groups or companies that create, manage,


own and sponsor pro players and/or teams. There are a lot of
organisations and companies, but there are a lot of notable ones.
Some notable ones include:
• Moist eSports
• FaZe clan
• Cloud9
• TSM
• Renegades
• And more…
> eSport associations do many things, such as educating the public on
esports, funding and running eSport events, bringing awareness to
places such as schools, colleges, and more. Notable ones include:
• National eSports association
• eSports trade association

Source
> PEAK VIEWERS: 2,297,919
> PRIZE POOL: $5 234 462 (£4.1M)

> PEAK VIEWERS: 1,528,724


> PRIZE POOL: $13,164,179 (£10.5M)

> PEAK VIEWERS: 1,444,670


> PRIZE POOL: $6,680,864 (£5.3M)

Source
The USA is a gigantic hub of grassroots, USA-hosted Esports events
amateur, semi-pro, and professional esports It’s important to note the Esports industry
events. The USA are the second largest in the USA and the world goes far past the
commercial esports market in the world tiny percentile of multi-million dollar
behind only China, but is the leading country earning professional players and multi-
globally in esports industry investment; million dollar events; the esports scene is
therefore it is only natural that tournament built on grassroot events hosted by
organisers of huge events and games are hundreds and thousands of tournament
incentivised to host their events within the organisers over the country across
country due to such a commercial demand hundreds of games
of these esports events.

Some of the largest gaming tournaments and events have been held in the USA since the birth of
the Esports industry.
• Evolution Championship Series – 1996-Present
EVO is a famously historic tournament tailored towards the Fighting Game Community, hosted in
the USA. Before the rebrand to ‘EVO’ in 2002, the tournament was called ‘Battle by the Bay’, in
which it hosted Super Street Fighter II Turbo and Street Fighter Alpha 2 in 1996. To present day,
EVO 2023 hosted a huge range of FGC games such as; Guilty Gear Strive, Street Fighter 6, Dragon
Ball FighterZ, The King of Fighters XV, Melty Blood, Mortal Kombat 11 Ultimate, and Tekken 7.
• Major League Gaming – 2002-2015
Another historic tournament that has hosted plentiful games over the years, but is most famous
for Halo in the earlier years and Call of Duty in the later years. MLG has been hosted in a variety of
American cities such as New York City, Las Vegas, Dallas, and Anaheim.
• VALORANT Champions – 2023
The final event of the Riot Games-hosted Valorant Champions Tour (VCT) was located in Los
Angeles, California. Despite the entire tour not being held in the USA, the final event of the entire
year long tour being held in the USA is a testament to the value that the USA brings to the Esports
industry.

https://esportsinsider.com/2023/04
/esports-around-the-world-
https://en.wikipedia.org/wiki/List_of_esports_leagues_and_tournaments
usa#:~:text=Introduction,it%20come
s%20to%20industry%20investment https://liquipedia.net/valorant/VCT/2023/Champions
UK vs USA Esports Organisation and Structure
UK USA

There are no specific laws in England that regulate the Esports The USA government officially recognises Esports, meaning funding is
industry. provided towards Esports and esports specific laws assist in regulating the
The primary association regarding Esports in the UK is the British industry.
eSports Association (BEA) which helps to support amateur esports
players and teams through promoting good governance. A leading association in the USA is the United States Esports Association
(USEA) which pushes the American values into American Esports and aims
Furthermore, The World eSports Association (WESA) is a global point to create publicly responsible esports. The priority is fair competition,
of reference for esports league regulations in which the UK follows accessible opportunities for development, and universal standardisation of
regarding esports competition. esports.

Lastly, The eSports Integrity Coalition (ESIC) was established by key Major competitive video game developers such as Riot Games, Blizzard,
esports stakeholders in a mission to create and publish a participants and Psyonix, all run their own professional competitive circuits; VALORANT
Code of Conduct, Anti-Corruption Code, and an Anti-Doping policy to Champions Tour, League Championship Series, Overwatch League, Rocket
assist in the unification of a regulatory framework to help combat League Championship Series. These companies are all based in America
integrity threats in esports. and therefore abide by general and specific American law.

The UK esports industry takes every association into consideration Furthermore, it is common practice in the USA for colleges and universities
when organising and hosting esports events, leading to fair and to partake in national collegiate tournament series, with schools even
healthy competition throughout the country. often offering scholarships to esports students to compete on their teams;
while the UK also has college and university level competition, it is still far
out the realms of American collegiate competition, largely thanks to big
developer support of esports games.

Overall, the organisation and structure between the UK and USA is


generally similar, with a few key differences such as American laws, and
collegiate level competition

https://www.britishsportslaw.org/esports-regulatory-concerns.html https://www.esportsus.org/

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